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Releases: MUME/MMapper

MMapper 2.4.4

29 Jan 01:45
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Changes:

  • Fixed a critical storage bug that was corrupting InfoMarks. Please load a pre-2.4.3 map to recover your data. Edit: @nstockton has written a script that might help recover informarks.
  • Fixed regression that broke Powwow #prompt detection
  • Squished minor regression where light rooms could incorrectly use "dark" prompt information
  • Hidden exit flags are now optionally displayed after exits
  • Notes are now optionally displayed after exits
  • The Find Rooms dialog along with the "_search" and "_dirs" commands are now able to search through dynamic descriptions
  • Fixed layer navigation shortcuts on Mac OS X
  • Patched Group Manager crash on Mac
  • "damage", "fall", and "guarded" exit flags have been introduced for mappers
  • "clock" and "mail" load flags have been introduced for mappers
  • Pixmaps were improved for guilds, boats, food, treasure, and armour
  • Prompt text now influences group manager numerical scores
  • Contextual menus and cursors have been introduced to the map canvas
  • The parser will use the same newline terminator that the mud client is using

MMapper 2.4.3

16 Jan 17:43
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MMapper 2.4.3 Pre-release
Pre-release

Note:

  • There is a critical bug that corrupts infoMarks with this version
  • Maps saved with 2.4.3 are not compatible with previous versions
  • If you are having sync issues check your "cha charset" setting under Preferences > Parser

Changes:

  • Fixed bug where NO_RIDE rooms did not have a dark red cross
  • Fixed 7 year old bug that prevented renaming characters
  • Fix Ainur segfault that occurs in rooms with no exits
  • Group Manager is now a multithreaded component
  • QtIOCompressor is now optional for 2.4.3 saves
  • Fixed warning "waitForDisconnected() is not allowed in UnconnectedState"
  • Fixed typos where \n\r should have been \r\n
  • The default "cha charset" setting is now Latin-1

MMapper 2.4.2

02 Jan 03:08
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MMapper 2.4.2 Pre-release
Pre-release

Changes:

  • Fixed critical bug that prevented secret door names from being displayed
  • The last folder you open a map in will be remembered
  • The first time you open MMapper it will try to load a map automatically
  • Mume Clock will now show you the time even if it isn't certain
  • Fixed a 4 year old bug where no-ride rooms were not red

MMapper 2.4.1

31 Dec 06:45
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MMapper 2.4.1 Pre-release
Pre-release

Note

The .mm2 file format changed. Old files can be read, but files saved with this version can't be used with MMapper 2.3.x or older.

Base Map

  • Please thank Faine for his updated map!

Changes

  • Resolved issues with QtIOCompressor library bundling by building it directly into MMapper
  • Group Manager will only attempt to connect for up to 5 seconds before timing out
  • MMapper's built in MumeClock will now only sync with known weather strings
  • First attempt at getting Ainur exits and tags working
  • All changes since 2.4.0 are still part of this release

MMapper 2.4.0

27 Dec 05:25
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MMapper 2.4.0 Pre-release
Pre-release

Note

The .mm2 file format changed. Old files can be read, but files saved with this version can't be used with MMapper 2.3.x or older. Back up your maps!

Base Map

  • Please thank Faine for his updated map!

Changes

  • Added support for classes of info marks, with different colors and font decorations (@teoli2003)
  • Added ability to rotate info marks (@teoli2003)
  • Fixed wall color when a special exit was present (was white instead of black) (@teoli2003)
  • Added ability to store direction of river flows and display it on the map (@teoli2003)
  • Added no_flee exit flag (@nschimme)
  • More exit flags are now shown on the UI (@nschimme)
  • Added support for trolls to automatically map rooms that cause sundeath (@nschimme)
  • Added built in mume clock (@nschimme)
  • Distant player's location is now hinted (@nschimme)
  • Anti-aliasing and trilinear filtering can now be enabled (@nschimme)
  • Configuration panel has a new path machine tab (@nschimme)
  • Custom background colors can now be selected (@nschimme)
  • Emulated prompts now show the current terrain and lighting (@nschimme)
  • Web maps can now be exported (@waba4mume)
  • MMapper only support XML mode now and uses gratuitous flags (@nschimme)
  • Added new _search and _dirs commands to find rooms and their paths (@ethorondil )
  • Notes can now be printed from the command line (@ethorondil )
  • GNOME and KDE integration improved (@kalev )
  • Menus standardized and first time use improved (@nschimme)

MMapper 2.3.6

29 Dec 18:20
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  • High DPI displays are now supported such as Retina displays (nschimme)

MMapper 2.3.5

23 Aug 19:46
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  • Fixed bug that prevented connections from having TCP KeepAlive (nschimme)
  • Updated base map to include new zones; thanks Ortansia! (nschimme)

MMapper 2.3.4

02 May 04:39
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  • All connections now utilize TCP KeepAlive to help with dropped connections (nschimme)
  • Prompts are now correctly identified and remembered for internal commands (nschimme)
  • Cleaned up vote and Windows build code (nschimme)

MMapper 2.3.3

19 Jan 20:46
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  • [GroupManager] Player's hp, mana, and moves are now correctly updated (nschimme)
  • [GroupManager] Player's room name has been moved into the far right column (nschimme)
  • [GroupManager] Mac and Linux hosts can now accept incoming connections (nschimme)
  • Prompts should now be displayed after an internal command like _help is run (nschimme)
  • Added new _vote command and menu action to vote for MUME on TMC (nschimme)

MMapper 2.3.2

18 Jan 02:47
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MMapper 2.3.2 Pre-release
Pre-release
  • Fixed critical bug that disallowed Mac and Linux users to connect to MMapper (nschimme)