From d4bcd133e6aaad3b17522414fd0c8e979b81d4f4 Mon Sep 17 00:00:00 2001 From: Kade M Date: Thu, 21 Jan 2021 21:34:09 -0800 Subject: [PATCH] Updated readme --- README.md | 10 ++-------- 1 file changed, 2 insertions(+), 8 deletions(-) diff --git a/README.md b/README.md index 33e146a..3104984 100644 --- a/README.md +++ b/README.md @@ -26,16 +26,10 @@ F3 - Add by 1 to the offset (milliseconds between keypresses) F4 - Remove by 1 to the offset (milliseconds between keypresses) # Problems -So, obviously its not perfect. In fact, it really can't even beat blammed week 3 all the time. +So, obviously its not perfect. Here are the issues: -- It can't hit really close notes to eachother, it'll just glitch out. - -- When ever it holds a note, it can't hit other ones. (easy fix, too lazy rn though) - -- On Pico on the drop where both characters are playing at the same time, it just decides to not hit anything. - -The biggest ones is obviously not hitting close together notes, and the pico one. Not sure about why any of that happens. +- Having to time the notes (its a hard thing to get used too) # Credits I used [rqnn's global C# keyboard hook](https://stackoverflow.com/a/46014022) and [Micheal Noonan's Input Simulator](https://github.com/michaelnoonan/inputsimulator) for input and output.