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This is something that I'd use for jousting competitions and I'm sure that other players could find utility for it in things like social situations/games. With the old system I'd been doing dexterity + ride and then a modified strength + weapon based off their ride. But it could be cleaner for those sorts of big events and competitions to do this rather than jostle two different rolls.
The text was updated successfully, but these errors were encountered:
The new defined checks model added by c7c2921 supports arbitrary complexity in checks, with nested values, etc. I'll need to create an interface for looking up existing checks, crowdsourcing new ones, and allowing players to make defined checks.
Is your feature request related to a problem? Please describe.
Nope!
Describe the solution you'd like
I'd like to drop in a request for it to be possible to do an @check/vs using one stat and two skills. So for example:
@check/vs strength + riding + huge wpn vs strength + riding + huge wpn = Norwood
This is something that I'd use for jousting competitions and I'm sure that other players could find utility for it in things like social situations/games. With the old system I'd been doing dexterity + ride and then a modified strength + weapon based off their ride. But it could be cleaner for those sorts of big events and competitions to do this rather than jostle two different rolls.
The text was updated successfully, but these errors were encountered: