diff --git a/D&D_OED/translations/pb.json b/D&D_OED/translations/pb.json
index 849229226e6a..884053600f7d 100644
--- a/D&D_OED/translations/pb.json
+++ b/D&D_OED/translations/pb.json
@@ -35,9 +35,9 @@
"totalEnc1-u": "Força de 0 a 1/3",
"totalEnc2-u": "Força de 1/3 a 2/3",
"totalEnc3-u": "2/3 de Força",
- "scale-u": "Scale 1\" = 5'",
- "money-u": "Money",
- "spellbook-u": "SPELLBOOK",
+ "scale-u": "Escala 1\" = 5'",
+ "money-u": "Moedas",
+ "spellbook-u": "GRIMÓRIO",
"spell-u": "Feitiço",
"mem-u": "Mem."
}
\ No newline at end of file
diff --git a/DoubleCross3rd/translations/ja.json b/DoubleCross3rd/translations/ja.json
index 76db3c5d59e2..230fa1d33f98 100644
--- a/DoubleCross3rd/translations/ja.json
+++ b/DoubleCross3rd/translations/ja.json
@@ -1,129 +1,129 @@
{
- "i_name": "Name",
- "i_descript": "설명",
- "i_title": "명칭",
- "i_timing": "타이밍",
- "i_spec": "기능",
- "i_difficulty": "난이도",
- "i_target": "대상",
- "i_range": "사거리",
- "i_impulse": "충동",
- "i_relation": "관계",
- "i_emotion": "감정",
- "i_emotion_positive": "긍적적 감정",
- "i_emotion_negative": "부정적 감정",
- "i_emot_positive": "+감정",
- "i_emot_negative": "-감정",
- "i_effect_txt": "효과",
- "i_limit": "제한",
- "i_attack": "공격력",
- "i_material_effect": "이펙트 조합",
- "i_dice_txt": "다이스",
- "i_explanation": "해설",
- "i_kind": "종류",
- "i_exp": "경험점",
- "i_mark": "명중",
- "i_damage": "공격",
- "i_guard": "방어",
- "i_act": "행동",
- "i_detail_input": "상세내용 입력",
- "i_cover": "커버",
- "i_works": "웍스",
- "i_use_exp": "소비경험점",
- "i_age": "나이",
- "i_gender": "성별",
- "i_weight": "체중",
- "i_height": "신장",
- "i_blood": "혈액형",
- "i_star": "별자리",
- "i_body": "육체",
- "i_sense": "감각",
- "i_mind": "정신",
- "i_social": "사회",
- "i_blanche": "백병",
- "i_dodge": "회피",
- "i_driving": "운전",
- "i_gunnery": "사격",
- "i_sensory": "지각",
- "i_art": "예술",
+ "i_name": "名前",
+ "i_descript": "説明",
+ "i_title": "名称",
+ "i_timing": "タイミング",
+ "i_spec": "技能",
+ "i_difficulty": "難易度",
+ "i_target": "対象",
+ "i_range": "射程",
+ "i_impulse": "衝動",
+ "i_relation": "関係",
+ "i_emotion": "感情",
+ "i_emotion_positive": "ポジティブ",
+ "i_emotion_negative": "ネガティブ",
+ "i_emot_positive": "",
+ "i_emot_negative": "-感情",
+ "i_effect_txt": "効果",
+ "i_limit": "制限",
+ "i_attack": "攻撃力",
+ "i_material_effect": "エフェクト組み合わせ",
+ "i_dice_txt": "ダイス",
+ "i_explanation": "解説",
+ "i_kind": "種類",
+ "i_exp": "経験点",
+ "i_mark": "命中",
+ "i_damage": "攻撃力",
+ "i_guard": "ガード値",
+ "i_act": "行動",
+ "i_detail_input": "詳細を記入",
+ "i_cover": "カヴァー",
+ "i_works": "ワークス",
+ "i_use_exp": "消費経験点",
+ "i_age": "年齢",
+ "i_gender": "性別",
+ "i_weight": "体重",
+ "i_height": "身長",
+ "i_blood": "血液型",
+ "i_star": "星座",
+ "i_body": "肉体",
+ "i_sense": "感覚",
+ "i_mind": "精神",
+ "i_social": "社会",
+ "i_blanche": "白兵",
+ "i_dodge": "回避",
+ "i_driving": "運転",
+ "i_gunnery": "射撃",
+ "i_sensory": "知覚",
+ "i_art": "芸術",
"i_RC": "RC",
- "i_will": "의지",
- "i_knowledge": "지식",
- "i_bargaining": "교섭",
- "i_raise": "조달",
- "i_information": "정보",
- "i_memo": "메모",
- "i_syndrome_item_1": "엔젤 헤일로",
- "i_syndrome_item_2": "발로르",
- "i_syndrome_item_3": "블랙 독",
- "i_syndrome_item_4": "브람 스토커",
- "i_syndrome_item_5": "키마이라",
- "i_syndrome_item_6": "엑자일",
- "i_syndrome_item_7": "하누만",
- "i_syndrome_item_8": "모르페우스",
- "i_syndrome_item_9": "노이만",
- "i_syndrome_item_10": "오르쿠스",
- "i_syndrome_item_11": "샐러맨더",
- "i_syndrome_item_12": "솔라리스",
- "i_syndrome_item_13": "우로보로스",
- "i_syndrome_item_14": "아자토스",
- "i_life_path": "라이프패스",
- "i_birth": "출신",
- "i_experience": "경험",
- "i_reunion": "해후",
- "i_awaken": "각성",
- "i_compulsion": "충동",
- "i_craving": "욕망",
- "i_money": "상비화",
- "i_goods": "재산",
+ "i_will": "意志",
+ "i_knowledge": "知識",
+ "i_bargaining": "交渉",
+ "i_raise": "調達",
+ "i_information": "情報",
+ "i_memo": "メモ",
+ "i_syndrome_item_1": "エンジェルハイロー",
+ "i_syndrome_item_2": "バロール",
+ "i_syndrome_item_3": "ブラックドック",
+ "i_syndrome_item_4": "ブラム=ストーカー",
+ "i_syndrome_item_5": "キュマイラ",
+ "i_syndrome_item_6": "エグザイル",
+ "i_syndrome_item_7": "ハヌマーン",
+ "i_syndrome_item_8": "モルフェウス",
+ "i_syndrome_item_9": "ノイマン",
+ "i_syndrome_item_10": "オルクス",
+ "i_syndrome_item_11": "サラマンダー",
+ "i_syndrome_item_12": "ソラリス",
+ "i_syndrome_item_13": "ウロボロス",
+ "i_syndrome_item_14": "アザトース",
+ "i_life_path": "ライフパス",
+ "i_birth": "出自",
+ "i_experience": "経験",
+ "i_reunion": "邂逅",
+ "i_awaken": "覚醒",
+ "i_compulsion": "衝動",
+ "i_craving": "欲望",
+ "i_money": "常備化",
+ "i_goods": "財産",
"i_hp": "耐久力",
- "i_move": "행동치",
- "i_fight_move": "전투이동",
- "i_full_move": "전력이동",
- "i_reduction": "침식치",
- "i_add_dice": "추가 주사위",
- "i_add_effect_level": "추가 레벨",
- "i_lois": "로이스",
- "i_d_lois": "D 로이스",
- "i_e_lois": "E 로이스",
- "i_memory": "메모리",
- "i_combo": "콤보",
- "i_item": "아이템",
- "i_weapon": "무기",
- "i_defen": "방어구",
- "i_disposable_item": "일회성 아이템",
- "i_titas": "타이터스",
- "i_titas_action_0": "행동판정 주사위 +10개",
- "i_titas_subj_0": "판정 직전 선언",
- "i_titas_desc_0": "모든 행동판정 주사위 +10개",
- "i_titas_action_1": "판정 달성치에 +1D10",
- "i_titas_subj_1": "판정 직후 선언, 대결상대 달성치 결정된 뒤에도 가능",
- "i_titas_desc_1": "판정 달성치에 +",
- "i_titas_action_2": "행동판정 크리티컬치 -1",
- "i_titas_subj_2": "판정 직전 선언",
- "i_titas_desc_2": "행동판정 크리티컬 -1",
- "i_titas_side_2": "하한치 2",
- "i_titas_action_3": "전투불능 상태에서 부활",
- "i_titas_subj_3": "전투불능 직후 선언",
- "i_titas_desc_3": "전투불능 상태에서 부활",
- "i_titas_side_3": "HP 【육체】+10 회복",
- "i_titas_action_4": "패널티 제거",
- "i_titas_subj_4": "언제든 선언",
- "i_titas_desc_4": "패널티 제거",
- "i_titas_side_4": "BS, 주사위 등 범위는 GM과 협의",
- "i_effect": "이펙트",
- "i_easy_effect": "이지 이펙트",
- "i_base_effect_01_tit": "리저렉트",
- "i_base_effect_01_tim": "오토액션",
- "i_base_effect_01_tar": "자신",
- "i_base_effect_01_dis": "지근",
- "i_base_effect_01_reu": "효과참조",
- "i_base_effect_01_eff": "스스로 입은 손상을 회복하는 이펙트. 당신이 전투 불능이 되었을 때나 씬 종료 시 사용한다. 당신은 전투 불능을 회복하고 HP를 LVD10만큼 회복한다. 회복한 HP만큼 침식치가 상승한다. 이 이펙트는 침식치 100% 이상에서는 사용할 수 없다. 이 이펙트는 중압을 받아도 사용할 수 있다.",
- "i_base_effect_02_tit": "워딩",
- "i_base_effect_02_tim": "오토액션",
- "i_base_effect_02_tar": "장면",
- "i_base_effect_02_dis": "시야",
- "i_base_effect_02_har": "자동",
- "i_base_effect_02_eff": "비 오버드를 무력화 한다.",
- "i_recommend_lois": "추천 로이스"
+ "i_move": "行動値",
+ "i_fight_move": "戦闘移動",
+ "i_full_move": "全力移動",
+ "i_reduction": "侵食値",
+ "i_add_dice": "追加ダイス",
+ "i_add_effect_level": "追加LV",
+ "i_lois": "ロイス",
+ "i_d_lois": "Dロイス",
+ "i_e_lois": "Eロイス",
+ "i_memory": "メモリー",
+ "i_combo": "コンボ",
+ "i_item": "アイテム",
+ "i_weapon": "武器",
+ "i_defen": "防具",
+ "i_disposable_item": "使い捨てアイテム",
+ "i_titas": "タイタス",
+ "i_titas_action_0": "行動判定ダイス+10個",
+ "i_titas_subj_0": "判定直前の宣言",
+ "i_titas_desc_0": "すべての行動判定ダイス+10個",
+ "i_titas_action_1": "判定達成値に+1D10",
+ "i_titas_subj_1": "判定直後の宣言、対抗相手の達成値決定後でも可",
+ "i_titas_desc_1": "判定達成値に+",
+ "i_titas_action_2": "行動判定クリティカル値-1",
+ "i_titas_subj_2": "判定直前の宣言",
+ "i_titas_desc_2": "行動判定クリティカル-1",
+ "i_titas_side_2": "下限値2",
+ "i_titas_action_3": "戦闘不能状態から復活",
+ "i_titas_subj_3": "戦闘不能直後に宣言",
+ "i_titas_desc_3": "戦闘不能状態から復活",
+ "i_titas_side_3": "HP【肉体】+10回復",
+ "i_titas_action_4": "ペナルティ除去",
+ "i_titas_subj_4": "いつでも宣言",
+ "i_titas_desc_4": "ペナルティ除去",
+ "i_titas_side_4": "BS、ダイスなどの範囲はGMと相談",
+ "i_effect": "エフェクト",
+ "i_easy_effect": "イージーエフェクト",
+ "i_base_effect_01_tit": "リザレクト",
+ "i_base_effect_01_tim": "オートアクション",
+ "i_base_effect_01_tar": "自身",
+ "i_base_effect_01_dis": "至近",
+ "i_base_effect_01_reu": "効果参照",
+ "i_base_effect_01_eff": "自らの受けた損傷を回復するエフェクト。\nあなたのHPが0になった時や、シーンの終了時に宣言できる。あなたが戦闘不能になった時に使用する。あなたは戦闘不能を回復し、HPを(LV)D10回復する。回復したHPと同じだだけ侵食値が上昇する。\nこのエフェクトは侵食値100%以上では使用できない。この効果は重圧を受けていても使用できる。",
+ "i_base_effect_02_tit": "ワーディング",
+ "i_base_effect_02_tim": "オートアクション",
+ "i_base_effect_02_tar": "シーン",
+ "i_base_effect_02_dis": "視界",
+ "i_base_effect_02_har": "自動",
+ "i_base_effect_02_eff": "シーンに登場している非オーヴァードをエキストラ化する。",
+ "i_recommend_lois": "推奨ロイス"
}
\ No newline at end of file
diff --git a/Old School Essentials - AAC/translations/pb.json b/Old School Essentials - AAC/translations/pb.json
index d6eabe9b9712..ee0048c68931 100644
--- a/Old School Essentials - AAC/translations/pb.json
+++ b/Old School Essentials - AAC/translations/pb.json
@@ -1,119 +1,119 @@
{
"abbr-versus": "vs",
- "abilities-and-skills": "Abilities & Skills",
+ "abilities-and-skills": "Habilidades & Perícias",
"ability-scores": "Valores de Habilidade",
"alignment-abbr": "AL",
"alignment": "Alinhamento",
- "armor-benefit": "AC Benefit",
+ "armor-benefit": "Benefício CA",
"armor-class-abbr": "CA",
- "armor-class-type": "Armor Class Type",
- "armor-class": "CLASSE DE ARMADURA",
+ "armor-class-type": "Tipo da Classe de Armadura",
+ "armor-class": "Classe de Armadura",
"armor-name-placeholder": "Nome da Armadura",
- "armor-weight": "Armor Weight",
- "ascending-armor-class": "Ascending Armor Class",
+ "armor-weight": "Peso da Armadura",
+ "ascending-armor-class": "Classe de Armadura Ascendente",
"attack-modifier": "+Ataque",
"attack": "Dano",
"attacks": "Ataques",
- "attribute": "Attribute",
- "base-attack-bonus": "Base Attack Bonus",
- "base-attack-bonus-abbr": "BAB",
- "breath-attacks-full": "ATAQUES DE SOPRO",
- "breath-attacks": "ATAQUES DE SOPRO",
- "character-name": "Nome do Personagem\n\n",
- "character": "Character",
+ "attribute": "Atributos",
+ "base-attack-bonus": "Bônus Base de Ataque",
+ "base-attack-bonus-abbr": "BA",
+ "breath-attacks-full": "Ataques de sopro",
+ "breath-attacks": "Ataques de sopro",
+ "character-name": "Nome do Personagem",
+ "character": "Personagem",
"charisma-abbr": "CAR",
"charisma": "Carisma",
"class": "Classe",
"combat": "Combate",
- "constitution-abbr-mod": "+-CON",
+ "constitution-abbr-mod": "±CON",
"constitution-abbr": "CON",
"constitution": "Constituição",
"copper-piece-abbr": "PC",
- "damage-die": "Damage Die",
+ "damage-die": "Dado de Dano",
"damage-modifier": "+Dano",
"damage": "Dano",
- "death-poison-full": "MORTE / VENENO",
- "death-poison": "Death, Poison",
- "descending-armor-class": "Descending Armor Class",
+ "death-poison-full": "Morte ou Veneno",
+ "death-poison": "Morte, Veneno",
+ "descending-armor-class": "Classe de Armadura Descendente",
"description": "Descrição",
- "dexterity-abbr-mod": "+-DES",
+ "dexterity-abbr-mod": "±DES",
"dexterity-abbr": "DES",
"dexterity": "Destreza",
"duration": "Duração",
- "effect-roll": "Effect Roll",
+ "effect-roll": "Rolagem de Efeito",
"electrum-piece-abbr": "PE",
"encumbrance": "Carga",
- "expand-collapse": "Expand/Collapse",
+ "expand-collapse": "Expandir/Recolher",
"experience-abbr": "XP",
- "experience-next": "Experience to Next Level",
- "experience-points-to-next-level": "Experience to Next Level",
- "exploration": "Exploration",
+ "experience-next": "Experiência para o Próximo Nível",
+ "experience-points-to-next-level": "Experiência para o Próximo Nível",
+ "exploration": "Exploração",
"fail": "Falha",
- "find-room-trap-full": "ENCONTRAR ARMADILHAS",
- "find-room-trap": "ENCONTRAR ARMADILHAS",
- "find-secret-door": "ENCONTRAR PORTAS SECRETAS",
- "find-secret-door-full": "ENCONTRAR PORTAS SECRETAS",
+ "find-room-trap-full": "Encontrar armadilhas",
+ "find-room-trap": "Encontrar armadilhas",
+ "find-secret-door": "Encontrar portas secretas",
+ "find-secret-door-full": "Encontrar portas secretas",
"gold-piece-abbr": "PO",
- "hit-dice-number-abbr": "# HD",
- "hit-dice-number": "Number of Hit Dice",
+ "hit-dice-number-abbr": "# DV",
+ "hit-dice-number": "Número de Dados de Vida",
"hit-dice-abbr": "DV",
- "hit-dice": "Dado de Vida\n",
+ "hit-dice": "Dados de Vida\n",
"hit-points-abbr": "PV",
- "hit-points-average": "Average HP",
+ "hit-points-average": "PV médio",
"hit-points-max-abbr": "Máximo",
- "hitdice-modifier": "HP Modifier",
- "initiative-init": "Iniciativa",
+ "hitdice-modifier": "Modificador de PV",
+ "initiative-init": "Inic.",
"initiative": "Iniciativa",
"intelligence-abbr": "INT",
"intelligence": "Inteligência",
"item-description": "Descrição do Item",
- "item-name": "Nome do Iten",
- "items-equipment": "Items & Equipment",
+ "item-name": "Nome do Item",
+ "items-equipment": "Itens & Equipamentos",
"level": "Nível",
- "listen-at-door-full": "OUVIR PORTAS",
- "listen-at-door": "OUVIR PORTAS",
- "magic-wands-full": "VARINHAS",
- "magic-wands": "VARINHAS",
- "max": "Máximo",
- "maximum-max": "Max",
- "melee": "Armas Brancas",
+ "listen-at-door-full": "Ouvir ruídos",
+ "listen-at-door": "Ouvir ruídos",
+ "magic-wands-full": "Varinhas",
+ "magic-wands": "Varinhas",
+ "max": "Max",
+ "maximum-max": "Máximo",
+ "melee": "Corpo a corpo",
"missile": "Míssil",
"modifier-mod": "Modif",
- "modifier": "Situational Bonus",
- "monster": "Monster",
- "morale-abbr": "ML",
- "morale-continue-fighting": "Continue Fighting!",
- "morale-surrender-or-flee": "Surrender or Flee!",
+ "modifier": "Bônus Situacional",
+ "monster": "Monstro",
+ "morale-abbr": "MR",
+ "morale-continue-fighting": "Continue Lutando!",
+ "morale-surrender-or-flee": "Renda-se ou Fuja!",
"morale": "Moral",
"Morale": "Moral",
- "movement-en": "Encounter",
- "movement-encounter": "Encounter",
- "movement-ex": "Exploration",
- "movement-exploration": "Exploration",
- "movement-ov": "Overland",
- "movement-overland": "Movement - Overland",
+ "movement-en": "Encontro",
+ "movement-encounter": "Encontro",
+ "movement-ex": "Exploração",
+ "movement-exploration": "Exploração",
+ "movement-ov": "Jornada",
+ "movement-overland": "Jornada",
"movement": "Movimento",
"name-pc-abbr": "PJ",
"name": "Nome",
"next": "Próximo",
"notes": "Anotações",
"number-abbr": "#",
- "number": "Number",
- "open-stuck-door-full": "ARROMBAR",
- "open-stuck-door": "ARROMBAR",
- "paralysis-petrification-full": "PARALISIA / PETRIFICAÇÃO",
- "paralysis-petrification": "Paralysis, Petrification",
+ "number": "Número",
+ "open-stuck-door-full": "Arrombar portas",
+ "open-stuck-door": "Arrombar portas",
+ "paralysis-petrification-full": "Paralisia ou Petrificação",
+ "paralysis-petrification": "Paralisia, Petrificação",
"platinum-piece-abbr": "PL",
- "quantity-abbr": "Qnt.",
- "quantity-qty": "Qnt.",
+ "quantity-abbr": "Qnt",
+ "quantity-qty": "Qnt",
"range": "Alcance",
"roll": "Rolagem",
"saving-throws": "Salvaguardas",
- "settings": "Settings",
+ "settings": "Configurações",
"silver-piece-abbr": "PP",
- "spell-name-placeholder": "Spell Name",
- "spells-rods-staves-full": "Spells, rods or staves",
- "spells-rods-staves": "Spells, Rods, Staves",
+ "spell-name-placeholder": "Nome da Magia",
+ "spells-rods-staves-full": "Magia, bastões ou cajados",
+ "spells-rods-staves": "Magia, Bastões, Cajados",
"spells": "Magias",
"strength-abbr": "FOR",
"strength": "Força",
@@ -121,68 +121,68 @@
"threshold": "Limite",
"title": "Título",
"treasure-type-abbr": "TT",
- "typeofattack": "Type of Attack",
+ "typeofattack": "Tipo de Ataque",
"unarmored": "Sem Armadura",
- "weapon": "Weapon",
+ "weapon": "Arma",
"weapons": "Armas",
"weight": "Peso",
"wisdom-abbr": "SAB",
"wisdom": "Sabedoria",
"wisdom-mod-abbr": "+SAB",
- "worn-question": "Worn?",
+ "worn-question": "Equipado?",
"thac0": "THAC0",
- "enabled": "Enabled",
- "disabled": "Disabled",
- "situational-bonus-enabled": "Situational Bonus Enabled?",
- "saves-as": "Saves as",
- "reaction": "Reaction",
- "reaction-hostile": "Hostile, attacks",
- "reaction-unfriendly": "Unfriendly, may attack",
- "reaction-neutral": "Neutral, uncertain",
- "reaction-indifferent": "Indifferent, uninterested",
- "reaction-friendly": "Friendly, helpful",
- "charisma-modifier": "Charisma Modifier",
- "classic-fantasy": "Classic Fantasy",
- "advanced-fantasy": "Advanced Fantasy",
- "natural-20": "Natural 20!",
- "natural-1": "Natural 1!",
+ "enabled": "Habilitado",
+ "disabled": "Desabilitado",
+ "situational-bonus-enabled": "Bônus Situacional Habilitado?",
+ "saves-as": "Salvaguardas como",
+ "reaction": "Reação",
+ "reaction-hostile": "Hostil, ataca",
+ "reaction-unfriendly": "Não amigável, pode atacar",
+ "reaction-neutral": "Neutro, incerto",
+ "reaction-indifferent": "Indiferente, desinteressado",
+ "reaction-friendly": "Amigável, prestativo",
+ "charisma-modifier": "Modificador de Carisma",
+ "classic-fantasy": "Fantasia Clássica",
+ "advanced-fantasy": "Fantasia Avançada",
+ "natural-20": "20 Natural!",
+ "natural-1": "1 Natural!",
"dolmenwood": "Dolmenwood",
- "about": "About",
- "about-description": "If you have any suggestions or problems with the character sheet, please reach out.",
- "submit-issue": "Submit a feature request or bug",
- "email-us": "Email us with comments or questions",
- "spells-available": "Spells Available",
- "spells-total": "Spells Total",
- "memorized": "Memorized",
- "level-abbr": "LVL",
- "attack-value-matrix-9": "Attack Value Matrix: 9",
- "attack-value-matrix-8": "Attack Value Matrix: 8",
- "attack-value-matrix-7": "Attack Value Matrix: 7",
- "attack-value-matrix-6": "Attack Value Matrix: 6",
- "attack-value-matrix-5": "Attack Value Matrix: 5",
- "attack-value-matrix-4": "Attack Value Matrix: 4",
- "attack-value-matrix-3": "Attack Value Matrix: 3",
- "attack-value-matrix-2": "Attack Value Matrix: 2",
- "attack-value-matrix-1": "Attack Value Matrix: 1",
- "attack-value-matrix-0": "Attack Value Matrix: 0",
- "individual-initiative": "Individual Initiative?",
+ "about": "Sobre",
+ "about-description": "Se você tiver alguma sugestão ou problema com a ficha de personagem, por favor, entre em contato.",
+ "submit-issue": "Envie uma solicitação de recurso ou um bug",
+ "email-us": "Envie-nos comentários ou perguntas por e-mail",
+ "spells-available": "Magias Disponíveis",
+ "spells-total": "Magias Totais",
+ "memorized": "Memorizada",
+ "level-abbr": "NVL",
+ "attack-value-matrix-9": "Matriz de Valor de Ataque: 9",
+ "attack-value-matrix-8": "Matriz de Valor de Ataque: 8",
+ "attack-value-matrix-7": "Matriz de Valor de Ataque: 7",
+ "attack-value-matrix-6": "Matriz de Valor de Ataque: 6",
+ "attack-value-matrix-5": "Matriz de Valor de Ataque: 5",
+ "attack-value-matrix-4": "Matriz de Valor de Ataque: 4",
+ "attack-value-matrix-3": "Matriz de Valor de Ataque: 3",
+ "attack-value-matrix-2": "Matriz de Valor de Ataque: 2",
+ "attack-value-matrix-1": "Matriz de Valor de Ataque: 1",
+ "attack-value-matrix-0": "Matriz de Valor de Ataque: 0",
+ "individual-initiative": "Iniciativa Individual?",
"platinum": "Platina",
"gold": "Ouro",
"electrum": "Electro",
"silver": "Prata",
"copper": "Cobre",
"retainers": "Patrono",
- "retainer-modifiers": "Retainer Modifiers",
- "npc-reaction": "NPC Reaction",
- "max-retainers": "Max Retainers",
- "loyalty": "Loyalty",
- "wisdom-save-apply": "Does the Wisdom modifier apply? (i.e. versus magical effects that aren't breath weapons)",
+ "retainer-modifiers": "Modificadores de Seguidor",
+ "npc-reaction": "Ajuste de Reação",
+ "max-retainers": "Máximo de Seguidores",
+ "loyalty": "Lealdade",
+ "wisdom-save-apply": "O modificador de Sabedoria se aplica? (ou seja, contra efeitos mágicos que não são armas de sopro)",
"yes": "Sim",
"no": "Não",
- "default-character-type": "Default Character Type",
+ "default-character-type": "Tipo de Personagem Padrão",
"player-character": "Personagem do Jogador",
- "non-player-character": "Non-player Character",
- "gear": "Gear",
- "armor": "Armor",
- "coins": "Coins"
+ "non-player-character": "Personagem Não Jogável",
+ "gear": "Equipamentos",
+ "armor": "Armadura",
+ "coins": "Moedas"
}
diff --git a/Old School Essentials/translations/pb.json b/Old School Essentials/translations/pb.json
index 1b040ec69e50..b5ff48777471 100644
--- a/Old School Essentials/translations/pb.json
+++ b/Old School Essentials/translations/pb.json
@@ -1,6 +1,6 @@
{
"playercharacter-pc-u": "PJ",
- "character-name": "Nome do Personagem\n\n",
+ "character-name": "Nome do Personagem",
"class": "Classe",
"title": "Título",
"al-alignment-u": "AL",
@@ -10,54 +10,54 @@
"combat-u": "COMBATE",
"hitpoints-hp-u": "PV",
"maximum-max": "Max",
- "mod-constitution-con-u": "+-CON",
- "movement-encounter-en-exploration-ex-overland-ov": "Movimento",
- "initiative-init": "Iniciativa",
- "mod-dexterity-dex-u": "+-DES",
+ "mod-constitution-con-u": "±CON",
+ "movement-encounter-en-exploration-ex-overland-ov": "Movimento
enexmt",
+ "initiative-init": "Inic.",
+ "mod-dexterity-dex-u": "±DES",
"armorclass-ac-u": "CA",
"unarmored": "Sem Armadura",
- "attack-value-matrix": "Matrix de Valor de Ataque",
+ "attack-value-matrix": "Matriz de Valor de Ataque",
"attack-roll": "Rolagem de Ataque",
"bonus-str": "Bônus de FOR",
"bonus-dex": "Bônus de DES",
- "ability-scores-u": "ATRIBUTOS\n",
+ "ability-scores-u": "ATRIBUTOS",
"strength-str-u": "FOR",
"intelligence-int-u": "INT",
"wisdom-wis-u": "SAB",
"dexterity-dex-u": "DES",
"constitution-con-u": "CON",
"charisma-cha-u": "CAR",
- "saving-throws-u": "JOGADAS DE PROTEÇÃO",
- "death-poison": "MORTE / VENENO",
- "death-poison-full": "MORTE / VENENO",
- "magic-wands": "VARINHAS",
- "magic-wands-full": "VARINHAS",
- "paralysis-petrification": "PARALISIA / PETRIFICAÇÃO",
- "paralysis-petrification-full": "PARALISIA / PETRIFICAÇÃO",
- "breath-attacks": "ATAQUES DE SOPRO",
- "breath-attacks-full": "ATAQUES DE SOPRO",
- "spells-rods-staves": "FEITIÇOS / BASTÕES / CAJADOS",
- "spells-rods-staves-full": "FEITIÇOS / BASTÕES / CAJADOS",
+ "saving-throws-u": "SALVAGUARDAS",
+ "death-poison": "Morte
Veneno",
+ "death-poison-full": "Morte ou Veneno",
+ "magic-wands": "Varinhas",
+ "magic-wands-full": "Varinhas",
+ "paralysis-petrification": "Paralisia
Petrificação",
+ "paralysis-petrification-full": "Paralisia ou petrificação",
+ "breath-attacks": "Ataques
de sopro",
+ "breath-attacks-full": "Ataques de sopro",
+ "spells-rods-staves": "Magias, Bastões,
Cajados",
+ "spells-rods-staves-full": "Magias, Bastões, Cajados",
"exploration-u": "EXPLORAÇÃO",
- "listen-at-door": "OUVIR PORTAS",
- "listen-at-door-full": "OUVIR PORTAS",
- "open-stuck-door": "ARROMBAR",
- "open-stuck-door-full": "ARROMBAR",
- "find-secret-door": "ENCONTRAR PORTAS SECRETAS",
- "find-secret-door-full": "ENCONTRAR PORTAS SECRETAS",
- "find-room-trap": "ENCONTRAR ARMADILHAS",
- "find-room-trap-full": "ENCONTRAR ARMADILHAS",
+ "listen-at-door": "Ouvir Ruídos",
+ "listen-at-door-full": "Ouvir Ruídos",
+ "open-stuck-door": "Arrombar
portas",
+ "open-stuck-door-full": "Arrombar portas",
+ "find-secret-door": "Encontrar portas
secretas",
+ "find-secret-door-full": "Encontrar portas secretas",
+ "find-room-trap": "Encontrar
armadilhas",
+ "find-room-trap-full": "Encontrar
armadilhas",
"experience": "EXPERIÊNCIA",
"experience-points-xp-u": "XP",
"next": "Próximo",
"abilities-skills-weapons-u": "HABILIDADES, PERÍCIAS, ARMAS",
"description-or-weapon-qualities": "Descrição ou Qualidades da Arma",
- "items-equipment-u": "ITENS E EQUIPAMENTOS",
- "quantity-qty": "Qnt.",
+ "items-equipment-u": "ITENS & EQUIPAMENTOS",
+ "quantity-qty": "Qnt",
"name": "Nome",
"description": "Descrição",
"weight": "Peso",
- "item-name": "Nome do Iten",
+ "item-name": "Nome do Item",
"item-description": "Descrição do Item",
"platinum-piece-pp-u": "PL",
"gold-piece-gp-u": "PO",
@@ -80,8 +80,8 @@
"charisma": "Carisma",
"fail": "Falha",
"success": "Sucesso",
- "spells": "Spells",
- "gear": "Gear",
- "armor": "Armor",
- "coins": "Coins"
+ "spells": "Magias",
+ "gear": "Equipamentos",
+ "armor": "Armadura",
+ "coins": "Moedas"
}