-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathProject.xml
56 lines (38 loc) · 2.39 KB
/
Project.xml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
<!-- This project.xml file is just there so that vscode can find the dependencies. This is not a standalone Lime project. -->
<?xml version="1.0" encoding="utf-8"?>
<project xmlns="http://lime.software/project/1.0.2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://lime.software/project/1.0.2 http://lime.software/xsd/project-1.0.2.xsd">
<!-- _________________________ Application Settings _________________________ -->
<app title="Fuck you VSHaxe🖕" file="flixel3d-demo" main="Main" version="0.0.1" company="HaxeFlixel" />
<app preloader="flixel.system.FlxPreloader" />
<!-- ____________________________ Window Settings ___________________________ -->
<window width="1280" height="720" fps="60" background="#7f7f7f" hardware="true" vsync="false" allow-high-dpi="true" />
<window if="html5" resizable="true" />
<window if="desktop" orientation="landscape" fullscreen="false" resizable="true" />
<window if="mobile" orientation="landscape" fullscreen="true" width="0" height="0" />
<!-- _____________________________ Path Settings ____________________________ -->
<set name="BUILD_DIR" value="export" />
<source path="flixel3dd" />
<!-- _______________________________ Libraries ______________________________ -->
<haxelib name="flixel" />
<haxelib name="openfl" />
<haxelib name="lime" />
<!-- ______________________________ HaxeDefines _____________________________ -->
<!--Optimise inputs, be careful you will get null errors if you don't use conditionals in your game-->
<haxedef name="FLX_NO_MOUSE" if="mobile" />
<haxedef name="FLX_NO_KEYBOARD" if="mobile" />
<haxedef name="FLX_NO_TOUCH" if="desktop" />
<!--Disable the Flixel core focus lost screen-->
<haxedef name="FLX_NO_FOCUS_LOST_SCREEN" />
<!--Disable the Flixel core debugger. Automatically gets set whenever you compile in release mode!-->
<haxedef name="FLX_NO_DEBUG" unless="debug" />
<!--Enable this for Nape release builds for a serious peformance improvement-->
<haxedef name="NAPE_RELEASE_BUILD" unless="debug" />
<haxedef name="no-deprecation-warnings" />
<haxedef name="HXCPP_CHECK_POINTER" />
<haxedef name="HXCPP_STACK_LINE" />
<haxedef name="HXCPP_DEBUG_LINK" />
<haxedef name="HXCPP_CATCH_SEGV" />
<!-- _________________________________ Custom _______________________________ -->
<!--Place custom nodes like icons here (higher priority to override the HaxeFlixel icon)-->
</project>