diff --git a/Earthdawn (FASA Official)/Earthdawn.html b/Earthdawn (FASA Official)/Earthdawn.html index 4459620649bf..13fe888e552b 100644 --- a/Earthdawn (FASA Official)/Earthdawn.html +++ b/Earthdawn (FASA Official)/Earthdawn.html @@ -17162,19 +17162,19 @@ 'use strict'; for( i = 0; i < tarray.length; i++ ) { pre = buildPre( "T", tarray[ i ]); - getV = _.union( getV, [ pre + "Mod-Type", pre + "Special" , pre+"Attribute", pre+"Defensive", pre+"Special"]); + getV = _.union( getV, [ pre+"Name", pre + "Mod-Type", pre + "Special" , pre+"Attribute", pre+"Defensive", pre+"Special"]); } getSectionIDs("repeating_knacks", function gsUpdateCharacterSheetIdKnacks(karray) { 'use strict'; for( i = 0; i < karray.length; i++ ) { pre = buildPre( "NAC", karray[ i ]); - getV = _.union( getV, [ pre + "Mod-Type", pre + "Special", pre+"Attribute",pre+"Defensive", pre+"Special"]); + getV = _.union( getV, [ pre+"Name", pre + "Mod-Type", pre + "Special", pre+"Attribute",pre+"Defensive", pre+"Special"]); } getSectionIDs("repeating_skills", function gsUpdateCharacterSheetIdSkills(skarray) { 'use strict'; for( i = 0; i < skarray.length; i++ ) { pre = buildPre( "SK", skarray[ i ]); - getV = _.union( getV, [ pre + "Mod-Type", pre + "Special", pre+"Attribute",pre+"Defensive", pre+"Special"]); + getV = _.union( getV, [ pre+"Name", pre + "Mod-Type", pre + "Special", pre+"Attribute",pre+"Defensive", pre+"Special"]); } @@ -17194,7 +17194,7 @@ vals[pre+"Attribute"]="Initiative"; } if(values[pre+"Special"]=="Knockdown") vals[pre+"Mod-Type"]="Effect"; - switch(values[pre+"Name"].trim()){ + switch(safeString(values[pre+"Name"]).trim()){ case "Trick Riding": case "Avoid Blow" : vals[pre+"Defensive"]="1"; break; case "Steel Thought, Absorb Spell" :