From 8bad234eaa15cb5a574af5aefce9f7e1c6478843 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E2=88=87ince?= Date: Tue, 3 Dec 2024 23:13:19 -0800 Subject: [PATCH 1/6] translation adjustments --- Forbidden_Lands/.translation.json | 423 +++++++++++++++++++ Forbidden_Lands/Forbidden_Lands.html | 18 +- Forbidden_Lands/translation.json | 596 +++++++++++++-------------- 3 files changed, 730 insertions(+), 307 deletions(-) create mode 100644 Forbidden_Lands/.translation.json diff --git a/Forbidden_Lands/.translation.json b/Forbidden_Lands/.translation.json new file mode 100644 index 000000000000..ddb754b4dabd --- /dev/null +++ b/Forbidden_Lands/.translation.json @@ -0,0 +1,423 @@ +{ + "action": "Action", + "action-disarm": "Disarm", + "action-parry": "Parry", + "action-shoot": "Shoot", + "action-shove": "Shove", + "action-slash": "Slash", + "action-stab": "Stab", + "adult-2": "Adult+1", + "age": "Age", + "agility": "Agility", + "agility-abbr": "Agi", + "agility-abbr-u": "AGI", + "animal-handling": "Animal Handling", + "api-dice": "api dice", + "api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.", + "appearance-u": "APPEARANCE", + "armor": "Armor", + "armor-helmet": "ARMOR/HELMET", + "armor-rating": "Armor Rating", + "armor-rating-abbr": "AR", + "armor-rating-total": "Total GEAR dice included for armor1 + armor2 + armor3 + armor4. @{ar}", + "armor-rating-u": "ARMOR RATING", + "armor-roll": "Armor Roll", + "armor-type": "Armor Type", + "armor1-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor1_bonus}", + "armor1-bonus-max": "Record the armor's UNDAMAGED bonus. @{armor1_bonus_max}", + "armor1-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{armor1_damage}", + "armor1-bonus-total": "Total GEAR and SKILL dice included for armor1. @{armor1_ar}", + "armor2-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor2_bonus}", + "armor2-bonus-max": "Record the armor's UNDAMAGED bonus. @{armor2_bonus_max}", + "armor2-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{armor2_damage}", + "armor2-bonus-total": "Total GEAR and SKILL dice included for armor2. @{armor2_ar}", + "armor3-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor3_bonus}", + "armor3-bonus-max": "Record the armor's UNDAMAGED bonus. @{armor3_bonus_max}", + "armor3-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{armor3_damage}", + "armor3-bonus-total": "Total GEAR and SKILL dice included for armor3. @{armor3_ar}", + "armor4-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor4_bonus}", + "armor4-bonus-max": "Record the armor's UNDAMAGED bonus. @{armor4_bonus_max}", + "armor4-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{armor4_damage}", + "armor4-bonus-total": "Total GEAR and SKILL dice included for armor4. @{armor4_ar}", + "arms-length": "Arm's Length", + "arrows": "Arrows", + "artifact": "Artifact Dice", + "artifact-bonus": "Artifact Bonus", + "attack": "Attack", + "attack-abbr": "Attk", + "attr-abbr": "Attr", + "attribute-score": "Attribute Score", + "attribute-u": "ATTRIBUTES", + "background-floral-white": "Floral White", + "background-light-gray": "Light Gray", + "background-parchment": "Parchment", + "bane": "Bane", + "base": "Base", + "base-attr-abbr": "Base/Attr", + "base-attribute-dice": "Base/Attribute Dice", + "base-dice": "Base Dice", + "base-power-level-abbr": "Base PL", + "beasts": "Beasts", + "beasts-u": "BEASTS", + "body": "Body", + "bonus": "Bonus", + "bonus-abbr": "Bon", + "bread": "Bread", + "carried": "Carried", + "carried-abbr": "Carr", + "carry": "Carry", + "cart": "Cart", + "cart-wagon-other": "Cart/Wagon/Other", + "casting-overcharged": "Casting Overcharged", + "casting-overcharged-chance": "Chance Casting & Overcharged", + "casting-safe": "Safe Casting", + "character": "Character", + "clear-dice-pool": "Clear Dice Pool", + "close": "[close]", + "close-announcements": "Close Announcements", + "cloth": "Cloth", + "clothing": "Clothing", + "coins-carried": "Coins Carried", + "coins-u": "COINS", + "cold": "Cold", + "condition-cold": "When it's bitter cold and you don't have enough shelter, succeed on Endurance roll or become cold.\n Chilly Fall Day 1/day\n Depth of Winter 1/hour\n Immediately take 1 damage to STR and WIT.\n Keep rolling Endurance with same effect on failure.\n If STR is broken, you die next time you have to roll.\n Can't recover STR or WIT until you have warmed.", + "condition-hungry": "You must eat 1 ration once a day or become hungry.\nCan't recover STR except by magic.\nSuffer 1 damage to STR per week.\nIf Broken, you die after 1 week without food.\nAs soon as you eat, you are longer hungry.", + "condition-sleepy": "You must sleep for at least one Quarter Day of each day or become sleepy.\n Can't recover WIT, except by magic.\n If Broken, you must sleep to get back up.\n Suffer 1 damage to WIT each day.\n If this damage breaks WIT, you collapse and sleep for at least one Quarter Day.\n As soon as you sleep, you are no longer sleepy.", + "condition-thirsty": "You must drink 1 ration of water per day or become thirsty.\n Cannot recover attributes except by magic.\n If Broken, you need to drink water to get back up.\n Suffer 1 damage to both STR and AGI every day.\n If STR or AGI are broken, you die after 1 more day without water.\n As soon as you drink you are not thirsty.", + "condition-u": "CONDITIONS", + "consumable": "Consumable", + "consumable-note": "note: This consumable die has been reduced on the sheet.", + "consumable-u": "CONSUMABLES", + "copper": "Copper", + "crafting": "Crafting", + "crafting-monster": "Crafting", + "critical-injuries": "Critical Injuries", + "critical-u": "CRITICAL INJURIES", + "current": "Current", + "current-preset": "Current Preset", + "custom": "Custom", + "custom-roll": "Custom Roll", + "d66-roll": "D66 Roll", + "damage": "Damage", + "damage-abbr": "Dmg", + "dark-secret": "Dark Secret", + "defense-rating": "Defense Rating", + "description": "Description", + "dice-only": "Dice Only", + "dice-pool": "Dice Pool", + "dice-pool-u": "DICE POOL", + "die": "Die", + "die-0-u": "Out", + "die-10": "d10", + "die-10-u": "D10", + "die-12": "d12", + "die-12-u": "D12", + "die-6": "d6", + "die-6-u": "D6", + "die-66": "d66", + "die-66-u": "D66", + "die-8": "d8", + "die-8-u": "D8", + "distant": "Distant", + "dmg-abbr": "Dmg", + "don": "Don", + "duration": "Duration", + "effects": "Effects", + "empathy": "Empathy", + "empathy-abbr": "Emp", + "encumbrance": "Encumbrance", + "encumbrance-current-abbr": "Current Encum", + "endurance": "Endurance", + "endurance-monster": "Endurance", + "epic": "Epic", + "experience-u": "EXPERIENCE", + "extra-damage": "Toggle extra damage tracking (25-48)", + "face": "Face", + "fails": "Fails", + "features": "Features", + "fish": "Fish", + "flour": "Flour", + "food": "Food", + "for": "for", + "function-u": "FUNCTIONS", + "fur": "Fur", + "gea-u": "GEAR", + "gear": "Gear", + "gear-bonus": "Gear Bonus", + "gear-consumables": "Gear & Consumables", + "gear-dice": "Gear Dice", + "gear-fails": "Gear Fails", + "gear-notes": "Gear/Notes", + "gear-weight": "Gear Weight", + "general": "General", + "general-abbr": "Gen", + "glass": "Glass", + "gold": "Gold", + "grain": "Grain", + "grimoire": "Grimoire", + "grimoire-abbr": "Grim", + "grip": "Grip", + "healing": "Healing", + "healing-time": "Healing Time", + "heavy-abbr": "H", + "herbs": "Herbs", + "hirelings-u": "HIRELINGS", + "hungry": "Hungry", + "include-grimoire": "Casting from a Grimoire reduces the Spell's Rank by -1 which reduces the dice rolled by one.", + "include-ingredients": "Using Ingredients adds +1 to the Base Power Level.", + "include-willpower": "Adding Willpower increases the Base Power Level and the number of dice rolled.", + "included": "included", + "ingredients": "Ingredients", + "ingredients-abbr": "Ingr", + "injury": "Injury", + "insight": "Insight", + "iron": "Iron", + "iron-ore": "Iron Ore", + "item": "Item", + "kin": "Kin", + "kin-wolfkin": "Wolfkin", + "kin-orc": "Orc", + "kin-human": "Human", + "kin-halfling": "Halfling", + "kin-half-elf": "Half-elf", + "kin-goblin": "Goblin", + "kin-elf": "Elf", + "kin-dwarf": "Dwarf", + "latest-announcements": "Latest Announcements", + "leather": "Leather", + "legendary": "Legendary", + "lethal": "Lethal", + "level": "Level", + "light-abbr": "L", + "location": "Location", + "logo-forbidden-lands": "FORBIDDEN LANDS", + "long": "Long", + "lore": "Lore", + "lvl-abbr": "Lvl", + "magic": "Magic", + "manipulation": "Manipulation", + "marksmanship": "Marksmanship", + "marksmanship-abbr": "Marks.", + "max-abbr": "Max", + "max-items-abbr": "Max Items", + "meat": "Meat", + "melee": "Melee", + "melee-as-distance": "Melee", + "melee-as-skill": "Melee", + "melee-monster": "Melee", + "might": "Might", + "might-monster": "Might", + "mighty": "Mighty", + "misc-abbr": "Misc", + "misc-gear-abbr": "Misc Gear", + "misc-skill-abbr": "Misc Skill", + "monster": "Monster", + "monster-attack": "Monster Attack", + "monster-attacks-u": "MONSTER ATTACKS", + "monster-name": "Monster's Name/Type", + "moun-u": "MOUNT", + "mount": "Mount", + "mounted": "Mounted", + "move": "Move", + "move-type": "Move Type", + "movement": "Movement", + "name": "Name", + "near": "Near", + "negative-dice": "Negative Dice", + "no": "No", + "no-damage": "No Damage", + "no-willpower": "No Willpower", + "normal-abbr": "N", + "not-applicable-abbr": "n/a", + "note-description": "Note's description", + "note-name": "Note's name", + "notes": "Notes", + "notes-text": "notes...", + "notes-u": "NOTES", + "nothing": "Nothing", + "number-abbr": "Num", + "of-arrows": "of Arrows", + "of-food": "of Food", + "of-torches": "of Torches", + "of-water": "of Water", + "old-3": "Old+2", + "old-announcements": "Old Announcements", + "older-announcements": "Older", + "on-mount": "Gear on Mount", + "one-hand-abbr": "1H", + "other": "Other", + "out": "Out", + "overcharged": "Overcharged", + "overcharging-abbr": "Over", + "pack-rat": "Pack Rat Talent?", + "pack-rat-title": "You can carry additional items.", + "parry": "Parry", + "pc-name": "PC's name", + "performance": "Performance", + "personal": "Personal", + "power-level": "Power Level", + "power-level-abbr": "PL", + "power-word": "Power Word", + "pride": "Pride", + "pride-roll": "Pride Roll", + "production-outcome": "Production/Outcome", + "profession": "Profession", + "profession-abbr": "Prof", + "profession-druid": "Druid", + "profession-fighter": "Fighter", + "profession-hunter": "Hunter", + "profession-minstrel": "Minstrel", + "profession-peddler": "Peddler", + "profession-rider": "Rider", + "profession-rogue": "Rogue", + "profession-sorcerer": "Sorcerer", + "push": "Push", + "pushed": "Pushed", + "push-dice": "Push the Dice!", + "push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.", + "push-the-roll": "Push the Roll", + "quantity-abbr": "Qty", + "range": "Range", + "ranged": "Ranged", + "rank": "Rank", + "rank-1-pack-rat": "Rank 1 (+2)", + "rank-2-pack-rat": "Rank 2 (+5)", + "rank-3-pack-rat": "Rank 3 (+10)", + "rank-caster": "Caster Rank", + "rank-caster-abbr": "CstRank", + "rank-level-abbr": "Rnk/Lvl", + "rank-level-totals": "Rank/Level Totals", + "rank-spell": "Spell Rank", + "rank-spell-abbr": "SR", + "rating": "Rating", + "rating-abbr": "Rat", + "relationship-description": "Describe the relationship.", + "relationships-u": "RELATIONSHIPS", + "reputation": "Reputation", + "reputation-bonus": "How well known are you? (note: dice pool caps at 34) @{reputation}", + "reputation-roll": "Reputation Roll", + "reset-dice": "Reset dice pool.", + "ritual": "Ritual", + "roll": "Roll", + "roll-agility": "Agility Roll", + "roll-dice": "Roll the Dice!", + "roll-dice-66": "Roll d66!", + "roll-dice-api": "Roll API Dice!", + "roll-empathy": "Empathy Roll", + "roll-overcharged": "Rolls WP", + "roll-safe-casting": "Rolls WP-(TR-(SR-1Grim))", + "roll-strength": "Strength Roll", + "roll-wits": "Wits Roll", + "safe-casting": "Safe", + "salary": "Salary copper/day", + "scouting": "Scouting", + "selected": "Selected", + "settings": "Settings", + "sheet-background": "Sheet Background", + "sheet-version-announcements": "Sheet version and announcements", + "shield": "Shield", + "shield-bonus": "Record the shield's CURRENT bonus up to MAX (adjusts GEAR dice) @{shield1_bonus}", + "shield-bonus-max": "Record the shield's UNDAMAGED bonus. @{shield1_bonus_max}", + "shield-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{shield1_bonus_misc}", + "shield-bonus-total": "Total BASE, GEAR, and SKILL dice included for Parry|Shove. @{shield1_bonus_total}", + "shield-u": "SHIELD", + "short": "Short", + "shove": "Shove", + "show-hide": "show/hide", + "show-hide-label": "Show/Hide:", + "show-more-or-less": "more/less", + "silver": "Silver", + "skill": "Skill", + "skill-dice": "Skill Dice", + "skill-level": "Skill Level", + "skill-u": "SKILLS", + "skills": "Skills", + "skills-list": "animal-handling,crafting,endurance,healing,insight,lore,manipulation,marksmanship,melee,might,move,performance,scouting,sleight-of-hand,stealth,survival", + "sleepy": "Sleepy", + "sleight-of-hand": "Sleight of Hand", + "sort-skills": "Sort Skills by Attribute:", + "sort-stockpile": "Sort Stockpile resources alphabetically:", + "spell": "Spell", + "spell-name": "Spell's name", + "spell-rank-abbr": "Spell Rnk", + "spell-u": "SPELLS", + "spells": "Spells", + "stealth": "Stealth", + "stockpile-list": "iron-ore,fur,flour,iron,leather,grain,silver,cloth,meat,gold,wool,fish,stone,food,vegetables,glass,bread,tallow,wood,water,herbs", + "stockpile-u": "STOCKPILE", + "stone": "Stone", + "strength": "Strength", + "strength-abbr": "Str", + "strength-abbr-u": "STR", + "stronghold": "Stronghold", + "stronghold-notes-u": "STRONGHOLD NOTES", + "stronghold-u": "STRONGHOLD", + "success": "Success", + "successes": "Successes", + "success-1": "1 Success", + "success-2": "2 Successes", + "success-3": "3 Successes", + "success-4": "4 Successes", + "survival": "Survival", + "talent": "Talent", + "talent-rank": "Talent Rank", + "talent-rank-abbr": "Talent Rnk", + "talent-u": "TALENTS", + "talents": "Talents", + "tallow": "Tallow", + "thirsty": "Thirsty", + "time-limit": "Time Limit", + "tiny-abbr": "T", + "torches": "Torches", + "total": "Total", + "total-abbr": "Tot", + "total-xp-earned": "Total XP Earned", + "two-hand-abbr": "2H", + "type": "Type", + "type-name": "Type/Name", + "type-of-roll": "Indicates what is being rolled...", + "units": "Units", + "update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.", + "use-grimoire-abbr": "Use Grim", + "use-ingredients-abbr": "Use Ingr", + "vegetables": "Vegetables", + "version-announcements": "Sheet version and announcements", + "water": "Water", + "weapon": "Weapon", + "weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}", + "weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}", + "weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}", + "weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}", + "weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}", + "weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}", + "weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}", + "weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}", + "weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}", + "weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}", + "weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}", + "weapon-u": "WEAPONS", + "weapons": "Weapons", + "weight-abbr": "Wt", + "weight-heavy": "Heavy 2", + "weight-light": "Light .5", + "weight-normal": "Normal 1", + "weight-tiny": "Tiny 0", + "whisper-macro": "Whisper roll?", + "whisper-nothing": "Do not whisper rolls(default).", + "whisper-options": "Whisper Options:", + "whisper-options-api": "API Whisper Options:", + "whisper-query": "Use a query.", + "whisper-rolls": "Whisper all rolls to the GM.", + "willpower": "Willpower", + "willpower-abbr": "WP", + "willpower-current-abbr": "Current WP", + "willpower-u": "WILLPOWER", + "willpower-used-abbr": "WP Used", + "wits": "Wits", + "wits-abbr": "Wit", + "wood": "Wood", + "wool": "Wool", + "yes": "Yes", + "yes-1": "Yes,-1", + "young-1": "Young" +} \ No newline at end of file diff --git a/Forbidden_Lands/Forbidden_Lands.html b/Forbidden_Lands/Forbidden_Lands.html index 50726e4db38f..5735b8c3f7ad 100644 --- a/Forbidden_Lands/Forbidden_Lands.html +++ b/Forbidden_Lands/Forbidden_Lands.html @@ -4075,7 +4075,7 @@

STRONGHOLD NOTES

{{#rollGreater() computed::push 0}}
- [Push the Roll](~{{character_name}}|push||{{computed::pushroll}}) + [Push the Roll](~{{character_name}}|push||{{computed::pushroll}})
{{/rollGreater() computed::push 0}} @@ -5426,7 +5426,7 @@

STRONGHOLD NOTES

artifact_die_ocho: 0, artifact_die_ten: 0, artifact_die_twelve: 0, - current_preset: getTranslationByKey(`custom-roll`), + current_preset: `${getTranslationByKey(`custom-roll`)}`, subtitle2: '', include_with_roll: '', pushable: 1, @@ -5839,7 +5839,7 @@

STRONGHOLD NOTES

artifact_die_eight: 0, artifact_die_ten: 0, artifact_die_twelve: 0, - current_preset: getTranslationByKey(`reputation-roll`), + current_preset: `${getTranslationByKey(`reputation-roll`)}`, subtitle2: '', // include_with_roll: '{{attribute-die-one}}', // hides the dice column footer include_with_roll: '{{dice-label-flag=1}}', @@ -6250,7 +6250,7 @@

STRONGHOLD NOTES

artifact_die_eight: Math.max(armor_artifact_die_eight, armor1_artifact_die_eight, armor2_artifact_die_eight, armor3_artifact_die_eight, armor4_artifact_die_eight), artifact_die_ten: Math.max(armor_artifact_die_ten, armor1_artifact_die_ten, armor2_artifact_die_ten, armor3_artifact_die_ten, armor4_artifact_die_ten), artifact_die_twelve: Math.max(armor_artifact_die_twelve, armor1_artifact_die_twelve, armor2_artifact_die_twelve, armor3_artifact_die_twelve, armor4_artifact_die_twelve), - current_preset: getTranslationByKey(`armor-roll`), + current_preset: `${getTranslationByKey(`armor-roll`)}`, subtitle2: '', include_with_roll: `{{armor1-equipped=[[ ${armor1_equipped} ]]}} {{armor1-name=${armor1_name}}} {{armor1-rating=${armor1_bonus}}} {{armor1-rating-max=${armor1_bonus_max}}} {{armor1-rating-misc=${armor1_damage}}} {{armor1-rating-total=${armor1_ar}}} {{armor2-equipped=[[ ${armor2_equipped} ]]}} {{armor2-name=${armor2_name}}} {{armor2-rating=${armor2_bonus}}} {{armor2-rating-max=${armor2_bonus_max}}} {{armor2-rating-misc=${armor2_damage}}} {{armor2-rating-total=${armor2_ar}}} {{armor3-equipped=[[ ${armor3_equipped} ]]}} {{armor3-name=${armor3_name}}} {{armor3-rating=${armor3_bonus}}} {{armor3-rating-max=${armor3_bonus_max}}} {{armor3-rating-misc=${armor3_damage}}} {{armor3-rating-total=${armor3_ar}}} {{armor4-equipped=[[ ${armor4_equipped} ]]}} {{armor4-name=${armor4_name}}} {{armor4-rating=${armor4_bonus}}} {{armor4-rating-max=${armor4_bonus_max}}} {{armor4-rating-misc=${armor4_damage}}} {{armor4-rating-total=${armor4_ar}}}`, }); @@ -6385,7 +6385,7 @@

STRONGHOLD NOTES

on('sheet:opened', function () { // clog('Translation of query text complete.'); setAttrs({ - translation_push_query: getTranslationByKey('push-query'), + translation_push_query: `${getTranslationByKey('push-query')}`, translation_whisper_macro_query: `?{${getTranslationByKey('whisper-macro')}|${getTranslationByKey('no')},|${getTranslationByKey('yes')},/w gm |}`, translation_whisper_api_macro_query: `?{${getTranslationByKey('whisper-macro')}|${getTranslationByKey('no')},!forl |${getTranslationByKey('yes')},!wforl |}`, }); @@ -6488,7 +6488,7 @@

STRONGHOLD NOTES

artifact_die_ocho: 0, artifact_die_ten: 0, artifact_die_twelve: 0, - current_preset: getTranslationByKey(`roll-strength`), + current_preset: `${getTranslationByKey(`roll-strength`)}`, subtitle2: '', include_with_roll: '', }); @@ -6508,7 +6508,7 @@

STRONGHOLD NOTES

artifact_die_ocho: 0, artifact_die_ten: 0, artifact_die_twelve: 0, - current_preset: getTranslationByKey(`roll-agility`), + current_preset: `${getTranslationByKey(`roll-agility`)}`, subtitle2: '', include_with_roll: '', }); @@ -6528,7 +6528,7 @@

STRONGHOLD NOTES

artifact_die_ocho: 0, artifact_die_ten: 0, artifact_die_twelve: 0, - current_preset: getTranslationByKey(`roll-wits`), + current_preset: `${getTranslationByKey(`roll-wits`)}`, subtitle2: '', include_with_roll: '', }); @@ -6548,7 +6548,7 @@

STRONGHOLD NOTES

artifact_die_ocho: 0, artifact_die_ten: 0, artifact_die_twelve: 0, - current_preset: getTranslationByKey(`roll-empathy`), + current_preset: `${getTranslationByKey(`roll-empathy`)}`, subtitle2: '', include_with_roll: '', }); diff --git a/Forbidden_Lands/translation.json b/Forbidden_Lands/translation.json index ddb754b4dabd..e5829bfe44fb 100644 --- a/Forbidden_Lands/translation.json +++ b/Forbidden_Lands/translation.json @@ -1,113 +1,113 @@ { - "action": "Action", - "action-disarm": "Disarm", - "action-parry": "Parry", - "action-shoot": "Shoot", - "action-shove": "Shove", - "action-slash": "Slash", - "action-stab": "Stab", - "adult-2": "Adult+1", - "age": "Age", - "agility": "Agility", - "agility-abbr": "Agi", - "agility-abbr-u": "AGI", - "animal-handling": "Animal Handling", - "api-dice": "api dice", - "api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.", - "appearance-u": "APPEARANCE", - "armor": "Armor", - "armor-helmet": "ARMOR/HELMET", - "armor-rating": "Armor Rating", + "action": "Acción", + "action-disarm": "Desarmar", + "action-parry": "Parada", + "action-shoot": "Disparar", + "action-shove": "Empujón", + "action-slash": "Barra oblicua", + "action-stab": "Puñalada", + "adult-2": "Adulto +1", + "age": "Edad", + "agility": "Destreza", + "agility-abbr": " [dest]", + "agility-abbr-u": "DES", + "animal-handling": "Trato con Animales", + "api-dice": "Dado API", + "api-dice-title": "Utilizar el Dado API ( API es un recurso Pro). Debes instalar el script 'Forbidden Lands Year-Zero Die Roller' ", + "appearance-u": "APARIENCIA", + "armor": "Armadura", + "armor-helmet": "ARMADURA/CASCO", + "armor-rating": "Nivel de Armadura", "armor-rating-abbr": "AR", - "armor-rating-total": "Total GEAR dice included for armor1 + armor2 + armor3 + armor4. @{ar}", - "armor-rating-u": "ARMOR RATING", - "armor-roll": "Armor Roll", - "armor-type": "Armor Type", + "armor-rating-total": "Total GEAR dice included for armor1 + armor2. @{ar}", + "armor-rating-u": "NIVEL DE ARMADURA", + "armor-roll": "Tirada de Armadura", + "armor-type": "Tipo de Armadura", "armor1-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor1_bonus}", "armor1-bonus-max": "Record the armor's UNDAMAGED bonus. @{armor1_bonus_max}", - "armor1-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{armor1_damage}", + "armor1-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor1_damage}", "armor1-bonus-total": "Total GEAR and SKILL dice included for armor1. @{armor1_ar}", "armor2-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor2_bonus}", "armor2-bonus-max": "Record the armor's UNDAMAGED bonus. @{armor2_bonus_max}", - "armor2-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{armor2_damage}", + "armor2-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor2_damage}", "armor2-bonus-total": "Total GEAR and SKILL dice included for armor2. @{armor2_ar}", "armor3-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor3_bonus}", "armor3-bonus-max": "Record the armor's UNDAMAGED bonus. @{armor3_bonus_max}", - "armor3-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{armor3_damage}", + "armor3-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor3_damage}", "armor3-bonus-total": "Total GEAR and SKILL dice included for armor3. @{armor3_ar}", "armor4-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor4_bonus}", "armor4-bonus-max": "Record the armor's UNDAMAGED bonus. @{armor4_bonus_max}", - "armor4-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{armor4_damage}", + "armor4-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor4_damage}", "armor4-bonus-total": "Total GEAR and SKILL dice included for armor4. @{armor4_ar}", "arms-length": "Arm's Length", - "arrows": "Arrows", - "artifact": "Artifact Dice", - "artifact-bonus": "Artifact Bonus", - "attack": "Attack", + "arrows": "Flechas", + "artifact": "Dado de Artefacto", + "artifact-bonus": "Bonificador del Artefacto", + "attack": "Ataque", "attack-abbr": "Attk", - "attr-abbr": "Attr", - "attribute-score": "Attribute Score", - "attribute-u": "ATTRIBUTES", + "attr-abbr": "CAR", + "attribute-score": "Valor de la Característica", + "attribute-u": "CARACTERÍSTICAS", "background-floral-white": "Floral White", "background-light-gray": "Light Gray", "background-parchment": "Parchment", - "bane": "Bane", - "base": "Base", - "base-attr-abbr": "Base/Attr", - "base-attribute-dice": "Base/Attribute Dice", - "base-dice": "Base Dice", + "bane": "Pifia", + "base": "Base ", + "base-attr-abbr": "Base/Caract", + "base-attribute-dice": "Dado Base/Caract", + "base-dice": "Dado Base", "base-power-level-abbr": "Base PL", "beasts": "Beasts", - "beasts-u": "BEASTS", - "body": "Body", - "bonus": "Bonus", - "bonus-abbr": "Bon", - "bread": "Bread", - "carried": "Carried", - "carried-abbr": "Carr", - "carry": "Carry", + "beasts-u": "BESTIAS", + "body": "Cuerpo", + "bonus": "Bonificador", + "bonus-abbr": "Bonif.", + "bread": "Pan", + "carried": "Portado", + "carried-abbr": "Port", + "carry": "Portar", "cart": "Cart", "cart-wagon-other": "Cart/Wagon/Other", "casting-overcharged": "Casting Overcharged", "casting-overcharged-chance": "Chance Casting & Overcharged", "casting-safe": "Safe Casting", - "character": "Character", - "clear-dice-pool": "Clear Dice Pool", - "close": "[close]", + "character": "Personaje", + "clear-dice-pool": "Vaciar el grupo de dados", + "close": "[cerrar]", "close-announcements": "Close Announcements", - "cloth": "Cloth", - "clothing": "Clothing", - "coins-carried": "Coins Carried", - "coins-u": "COINS", - "cold": "Cold", - "condition-cold": "When it's bitter cold and you don't have enough shelter, succeed on Endurance roll or become cold.\n Chilly Fall Day 1/day\n Depth of Winter 1/hour\n Immediately take 1 damage to STR and WIT.\n Keep rolling Endurance with same effect on failure.\n If STR is broken, you die next time you have to roll.\n Can't recover STR or WIT until you have warmed.", - "condition-hungry": "You must eat 1 ration once a day or become hungry.\nCan't recover STR except by magic.\nSuffer 1 damage to STR per week.\nIf Broken, you die after 1 week without food.\nAs soon as you eat, you are longer hungry.", - "condition-sleepy": "You must sleep for at least one Quarter Day of each day or become sleepy.\n Can't recover WIT, except by magic.\n If Broken, you must sleep to get back up.\n Suffer 1 damage to WIT each day.\n If this damage breaks WIT, you collapse and sleep for at least one Quarter Day.\n As soon as you sleep, you are no longer sleepy.", - "condition-thirsty": "You must drink 1 ration of water per day or become thirsty.\n Cannot recover attributes except by magic.\n If Broken, you need to drink water to get back up.\n Suffer 1 damage to both STR and AGI every day.\n If STR or AGI are broken, you die after 1 more day without water.\n As soon as you drink you are not thirsty.", - "condition-u": "CONDITIONS", - "consumable": "Consumable", + "cloth": "Tela", + "clothing": "Ropa", + "coins-carried": "Monedas portadas", + "coins-u": "MONEDAS", + "cold": "Frío", + "condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}", + "condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}", + "condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}", + "condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}", + "condition-u": "ESTADOS", + "consumable": "Consumibles", "consumable-note": "note: This consumable die has been reduced on the sheet.", - "consumable-u": "CONSUMABLES", - "copper": "Copper", - "crafting": "Crafting", - "crafting-monster": "Crafting", - "critical-injuries": "Critical Injuries", - "critical-u": "CRITICAL INJURIES", - "current": "Current", - "current-preset": "Current Preset", + "consumable-u": "CONSUMIBLES", + "copper": "Cobre", + "crafting": "Fabricar", + "crafting-monster": "Fabricar Monstruo", + "critical-injuries": "Heridas críticas", + "critical-u": "HERIDAS CRÍTICAS", + "current": "Actual", + "current-preset": "Preajuste actual", "custom": "Custom", - "custom-roll": "Custom Roll", - "d66-roll": "D66 Roll", - "damage": "Damage", - "damage-abbr": "Dmg", - "dark-secret": "Dark Secret", - "defense-rating": "Defense Rating", - "description": "Description", + "custom-roll": "Tirada personalizada", + "d66-roll": "Tirada d66", + "damage": "Daño", + "damage-abbr": "DAÑ", + "dark-secret": "Secreto oscuro", + "defense-rating": "Nivel de Defensa", + "description": "Descripción", "dice-only": "Dice Only", - "dice-pool": "Dice Pool", - "dice-pool-u": "DICE POOL", - "die": "Die", - "die-0-u": "Out", + "dice-pool": "Grupo de dados", + "dice-pool-u": "GRUPO DE DADOS", + "die": "Muere", + "die-0-u": "Agotado", "die-10": "d10", "die-10-u": "D10", "die-12": "d12", @@ -118,63 +118,63 @@ "die-66-u": "D66", "die-8": "d8", "die-8-u": "D8", - "distant": "Distant", - "dmg-abbr": "Dmg", - "don": "Don", - "duration": "Duration", - "effects": "Effects", - "empathy": "Empathy", + "distant": "Lejano", + "dmg-abbr": "DAÑ", + "don": "Usar", + "duration": "Duración", + "effects": "Efectos", + "empathy": "Empatía", "empathy-abbr": "Emp", - "encumbrance": "Encumbrance", - "encumbrance-current-abbr": "Current Encum", - "endurance": "Endurance", - "endurance-monster": "Endurance", - "epic": "Epic", - "experience-u": "EXPERIENCE", + "encumbrance": "Impedimento", + "encumbrance-current-abbr": "Impedimiento actual", + "endurance": "Resistencia", + "endurance-monster": "Resistencia Monstruo", + "epic": "Épico", + "experience-u": "EXPERIENCIA", "extra-damage": "Toggle extra damage tracking (25-48)", - "face": "Face", - "fails": "Fails", - "features": "Features", - "fish": "Fish", - "flour": "Flour", - "food": "Food", + "face": "Rostro", + "fails": "Fallos", + "features": "Características", + "fish": "Pescado", + "flour": "Harina", + "food": "Comida", "for": "for", - "function-u": "FUNCTIONS", - "fur": "Fur", - "gea-u": "GEAR", - "gear": "Gear", - "gear-bonus": "Gear Bonus", + "function-u": "FUNCIONES", + "fur": "Piel", + "gea-u": "EQUIPACION", + "gear": "Equipación", + "gear-bonus": "Bonificador de Equipación", "gear-consumables": "Gear & Consumables", - "gear-dice": "Gear Dice", - "gear-fails": "Gear Fails", - "gear-notes": "Gear/Notes", - "gear-weight": "Gear Weight", + "gear-dice": "Dado Equipo", + "gear-fails": "Fallos del equipo", + "gear-notes": "Equipación / Notas", + "gear-weight": "Peso de Equipación", "general": "General", "general-abbr": "Gen", - "glass": "Glass", - "gold": "Gold", - "grain": "Grain", + "glass": "Vidrio", + "gold": "Oro", + "grain": "Cereales", "grimoire": "Grimoire", "grimoire-abbr": "Grim", - "grip": "Grip", - "healing": "Healing", - "healing-time": "Healing Time", - "heavy-abbr": "H", - "herbs": "Herbs", - "hirelings-u": "HIRELINGS", - "hungry": "Hungry", + "grip": "Agarre", + "healing": "Curación", + "healing-time": "Tiempo curación", + "heavy-abbr": "P", + "herbs": "Hierbas", + "hirelings-u": "ALQUILERES", + "hungry": "Hambriento", "include-grimoire": "Casting from a Grimoire reduces the Spell's Rank by -1 which reduces the dice rolled by one.", "include-ingredients": "Using Ingredients adds +1 to the Base Power Level.", "include-willpower": "Adding Willpower increases the Base Power Level and the number of dice rolled.", "included": "included", - "ingredients": "Ingredients", + "ingredients": "Ingredientes", "ingredients-abbr": "Ingr", - "injury": "Injury", - "insight": "Insight", - "iron": "Iron", - "iron-ore": "Iron Ore", - "item": "Item", - "kin": "Kin", + "injury": "Herida", + "insight": "Perspicacia", + "iron": "Hierro", + "iron-ore": "Mineral hierro", + "item": "Elemento", + "kin": "Parentesco", "kin-wolfkin": "Wolfkin", "kin-orc": "Orc", "kin-human": "Human", @@ -183,85 +183,85 @@ "kin-goblin": "Goblin", "kin-elf": "Elf", "kin-dwarf": "Dwarf", - "latest-announcements": "Latest Announcements", - "leather": "Leather", - "legendary": "Legendary", - "lethal": "Lethal", - "level": "Level", + "latest-announcements": "Últimos anuncios", + "leather": "Cuero", + "legendary": "Legendario", + "lethal": "Letal", + "level": "Nivel", "light-abbr": "L", - "location": "Location", + "location": "Ubicación", "logo-forbidden-lands": "FORBIDDEN LANDS", - "long": "Long", - "lore": "Lore", - "lvl-abbr": "Lvl", - "magic": "Magic", - "manipulation": "Manipulation", - "marksmanship": "Marksmanship", - "marksmanship-abbr": "Marks.", - "max-abbr": "Max", + "long": "Largo", + "lore": "Saber", + "lvl-abbr": "Nivel", + "magic": "Mágico", + "manipulation": "Manipulacion", + "marksmanship": "Puntería", + "marksmanship-abbr": "Punt.", + "max-abbr": "Máx", "max-items-abbr": "Max Items", - "meat": "Meat", - "melee": "Melee", - "melee-as-distance": "Melee", - "melee-as-skill": "Melee", - "melee-monster": "Melee", - "might": "Might", - "might-monster": "Might", - "mighty": "Mighty", + "meat": "Carne", + "melee": "Pelea", + "melee-as-distance": "Cuerpo a cuerpo", + "melee-as-skill": "Pelea", + "melee-monster": "Pelea Monstruo", + "might": "Brío", + "might-monster": "Brío Monstruo", + "mighty": "Poderoso", "misc-abbr": "Misc", - "misc-gear-abbr": "Misc Gear", - "misc-skill-abbr": "Misc Skill", - "monster": "Monster", - "monster-attack": "Monster Attack", - "monster-attacks-u": "MONSTER ATTACKS", - "monster-name": "Monster's Name/Type", - "moun-u": "MOUNT", - "mount": "Mount", - "mounted": "Mounted", - "move": "Move", - "move-type": "Move Type", - "movement": "Movement", - "name": "Name", - "near": "Near", - "negative-dice": "Negative Dice", + "misc-gear-abbr": "Equ Misc", + "misc-skill-abbr": "Hab Misc", + "monster": "Monstruo", + "monster-attack": "Ataque monstruo", + "monster-attacks-u": "ATAQUES DE LOS MONSTRUOS", + "monster-name": "Nombre / Tipo de monstruo", + "moun-u": "MONTA", + "mount": "Mount's Gear", + "mounted": "Montado", + "move": "Atletismo", + "move-type": "Tipo de movimiento", + "movement": "Movimiento", + "name": "Nombre", + "near": "Cerca", + "negative-dice": "Dado Negativos", "no": "No", - "no-damage": "No Damage", - "no-willpower": "No Willpower", + "no-damage": "Sin daños", + "no-willpower": "Sin voluntad", "normal-abbr": "N", "not-applicable-abbr": "n/a", - "note-description": "Note's description", - "note-name": "Note's name", - "notes": "Notes", - "notes-text": "notes...", - "notes-u": "NOTES", + "note-description": "Descripción de la nota", + "note-name": "Nombre de la nota", + "notes": "Notas", + "notes-text": "notas ...", + "notes-u": "NOTAS", "nothing": "Nothing", "number-abbr": "Num", - "of-arrows": "of Arrows", - "of-food": "of Food", - "of-torches": "of Torches", - "of-water": "of Water", - "old-3": "Old+2", - "old-announcements": "Old Announcements", - "older-announcements": "Older", - "on-mount": "Gear on Mount", - "one-hand-abbr": "1H", - "other": "Other", - "out": "Out", + "of-arrows": "de Flechas", + "of-food": "de Raciones", + "of-torches": "de Antorchas", + "of-water": "de Agua", + "old-3": "Old +2", + "old-announcements": "Old Announcements:", + "older-announcements": "Anciano", + "on-mount": "On Mount", + "one-hand-abbr": "1M", + "other": "Otro", + "out": "Sin", "overcharged": "Overcharged", "overcharging-abbr": "Over", - "pack-rat": "Pack Rat Talent?", - "pack-rat-title": "You can carry additional items.", - "parry": "Parry", - "pc-name": "PC's name", - "performance": "Performance", + "pack-rat": "¿Talento Rata de Manada?", + "pack-rat-title": "Puedes cargar cosas", + "parry": "Bloquear", + "pc-name": "Nombre", + "performance": "Interpretación", "personal": "Personal", "power-level": "Power Level", "power-level-abbr": "PL", "power-word": "Power Word", - "pride": "Pride", - "pride-roll": "Pride Roll", - "production-outcome": "Production/Outcome", - "profession": "Profession", + "pride": "Orgullo", + "pride-roll": "Tirada de Orgullo", + "production-outcome": "Producción / Resultado", + "profession": "Profesión", "profession-abbr": "Prof", "profession-druid": "Druid", "profession-fighter": "Fighter", @@ -271,123 +271,123 @@ "profession-rider": "Rider", "profession-rogue": "Rogue", "profession-sorcerer": "Sorcerer", - "push": "Push", - "pushed": "Pushed", - "push-dice": "Push the Dice!", - "push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.", - "push-the-roll": "Push the Roll", - "quantity-abbr": "Qty", - "range": "Range", - "ranged": "Ranged", - "rank": "Rank", - "rank-1-pack-rat": "Rank 1 (+2)", - "rank-2-pack-rat": "Rank 2 (+5)", - "rank-3-pack-rat": "Rank 3 (+10)", + "push": " Push ", + "pushed": "Empujado", + "push-dice": "¡Empujar los dados!", + "push-query": "¿Es correcta la combinación de dados ...?(hint:elimina los éxitos y pifias) |Si - Enviar la tirada.,Combinación de dados es correcta.|No - Cancelar.,La combinación debe ser corregida.", + "push-the-roll": "Empuja el rollo", + "quantity-abbr": "Cant", + "range": "Alcance", + "ranged": "A Distancia", + "rank": "Nivel", + "rank-1-pack-rat": "Nivel 1 (+2)", + "rank-2-pack-rat": "Nivel 2 (+5)", + "rank-3-pack-rat": "Nivel 3 (+10)", "rank-caster": "Caster Rank", "rank-caster-abbr": "CstRank", "rank-level-abbr": "Rnk/Lvl", "rank-level-totals": "Rank/Level Totals", "rank-spell": "Spell Rank", "rank-spell-abbr": "SR", - "rating": "Rating", - "rating-abbr": "Rat", - "relationship-description": "Describe the relationship.", - "relationships-u": "RELATIONSHIPS", - "reputation": "Reputation", + "rating": "Nivel", + "rating-abbr": "Niv", + "relationship-description": "Describe la relacion", + "relationships-u": "RELACIONES", + "reputation": "Reputación", "reputation-bonus": "How well known are you? (note: dice pool caps at 34) @{reputation}", - "reputation-roll": "Reputation Roll", - "reset-dice": "Reset dice pool.", + "reputation-roll": "Tirada de Reputación", + "reset-dice": "Reiniciar grupo de dados", "ritual": "Ritual", - "roll": "Roll", - "roll-agility": "Agility Roll", - "roll-dice": "Roll the Dice!", - "roll-dice-66": "Roll d66!", - "roll-dice-api": "Roll API Dice!", - "roll-empathy": "Empathy Roll", + "roll": " Roll ", + "roll-agility": "Tirada de Destreza", + "roll-dice": "¡Tirar los dados!", + "roll-dice-66": "¡Tirar d66!", + "roll-dice-api": "¡Tirar los dados API! ", + "roll-empathy": "Tirada de empatía", "roll-overcharged": "Rolls WP", "roll-safe-casting": "Rolls WP-(TR-(SR-1Grim))", - "roll-strength": "Strength Roll", - "roll-wits": "Wits Roll", - "safe-casting": "Safe", - "salary": "Salary copper/day", - "scouting": "Scouting", - "selected": "Selected", - "settings": "Settings", + "roll-strength": "Tirada de Fortaleza", + "roll-wits": "Tirada de Intelecto", + "safe-casting": "Seguro", + "salary": "Salary", + "scouting": "Exploración", + "selected": "Seleccionado", + "settings": "Configuración", "sheet-background": "Sheet Background", "sheet-version-announcements": "Sheet version and announcements", - "shield": "Shield", - "shield-bonus": "Record the shield's CURRENT bonus up to MAX (adjusts GEAR dice) @{shield1_bonus}", + "shield": "Escudo", + "shield-bonus": "Bonificador Escudo", "shield-bonus-max": "Record the shield's UNDAMAGED bonus. @{shield1_bonus_max}", - "shield-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{shield1_bonus_misc}", - "shield-bonus-total": "Total BASE, GEAR, and SKILL dice included for Parry|Shove. @{shield1_bonus_total}", - "shield-u": "SHIELD", - "short": "Short", - "shove": "Shove", - "show-hide": "show/hide", - "show-hide-label": "Show/Hide:", - "show-more-or-less": "more/less", - "silver": "Silver", - "skill": "Skill", - "skill-dice": "Skill Dice", - "skill-level": "Skill Level", - "skill-u": "SKILLS", - "skills": "Skills", - "skills-list": "animal-handling,crafting,endurance,healing,insight,lore,manipulation,marksmanship,melee,might,move,performance,scouting,sleight-of-hand,stealth,survival", - "sleepy": "Sleepy", - "sleight-of-hand": "Sleight of Hand", - "sort-skills": "Sort Skills by Attribute:", + "shield-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{shield1_bonus_misc}", + "shield-bonus-total": "Total GEAR dice included for Parry|Shove. @{shield1_bonus_total}", + "shield-u": "ESCUDO", + "short": "Corto", + "shove": "Empujón", + "show-hide": "mostrar/esconder", + "show-hide-label": "Mostrar/ocultar:", + "show-more-or-less": "más/menos", + "silver": "Plata", + "skill": "Habilidad", + "skill-dice": "Dado Habilidad", + "skill-level": "Nivel de habilidad", + "skill-u": "HABILIDADES", + "skills": "Habilidades", + "skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival", + "sleepy": "Somnoliento", + "sleight-of-hand": "Juego de Manos", + "sort-skills": "Ordenar las Habilidades por Atributo", "sort-stockpile": "Sort Stockpile resources alphabetically:", - "spell": "Spell", - "spell-name": "Spell's name", + "spell": "Hechizo", + "spell-name": "Nombre del hechizo", "spell-rank-abbr": "Spell Rnk", - "spell-u": "SPELLS", - "spells": "Spells", - "stealth": "Stealth", - "stockpile-list": "iron-ore,fur,flour,iron,leather,grain,silver,cloth,meat,gold,wool,fish,stone,food,vegetables,glass,bread,tallow,wood,water,herbs", - "stockpile-u": "STOCKPILE", - "stone": "Stone", - "strength": "Strength", - "strength-abbr": "Str", - "strength-abbr-u": "STR", - "stronghold": "Stronghold", - "stronghold-notes-u": "STRONGHOLD NOTES", - "stronghold-u": "STRONGHOLD", - "success": "Success", - "successes": "Successes", - "success-1": "1 Success", - "success-2": "2 Successes", - "success-3": "3 Successes", - "success-4": "4 Successes", - "survival": "Survival", - "talent": "Talent", + "spell-u": "HECHIZOS", + "spells": "Conjuros", + "stealth": "Sigilo", + "stockpile-list": "mineral de hierro, pelaje, harina, hierro, cuero, grano, plata, tela, carne, oro, lana, pescado, piedra, comida, verduras, vidrio, pan, sebo, madera, agua, hierbas ", + "stockpile-u": "RESERVAS", + "stone": "Piedra", + "strength": "Fortaleza", + "strength-abbr": " [str]", + "strength-abbr-u": "FOR", + "stronghold": "Fortaleza", + "stronghold-notes-u": "NOTAS DE LA FORTALEZA", + "stronghold-u": "FORTALEZA", + "success": "Éxito", + "successes": "Éxitos", + "success-1": "1 éxito", + "success-2": "2 Éxitos", + "success-3": "3 éxitos", + "success-4": "4 éxitos", + "survival": "Supervivencia", + "talent": "Talento", "talent-rank": "Talent Rank", "talent-rank-abbr": "Talent Rnk", - "talent-u": "TALENTS", - "talents": "Talents", - "tallow": "Tallow", - "thirsty": "Thirsty", - "time-limit": "Time Limit", - "tiny-abbr": "T", - "torches": "Torches", + "talent-u": "TALENTOS", + "talents": "Talentos", + "tallow": "Sebo", + "thirsty": "Sediento", + "time-limit": "Limite de tiempo", + "tiny-abbr": "P", + "torches": "Antorchas", "total": "Total", "total-abbr": "Tot", "total-xp-earned": "Total XP Earned", - "two-hand-abbr": "2H", - "type": "Type", - "type-name": "Type/Name", + "two-hand-abbr": "2M", + "type": "Tipo", + "type-name": "Tipo/Nombre", "type-of-roll": "Indicates what is being rolled...", - "units": "Units", - "update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.", + "units": "Unidades", + "update-dice-pool": "Actualiza el grupo de dados. Utiliza el botón de tirada para lanzar los dados.", "use-grimoire-abbr": "Use Grim", "use-ingredients-abbr": "Use Ingr", - "vegetables": "Vegetables", + "vegetables": "Verduras", "version-announcements": "Sheet version and announcements", - "water": "Water", - "weapon": "Weapon", - "weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}", - "weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}", - "weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}", - "weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}", + "water": "Agua", + "weapon": "Arma", + "weapon-bonus": "Anota la ventaja actual del arma. @{repeating_weapons_$X_weapon_bonus}", + "weapon-bonus-max": "Anota la ventaja del arma intacto. @{repeating_weapons_$X_weapon_bonus|max}", + "weapon-bonus-misc": "Bonificador vario( ajusta el dado de Equipación). @{repeating_weapons_$X_weapon_bonus_misc}", + "weapon-bonus-total": "Tirada de equipación incluida en el ataque. @{repeating_weapons_$X_weapon_bonus_total}", "weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}", "weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}", "weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}", @@ -395,29 +395,29 @@ "weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}", "weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}", "weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}", - "weapon-u": "WEAPONS", - "weapons": "Weapons", - "weight-abbr": "Wt", + "weapon-u": "ARMAS", + "weapons": "Armas", + "weight-abbr": "Peso", "weight-heavy": "Heavy 2", "weight-light": "Light .5", "weight-normal": "Normal 1", "weight-tiny": "Tiny 0", - "whisper-macro": "Whisper roll?", - "whisper-nothing": "Do not whisper rolls(default).", - "whisper-options": "Whisper Options:", + "whisper-macro": "¿Rollo de susurros?", + "whisper-nothing": "No susurrar rollos(por defecto).", + "whisper-options": "Opciones de susurro:", "whisper-options-api": "API Whisper Options:", "whisper-query": "Use a query.", - "whisper-rolls": "Whisper all rolls to the GM.", - "willpower": "Willpower", + "whisper-rolls": "Susurrar todas las tiradas al GM.", + "willpower": "Voluntad", "willpower-abbr": "WP", - "willpower-current-abbr": "Current WP", - "willpower-u": "WILLPOWER", + "willpower-current-abbr": "WP Actual", + "willpower-u": "VOLUNTAD", "willpower-used-abbr": "WP Used", - "wits": "Wits", - "wits-abbr": "Wit", - "wood": "Wood", - "wool": "Wool", - "yes": "Yes", - "yes-1": "Yes,-1", - "young-1": "Young" + "wits": "Intelecto", + "wits-abbr": " [wit]", + "wood": "Madera", + "wool": "Lana", + "yes": "Sí", + "yes-1": "Si,-1", + "young-1": "Young +0" } \ No newline at end of file From ff0c45ffdfe8d623246f29852cb8177cf7d606d9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E2=88=87ince?= Date: Tue, 3 Dec 2024 23:58:50 -0800 Subject: [PATCH 2/6] translation adjustments --- Forbidden_Lands/.translation.json | 423 ------------------- Forbidden_Lands/Forbidden_Lands.css | 5 +- Forbidden_Lands/Forbidden_Lands.html | 8 +- Forbidden_Lands/translation.json | 596 +++++++++++++-------------- 4 files changed, 305 insertions(+), 727 deletions(-) delete mode 100644 Forbidden_Lands/.translation.json diff --git a/Forbidden_Lands/.translation.json b/Forbidden_Lands/.translation.json deleted file mode 100644 index ddb754b4dabd..000000000000 --- a/Forbidden_Lands/.translation.json +++ /dev/null @@ -1,423 +0,0 @@ -{ - "action": "Action", - "action-disarm": "Disarm", - "action-parry": "Parry", - "action-shoot": "Shoot", - "action-shove": "Shove", - "action-slash": "Slash", - "action-stab": "Stab", - "adult-2": "Adult+1", - "age": "Age", - "agility": "Agility", - "agility-abbr": "Agi", - "agility-abbr-u": "AGI", - "animal-handling": "Animal Handling", - "api-dice": "api dice", - "api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.", - "appearance-u": "APPEARANCE", - "armor": "Armor", - "armor-helmet": "ARMOR/HELMET", - "armor-rating": "Armor Rating", - "armor-rating-abbr": "AR", - "armor-rating-total": "Total GEAR dice included for armor1 + armor2 + armor3 + armor4. @{ar}", - "armor-rating-u": "ARMOR RATING", - "armor-roll": "Armor Roll", - "armor-type": "Armor Type", - "armor1-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor1_bonus}", - "armor1-bonus-max": "Record the armor's UNDAMAGED bonus. @{armor1_bonus_max}", - "armor1-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{armor1_damage}", - "armor1-bonus-total": "Total GEAR and SKILL dice included for armor1. @{armor1_ar}", - "armor2-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor2_bonus}", - "armor2-bonus-max": "Record the armor's UNDAMAGED bonus. @{armor2_bonus_max}", - "armor2-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{armor2_damage}", - "armor2-bonus-total": "Total GEAR and SKILL dice included for armor2. @{armor2_ar}", - "armor3-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor3_bonus}", - "armor3-bonus-max": "Record the armor's UNDAMAGED bonus. @{armor3_bonus_max}", - "armor3-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{armor3_damage}", - "armor3-bonus-total": "Total GEAR and SKILL dice included for armor3. @{armor3_ar}", - "armor4-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor4_bonus}", - "armor4-bonus-max": "Record the armor's UNDAMAGED bonus. @{armor4_bonus_max}", - "armor4-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{armor4_damage}", - "armor4-bonus-total": "Total GEAR and SKILL dice included for armor4. @{armor4_ar}", - "arms-length": "Arm's Length", - "arrows": "Arrows", - "artifact": "Artifact Dice", - "artifact-bonus": "Artifact Bonus", - "attack": "Attack", - "attack-abbr": "Attk", - "attr-abbr": "Attr", - "attribute-score": "Attribute Score", - "attribute-u": "ATTRIBUTES", - "background-floral-white": "Floral White", - "background-light-gray": "Light Gray", - "background-parchment": "Parchment", - "bane": "Bane", - "base": "Base", - "base-attr-abbr": "Base/Attr", - "base-attribute-dice": "Base/Attribute Dice", - "base-dice": "Base Dice", - "base-power-level-abbr": "Base PL", - "beasts": "Beasts", - "beasts-u": "BEASTS", - "body": "Body", - "bonus": "Bonus", - "bonus-abbr": "Bon", - "bread": "Bread", - "carried": "Carried", - "carried-abbr": "Carr", - "carry": "Carry", - "cart": "Cart", - "cart-wagon-other": "Cart/Wagon/Other", - "casting-overcharged": "Casting Overcharged", - "casting-overcharged-chance": "Chance Casting & Overcharged", - "casting-safe": "Safe Casting", - "character": "Character", - "clear-dice-pool": "Clear Dice Pool", - "close": "[close]", - "close-announcements": "Close Announcements", - "cloth": "Cloth", - "clothing": "Clothing", - "coins-carried": "Coins Carried", - "coins-u": "COINS", - "cold": "Cold", - "condition-cold": "When it's bitter cold and you don't have enough shelter, succeed on Endurance roll or become cold.\n Chilly Fall Day 1/day\n Depth of Winter 1/hour\n Immediately take 1 damage to STR and WIT.\n Keep rolling Endurance with same effect on failure.\n If STR is broken, you die next time you have to roll.\n Can't recover STR or WIT until you have warmed.", - "condition-hungry": "You must eat 1 ration once a day or become hungry.\nCan't recover STR except by magic.\nSuffer 1 damage to STR per week.\nIf Broken, you die after 1 week without food.\nAs soon as you eat, you are longer hungry.", - "condition-sleepy": "You must sleep for at least one Quarter Day of each day or become sleepy.\n Can't recover WIT, except by magic.\n If Broken, you must sleep to get back up.\n Suffer 1 damage to WIT each day.\n If this damage breaks WIT, you collapse and sleep for at least one Quarter Day.\n As soon as you sleep, you are no longer sleepy.", - "condition-thirsty": "You must drink 1 ration of water per day or become thirsty.\n Cannot recover attributes except by magic.\n If Broken, you need to drink water to get back up.\n Suffer 1 damage to both STR and AGI every day.\n If STR or AGI are broken, you die after 1 more day without water.\n As soon as you drink you are not thirsty.", - "condition-u": "CONDITIONS", - "consumable": "Consumable", - "consumable-note": "note: This consumable die has been reduced on the sheet.", - "consumable-u": "CONSUMABLES", - "copper": "Copper", - "crafting": "Crafting", - "crafting-monster": "Crafting", - "critical-injuries": "Critical Injuries", - "critical-u": "CRITICAL INJURIES", - "current": "Current", - "current-preset": "Current Preset", - "custom": "Custom", - "custom-roll": "Custom Roll", - "d66-roll": "D66 Roll", - "damage": "Damage", - "damage-abbr": "Dmg", - "dark-secret": "Dark Secret", - "defense-rating": "Defense Rating", - "description": "Description", - "dice-only": "Dice Only", - "dice-pool": "Dice Pool", - "dice-pool-u": "DICE POOL", - "die": "Die", - "die-0-u": "Out", - "die-10": "d10", - "die-10-u": "D10", - "die-12": "d12", - "die-12-u": "D12", - "die-6": "d6", - "die-6-u": "D6", - "die-66": "d66", - "die-66-u": "D66", - "die-8": "d8", - "die-8-u": "D8", - "distant": "Distant", - "dmg-abbr": "Dmg", - "don": "Don", - "duration": "Duration", - "effects": "Effects", - "empathy": "Empathy", - "empathy-abbr": "Emp", - "encumbrance": "Encumbrance", - "encumbrance-current-abbr": "Current Encum", - "endurance": "Endurance", - "endurance-monster": "Endurance", - "epic": "Epic", - "experience-u": "EXPERIENCE", - "extra-damage": "Toggle extra damage tracking (25-48)", - "face": "Face", - "fails": "Fails", - "features": "Features", - "fish": "Fish", - "flour": "Flour", - "food": "Food", - "for": "for", - "function-u": "FUNCTIONS", - "fur": "Fur", - "gea-u": "GEAR", - "gear": "Gear", - "gear-bonus": "Gear Bonus", - "gear-consumables": "Gear & Consumables", - "gear-dice": "Gear Dice", - "gear-fails": "Gear Fails", - "gear-notes": "Gear/Notes", - "gear-weight": "Gear Weight", - "general": "General", - "general-abbr": "Gen", - "glass": "Glass", - "gold": "Gold", - "grain": "Grain", - "grimoire": "Grimoire", - "grimoire-abbr": "Grim", - "grip": "Grip", - "healing": "Healing", - "healing-time": "Healing Time", - "heavy-abbr": "H", - "herbs": "Herbs", - "hirelings-u": "HIRELINGS", - "hungry": "Hungry", - "include-grimoire": "Casting from a Grimoire reduces the Spell's Rank by -1 which reduces the dice rolled by one.", - "include-ingredients": "Using Ingredients adds +1 to the Base Power Level.", - "include-willpower": "Adding Willpower increases the Base Power Level and the number of dice rolled.", - "included": "included", - "ingredients": "Ingredients", - "ingredients-abbr": "Ingr", - "injury": "Injury", - "insight": "Insight", - "iron": "Iron", - "iron-ore": "Iron Ore", - "item": "Item", - "kin": "Kin", - "kin-wolfkin": "Wolfkin", - "kin-orc": "Orc", - "kin-human": "Human", - "kin-halfling": "Halfling", - "kin-half-elf": "Half-elf", - "kin-goblin": "Goblin", - "kin-elf": "Elf", - "kin-dwarf": "Dwarf", - "latest-announcements": "Latest Announcements", - "leather": "Leather", - "legendary": "Legendary", - "lethal": "Lethal", - "level": "Level", - "light-abbr": "L", - "location": "Location", - "logo-forbidden-lands": "FORBIDDEN LANDS", - "long": "Long", - "lore": "Lore", - "lvl-abbr": "Lvl", - "magic": "Magic", - "manipulation": "Manipulation", - "marksmanship": "Marksmanship", - "marksmanship-abbr": "Marks.", - "max-abbr": "Max", - "max-items-abbr": "Max Items", - "meat": "Meat", - "melee": "Melee", - "melee-as-distance": "Melee", - "melee-as-skill": "Melee", - "melee-monster": "Melee", - "might": "Might", - "might-monster": "Might", - "mighty": "Mighty", - "misc-abbr": "Misc", - "misc-gear-abbr": "Misc Gear", - "misc-skill-abbr": "Misc Skill", - "monster": "Monster", - "monster-attack": "Monster Attack", - "monster-attacks-u": "MONSTER ATTACKS", - "monster-name": "Monster's Name/Type", - "moun-u": "MOUNT", - "mount": "Mount", - "mounted": "Mounted", - "move": "Move", - "move-type": "Move Type", - "movement": "Movement", - "name": "Name", - "near": "Near", - "negative-dice": "Negative Dice", - "no": "No", - "no-damage": "No Damage", - "no-willpower": "No Willpower", - "normal-abbr": "N", - "not-applicable-abbr": "n/a", - "note-description": "Note's description", - "note-name": "Note's name", - "notes": "Notes", - "notes-text": "notes...", - "notes-u": "NOTES", - "nothing": "Nothing", - "number-abbr": "Num", - "of-arrows": "of Arrows", - "of-food": "of Food", - "of-torches": "of Torches", - "of-water": "of Water", - "old-3": "Old+2", - "old-announcements": "Old Announcements", - "older-announcements": "Older", - "on-mount": "Gear on Mount", - "one-hand-abbr": "1H", - "other": "Other", - "out": "Out", - "overcharged": "Overcharged", - "overcharging-abbr": "Over", - "pack-rat": "Pack Rat Talent?", - "pack-rat-title": "You can carry additional items.", - "parry": "Parry", - "pc-name": "PC's name", - "performance": "Performance", - "personal": "Personal", - "power-level": "Power Level", - "power-level-abbr": "PL", - "power-word": "Power Word", - "pride": "Pride", - "pride-roll": "Pride Roll", - "production-outcome": "Production/Outcome", - "profession": "Profession", - "profession-abbr": "Prof", - "profession-druid": "Druid", - "profession-fighter": "Fighter", - "profession-hunter": "Hunter", - "profession-minstrel": "Minstrel", - "profession-peddler": "Peddler", - "profession-rider": "Rider", - "profession-rogue": "Rogue", - "profession-sorcerer": "Sorcerer", - "push": "Push", - "pushed": "Pushed", - "push-dice": "Push the Dice!", - "push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.", - "push-the-roll": "Push the Roll", - "quantity-abbr": "Qty", - "range": "Range", - "ranged": "Ranged", - "rank": "Rank", - "rank-1-pack-rat": "Rank 1 (+2)", - "rank-2-pack-rat": "Rank 2 (+5)", - "rank-3-pack-rat": "Rank 3 (+10)", - "rank-caster": "Caster Rank", - "rank-caster-abbr": "CstRank", - "rank-level-abbr": "Rnk/Lvl", - "rank-level-totals": "Rank/Level Totals", - "rank-spell": "Spell Rank", - "rank-spell-abbr": "SR", - "rating": "Rating", - "rating-abbr": "Rat", - "relationship-description": "Describe the relationship.", - "relationships-u": "RELATIONSHIPS", - "reputation": "Reputation", - "reputation-bonus": "How well known are you? (note: dice pool caps at 34) @{reputation}", - "reputation-roll": "Reputation Roll", - "reset-dice": "Reset dice pool.", - "ritual": "Ritual", - "roll": "Roll", - "roll-agility": "Agility Roll", - "roll-dice": "Roll the Dice!", - "roll-dice-66": "Roll d66!", - "roll-dice-api": "Roll API Dice!", - "roll-empathy": "Empathy Roll", - "roll-overcharged": "Rolls WP", - "roll-safe-casting": "Rolls WP-(TR-(SR-1Grim))", - "roll-strength": "Strength Roll", - "roll-wits": "Wits Roll", - "safe-casting": "Safe", - "salary": "Salary copper/day", - "scouting": "Scouting", - "selected": "Selected", - "settings": "Settings", - "sheet-background": "Sheet Background", - "sheet-version-announcements": "Sheet version and announcements", - "shield": "Shield", - "shield-bonus": "Record the shield's CURRENT bonus up to MAX (adjusts GEAR dice) @{shield1_bonus}", - "shield-bonus-max": "Record the shield's UNDAMAGED bonus. @{shield1_bonus_max}", - "shield-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{shield1_bonus_misc}", - "shield-bonus-total": "Total BASE, GEAR, and SKILL dice included for Parry|Shove. @{shield1_bonus_total}", - "shield-u": "SHIELD", - "short": "Short", - "shove": "Shove", - "show-hide": "show/hide", - "show-hide-label": "Show/Hide:", - "show-more-or-less": "more/less", - "silver": "Silver", - "skill": "Skill", - "skill-dice": "Skill Dice", - "skill-level": "Skill Level", - "skill-u": "SKILLS", - "skills": "Skills", - "skills-list": "animal-handling,crafting,endurance,healing,insight,lore,manipulation,marksmanship,melee,might,move,performance,scouting,sleight-of-hand,stealth,survival", - "sleepy": "Sleepy", - "sleight-of-hand": "Sleight of Hand", - "sort-skills": "Sort Skills by Attribute:", - "sort-stockpile": "Sort Stockpile resources alphabetically:", - "spell": "Spell", - "spell-name": "Spell's name", - "spell-rank-abbr": "Spell Rnk", - "spell-u": "SPELLS", - "spells": "Spells", - "stealth": "Stealth", - "stockpile-list": "iron-ore,fur,flour,iron,leather,grain,silver,cloth,meat,gold,wool,fish,stone,food,vegetables,glass,bread,tallow,wood,water,herbs", - "stockpile-u": "STOCKPILE", - "stone": "Stone", - "strength": "Strength", - "strength-abbr": "Str", - "strength-abbr-u": "STR", - "stronghold": "Stronghold", - "stronghold-notes-u": "STRONGHOLD NOTES", - "stronghold-u": "STRONGHOLD", - "success": "Success", - "successes": "Successes", - "success-1": "1 Success", - "success-2": "2 Successes", - "success-3": "3 Successes", - "success-4": "4 Successes", - "survival": "Survival", - "talent": "Talent", - "talent-rank": "Talent Rank", - "talent-rank-abbr": "Talent Rnk", - "talent-u": "TALENTS", - "talents": "Talents", - "tallow": "Tallow", - "thirsty": "Thirsty", - "time-limit": "Time Limit", - "tiny-abbr": "T", - "torches": "Torches", - "total": "Total", - "total-abbr": "Tot", - "total-xp-earned": "Total XP Earned", - "two-hand-abbr": "2H", - "type": "Type", - "type-name": "Type/Name", - "type-of-roll": "Indicates what is being rolled...", - "units": "Units", - "update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.", - "use-grimoire-abbr": "Use Grim", - "use-ingredients-abbr": "Use Ingr", - "vegetables": "Vegetables", - "version-announcements": "Sheet version and announcements", - "water": "Water", - "weapon": "Weapon", - "weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}", - "weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}", - "weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}", - "weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}", - "weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}", - "weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}", - "weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}", - "weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}", - "weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}", - "weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}", - "weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}", - "weapon-u": "WEAPONS", - "weapons": "Weapons", - "weight-abbr": "Wt", - "weight-heavy": "Heavy 2", - "weight-light": "Light .5", - "weight-normal": "Normal 1", - "weight-tiny": "Tiny 0", - "whisper-macro": "Whisper roll?", - "whisper-nothing": "Do not whisper rolls(default).", - "whisper-options": "Whisper Options:", - "whisper-options-api": "API Whisper Options:", - "whisper-query": "Use a query.", - "whisper-rolls": "Whisper all rolls to the GM.", - "willpower": "Willpower", - "willpower-abbr": "WP", - "willpower-current-abbr": "Current WP", - "willpower-u": "WILLPOWER", - "willpower-used-abbr": "WP Used", - "wits": "Wits", - "wits-abbr": "Wit", - "wood": "Wood", - "wool": "Wool", - "yes": "Yes", - "yes-1": "Yes,-1", - "young-1": "Young" -} \ No newline at end of file diff --git a/Forbidden_Lands/Forbidden_Lands.css b/Forbidden_Lands/Forbidden_Lands.css index aef3d196e54d..387f1eb99371 100644 --- a/Forbidden_Lands/Forbidden_Lands.css +++ b/Forbidden_Lands/Forbidden_Lands.css @@ -94,8 +94,9 @@ } .charsheet .rotate-45 { - transform: rotate(-45deg); - margin: 0 0 8px 8px; + background-color: #000; + margin: -21px -10px 10px 15px; + transform: rotate(-45deg); } /* announcements */ diff --git a/Forbidden_Lands/Forbidden_Lands.html b/Forbidden_Lands/Forbidden_Lands.html index 5735b8c3f7ad..81c606cf319c 100644 --- a/Forbidden_Lands/Forbidden_Lands.html +++ b/Forbidden_Lands/Forbidden_Lands.html @@ -2233,7 +2233,7 @@

DICE POOL

TALENTS

- + Rank
@@ -2368,7 +2368,7 @@

GEAR

Carr
- + Wt
@@ -2436,7 +2436,7 @@

GEAR

MOUNT

- +
@@ -2520,7 +2520,7 @@

Cart/Wagon/Other

Carr
- + Wt
diff --git a/Forbidden_Lands/translation.json b/Forbidden_Lands/translation.json index e5829bfe44fb..ddb754b4dabd 100644 --- a/Forbidden_Lands/translation.json +++ b/Forbidden_Lands/translation.json @@ -1,113 +1,113 @@ { - "action": "Acción", - "action-disarm": "Desarmar", - "action-parry": "Parada", - "action-shoot": "Disparar", - "action-shove": "Empujón", - "action-slash": "Barra oblicua", - "action-stab": "Puñalada", - "adult-2": "Adulto +1", - "age": "Edad", - "agility": "Destreza", - "agility-abbr": " [dest]", - "agility-abbr-u": "DES", - "animal-handling": "Trato con Animales", - "api-dice": "Dado API", - "api-dice-title": "Utilizar el Dado API ( API es un recurso Pro). Debes instalar el script 'Forbidden Lands Year-Zero Die Roller' ", - "appearance-u": "APARIENCIA", - "armor": "Armadura", - "armor-helmet": "ARMADURA/CASCO", - "armor-rating": "Nivel de Armadura", + "action": "Action", + "action-disarm": "Disarm", + "action-parry": "Parry", + "action-shoot": "Shoot", + "action-shove": "Shove", + "action-slash": "Slash", + "action-stab": "Stab", + "adult-2": "Adult+1", + "age": "Age", + "agility": "Agility", + "agility-abbr": "Agi", + "agility-abbr-u": "AGI", + "animal-handling": "Animal Handling", + "api-dice": "api dice", + "api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.", + "appearance-u": "APPEARANCE", + "armor": "Armor", + "armor-helmet": "ARMOR/HELMET", + "armor-rating": "Armor Rating", "armor-rating-abbr": "AR", - "armor-rating-total": "Total GEAR dice included for armor1 + armor2. @{ar}", - "armor-rating-u": "NIVEL DE ARMADURA", - "armor-roll": "Tirada de Armadura", - "armor-type": "Tipo de Armadura", + "armor-rating-total": "Total GEAR dice included for armor1 + armor2 + armor3 + armor4. @{ar}", + "armor-rating-u": "ARMOR RATING", + "armor-roll": "Armor Roll", + "armor-type": "Armor Type", "armor1-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor1_bonus}", "armor1-bonus-max": "Record the armor's UNDAMAGED bonus. @{armor1_bonus_max}", - "armor1-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor1_damage}", + "armor1-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{armor1_damage}", "armor1-bonus-total": "Total GEAR and SKILL dice included for armor1. @{armor1_ar}", "armor2-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor2_bonus}", "armor2-bonus-max": "Record the armor's UNDAMAGED bonus. @{armor2_bonus_max}", - "armor2-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor2_damage}", + "armor2-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{armor2_damage}", "armor2-bonus-total": "Total GEAR and SKILL dice included for armor2. @{armor2_ar}", "armor3-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor3_bonus}", "armor3-bonus-max": "Record the armor's UNDAMAGED bonus. @{armor3_bonus_max}", - "armor3-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor3_damage}", + "armor3-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{armor3_damage}", "armor3-bonus-total": "Total GEAR and SKILL dice included for armor3. @{armor3_ar}", "armor4-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor4_bonus}", "armor4-bonus-max": "Record the armor's UNDAMAGED bonus. @{armor4_bonus_max}", - "armor4-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor4_damage}", + "armor4-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{armor4_damage}", "armor4-bonus-total": "Total GEAR and SKILL dice included for armor4. @{armor4_ar}", "arms-length": "Arm's Length", - "arrows": "Flechas", - "artifact": "Dado de Artefacto", - "artifact-bonus": "Bonificador del Artefacto", - "attack": "Ataque", + "arrows": "Arrows", + "artifact": "Artifact Dice", + "artifact-bonus": "Artifact Bonus", + "attack": "Attack", "attack-abbr": "Attk", - "attr-abbr": "CAR", - "attribute-score": "Valor de la Característica", - "attribute-u": "CARACTERÍSTICAS", + "attr-abbr": "Attr", + "attribute-score": "Attribute Score", + "attribute-u": "ATTRIBUTES", "background-floral-white": "Floral White", "background-light-gray": "Light Gray", "background-parchment": "Parchment", - "bane": "Pifia", - "base": "Base ", - "base-attr-abbr": "Base/Caract", - "base-attribute-dice": "Dado Base/Caract", - "base-dice": "Dado Base", + "bane": "Bane", + "base": "Base", + "base-attr-abbr": "Base/Attr", + "base-attribute-dice": "Base/Attribute Dice", + "base-dice": "Base Dice", "base-power-level-abbr": "Base PL", "beasts": "Beasts", - "beasts-u": "BESTIAS", - "body": "Cuerpo", - "bonus": "Bonificador", - "bonus-abbr": "Bonif.", - "bread": "Pan", - "carried": "Portado", - "carried-abbr": "Port", - "carry": "Portar", + "beasts-u": "BEASTS", + "body": "Body", + "bonus": "Bonus", + "bonus-abbr": "Bon", + "bread": "Bread", + "carried": "Carried", + "carried-abbr": "Carr", + "carry": "Carry", "cart": "Cart", "cart-wagon-other": "Cart/Wagon/Other", "casting-overcharged": "Casting Overcharged", "casting-overcharged-chance": "Chance Casting & Overcharged", "casting-safe": "Safe Casting", - "character": "Personaje", - "clear-dice-pool": "Vaciar el grupo de dados", - "close": "[cerrar]", + "character": "Character", + "clear-dice-pool": "Clear Dice Pool", + "close": "[close]", "close-announcements": "Close Announcements", - "cloth": "Tela", - "clothing": "Ropa", - "coins-carried": "Monedas portadas", - "coins-u": "MONEDAS", - "cold": "Frío", - "condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}", - "condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}", - "condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}", - "condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}", - "condition-u": "ESTADOS", - "consumable": "Consumibles", + "cloth": "Cloth", + "clothing": "Clothing", + "coins-carried": "Coins Carried", + "coins-u": "COINS", + "cold": "Cold", + "condition-cold": "When it's bitter cold and you don't have enough shelter, succeed on Endurance roll or become cold.\n Chilly Fall Day 1/day\n Depth of Winter 1/hour\n Immediately take 1 damage to STR and WIT.\n Keep rolling Endurance with same effect on failure.\n If STR is broken, you die next time you have to roll.\n Can't recover STR or WIT until you have warmed.", + "condition-hungry": "You must eat 1 ration once a day or become hungry.\nCan't recover STR except by magic.\nSuffer 1 damage to STR per week.\nIf Broken, you die after 1 week without food.\nAs soon as you eat, you are longer hungry.", + "condition-sleepy": "You must sleep for at least one Quarter Day of each day or become sleepy.\n Can't recover WIT, except by magic.\n If Broken, you must sleep to get back up.\n Suffer 1 damage to WIT each day.\n If this damage breaks WIT, you collapse and sleep for at least one Quarter Day.\n As soon as you sleep, you are no longer sleepy.", + "condition-thirsty": "You must drink 1 ration of water per day or become thirsty.\n Cannot recover attributes except by magic.\n If Broken, you need to drink water to get back up.\n Suffer 1 damage to both STR and AGI every day.\n If STR or AGI are broken, you die after 1 more day without water.\n As soon as you drink you are not thirsty.", + "condition-u": "CONDITIONS", + "consumable": "Consumable", "consumable-note": "note: This consumable die has been reduced on the sheet.", - "consumable-u": "CONSUMIBLES", - "copper": "Cobre", - "crafting": "Fabricar", - "crafting-monster": "Fabricar Monstruo", - "critical-injuries": "Heridas críticas", - "critical-u": "HERIDAS CRÍTICAS", - "current": "Actual", - "current-preset": "Preajuste actual", + "consumable-u": "CONSUMABLES", + "copper": "Copper", + "crafting": "Crafting", + "crafting-monster": "Crafting", + "critical-injuries": "Critical Injuries", + "critical-u": "CRITICAL INJURIES", + "current": "Current", + "current-preset": "Current Preset", "custom": "Custom", - "custom-roll": "Tirada personalizada", - "d66-roll": "Tirada d66", - "damage": "Daño", - "damage-abbr": "DAÑ", - "dark-secret": "Secreto oscuro", - "defense-rating": "Nivel de Defensa", - "description": "Descripción", + "custom-roll": "Custom Roll", + "d66-roll": "D66 Roll", + "damage": "Damage", + "damage-abbr": "Dmg", + "dark-secret": "Dark Secret", + "defense-rating": "Defense Rating", + "description": "Description", "dice-only": "Dice Only", - "dice-pool": "Grupo de dados", - "dice-pool-u": "GRUPO DE DADOS", - "die": "Muere", - "die-0-u": "Agotado", + "dice-pool": "Dice Pool", + "dice-pool-u": "DICE POOL", + "die": "Die", + "die-0-u": "Out", "die-10": "d10", "die-10-u": "D10", "die-12": "d12", @@ -118,63 +118,63 @@ "die-66-u": "D66", "die-8": "d8", "die-8-u": "D8", - "distant": "Lejano", - "dmg-abbr": "DAÑ", - "don": "Usar", - "duration": "Duración", - "effects": "Efectos", - "empathy": "Empatía", + "distant": "Distant", + "dmg-abbr": "Dmg", + "don": "Don", + "duration": "Duration", + "effects": "Effects", + "empathy": "Empathy", "empathy-abbr": "Emp", - "encumbrance": "Impedimento", - "encumbrance-current-abbr": "Impedimiento actual", - "endurance": "Resistencia", - "endurance-monster": "Resistencia Monstruo", - "epic": "Épico", - "experience-u": "EXPERIENCIA", + "encumbrance": "Encumbrance", + "encumbrance-current-abbr": "Current Encum", + "endurance": "Endurance", + "endurance-monster": "Endurance", + "epic": "Epic", + "experience-u": "EXPERIENCE", "extra-damage": "Toggle extra damage tracking (25-48)", - "face": "Rostro", - "fails": "Fallos", - "features": "Características", - "fish": "Pescado", - "flour": "Harina", - "food": "Comida", + "face": "Face", + "fails": "Fails", + "features": "Features", + "fish": "Fish", + "flour": "Flour", + "food": "Food", "for": "for", - "function-u": "FUNCIONES", - "fur": "Piel", - "gea-u": "EQUIPACION", - "gear": "Equipación", - "gear-bonus": "Bonificador de Equipación", + "function-u": "FUNCTIONS", + "fur": "Fur", + "gea-u": "GEAR", + "gear": "Gear", + "gear-bonus": "Gear Bonus", "gear-consumables": "Gear & Consumables", - "gear-dice": "Dado Equipo", - "gear-fails": "Fallos del equipo", - "gear-notes": "Equipación / Notas", - "gear-weight": "Peso de Equipación", + "gear-dice": "Gear Dice", + "gear-fails": "Gear Fails", + "gear-notes": "Gear/Notes", + "gear-weight": "Gear Weight", "general": "General", "general-abbr": "Gen", - "glass": "Vidrio", - "gold": "Oro", - "grain": "Cereales", + "glass": "Glass", + "gold": "Gold", + "grain": "Grain", "grimoire": "Grimoire", "grimoire-abbr": "Grim", - "grip": "Agarre", - "healing": "Curación", - "healing-time": "Tiempo curación", - "heavy-abbr": "P", - "herbs": "Hierbas", - "hirelings-u": "ALQUILERES", - "hungry": "Hambriento", + "grip": "Grip", + "healing": "Healing", + "healing-time": "Healing Time", + "heavy-abbr": "H", + "herbs": "Herbs", + "hirelings-u": "HIRELINGS", + "hungry": "Hungry", "include-grimoire": "Casting from a Grimoire reduces the Spell's Rank by -1 which reduces the dice rolled by one.", "include-ingredients": "Using Ingredients adds +1 to the Base Power Level.", "include-willpower": "Adding Willpower increases the Base Power Level and the number of dice rolled.", "included": "included", - "ingredients": "Ingredientes", + "ingredients": "Ingredients", "ingredients-abbr": "Ingr", - "injury": "Herida", - "insight": "Perspicacia", - "iron": "Hierro", - "iron-ore": "Mineral hierro", - "item": "Elemento", - "kin": "Parentesco", + "injury": "Injury", + "insight": "Insight", + "iron": "Iron", + "iron-ore": "Iron Ore", + "item": "Item", + "kin": "Kin", "kin-wolfkin": "Wolfkin", "kin-orc": "Orc", "kin-human": "Human", @@ -183,85 +183,85 @@ "kin-goblin": "Goblin", "kin-elf": "Elf", "kin-dwarf": "Dwarf", - "latest-announcements": "Últimos anuncios", - "leather": "Cuero", - "legendary": "Legendario", - "lethal": "Letal", - "level": "Nivel", + "latest-announcements": "Latest Announcements", + "leather": "Leather", + "legendary": "Legendary", + "lethal": "Lethal", + "level": "Level", "light-abbr": "L", - "location": "Ubicación", + "location": "Location", "logo-forbidden-lands": "FORBIDDEN LANDS", - "long": "Largo", - "lore": "Saber", - "lvl-abbr": "Nivel", - "magic": "Mágico", - "manipulation": "Manipulacion", - "marksmanship": "Puntería", - "marksmanship-abbr": "Punt.", - "max-abbr": "Máx", + "long": "Long", + "lore": "Lore", + "lvl-abbr": "Lvl", + "magic": "Magic", + "manipulation": "Manipulation", + "marksmanship": "Marksmanship", + "marksmanship-abbr": "Marks.", + "max-abbr": "Max", "max-items-abbr": "Max Items", - "meat": "Carne", - "melee": "Pelea", - "melee-as-distance": "Cuerpo a cuerpo", - "melee-as-skill": "Pelea", - "melee-monster": "Pelea Monstruo", - "might": "Brío", - "might-monster": "Brío Monstruo", - "mighty": "Poderoso", + "meat": "Meat", + "melee": "Melee", + "melee-as-distance": "Melee", + "melee-as-skill": "Melee", + "melee-monster": "Melee", + "might": "Might", + "might-monster": "Might", + "mighty": "Mighty", "misc-abbr": "Misc", - "misc-gear-abbr": "Equ Misc", - "misc-skill-abbr": "Hab Misc", - "monster": "Monstruo", - "monster-attack": "Ataque monstruo", - "monster-attacks-u": "ATAQUES DE LOS MONSTRUOS", - "monster-name": "Nombre / Tipo de monstruo", - "moun-u": "MONTA", - "mount": "Mount's Gear", - "mounted": "Montado", - "move": "Atletismo", - "move-type": "Tipo de movimiento", - "movement": "Movimiento", - "name": "Nombre", - "near": "Cerca", - "negative-dice": "Dado Negativos", + "misc-gear-abbr": "Misc Gear", + "misc-skill-abbr": "Misc Skill", + "monster": "Monster", + "monster-attack": "Monster Attack", + "monster-attacks-u": "MONSTER ATTACKS", + "monster-name": "Monster's Name/Type", + "moun-u": "MOUNT", + "mount": "Mount", + "mounted": "Mounted", + "move": "Move", + "move-type": "Move Type", + "movement": "Movement", + "name": "Name", + "near": "Near", + "negative-dice": "Negative Dice", "no": "No", - "no-damage": "Sin daños", - "no-willpower": "Sin voluntad", + "no-damage": "No Damage", + "no-willpower": "No Willpower", "normal-abbr": "N", "not-applicable-abbr": "n/a", - "note-description": "Descripción de la nota", - "note-name": "Nombre de la nota", - "notes": "Notas", - "notes-text": "notas ...", - "notes-u": "NOTAS", + "note-description": "Note's description", + "note-name": "Note's name", + "notes": "Notes", + "notes-text": "notes...", + "notes-u": "NOTES", "nothing": "Nothing", "number-abbr": "Num", - "of-arrows": "de Flechas", - "of-food": "de Raciones", - "of-torches": "de Antorchas", - "of-water": "de Agua", - "old-3": "Old +2", - "old-announcements": "Old Announcements:", - "older-announcements": "Anciano", - "on-mount": "On Mount", - "one-hand-abbr": "1M", - "other": "Otro", - "out": "Sin", + "of-arrows": "of Arrows", + "of-food": "of Food", + "of-torches": "of Torches", + "of-water": "of Water", + "old-3": "Old+2", + "old-announcements": "Old Announcements", + "older-announcements": "Older", + "on-mount": "Gear on Mount", + "one-hand-abbr": "1H", + "other": "Other", + "out": "Out", "overcharged": "Overcharged", "overcharging-abbr": "Over", - "pack-rat": "¿Talento Rata de Manada?", - "pack-rat-title": "Puedes cargar cosas", - "parry": "Bloquear", - "pc-name": "Nombre", - "performance": "Interpretación", + "pack-rat": "Pack Rat Talent?", + "pack-rat-title": "You can carry additional items.", + "parry": "Parry", + "pc-name": "PC's name", + "performance": "Performance", "personal": "Personal", "power-level": "Power Level", "power-level-abbr": "PL", "power-word": "Power Word", - "pride": "Orgullo", - "pride-roll": "Tirada de Orgullo", - "production-outcome": "Producción / Resultado", - "profession": "Profesión", + "pride": "Pride", + "pride-roll": "Pride Roll", + "production-outcome": "Production/Outcome", + "profession": "Profession", "profession-abbr": "Prof", "profession-druid": "Druid", "profession-fighter": "Fighter", @@ -271,123 +271,123 @@ "profession-rider": "Rider", "profession-rogue": "Rogue", "profession-sorcerer": "Sorcerer", - "push": " Push ", - "pushed": "Empujado", - "push-dice": "¡Empujar los dados!", - "push-query": "¿Es correcta la combinación de dados ...?(hint:elimina los éxitos y pifias) |Si - Enviar la tirada.,Combinación de dados es correcta.|No - Cancelar.,La combinación debe ser corregida.", - "push-the-roll": "Empuja el rollo", - "quantity-abbr": "Cant", - "range": "Alcance", - "ranged": "A Distancia", - "rank": "Nivel", - "rank-1-pack-rat": "Nivel 1 (+2)", - "rank-2-pack-rat": "Nivel 2 (+5)", - "rank-3-pack-rat": "Nivel 3 (+10)", + "push": "Push", + "pushed": "Pushed", + "push-dice": "Push the Dice!", + "push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.", + "push-the-roll": "Push the Roll", + "quantity-abbr": "Qty", + "range": "Range", + "ranged": "Ranged", + "rank": "Rank", + "rank-1-pack-rat": "Rank 1 (+2)", + "rank-2-pack-rat": "Rank 2 (+5)", + "rank-3-pack-rat": "Rank 3 (+10)", "rank-caster": "Caster Rank", "rank-caster-abbr": "CstRank", "rank-level-abbr": "Rnk/Lvl", "rank-level-totals": "Rank/Level Totals", "rank-spell": "Spell Rank", "rank-spell-abbr": "SR", - "rating": "Nivel", - "rating-abbr": "Niv", - "relationship-description": "Describe la relacion", - "relationships-u": "RELACIONES", - "reputation": "Reputación", + "rating": "Rating", + "rating-abbr": "Rat", + "relationship-description": "Describe the relationship.", + "relationships-u": "RELATIONSHIPS", + "reputation": "Reputation", "reputation-bonus": "How well known are you? (note: dice pool caps at 34) @{reputation}", - "reputation-roll": "Tirada de Reputación", - "reset-dice": "Reiniciar grupo de dados", + "reputation-roll": "Reputation Roll", + "reset-dice": "Reset dice pool.", "ritual": "Ritual", - "roll": " Roll ", - "roll-agility": "Tirada de Destreza", - "roll-dice": "¡Tirar los dados!", - "roll-dice-66": "¡Tirar d66!", - "roll-dice-api": "¡Tirar los dados API! ", - "roll-empathy": "Tirada de empatía", + "roll": "Roll", + "roll-agility": "Agility Roll", + "roll-dice": "Roll the Dice!", + "roll-dice-66": "Roll d66!", + "roll-dice-api": "Roll API Dice!", + "roll-empathy": "Empathy Roll", "roll-overcharged": "Rolls WP", "roll-safe-casting": "Rolls WP-(TR-(SR-1Grim))", - "roll-strength": "Tirada de Fortaleza", - "roll-wits": "Tirada de Intelecto", - "safe-casting": "Seguro", - "salary": "Salary", - "scouting": "Exploración", - "selected": "Seleccionado", - "settings": "Configuración", + "roll-strength": "Strength Roll", + "roll-wits": "Wits Roll", + "safe-casting": "Safe", + "salary": "Salary copper/day", + "scouting": "Scouting", + "selected": "Selected", + "settings": "Settings", "sheet-background": "Sheet Background", "sheet-version-announcements": "Sheet version and announcements", - "shield": "Escudo", - "shield-bonus": "Bonificador Escudo", + "shield": "Shield", + "shield-bonus": "Record the shield's CURRENT bonus up to MAX (adjusts GEAR dice) @{shield1_bonus}", "shield-bonus-max": "Record the shield's UNDAMAGED bonus. @{shield1_bonus_max}", - "shield-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{shield1_bonus_misc}", - "shield-bonus-total": "Total GEAR dice included for Parry|Shove. @{shield1_bonus_total}", - "shield-u": "ESCUDO", - "short": "Corto", - "shove": "Empujón", - "show-hide": "mostrar/esconder", - "show-hide-label": "Mostrar/ocultar:", - "show-more-or-less": "más/menos", - "silver": "Plata", - "skill": "Habilidad", - "skill-dice": "Dado Habilidad", - "skill-level": "Nivel de habilidad", - "skill-u": "HABILIDADES", - "skills": "Habilidades", - "skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival", - "sleepy": "Somnoliento", - "sleight-of-hand": "Juego de Manos", - "sort-skills": "Ordenar las Habilidades por Atributo", + "shield-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{shield1_bonus_misc}", + "shield-bonus-total": "Total BASE, GEAR, and SKILL dice included for Parry|Shove. @{shield1_bonus_total}", + "shield-u": "SHIELD", + "short": "Short", + "shove": "Shove", + "show-hide": "show/hide", + "show-hide-label": "Show/Hide:", + "show-more-or-less": "more/less", + "silver": "Silver", + "skill": "Skill", + "skill-dice": "Skill Dice", + "skill-level": "Skill Level", + "skill-u": "SKILLS", + "skills": "Skills", + "skills-list": "animal-handling,crafting,endurance,healing,insight,lore,manipulation,marksmanship,melee,might,move,performance,scouting,sleight-of-hand,stealth,survival", + "sleepy": "Sleepy", + "sleight-of-hand": "Sleight of Hand", + "sort-skills": "Sort Skills by Attribute:", "sort-stockpile": "Sort Stockpile resources alphabetically:", - "spell": "Hechizo", - "spell-name": "Nombre del hechizo", + "spell": "Spell", + "spell-name": "Spell's name", "spell-rank-abbr": "Spell Rnk", - "spell-u": "HECHIZOS", - "spells": "Conjuros", - "stealth": "Sigilo", - "stockpile-list": "mineral de hierro, pelaje, harina, hierro, cuero, grano, plata, tela, carne, oro, lana, pescado, piedra, comida, verduras, vidrio, pan, sebo, madera, agua, hierbas ", - "stockpile-u": "RESERVAS", - "stone": "Piedra", - "strength": "Fortaleza", - "strength-abbr": " [str]", - "strength-abbr-u": "FOR", - "stronghold": "Fortaleza", - "stronghold-notes-u": "NOTAS DE LA FORTALEZA", - "stronghold-u": "FORTALEZA", - "success": "Éxito", - "successes": "Éxitos", - "success-1": "1 éxito", - "success-2": "2 Éxitos", - "success-3": "3 éxitos", - "success-4": "4 éxitos", - "survival": "Supervivencia", - "talent": "Talento", + "spell-u": "SPELLS", + "spells": "Spells", + "stealth": "Stealth", + "stockpile-list": "iron-ore,fur,flour,iron,leather,grain,silver,cloth,meat,gold,wool,fish,stone,food,vegetables,glass,bread,tallow,wood,water,herbs", + "stockpile-u": "STOCKPILE", + "stone": "Stone", + "strength": "Strength", + "strength-abbr": "Str", + "strength-abbr-u": "STR", + "stronghold": "Stronghold", + "stronghold-notes-u": "STRONGHOLD NOTES", + "stronghold-u": "STRONGHOLD", + "success": "Success", + "successes": "Successes", + "success-1": "1 Success", + "success-2": "2 Successes", + "success-3": "3 Successes", + "success-4": "4 Successes", + "survival": "Survival", + "talent": "Talent", "talent-rank": "Talent Rank", "talent-rank-abbr": "Talent Rnk", - "talent-u": "TALENTOS", - "talents": "Talentos", - "tallow": "Sebo", - "thirsty": "Sediento", - "time-limit": "Limite de tiempo", - "tiny-abbr": "P", - "torches": "Antorchas", + "talent-u": "TALENTS", + "talents": "Talents", + "tallow": "Tallow", + "thirsty": "Thirsty", + "time-limit": "Time Limit", + "tiny-abbr": "T", + "torches": "Torches", "total": "Total", "total-abbr": "Tot", "total-xp-earned": "Total XP Earned", - "two-hand-abbr": "2M", - "type": "Tipo", - "type-name": "Tipo/Nombre", + "two-hand-abbr": "2H", + "type": "Type", + "type-name": "Type/Name", "type-of-roll": "Indicates what is being rolled...", - "units": "Unidades", - "update-dice-pool": "Actualiza el grupo de dados. Utiliza el botón de tirada para lanzar los dados.", + "units": "Units", + "update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.", "use-grimoire-abbr": "Use Grim", "use-ingredients-abbr": "Use Ingr", - "vegetables": "Verduras", + "vegetables": "Vegetables", "version-announcements": "Sheet version and announcements", - "water": "Agua", - "weapon": "Arma", - "weapon-bonus": "Anota la ventaja actual del arma. @{repeating_weapons_$X_weapon_bonus}", - "weapon-bonus-max": "Anota la ventaja del arma intacto. @{repeating_weapons_$X_weapon_bonus|max}", - "weapon-bonus-misc": "Bonificador vario( ajusta el dado de Equipación). @{repeating_weapons_$X_weapon_bonus_misc}", - "weapon-bonus-total": "Tirada de equipación incluida en el ataque. @{repeating_weapons_$X_weapon_bonus_total}", + "water": "Water", + "weapon": "Weapon", + "weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}", + "weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}", + "weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}", + "weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}", "weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}", "weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}", "weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}", @@ -395,29 +395,29 @@ "weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}", "weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}", "weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}", - "weapon-u": "ARMAS", - "weapons": "Armas", - "weight-abbr": "Peso", + "weapon-u": "WEAPONS", + "weapons": "Weapons", + "weight-abbr": "Wt", "weight-heavy": "Heavy 2", "weight-light": "Light .5", "weight-normal": "Normal 1", "weight-tiny": "Tiny 0", - "whisper-macro": "¿Rollo de susurros?", - "whisper-nothing": "No susurrar rollos(por defecto).", - "whisper-options": "Opciones de susurro:", + "whisper-macro": "Whisper roll?", + "whisper-nothing": "Do not whisper rolls(default).", + "whisper-options": "Whisper Options:", "whisper-options-api": "API Whisper Options:", "whisper-query": "Use a query.", - "whisper-rolls": "Susurrar todas las tiradas al GM.", - "willpower": "Voluntad", + "whisper-rolls": "Whisper all rolls to the GM.", + "willpower": "Willpower", "willpower-abbr": "WP", - "willpower-current-abbr": "WP Actual", - "willpower-u": "VOLUNTAD", + "willpower-current-abbr": "Current WP", + "willpower-u": "WILLPOWER", "willpower-used-abbr": "WP Used", - "wits": "Intelecto", - "wits-abbr": " [wit]", - "wood": "Madera", - "wool": "Lana", - "yes": "Sí", - "yes-1": "Si,-1", - "young-1": "Young +0" + "wits": "Wits", + "wits-abbr": "Wit", + "wood": "Wood", + "wool": "Wool", + "yes": "Yes", + "yes-1": "Yes,-1", + "young-1": "Young" } \ No newline at end of file From 05e828df44ce74c1d0b19b498c19e8ba966d2688 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E2=88=87ince?= Date: Wed, 4 Dec 2024 00:45:19 -0800 Subject: [PATCH 3/6] date --- Forbidden_Lands/Forbidden_Lands.html | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Forbidden_Lands/Forbidden_Lands.html b/Forbidden_Lands/Forbidden_Lands.html index 81c606cf319c..61ce482be5ed 100644 --- a/Forbidden_Lands/Forbidden_Lands.html +++ b/Forbidden_Lands/Forbidden_Lands.html @@ -38,9 +38,10 @@ *

Latest Announcements

- 12/2/24 + 12/4/24
    v1.9 +
  1. Minor adjustments for translations.
  2. Fixed a bug introduced in the last update (major appologies!) that could cause Strength to keep reseting to 0 unless set on the monster tab first. Collaterally, the other abilities were capped according to strength. The sheet logic should now be fixed to properly handle PC strength and Monster strength when switching tabs.
  3. Small cosmetic change to the Willpower checkboxes and Ability background image.
  4. Fixed a bug where PC Strength could get switched to '7' when moving between the PC and Monster tab.
  5. From 526eec2158b190a762d1e132395f68d76d10be27 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E2=88=87ince?= Date: Wed, 4 Dec 2024 01:24:39 -0800 Subject: [PATCH 4/6] damage skull adjustment --- Forbidden_Lands/Forbidden_Lands.css | 19 +++++++++---------- 1 file changed, 9 insertions(+), 10 deletions(-) diff --git a/Forbidden_Lands/Forbidden_Lands.css b/Forbidden_Lands/Forbidden_Lands.css index 387f1eb99371..9b46b43c00e4 100644 --- a/Forbidden_Lands/Forbidden_Lands.css +++ b/Forbidden_Lands/Forbidden_Lands.css @@ -646,16 +646,15 @@ /* Hide actual radio */ .charsheet input.skull[type="radio"] { - border-radius: 0; - flex: auto; - height: 15px; - left: 4.75%; - margin: 0 0 0 -10px; - opacity: 0; - position: relative; - top: -1px; - width: 10px; - z-index: 1; + flex: auto; + height: 20px; + left: 11px; + margin: 0 5px 0 -10px; + opacity: 0; + position: relative; + top: -1px; + width: 14px; + z-index: 1; } .charsheet input.skull + span { From d6b6cdc73ebd62f8785c73d7798eee424e1fb975 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E2=88=87ince?= Date: Wed, 4 Dec 2024 22:19:58 -0800 Subject: [PATCH 5/6] set dice height and width --- Forbidden_Lands/Forbidden_Lands.css | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/Forbidden_Lands/Forbidden_Lands.css b/Forbidden_Lands/Forbidden_Lands.css index 9b46b43c00e4..ed097addfd09 100644 --- a/Forbidden_Lands/Forbidden_Lands.css +++ b/Forbidden_Lands/Forbidden_Lands.css @@ -2888,12 +2888,12 @@ button.torches:hover::after { background-color: transparent !important; background-image: url("https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Forbidden_Lands/images/FBL_skull.png"); background-repeat: no-repeat; - height: 8em; - margin: 6.5em 0 0 -1.5em; + height: 11em; + margin: 8.5em 0 0 -2.5em; pointer-events: none; position: absolute; transform: rotate(-37deg); - width: 10em; + width: 12.5em; background-size: contain; } @@ -6130,7 +6130,6 @@ span.willpower-box3 { font-size: 0.85em; } -/* add drop shadow to dice */ .sheet-rolltemplate-forbiddenlands .sheet-template-white-dice, .sheet-rolltemplate-forbiddenlands .sheet-template-maroon-dice, .sheet-rolltemplate-forbiddenlands .sheet-template-black-dice, @@ -6144,7 +6143,9 @@ span.willpower-box3 { font-size: 1.1em; margin: 2px; padding: 3px; - width: 28px; + width: 30px; + height: 30px; + align-self: center; z-index: 1; } From e312a9e90af805ce14717b87d47bfa8da268bedc Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E2=88=87ince?= Date: Wed, 4 Dec 2024 23:22:18 -0800 Subject: [PATCH 6/6] used :has to remove unnecessary hidden input flags --- Forbidden_Lands/Forbidden_Lands.css | 17 +++++++++++------ Forbidden_Lands/Forbidden_Lands.html | 4 ---- 2 files changed, 11 insertions(+), 10 deletions(-) diff --git a/Forbidden_Lands/Forbidden_Lands.css b/Forbidden_Lands/Forbidden_Lands.css index ed097addfd09..877b1ff11995 100644 --- a/Forbidden_Lands/Forbidden_Lands.css +++ b/Forbidden_Lands/Forbidden_Lands.css @@ -1017,10 +1017,12 @@ font-size: 24px; height: 15px; line-height: 14px; - margin: 0 0 0 -20px; + margin: -3px 0 0 -21px; text-align: center; vertical-align: middle; width: 15px; + border-radius: 50%; + outline: 1px solid #000; } .charsheet .conditions-grid input.xbox { @@ -2962,12 +2964,15 @@ button.torches:hover::after { grid-row-start: 6; } -.charsheet input.conditions-hungry:checked ~ div > span.conditions-hungry, -.charsheet input.conditions-sleepy:checked ~ div > span.conditions-sleepy, -.charsheet input.conditions-thirsty:checked ~ div > span.conditions-thirsty, -.charsheet input.conditions-cold:checked ~ div > span.conditions-cold { +.charsheet div:has(input.conditions-hungry:hover) ~ div > span.conditions-hungry, +.charsheet div:has(input.conditions-sleepy:hover) ~ div > span.conditions-sleepy, +.charsheet div:has(input.conditions-thirsty:hover) ~ div > span.conditions-thirsty, +.charsheet div:has(input.conditions-cold:hover) ~ div > span.conditions-cold, +.charsheet div:has(input.conditions-hungry:checked) ~ div > span.conditions-hungry, +.charsheet div:has(input.conditions-sleepy:checked) ~ div > span.conditions-sleepy, +.charsheet div:has(input.conditions-thirsty:checked) ~ div > span.conditions-thirsty, +.charsheet div:has(input.conditions-cold:checked) ~ div > span.conditions-cold { color: #a60100; - font-weight: bold; } /* ---------------------------------- Critical Injuries */ diff --git a/Forbidden_Lands/Forbidden_Lands.html b/Forbidden_Lands/Forbidden_Lands.html index 61ce482be5ed..60ca944e2e7e 100644 --- a/Forbidden_Lands/Forbidden_Lands.html +++ b/Forbidden_Lands/Forbidden_Lands.html @@ -615,19 +615,15 @@

    CONDITIONS

    -
    Hungry
    -
    Sleepy
    -
    Thirsty
    -
    Cold