From 2f538b8759469f91894a9ef11ffabcc30b3d905f Mon Sep 17 00:00:00 2001 From: roll20deploy Date: Tue, 20 Aug 2024 14:55:48 -0400 Subject: [PATCH] New translations translation.json (Chinese Traditional) --- cosmere/translations/zh.json | 125 +++++++++++++++++++++++++++++++++++ 1 file changed, 125 insertions(+) create mode 100644 cosmere/translations/zh.json diff --git a/cosmere/translations/zh.json b/cosmere/translations/zh.json new file mode 100644 index 00000000000..7a0615e5952 --- /dev/null +++ b/cosmere/translations/zh.json @@ -0,0 +1,125 @@ +{ + "1 action": "1 action", + "2 actions": "2 actions", + "3 actions": "3 actions", + "actions & reactions": "actions & reactions", + "advantage": "advantage", + "adversary": "adversary", + "agility": "agility", + "always": "always", + "ancestry": "ancestry", + "ask": "ask", + "athletics": "athletics", + "attack": "attack", + "attributes": "attributes", + "automatically": "automatically", + "awa": "awa", + "awareness": "awareness", + "basic npc stats": "basic npc stats", + "bond name": "bond name", + "bonds": "bonds", + "bonus": "bonus", + "Candle": "Candle", + "character name": "character name", + "conditions": "conditions", + "cost": "cost", + "crafting": "crafting", + "damage": "damage", + "deception": "deception", + "deduction": "deduction", + "def": "def", + "defense": "defense", + "deflect": "deflect", + "description": "description", + "disadvantage": "disadvantage", + "discipline": "discipline", + "equipment": "equipment", + "expertises": "expertises", + "focus": "focus", + "free action": "free action", + "from chat": "from chat", + "goals": "goals", + "graze": "graze", + "health": "health", + "heavy": "heavy", + "heavy weapons": "heavy weapons", + "hit": "hit", + "insight": "insight", + "int": "int", + "intellect": "intellect", + "intimidation": "intimidation", + "investiture": "investiture", + "is a strike": "is a strike", + "keen": "keen", + "languages": "languages", + "leadership": "leadership", + "leather armor": "leather armor", + "level": "level", + "light": "light", + "light weapons": "light weapons", + "lore": "lore", + "manually": "manually", + "medicine": "medicine", + "melee + 5": "melee + 5", + "mental": "mental", + "mental skills": "mental skills", + "Minion": "Minion", + "miscellaneous stats": "miscellaneous stats", + "movement": "movement", + "never": "never", + "normal roll": "normal roll", + "normally": "normally", + "obscured": "obscured", + "obstacle": "obstacle", + "paths": "paths", + "perception": "perception", + "persuasion": "persuasion", + "physical": "physical", + "physical skills": "physical skills", + "player name": "player name", + "pre": "pre", + "presence": "presence", + "purpose": "purpose", + "purpose & goals": "purpose & goals", + "range": "range", + "reaction": "reaction", + "recovery die": "recovery die", + "role": "role", + "roll": "roll", + "roll damage": "roll damage", + "roll plot": "roll plot", + "senses": "senses", + "size": "size", + "skill": "skill", + "skills": "skills", + "spd": "spd", + "special": "special", + "speed": "speed", + "spiritual": "spiritual", + "spiritual skills": "spiritual skills", + "stealth": "stealth", + "str": "str", + "strength": "strength", + "survival": "survival", + "talents": "talents", + "target": "target", + "thievery": "thievery", + "tier": "tier", + "toggle": "toggle", + "traits": "traits", + "type": "type", + "vs": "vs", + "weapons & armor": "weapons & armor", + "weight": "weight", + "whisper rolls": "whisper rolls", + "wil": "wil", + "willpower": "willpower", + "with advantage": "with advantage", + "with disadvantage": "with disadvantage", + "tabs-stormlight-archives-pc-bio": "bio", + "tabs-stormlight-archives-pc-main": "main", + "tabs-stormlight-archives-npc": "npc", + "plot prompt": "Roll the plot die", + "actions": "actions", + "recovery": "recovery" +} \ No newline at end of file