diff --git a/vendor/assets/javascripts/dashing/index.js b/vendor/assets/javascripts/dashing/index.js index 29e12c6..5acc929 100644 --- a/vendor/assets/javascripts/dashing/index.js +++ b/vendor/assets/javascripts/dashing/index.js @@ -11,7 +11,7 @@ // GO AFTER THE REQUIRES BELOW. // //= require jquery -//= require jquery.gridster +//= require jquery.gridster.min //= require jquery.knob //= require jquery.leanModal.min //= require jquery.timeago diff --git a/vendor/assets/javascripts/dashing/jquery.gridster.js b/vendor/assets/javascripts/dashing/jquery.gridster.js deleted file mode 100755 index f002ff0..0000000 --- a/vendor/assets/javascripts/dashing/jquery.gridster.js +++ /dev/null @@ -1,5253 +0,0 @@ -/*! gridster.js - v0.7.0 - 2016-02-26 -* https://dsmorse.github.io/gridster.js/ -* Copyright (c) 2016 ducksboard; Licensed MIT */ - -console.log('gridster.js 0.7.0 loaded...') - -;(function(root, factory) { - 'use strict'; - if(typeof exports === 'object') { - module.exports = factory(require('jquery')); - } - else if (typeof define === 'function' && define.amd) { - define('gridster-coords', ['jquery'], factory); - } else { - root.GridsterCoords = factory(root.$ || root.jQuery); - } - -}(this, function($) { - 'use strict'; - /** - * Creates objects with coordinates (x1, y1, x2, y2, cx, cy, width, height) - * to simulate DOM elements on the screen. - * Coords is used by Gridster to create a faux grid with any DOM element can - * collide. - * - * @class Coords - * @param {HTMLElement|Object} obj The jQuery HTMLElement or a object with: left, - * top, width and height properties. - * @return {Object} Coords instance. - * @constructor - */ - function Coords(obj) { - if (obj[0] && $.isPlainObject(obj[0])) { - this.data = obj[0]; - }else { - this.el = obj; - } - - this.isCoords = true; - this.coords = {}; - this.init(); - return this; - } - - - var fn = Coords.prototype; - - - fn.init = function(){ - this.set(); - this.original_coords = this.get(); - }; - - - fn.set = function(update, not_update_offsets) { - var el = this.el; - - if (el && !update) { - this.data = el.offset(); - this.data.width = el[0].scrollWidth; - this.data.height = el[0].scrollHeight; - } - - if (el && update && !not_update_offsets) { - var offset = el.offset(); - this.data.top = offset.top; - this.data.left = offset.left; - } - - var d = this.data; - - if ( d.left === undefined ) { - d.left = d.x1; - } - - if ( d.top === undefined ) { - d.top = d.y1; - } - - this.coords.x1 = d.left; - this.coords.y1 = d.top; - this.coords.x2 = d.left + d.width; - this.coords.y2 = d.top + d.height; - this.coords.cx = d.left + (d.width / 2); - this.coords.cy = d.top + (d.height / 2); - this.coords.width = d.width; - this.coords.height = d.height; - this.coords.el = el || false ; - - return this; - }; - - - fn.update = function(data){ - if (!data && !this.el) { - return this; - } - - if (data) { - var new_data = $.extend({}, this.data, data); - this.data = new_data; - return this.set(true, true); - } - - this.set(true); - return this; - }; - - - fn.get = function(){ - return this.coords; - }; - - fn.destroy = function() { - this.el.removeData('coords'); - delete this.el; - }; - - //jQuery adapter - $.fn.coords = function() { - if (this.data('coords') ) { - return this.data('coords'); - } - - var ins = new Coords(this); - this.data('coords', ins); - return ins; - }; - - return Coords; - -})); - -;(function(root, factory) { - 'use strict'; - if(typeof exports === 'object') { - module.exports = factory(require('jquery')); - } - else if (typeof define === 'function' && define.amd) { - define('gridster-collision', ['jquery', 'gridster-coords'], factory); - } else { - root.GridsterCollision = factory(root.$ || root.jQuery, - root.GridsterCoords); - } - -}(this, function($, Coords) { - 'use strict'; - var defaults = { - colliders_context: document.body, - overlapping_region: 'C' - // ,on_overlap: function(collider_data){}, - // on_overlap_start : function(collider_data){}, - // on_overlap_stop : function(collider_data){} - }; - - - /** - * Detects collisions between a DOM element against other DOM elements or - * Coords objects. - * - * @class Collision - * @uses Coords - * @param {HTMLElement} el The jQuery wrapped HTMLElement. - * @param {HTMLElement|Array} colliders Can be a jQuery collection - * of HTMLElements or an Array of Coords instances. - * @param {Object} [options] An Object with all options you want to - * overwrite: - * @param {String} [options.overlapping_region] Determines when collision - * is valid, depending on the overlapped area. Values can be: 'N', 'S', - * 'W', 'E', 'C' or 'all'. Default is 'C'. - * @param {Function} [options.on_overlap_start] Executes a function the first - * time each `collider ` is overlapped. - * @param {Function} [options.on_overlap_stop] Executes a function when a - * `collider` is no longer collided. - * @param {Function} [options.on_overlap] Executes a function when the - * mouse is moved during the collision. - * @return {Object} Collision instance. - * @constructor - */ - function Collision(el, colliders, options) { - this.options = $.extend(defaults, options); - this.$element = el; - this.last_colliders = []; - this.last_colliders_coords = []; - this.set_colliders(colliders); - - this.init(); - } - - Collision.defaults = defaults; - - var fn = Collision.prototype; - - - fn.init = function() { - this.find_collisions(); - }; - - - fn.overlaps = function(a, b) { - var x = false; - var y = false; - - if ((b.x1 >= a.x1 && b.x1 <= a.x2) || - (b.x2 >= a.x1 && b.x2 <= a.x2) || - (a.x1 >= b.x1 && a.x2 <= b.x2) - ) { x = true; } - - if ((b.y1 >= a.y1 && b.y1 <= a.y2) || - (b.y2 >= a.y1 && b.y2 <= a.y2) || - (a.y1 >= b.y1 && a.y2 <= b.y2) - ) { y = true; } - - return (x && y); - }; - - - fn.detect_overlapping_region = function(a, b){ - var regionX = ''; - var regionY = ''; - - if (a.y1 > b.cy && a.y1 < b.y2) { regionX = 'N'; } - if (a.y2 > b.y1 && a.y2 < b.cy) { regionX = 'S'; } - if (a.x1 > b.cx && a.x1 < b.x2) { regionY = 'W'; } - if (a.x2 > b.x1 && a.x2 < b.cx) { regionY = 'E'; } - - return (regionX + regionY) || 'C'; - }; - - - fn.calculate_overlapped_area_coords = function(a, b){ - var x1 = Math.max(a.x1, b.x1); - var y1 = Math.max(a.y1, b.y1); - var x2 = Math.min(a.x2, b.x2); - var y2 = Math.min(a.y2, b.y2); - - return $({ - left: x1, - top: y1, - width : (x2 - x1), - height: (y2 - y1) - }).coords().get(); - }; - - - fn.calculate_overlapped_area = function(coords){ - return (coords.width * coords.height); - }; - - - fn.manage_colliders_start_stop = function(new_colliders_coords, start_callback, stop_callback){ - var last = this.last_colliders_coords; - - for (var i = 0, il = last.length; i < il; i++) { - if ($.inArray(last[i], new_colliders_coords) === -1) { - start_callback.call(this, last[i]); - } - } - - for (var j = 0, jl = new_colliders_coords.length; j < jl; j++) { - if ($.inArray(new_colliders_coords[j], last) === -1) { - stop_callback.call(this, new_colliders_coords[j]); - } - - } - }; - - - fn.find_collisions = function(player_data_coords){ - var self = this; - var overlapping_region = this.options.overlapping_region; - var colliders_coords = []; - var colliders_data = []; - var $colliders = (this.colliders || this.$colliders); - var count = $colliders.length; - var player_coords = self.$element.coords() - .update(player_data_coords || false).get(); - - while(count--){ - var $collider = self.$colliders ? - $($colliders[count]) : $colliders[count]; - var $collider_coords_ins = ($collider.isCoords) ? - $collider : $collider.coords(); - var collider_coords = $collider_coords_ins.get(); - var overlaps = self.overlaps(player_coords, collider_coords); - - if (!overlaps) { - continue; - } - - var region = self.detect_overlapping_region( - player_coords, collider_coords); - - //todo: make this an option - if (region === overlapping_region || overlapping_region === 'all') { - - var area_coords = self.calculate_overlapped_area_coords( - player_coords, collider_coords); - var area = self.calculate_overlapped_area(area_coords); - if ( 0 !== area ) { - var collider_data = { - area: area, - area_coords : area_coords, - region: region, - coords: collider_coords, - player_coords: player_coords, - el: $collider - }; - - if (self.options.on_overlap) { - self.options.on_overlap.call(this, collider_data); - } - colliders_coords.push($collider_coords_ins); - colliders_data.push(collider_data); - } - } - } - - if (self.options.on_overlap_stop || self.options.on_overlap_start) { - this.manage_colliders_start_stop(colliders_coords, - self.options.on_overlap_start, self.options.on_overlap_stop); - } - - this.last_colliders_coords = colliders_coords; - - return colliders_data; - }; - - - fn.get_closest_colliders = function(player_data_coords){ - var colliders = this.find_collisions(player_data_coords); - - colliders.sort(function(a, b) { - /* if colliders are being overlapped by the "C" (center) region, - * we have to set a lower index in the array to which they are placed - * above in the grid. */ - if (a.region === 'C' && b.region === 'C') { - if (a.coords.y1 < b.coords.y1 || a.coords.x1 < b.coords.x1) { - return - 1; - }else{ - return 1; - } - } - - if (a.area < b.area) { - return 1; - } - - return 1; - }); - return colliders; - }; - - - fn.set_colliders = function(colliders) { - if (typeof colliders === 'string' || colliders instanceof $) { - this.$colliders = $(colliders, - this.options.colliders_context).not(this.$element); - }else{ - this.colliders = $(colliders); - } - }; - - - //jQuery adapter - $.fn.collision = function(collider, options) { - return new Collision( this, collider, options ); - }; - - return Collision; - -})); - -(function (window, undefined) { - 'use strict'; - /* Delay, debounce and throttle functions taken from underscore.js - * - * Copyright (c) 2009-2013 Jeremy Ashkenas, DocumentCloud and - * Investigative Reporters & Editors - * - * Permission is hereby granted, free of charge, to any person - * obtaining a copy of this software and associated documentation - * files (the "Software"), to deal in the Software without - * restriction, including without limitation the rights to use, - * copy, modify, merge, publish, distribute, sublicense, and/or sell - * copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following - * conditions: - * - * The above copyright notice and this permission notice shall be - * included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES - * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND - * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT - * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR - * OTHER DEALINGS IN THE SOFTWARE. - */ - - window.delay = function (func, wait) { - var args = Array.prototype.slice.call(arguments, 2); - return setTimeout(function () { - return func.apply(null, args); - }, wait); - }; - - window.debounce = function (func, wait, immediate) { - var timeout; - return function () { - var context = this, args = arguments; - var later = function () { - timeout = null; - if (!immediate) { - func.apply(context, args); - } - }; - if (immediate && !timeout) { - func.apply(context, args); - } - clearTimeout(timeout); - timeout = setTimeout(later, wait); - }; - }; - - window.throttle = function (func, wait) { - var context, args, timeout, throttling, more, result; - var whenDone = debounce( - function () { - more = throttling = false; - }, wait); - return function () { - context = this; - args = arguments; - var later = function () { - timeout = null; - if (more) { - func.apply(context, args); - } - whenDone(); - }; - if (!timeout) { - timeout = setTimeout(later, wait); - } - if (throttling) { - more = true; - } else { - result = func.apply(context, args); - } - whenDone(); - throttling = true; - return result; - }; - }; - -})(window); - -;(function(root, factory) { - 'use strict'; - if(typeof exports === 'object') { - module.exports = factory(require('jquery')); - } - else if (typeof define === 'function' && define.amd) { - define('gridster-draggable', ['jquery'], factory); - } else { - root.GridsterDraggable = factory(root.$ || root.jQuery); - } - -}(this, function($) { - 'use strict'; - var defaults = { - items: 'li', - distance: 1, - limit: true, - offset_left: 0, - autoscroll: true, - ignore_dragging: ['INPUT', 'TEXTAREA', 'SELECT', 'BUTTON'], // or function - handle: null, - container_width: 0, // 0 == auto - move_element: true, - helper: false, // or 'clone' - remove_helper: true - // drag: function(e) {}, - // start : function(e, ui) {}, - // stop : function(e) {} - }; - - var $window = $(window); - var dir_map = { x : 'left', y : 'top' }; - var isTouch = !!('ontouchstart' in window); - - var capitalize = function(str) { - return str.charAt(0).toUpperCase() + str.slice(1); - }; - - var idCounter = 0; - var uniqId = function() { - return ++idCounter + ''; - }; - - /** - * Basic drag implementation for DOM elements inside a container. - * Provide start/stop/drag callbacks. - * - * @class Draggable - * @param {HTMLElement} el The HTMLelement that contains all the widgets - * to be dragged. - * @param {Object} [options] An Object with all options you want to - * overwrite: - * @param {HTMLElement|String} [options.items] Define who will - * be the draggable items. Can be a CSS Selector String or a - * collection of HTMLElements. - * @param {Number} [options.distance] Distance in pixels after mousedown - * the mouse must move before dragging should start. - * @param {Boolean} [options.limit] Constrains dragging to the width of - * the container - * @param {Object|Function} [options.ignore_dragging] Array of node names - * that sould not trigger dragging, by default is `['INPUT', 'TEXTAREA', - * 'SELECT', 'BUTTON']`. If a function is used return true to ignore dragging. - * @param {offset_left} [options.offset_left] Offset added to the item - * that is being dragged. - * @param {Number} [options.drag] Executes a callback when the mouse is - * moved during the dragging. - * @param {Number} [options.start] Executes a callback when the drag - * starts. - * @param {Number} [options.stop] Executes a callback when the drag stops. - * @return {Object} Returns `el`. - * @constructor - */ - function Draggable(el, options) { - this.options = $.extend({}, defaults, options); - this.$document = $(document); - this.$container = $(el); - this.$scroll_container = this.options.scroll_container === window ? - $(window) : this.$container.closest(this.options.scroll_container); - this.is_dragging = false; - this.player_min_left = 0 + this.options.offset_left; - this.id = uniqId(); - this.ns = '.gridster-draggable-' + this.id; - this.init(); - } - - Draggable.defaults = defaults; - - var fn = Draggable.prototype; - - fn.init = function() { - var pos = this.$container.css('position'); - this.calculate_dimensions(); - this.$container.css('position', pos === 'static' ? 'relative' : pos); - this.disabled = false; - this.events(); - - $window.bind(this.nsEvent('resize'), - throttle($.proxy(this.calculate_dimensions, this), 200)); - }; - - fn.nsEvent = function(ev) { - return (ev || '') + this.ns; - }; - - fn.events = function() { - this.pointer_events = { - start: this.nsEvent('touchstart') + ' ' + this.nsEvent('mousedown'), - move: this.nsEvent('touchmove') + ' ' + this.nsEvent('mousemove'), - end: this.nsEvent('touchend') + ' ' + this.nsEvent('mouseup') - }; - - this.$container.on(this.nsEvent('selectstart'), - $.proxy(this.on_select_start, this)); - - this.$container.on(this.pointer_events.start, this.options.items, - $.proxy(this.drag_handler, this)); - - this.$document.on(this.pointer_events.end, $.proxy(function(e) { - this.is_dragging = false; - if (this.disabled) { return; } - this.$document.off(this.pointer_events.move); - if (this.drag_start) { - this.on_dragstop(e); - } - }, this)); - }; - - fn.get_actual_pos = function($el) { - return $el.position(); - }; - - - fn.get_mouse_pos = function(e) { - if (e.originalEvent && e.originalEvent.touches) { - var oe = e.originalEvent; - e = oe.touches.length ? oe.touches[0] : oe.changedTouches[0]; - } - - return { - left: e.clientX, - top: e.clientY - }; - }; - - - fn.get_offset = function(e) { - e.preventDefault(); - var mouse_actual_pos = this.get_mouse_pos(e); - var diff_x = Math.round( - mouse_actual_pos.left - this.mouse_init_pos.left); - var diff_y = Math.round(mouse_actual_pos.top - this.mouse_init_pos.top); - - var left = Math.round(this.el_init_offset.left + - diff_x - this.baseX + - this.$scroll_container.scrollLeft() - - this.scroll_container_offset_x); - var top = Math.round(this.el_init_offset.top + - diff_y - this.baseY + - this.$scroll_container.scrollTop() - - this.scroll_container_offset_y); - - if (this.options.limit) { - if (left > this.player_max_left) { - left = this.player_max_left; - } else if(left < this.player_min_left) { - left = this.player_min_left; - } - } - - return { - position: { - left: left, - top: top - }, - pointer: { - left: mouse_actual_pos.left, - top: mouse_actual_pos.top, - diff_left: diff_x + (this.$scroll_container.scrollLeft() - - this.scroll_container_offset_x), - diff_top: diff_y + (this.$scroll_container.scrollTop() - - this.scroll_container_offset_y) - } - }; - }; - - - fn.get_drag_data = function(e) { - var offset = this.get_offset(e); - offset.$player = this.$player; - offset.$helper = this.helper ? this.$helper : this.$player; - - return offset; - }; - - - fn.set_limits = function(container_width) { - container_width || (container_width = this.$container.width()); - this.player_max_left = (container_width - this.player_width + - - this.options.offset_left); - - this.options.container_width = container_width; - - return this; - }; - - - fn.scroll_in = function(axis, data) { - var dir_prop = dir_map[axis]; - - var area_size = 50; - var scroll_inc = 30; - var scrollDir = 'scroll' + capitalize(dir_prop); - - var is_x = axis === 'x'; - var scroller_size = is_x ? this.scroller_width : this.scroller_height; - var doc_size; - if (this.$scroll_container === window){ - doc_size = is_x ? this.$scroll_container.width() : - this.$scroll_container.height(); - }else{ - doc_size = is_x ? this.$scroll_container[0].scrollWidth : - this.$scroll_container[0].scrollHeight; - } - var player_size = is_x ? this.$player.width() : this.$player.height(); - - var next_scroll; - var scroll_offset = this.$scroll_container[scrollDir](); - var min_scroll_pos = scroll_offset; - var max_scroll_pos = min_scroll_pos + scroller_size; - - var mouse_next_zone = max_scroll_pos - area_size; // down/right - var mouse_prev_zone = min_scroll_pos + area_size; // up/left - - var abs_mouse_pos = min_scroll_pos + data.pointer[dir_prop]; - - var max_player_pos = (doc_size - scroller_size + player_size); - - if (abs_mouse_pos >= mouse_next_zone) { - next_scroll = scroll_offset + scroll_inc; - if (next_scroll < max_player_pos) { - this.$scroll_container[scrollDir](next_scroll); - this['scroll_offset_' + axis] += scroll_inc; - } - } - - if (abs_mouse_pos <= mouse_prev_zone) { - next_scroll = scroll_offset - scroll_inc; - if (next_scroll > 0) { - this.$scroll_container[scrollDir](next_scroll); - this['scroll_offset_' + axis] -= scroll_inc; - } - } - - return this; - }; - - - fn.manage_scroll = function(data) { - this.scroll_in('x', data); - this.scroll_in('y', data); - }; - - - fn.calculate_dimensions = function() { - this.scroller_height = this.$scroll_container.height(); - this.scroller_width = this.$scroll_container.width(); - }; - - - fn.drag_handler = function(e) { - // skip if drag is disabled, or click was not done with the mouse primary button - if (this.disabled || e.which !== 1 && !isTouch) { - return; - } - - if (this.ignore_drag(e)) { - return; - } - - var self = this; - var first = true; - this.$player = $(e.currentTarget); - - this.el_init_pos = this.get_actual_pos(this.$player); - this.mouse_init_pos = this.get_mouse_pos(e); - this.offsetY = this.mouse_init_pos.top - this.el_init_pos.top; - - this.$document.on(this.pointer_events.move, function(mme) { - var mouse_actual_pos = self.get_mouse_pos(mme); - var diff_x = Math.abs( - mouse_actual_pos.left - self.mouse_init_pos.left); - var diff_y = Math.abs( - mouse_actual_pos.top - self.mouse_init_pos.top); - if (!(diff_x > self.options.distance || - diff_y > self.options.distance) - ) { - return false; - } - - if (first) { - first = false; - self.on_dragstart.call(self, mme); - return false; - } - - if (self.is_dragging === true) { - self.on_dragmove.call(self, mme); - } - - return false; - }); - - if (!isTouch) { return false; } - }; - - - fn.on_dragstart = function(e) { - e.preventDefault(); - - if (this.is_dragging) { return this; } - - this.drag_start = this.is_dragging = true; - var offset = this.$container.offset(); - this.baseX = Math.round(offset.left); - this.baseY = Math.round(offset.top); - - if (this.options.helper === 'clone') { - this.$helper = this.$player.clone() - .appendTo(this.$container).addClass('helper'); - this.helper = true; - } else { - this.helper = false; - } - - this.scroll_container_offset_y = this.$scroll_container.scrollTop(); - this.scroll_container_offset_x = this.$scroll_container.scrollLeft(); - this.el_init_offset = this.$player.offset(); - this.player_width = this.$player.width(); - - this.set_limits(this.options.container_width); - - if (this.options.start) { - this.options.start.call(this.$player, e, this.get_drag_data(e)); - } - return false; - }; - - - fn.on_dragmove = function(e) { - var data = this.get_drag_data(e); - - this.options.autoscroll && this.manage_scroll(data); - - if (this.options.move_element) { - (this.helper ? this.$helper : this.$player).css({ - 'position': 'absolute', - 'left' : data.position.left, - 'top' : data.position.top - }); - } - - var last_position = this.last_position || data.position; - data.prev_position = last_position; - - if (this.options.drag) { - this.options.drag.call(this.$player, e, data); - } - - this.last_position = data.position; - return false; - }; - - - fn.on_dragstop = function(e) { - var data = this.get_drag_data(e); - this.drag_start = false; - - if (this.options.stop) { - this.options.stop.call(this.$player, e, data); - } - - if (this.helper && this.options.remove_helper) { - this.$helper.remove(); - } - - return false; - }; - - fn.on_select_start = function(e) { - if (this.disabled) { return; } - - if (this.ignore_drag(e)) { - return; - } - - return false; - }; - - fn.enable = function() { - this.disabled = false; - }; - - fn.disable = function() { - this.disabled = true; - }; - - fn.destroy = function() { - this.disable(); - - this.$container.off(this.ns); - this.$document.off(this.ns); - $window.off(this.ns); - - $.removeData(this.$container, 'drag'); - }; - - fn.ignore_drag = function(event) { - if (this.options.handle) { - return !$(event.target).is(this.options.handle); - } - - if ($.isFunction(this.options.ignore_dragging)) { - return this.options.ignore_dragging(event); - } - - if (this.options.resize) { - return ! $(event.target).is(this.options.items); - } - - return $(event.target).is(this.options.ignore_dragging.join(', ')); - }; - - //jQuery adapter - $.fn.gridDraggable = function ( options ) { - return new Draggable(this, options); - }; - - $.fn.dragg = function (options) { - return this.each(function () { - if (!$.data(this, 'drag')) { - $.data(this, 'drag', new Draggable(this, options)); - } - }); - }; - - return Draggable; - -})); - -(function (root, factory) { - 'use strict'; - if (typeof exports === 'object') { - module.exports = factory(require('jquery'), require('./jquery.draggable.js'), require('./jquery.collision.js'), require('./jquery.coords.js'), require('./utils.js')); - } - else if (typeof define === 'function' && define.amd) { - define(['jquery', 'gridster-draggable', 'gridster-collision'], factory); - } else { - root.Gridster = factory(root.$ || root.jQuery, root.GridsterDraggable, - root.GridsterCollision); - } - -}(this, function ($, Draggable, Collision) { - 'use strict'; - var $window = $(window), - defaults = { - namespace: '', - widget_selector: 'li', - static_class: 'static', - widget_margins: [10, 10], - widget_base_dimensions: [400, 225], - extra_rows: 0, - extra_cols: 0, - min_cols: 1, - max_cols: Infinity, - min_rows: 1, - max_rows: 15, - autogenerate_stylesheet: true, - avoid_overlapped_widgets: true, - auto_init: true, - center_widgets: false, - responsive_breakpoint: false, - scroll_container: window, - shift_larger_widgets_down: true, - move_widgets_down_only: false, - shift_widgets_up: true, - show_element: function($el, callback) { - if (callback) { - $el.fadeIn(callback); - } else { - $el.fadeIn(); - } - }, - hide_element: function($el, callback) { - if (callback) { - $el.fadeOut(callback); - } else { - $el.fadeOut(); - } - }, - serialize_params: function($w, wgd) { - return { - col: wgd.col, - row: wgd.row, - size_x: wgd.size_x, - size_y: wgd.size_y - }; - }, - collision: { - wait_for_mouseup: false - }, - draggable: { - items: '.gs-w:not(.static)', - distance: 4, - ignore_dragging: Draggable.defaults.ignore_dragging.slice(0) - }, - resize: { - enabled: false, - axes: ['both'], - handle_append_to: '', - handle_class: 'gs-resize-handle', - max_size: [Infinity, Infinity], - min_size: [1, 1] - } - }; - - /** - * @class Gridster - * @uses Draggable - * @uses Collision - * @param {HTMLElement} el The HTMLelement that contains all the widgets. - * @param {Object} [options] An Object with all options you want to - * overwrite: - * @param {HTMLElement|String} [options.widget_selector] Define who will - * be the draggable widgets. Can be a CSS Selector String or a - * collection of HTMLElements - * @param {Array} [options.widget_margins] Margin between widgets. - * The first index for the horizontal margin (left, right) and - * the second for the vertical margin (top, bottom). - * @param {Array} [options.widget_base_dimensions] Base widget dimensions - * in pixels. The first index for the width and the second for the - * height. - * @param {Number} [options.extra_cols] Add more columns in addition to - * those that have been calculated. - * @param {Number} [options.extra_rows] Add more rows in addition to - * those that have been calculated. - * @param {Number} [options.min_cols] The minimum required columns. - * @param {Number} [options.max_cols] The maximum columns possible (set to null - * for no maximum). - * @param {Number} [options.min_rows] The minimum required rows. - * @param {Boolean} [options.autogenerate_stylesheet] If true, all the - * CSS required to position all widgets in their respective columns - * and rows will be generated automatically and injected to the - * `` of the document. You can set this to false, and write - * your own CSS targeting rows and cols via data-attributes like so: - * `[data-col="1"] { left: 10px; }` - * @param {Boolean} [options.avoid_overlapped_widgets] Avoid that widgets loaded - * from the DOM can be overlapped. It is helpful if the positions were - * bad stored in the database or if there was any conflict. - * @param {Boolean} [options.auto_init] Automatically call gridster init - * method or not when the plugin is instantiated. - * @param {Function} [options.serialize_params] Return the data you want - * for each widget in the serialization. Two arguments are passed: - * `$w`: the jQuery wrapped HTMLElement, and `wgd`: the grid - * coords object (`col`, `row`, `size_x`, `size_y`). - * @param {Boolean} [options.shift_larger_widgets_down] Determines if how widgets get pushes - * out of the way of the player. If set to false smaller widgets will not move larger - * widgets out of their way . Defaults to true. - * @param {Boolean} [options.shift_widgets_up] Determines if the player will automatically - * condense the grid and not allow a widget to have space above it. Defaults to true. - * @param {Function} [options.show_element] Makes the given element visible. Two arguments are passed: - * `$el`: the jQuery wrapped HTMLElement, and `callback`: a function that is executed - * after the element is made visible. The callback parameter is optional. - * @param {Function} [options.hide_element] Hides the given element. Two arguments are passed: - * `$el`: the jQuery wrapped HTMLElement, and `callback`: a function that is executed - * after the element is hidden. The callback parameter is optional. - * @param {Object} [options.collision] An Object with all options for - * Collision class you want to overwrite. See Collision docs for - * more info. - * @param {Boolean} [options.collision.wait_for_mouseup] Default is false. - * If true then it will not move colliding widgets during drag, but only on - * mouseup. - * @param {Object} [options.draggable] An Object with all options for - * Draggable class you want to overwrite. See Draggable docs for more info. - * @param {Object|Function} [options.draggable.ignore_dragging] Note that - * if you use a Function, and resize is enabled, you should ignore the - * resize handlers manually (options.resize.handle_class). - * @param {Object} [options.resize] An Object with resize config options. - * @param {Boolean} [options.resize.enabled] Set to true to enable - * resizing. - * @param {Array} [options.resize.axes] Axes in which widgets can be - * resized. Possible values: ['x', 'y', 'both']. - * @param {String} [options.resize.handle_append_to] Set a valid CSS - * selector to append resize handles to. - * @param {String} [options.resize.handle_class] CSS class name used - * by resize handles. - * @param {Array} [options.resize.max_size] Limit widget dimensions - * when resizing. Array values should be integers: - * `[max_cols_occupied, max_rows_occupied]` - * @param {Array} [options.resize.min_size] Limit widget dimensions - * when resizing. Array values should be integers: - * `[min_cols_occupied, min_rows_occupied]` - * @param {Function} [options.resize.start] Function executed - * when resizing starts. - * @param {Function} [options.resize.resize] Function executed - * during the resizing. - * @param {Function} [options.resize.stop] Function executed - * when resizing stops. - * - * @constructor - */ - function Gridster (el, options) { - this.options = $.extend(true, {}, defaults, options); - this.options.draggable = this.options.draggable || {}; - this.options.draggable = $.extend(true, {}, this.options.draggable, - {scroll_container: this.options.scroll_container}); - this.$el = $(el); - this.$scroll_container = this.options.scroll_container === window ? - $(window) : this.$el.closest(this.options.scroll_container); - this.$wrapper = this.$el.parent(); - this.$widgets = this.$el.children(this.options.widget_selector).addClass('gs-w'); - this.$changed = $([]); - this.w_queue = {}; - if (this.is_responsive()) { - this.min_widget_width = this.get_responsive_col_width(); - } else { - this.min_widget_width = this.options.widget_base_dimensions[0]; - } - this.min_widget_height = this.options.widget_base_dimensions[1]; - this.is_resizing = false; - - this.min_col_count = this.options.min_cols; - this.prev_col_count = this.min_col_count; - - this.generated_stylesheets = []; - this.$style_tags = $([]); - - this.options.auto_init && this.init(); - } - - Gridster.defaults = defaults; - Gridster.generated_stylesheets = []; - - /** - * Convert properties to Integer - * - * @param {Object} obj - config object to be converted - * @return {Object} Returns the converted object. - */ - function convInt (obj) { - var props = ['col', 'row', 'size_x', 'size_y']; - var tmp = {}; - for (var i = 0, len = props.length; i < len; i++) { - var prop = props[i]; - if (!(prop in obj)) { - throw new Error('Not exists property `' + prop + '`'); - } - var val = obj[prop]; - if (!val || isNaN(val)) { - throw new Error('Invalid value of `' + prop + '` property'); - } - tmp[prop] = +val; - } - return tmp; - } - - /** - * Sorts an Array of grid coords objects (representing the grid coords of - * each widget) in ascending way. - * - * @method sort_by_row_asc - * @param {Array} widgets Array of grid coords objects - * @return {Array} Returns the array sorted. - */ - Gridster.sort_by_row_asc = function (widgets) { - widgets = widgets.sort(function (a, b) { - if (!a.row) { - a = $(a).coords().grid; - b = $(b).coords().grid; - } - - a = convInt(a); - b = convInt(b); - if (a.row > b.row) { - return 1; - } - return -1; - }); - - return widgets; - }; - - - /** - * Sorts an Array of grid coords objects (representing the grid coords of - * each widget) placing first the empty cells upper left. - * - * @method sort_by_row_and_col_asc - * @param {Array} widgets Array of grid coords objects - * @return {Array} Returns the array sorted. - */ - Gridster.sort_by_row_and_col_asc = function (widgets) { - widgets = widgets.sort(function (a, b) { - a = convInt(a); - b = convInt(b); - if (a.row > b.row || a.row === b.row && a.col > b.col) { - return 1; - } - return -1; - }); - - return widgets; - }; - - - /** - * Sorts an Array of grid coords objects by column (representing the grid - * coords of each widget) in ascending way. - * - * @method sort_by_col_asc - * @param {Array} widgets Array of grid coords objects - * @return {Array} Returns the array sorted. - */ - Gridster.sort_by_col_asc = function (widgets) { - widgets = widgets.sort(function (a, b) { - a = convInt(a); - b = convInt(b); - if (a.col > b.col) { - return 1; - } - return -1; - }); - - return widgets; - }; - - - /** - * Sorts an Array of grid coords objects (representing the grid coords of - * each widget) in descending way. - * - * @method sort_by_row_desc - * @param {Array} widgets Array of grid coords objects - * @return {Array} Returns the array sorted. - */ - Gridster.sort_by_row_desc = function (widgets) { - widgets = widgets.sort(function (a, b) { - a = convInt(a); - b = convInt(b); - if (a.row + a.size_y < b.row + b.size_y) { - return 1; - } - return -1; - }); - return widgets; - }; - - - /** Instance Methods **/ - - var fn = Gridster.prototype; - - fn.init = function () { - this.options.resize.enabled && this.setup_resize(); - this.generate_grid_and_stylesheet(); - this.get_widgets_from_DOM(); - this.set_dom_grid_height(); - this.set_dom_grid_width(); - this.$wrapper.addClass('ready'); - this.draggable(); - this.options.resize.enabled && this.resizable(); - - if (this.options.center_widgets) { - setTimeout($.proxy(function () { - this.center_widgets(); - }, this), 0); - } - - $window.bind('resize.gridster', throttle( - $.proxy(this.recalculate_faux_grid, this), 200)); - }; - - - /** - * Disables dragging. - * - * @method disable - * @return {Gridster} Returns the instance of the Gridster Class. - */ - fn.disable = function () { - this.$wrapper.find('.player-revert').removeClass('player-revert'); - this.drag_api.disable(); - return this; - }; - - - /** - * Enables dragging. - * - * @method enable - * @return {Gridster} Returns the instance of the Gridster Class. - */ - fn.enable = function () { - this.drag_api.enable(); - return this; - }; - - - /** - * Disables drag-and-drop widget resizing. - * - * @method disable - * @return {Gridster} Returns instance of gridster Class. - */ - fn.disable_resize = function () { - this.$el.addClass('gs-resize-disabled'); - this.resize_api.disable(); - return this; - }; - - - /** - * Enables drag-and-drop widget resizing. - * - * @method enable - * @return {Gridster} Returns instance of gridster Class. - */ - fn.enable_resize = function () { - this.$el.removeClass('gs-resize-disabled'); - this.resize_api.enable(); - return this; - }; - - - /** - * Add a new widget to the grid. - * - * @method add_widget - * @param {String|HTMLElement} html The string representing the HTML of the widget - * or the HTMLElement. - * @param {Number} [size_x] The nº of rows the widget occupies horizontally. - * @param {Number} [size_y] The nº of columns the widget occupies vertically. - * @param {Number} [col] The column the widget should start in. - * @param {Number} [row] The row the widget should start in. - * @param {Array} [max_size] max_size Maximun size (in units) for width and height. - * @param {Array} [min_size] min_size Minimum size (in units) for width and height. - * @param {Function} [callback] Function executed after the widget is shown. - * @return {HTMLElement} Returns the jQuery wrapped HTMLElement representing. - * the widget that was just created. - */ - fn.add_widget = function (html, size_x, size_y, col, row, max_size, min_size, callback) { - var pos; - size_x || (size_x = 1); - size_y || (size_y = 1); - - if (!col && !row) { - pos = this.next_position(size_x, size_y); - } else { - pos = { - col: col, - row: row, - size_x: size_x, - size_y: size_y - }; - if (this.options.avoid_overlapped_widgets) { - this.empty_cells(col, row, size_x, size_y); - } - } - - var $w = $(html).attr({ - 'data-col': pos.col, - 'data-row': pos.row, - 'data-sizex': size_x, - 'data-sizey': size_y - }).addClass('gs-w').appendTo(this.$el).hide(); - - this.$widgets = this.$widgets.add($w); - this.$changed = this.$changed.add($w); - - this.register_widget($w); - - var reqRows = parseInt(pos.row) + (parseInt(pos.size_y) - 1); - if (this.rows < reqRows) { - this.add_faux_rows(reqRows - this.rows); - } - - if (max_size) { - this.set_widget_max_size($w, max_size); - } - - if (min_size) { - this.set_widget_min_size($w, min_size); - } - - this.set_dom_grid_width(); - this.set_dom_grid_height(); - - this.drag_api.set_limits((this.cols * this.min_widget_width) + ((this.cols + 1) * this.options.widget_margins[0])); - - if (this.options.center_widgets) { - setTimeout($.proxy(function () { - this.center_widgets(); - }, this), 0); - } - - this.options.show_element.call(this, $w, callback); - - return $w; - }; - - - /** - * Change widget size limits. - * - * @method set_widget_min_size - * @param {HTMLElement|Number} $widget The jQuery wrapped HTMLElement - * representing the widget or an index representing the desired widget. - * @param {Array} min_size Minimum size (in grid units) for width and height. - * @return {Gridster} Returns instance of gridster Class. - */ - fn.set_widget_min_size = function ($widget, min_size) { - $widget = typeof $widget === 'number' ? - this.$widgets.eq($widget) : $widget; - - if (!$widget.length) { - return this; - } - - var wgd = $widget.data('coords').grid; - wgd.min_size_x = min_size[0]; - wgd.min_size_y = min_size[1]; - - return this; - }; - - - /** - * Change widget size limits. - * - * @method set_widget_max_size - * @param {HTMLElement|Number} $widget The jQuery wrapped HTMLElement - * representing the widget or an index representing the desired widget. - * @param {Array} max_size Maximun size (in units) for width and height. - * @return {Gridster} Returns instance of gridster Class. - */ - fn.set_widget_max_size = function ($widget, max_size) { - $widget = typeof $widget === 'number' ? - this.$widgets.eq($widget) : $widget; - - if (!$widget.length) { - return this; - } - - var wgd = $widget.data('coords').grid; - wgd.max_size_x = max_size[0]; - wgd.max_size_y = max_size[1]; - - return this; - }; - - - /** - * Append the resize handle into a widget. - * - * @method add_resize_handle - * representing the widget. - * @return {HTMLElement} Returns instance of gridster Class. - * @param $w - */ - fn.add_resize_handle = function ($w) { - var $append_to = this.options.resize.handle_append_to ? $(this.options.resize.handle_append_to, $w) : $w; - - if (($append_to.children('span[class~=\'' + this.resize_handle_class + '\']')).length === 0) { - $(this.resize_handle_tpl).appendTo($append_to); - } - - return this; - }; - - - /** - * Change the size of a widget. Width is limited to the current grid width. - * - * @method resize_widget - * @param {HTMLElement} $widget The jQuery wrapped HTMLElement - * representing the widget. - * @param {Number} [size_x] The number of columns that will occupy the widget. - * By default size_x is limited to the space available from - * the column where the widget begins, until the last column to the right. - * @param {Number} [size_y] The number of rows that will occupy the widget. - * @param {Function} [callback] Function executed when the widget is removed. - * @return {HTMLElement} Returns $widget. - */ - fn.resize_widget = function ($widget, size_x, size_y, callback) { - var wgd = $widget.coords().grid; - this.is_resizing = true; - - size_x || (size_x = wgd.size_x); - size_y || (size_y = wgd.size_y); - - //ensure the grid has the correct number of rows - if (!this.is_valid_row(wgd.row, size_y)){ - this.add_faux_rows(Math.max(this.calculate_highest_row(wgd.row, size_y) - this.rows, 0)); - } - - //ensure the grid has the correct number of cols - if (!this.is_valid_col(wgd.col, size_y)) { - this.add_faux_cols(Math.max(this.calculate_highest_row(wgd.col, size_x) - this.cols, 0)); - } - - var new_grid_data = { - col: wgd.col, - row: wgd.row, - size_x: size_x, - size_y: size_y - }; - - this.mutate_widget_in_gridmap($widget, wgd, new_grid_data); - - this.set_dom_grid_height(); - this.set_dom_grid_width(); - - if (callback) { - callback.call(this, new_grid_data.size_x, new_grid_data.size_y); - } - - this.is_resizing = false; - - return $widget; - }; - - /** - * Expand the widget. Width is set to the current grid width. - * - * @method expand_widget - * @param {HTMLElement} $widget The jQuery wrapped HTMLElement - * representing the widget. - * @param {Number} size_x The number of cols that will occupy the widget. - * @param {Number} size_y The number of rows that will occupy the widget. - * @param {Number} col The column to resize the widget from. - * @param {Function} [callback] Function executed when the widget is expanded. - * @return {HTMLElement} Returns $widget. - */ - fn.expand_widget = function ($widget, size_x, size_y, col, callback) { - var wgd = $widget.coords().grid; - var max_size_x = Math.floor(($(window).width() - this.options.widget_margins[0] * 2) / this.min_widget_width); - size_x = size_x || Math.min(max_size_x, this.cols); - size_y || (size_y = wgd.size_y); - - var old_size_y = wgd.size_y; - $widget.attr('pre_expand_col', wgd.col); - $widget.attr('pre_expand_sizex', wgd.size_x); - $widget.attr('pre_expand_sizey', wgd.size_y); - var new_col = col || 1; - - if (size_y > old_size_y) { - this.add_faux_rows(Math.max(size_y - old_size_y, 0)); - } - - var new_grid_data = { - col: new_col, - row: wgd.row, - size_x: size_x, - size_y: size_y - }; - - this.mutate_widget_in_gridmap($widget, wgd, new_grid_data); - - this.set_dom_grid_height(); - this.set_dom_grid_width(); - - if (callback) { - callback.call(this, new_grid_data.size_x, new_grid_data.size_y); - } - - return $widget; - }; - - /** - * Collapse the widget to it's pre-expanded size - * - * @method collapse_widget - * @param {HTMLElement} $widget The jQuery wrapped HTMLElement - * representing the widget. - * @param {Function} [callback] Function executed when the widget is collapsed. - * @return {HTMLElement} Returns $widget. - */ - fn.collapse_widget = function ($widget, callback) { - var wgd = $widget.coords().grid; - var size_x = parseInt($widget.attr('pre_expand_sizex')); - var size_y = parseInt($widget.attr('pre_expand_sizey')); - - var new_col = parseInt($widget.attr('pre_expand_col')); - - var new_grid_data = { - col: new_col, - row: wgd.row, - size_x: size_x, - size_y: size_y - }; - - this.mutate_widget_in_gridmap($widget, wgd, new_grid_data); - - this.set_dom_grid_height(); - this.set_dom_grid_width(); - - if (callback) { - callback.call(this, new_grid_data.size_x, new_grid_data.size_y); - } - - return $widget; - }; - - /** - * Fit the size of a widget to its content (best guess) - * - * @method fit_to_content - * @param $widget {HTMLElement} $widget The jQuery wrapped HTMLElement - * @param max_cols {Number} max number of columns a widget can take up - * @param max_rows {Number} max number of rows a widget can take up - * @param {Function} [callback] Function executed when the widget is fit to content. - * @return {HTMLElement} Returns $widget. - */ - fn.fit_to_content = function ($widget, max_cols, max_rows, callback) { - var wgd = $widget.coords().grid; - var width = this.$wrapper.width(); - var height = this.$wrapper.height(); - var col_size = this.options.widget_base_dimensions[0] + (2 * this.options.widget_margins[0]); - var row_size = this.options.widget_base_dimensions[1] + (2 * this.options.widget_margins[1]); - var best_cols = Math.ceil((width + (2 * this.options.widget_margins[0])) / col_size); - var best_rows = Math.ceil((height + (2 * this.options.widget_margins[1])) / row_size); - - var new_grid_data = { - col: wgd.col, - row: wgd.row, - size_x: Math.min(max_cols, best_cols), - size_y: Math.min(max_rows, best_rows) - }; - - this.mutate_widget_in_gridmap($widget, wgd, new_grid_data); - - this.set_dom_grid_height(); - this.set_dom_grid_width(); - - if (callback) { - callback.call(this, new_grid_data.size_x, new_grid_data.size_y); - } - - return $widget; - }; - - - /** - * Centers widgets in grid - * - * @method center_widgets - */ - fn.center_widgets = debounce(function () { - var wrapper_width = this.$wrapper.width(); - var col_size; - if (this.is_responsive()) { - col_size = this.get_responsive_col_width(); - } else { - col_size = this.options.widget_base_dimensions[0] + (2 * this.options.widget_margins[0]); - } - var col_count = Math.floor(Math.max(Math.floor(wrapper_width / col_size), this.min_col_count) / 2) * 2; - - this.options.min_cols = col_count; - this.options.max_cols = col_count; - this.options.extra_cols = 0; - this.set_dom_grid_width(col_count); - this.cols = col_count; - - var col_dif = (col_count - this.prev_col_count) / 2; - - if (col_dif < 0) { - if (this.get_min_col() > col_dif * -1) { - this.shift_cols(col_dif); - } else { - this.resize_widget_dimensions(this.options); - } - - setTimeout($.proxy(function () { - this.resize_widget_dimensions(this.options); - }, this), 0); - - } else if (col_dif > 0) { - this.resize_widget_dimensions(this.options); - - setTimeout($.proxy(function () { - this.shift_cols(col_dif); - }, this), 0); - - } else { - this.resize_widget_dimensions(this.options); - - setTimeout($.proxy(function () { - this.resize_widget_dimensions(this.options); - }, this), 0); - - } - - this.prev_col_count = col_count; - return this; - }, 200); - - - fn.get_min_col = function () { - return Math.min.apply(Math, this.$widgets.map($.proxy(function (key, widget) { - return this.get_cells_occupied($(widget).coords().grid).cols; - }, this)).get()); - }; - - - fn.shift_cols = function (col_dif) { - var widgets_coords = this.$widgets.map($.proxy(function (i, widget) { - var $w = $(widget); - return this.dom_to_coords($w); - }, this)); - widgets_coords = Gridster.sort_by_row_and_col_asc(widgets_coords); - - widgets_coords.each($.proxy(function (i, widget) { - var $widget = $(widget.el); - var wgd = $widget.coords().grid; - var col = parseInt($widget.attr('data-col')); - - var new_grid_data = { - col: Math.max(Math.round(col + col_dif), 1), - row: wgd.row, - size_x: wgd.size_x, - size_y: wgd.size_y - }; - setTimeout($.proxy(function () { - this.mutate_widget_in_gridmap($widget, wgd, new_grid_data); - }, this), 0); - }, this)); - }; - - - /** - * Mutate widget dimensions and position in the grid map. - * - * @method mutate_widget_in_gridmap - * @param {HTMLElement} $widget The jQuery wrapped HTMLElement - * representing the widget to mutate. - * @param {Object} wgd Current widget grid data (col, row, size_x, size_y). - * @param {Object} new_wgd New widget grid data. - * @return {HTMLElement} Returns instance of gridster Class. - */ - fn.mutate_widget_in_gridmap = function ($widget, wgd, new_wgd) { - var old_size_y = wgd.size_y; - - var old_cells_occupied = this.get_cells_occupied(wgd); - var new_cells_occupied = this.get_cells_occupied(new_wgd); - - //find the cells that this widget currently occupies - var empty_cols = []; - $.each(old_cells_occupied.cols, function (i, col) { - if ($.inArray(col, new_cells_occupied.cols) === -1) { - empty_cols.push(col); - } - }); - - //find the cells that this widget will occupy - var occupied_cols = []; - $.each(new_cells_occupied.cols, function (i, col) { - if ($.inArray(col, old_cells_occupied.cols) === -1) { - occupied_cols.push(col); - } - }); - - //find the rows that it currently occupies - var empty_rows = []; - $.each(old_cells_occupied.rows, function (i, row) { - if ($.inArray(row, new_cells_occupied.rows) === -1) { - empty_rows.push(row); - } - }); - - //find the rows that it will occupy - var occupied_rows = []; - $.each(new_cells_occupied.rows, function (i, row) { - if ($.inArray(row, old_cells_occupied.rows) === -1) { - occupied_rows.push(row); - } - }); - - this.remove_from_gridmap(wgd); - - if (occupied_cols.length) { - var cols_to_empty = [ - new_wgd.col, new_wgd.row, new_wgd.size_x, Math.min(old_size_y, new_wgd.size_y), $widget - ]; - this.empty_cells.apply(this, cols_to_empty); - } - - if (occupied_rows.length) { - var rows_to_empty = [new_wgd.col, new_wgd.row, new_wgd.size_x, new_wgd.size_y, $widget]; - this.empty_cells.apply(this, rows_to_empty); - } - - // not the same that wgd = new_wgd; - wgd.col = new_wgd.col; - wgd.row = new_wgd.row; - wgd.size_x = new_wgd.size_x; - wgd.size_y = new_wgd.size_y; - - this.add_to_gridmap(new_wgd, $widget); - - $widget.removeClass('player-revert'); - - this.update_widget_dimensions($widget, new_wgd); - - if (empty_cols.length) { - var cols_to_remove_holes = [ - empty_cols[0], new_wgd.row, - empty_cols[empty_cols.length - 1] - empty_cols[0] + 1, - Math.min(old_size_y, new_wgd.size_y), - $widget - ]; - - this.remove_empty_cells.apply(this, cols_to_remove_holes); - } - - if (empty_rows.length) { - var rows_to_remove_holes = [ - new_wgd.col, new_wgd.row, new_wgd.size_x, new_wgd.size_y, $widget - ]; - this.remove_empty_cells.apply(this, rows_to_remove_holes); - } - - this.move_widget_up($widget); - - return this; - }; - - - /** - * Move down widgets in cells represented by the arguments col, row, size_x, - * size_y - * - * @method empty_cells - * @param {Number} col The column where the group of cells begin. - * @param {Number} row The row where the group of cells begin. - * @param {Number} size_x The number of columns that the group of cells - * occupy. - * @param {Number} size_y The number of rows that the group of cells - * occupy. - * @param {HTMLElement} [$exclude] Exclude widgets from being moved. - * @return {Class} Returns the instance of the Gridster Class. - */ - fn.empty_cells = function (col, row, size_x, size_y, $exclude) { - var $nexts = this.widgets_below({ - col: col, - row: row - size_y, - size_x: size_x, - size_y: size_y - }); - - $nexts.not($exclude).each($.proxy(function (i, w) { - var $w = $(w), - wgd = $w.coords().grid; - /*jshint -W018 */ - if (!(wgd.row <= (row + size_y - 1))) { - return; - } - /*jshint +W018 */ - var diff = (row + size_y) - wgd.row; - this.move_widget_down($w, diff); - }, this)); - - if (!this.is_resizing) { - this.set_dom_grid_height(); - } - - return this; - }; - - - /** - * Move up widgets below cells represented by the arguments col, row, size_x, - * size_y. - * - * @method remove_empty_cells - * @param {Number} col The column where the group of cells begin. - * @param {Number} row The row where the group of cells begin. - * @param {Number} size_x The number of columns that the group of cells - * occupy. - * @param {Number} size_y The number of rows that the group of cells - * occupy. - * @param {HTMLElement} exclude Exclude widgets from being moved. - * @return {Gridster} Returns the instance of the Gridster Class. - */ - fn.remove_empty_cells = function (col, row, size_x, size_y, exclude) { - var $nexts = this.widgets_below({ - col: col, - row: row, - size_x: size_x, - size_y: size_y - }); - - $nexts.not(exclude).each($.proxy(function(i, widget) { - this.move_widget_up( $(widget), size_y ); - }, this)); - - this.set_dom_grid_height(); - - return this; - }; - - - /** - * Get the most left column below to add a new widget. - * - * @method next_position - * @param {Number} size_x The nº of rows the widget occupies horizontally. - * @param {Number} size_y The nº of columns the widget occupies vertically. - * @return {Object} Returns a grid coords object representing the future - * widget coords. - */ - fn.next_position = function (size_x, size_y) { - size_x || (size_x = 1); - size_y || (size_y = 1); - var ga = this.gridmap; - var cols_l = ga.length; - var valid_pos = []; - var rows_l; - - for (var c = 1; c < cols_l; c++) { - rows_l = ga[c].length; - for (var r = 1; r <= rows_l; r++) { - var can_move_to = this.can_move_to({ - size_x: size_x, - size_y: size_y - }, c, r); - - if (can_move_to) { - valid_pos.push({ - col: c, - row: r, - size_y: size_y, - size_x: size_x - }); - } - } - } - - if (valid_pos.length) { - return Gridster.sort_by_row_and_col_asc(valid_pos)[0]; - } - return false; - }; - - fn.remove_by_grid = function (col, row) { - var $w = this.is_widget(col, row); - if ($w) { - this.remove_widget($w); - } - }; - - - /** - * Remove a widget from the grid. - * - * @method remove_widget - * @param {HTMLElement} el The jQuery wrapped HTMLElement you want to remove. - * @param {Boolean|Function} [silent] If true, widgets below the removed one - * will not move up. If a Function is passed it will be used as callback. - * @param {Function} [callback] Function executed after the widget is removed. - * @return {Gridster} Returns the instance of the Gridster Class. - */ - fn.remove_widget = function (el, silent, callback) { - var $el = el instanceof $ ? el : $(el); - if ($el.length === 0) { - //there is nothing to remove, so we can't remove it - return this; - } - var wgd = $el.coords().grid; - if (wgd === undefined) { - //there is no grid, so we can't remove it - return this; - } - - // if silent is a function assume it's a callback - if ($.isFunction(silent)) { - callback = silent; - silent = false; - } - - this.cells_occupied_by_placeholder = {}; - this.$widgets = this.$widgets.not($el); - - var $nexts = this.widgets_below($el); - - this.remove_from_gridmap(wgd); - - this.options.hide_element.call(this, $el, $.proxy(function(){ - $el.remove(); - - if (!silent) { - $nexts.each($.proxy(function (i, widget) { - this.move_widget_up($(widget), wgd.size_y); - }, this)); - } - - this.set_dom_grid_height(); - - if (callback) { - callback.call(this, el); - } - }, this)); - - return this; - }; - - - /** - * Remove all widgets from the grid. - * - * @method remove_all_widgets - * @param {Function} callback Function executed for each widget removed. - * @return {Gridster} Returns the instance of the Gridster Class. - */ - fn.remove_all_widgets = function (callback) { - this.$widgets.each($.proxy(function (i, el) { - this.remove_widget(el, true, callback); - }, this)); - - return this; - }; - - - /** - * Returns a serialized array of the widgets in the grid. - * - * @method serialize - * @param {HTMLElement} [$widgets] The collection of jQuery wrapped - * HTMLElements you want to serialize. If no argument is passed all widgets - * will be serialized. - * @return {Array} Returns an Array of Objects with the data specified in - * the serialize_params option. - */ - fn.serialize = function ($widgets) { - $widgets || ($widgets = this.$widgets); - var result = []; - $widgets.each($.proxy(function (i, widget) { - var $w = $(widget); - if (typeof($w.coords().grid) !== 'undefined') { - result.push(this.options.serialize_params($w, $w.coords().grid)); - } - }, this)); - return result; - }; - - /** - * Returns a serialized array of the widgets that have changed their - * position. - * - * @method serialize_changed - * @return {Array} Returns an Array of Objects with the data specified in - * the serialize_params option. - */ - fn.serialize_changed = function () { - return this.serialize(this.$changed); - }; - - - /** - * Convert widgets from DOM elements to "widget grid data" Objects. - * - * @method dom_to_coords - * @param {HTMLElement} $widget The widget to be converted. - */ - fn.dom_to_coords = function ($widget) { - return { - 'col': parseInt($widget.attr('data-col'), 10), - 'row': parseInt($widget.attr('data-row'), 10), - 'size_x': parseInt($widget.attr('data-sizex'), 10) || 1, - 'size_y': parseInt($widget.attr('data-sizey'), 10) || 1, - 'max_size_x': parseInt($widget.attr('data-max-sizex'), 10) || false, - 'max_size_y': parseInt($widget.attr('data-max-sizey'), 10) || false, - 'min_size_x': parseInt($widget.attr('data-min-sizex'), 10) || false, - 'min_size_y': parseInt($widget.attr('data-min-sizey'), 10) || false, - 'el': $widget - }; - }; - - /** - * Creates the grid coords object representing the widget an add it to the - * mapped array of positions. - * - * @method register_widget - * @param {HTMLElement|Object} $el jQuery wrapped HTMLElement representing - * the widget, or an "widget grid data" Object with (col, row, el ...). - * @return {Boolean} Returns true if the widget final position is different - * than the original. - */ - fn.register_widget = function ($el) { - var isDOM = $el instanceof $; - var wgd = isDOM ? this.dom_to_coords($el) : $el; - var posChanged = false; - isDOM || ($el = wgd.el); - - var empty_upper_row = this.can_go_widget_up(wgd); - if (this.options.shift_widgets_up && empty_upper_row) { - wgd.row = empty_upper_row; - $el.attr('data-row', empty_upper_row); - this.$el.trigger('gridster:positionchanged', [wgd]); - posChanged = true; - } - - if (this.options.avoid_overlapped_widgets && !this.can_move_to( - {size_x: wgd.size_x, size_y: wgd.size_y}, wgd.col, wgd.row) - ) { - $.extend(wgd, this.next_position(wgd.size_x, wgd.size_y)); - $el.attr({ - 'data-col': wgd.col, - 'data-row': wgd.row, - 'data-sizex': wgd.size_x, - 'data-sizey': wgd.size_y - }); - posChanged = true; - } - - // attach Coord object to player data-coord attribute - $el.data('coords', $el.coords()); - // Extend Coord object with grid position info - $el.data('coords').grid = wgd; - - this.add_to_gridmap(wgd, $el); - this.update_widget_dimensions($el, wgd); - - this.options.resize.enabled && this.add_resize_handle($el); - - return posChanged; - }; - - - /** - * Update in the mapped array of positions the value of cells represented by - * the grid coords object passed in the `grid_data` param. - * - * @param {Object} grid_data The grid coords object representing the cells - * to update in the mapped array. - * @param {HTMLElement|Boolean} value Pass `false` or the jQuery wrapped - * HTMLElement, depends if you want to delete an existing position or add - * a new one. - * @method update_widget_position - * @return {Gridster} Returns the instance of the Gridster Class. - */ - fn.update_widget_position = function (grid_data, value) { - this.for_each_cell_occupied(grid_data, function (col, row) { - if (!this.gridmap[col]) { - return this; - } - this.gridmap[col][row] = value; - }); - return this; - }; - - - /** - * Update the width and height for a widgets coordinate data. - * - * @param {HTMLElement} $widget The widget to update. - * @param wgd {Object} wgd Current widget grid data (col, row, size_x, size_y). - * @method update_widget_dimensions - * @return {Gridster} Returns the instance of the Gridster Class. - */ - fn.update_widget_dimensions = function ($widget, wgd) { - - var width = (wgd.size_x * (this.is_responsive() ? this.get_responsive_col_width() : this.options.widget_base_dimensions[0]) + - ((wgd.size_x - 1) * this.options.widget_margins[0])); - - var height = (wgd.size_y * this.options.widget_base_dimensions[1] + - ((wgd.size_y - 1) * this.options.widget_margins[1])); - - $widget.data('coords').update({ - width: width, - height: height - }); - - $widget.attr({ - 'data-col': wgd.col, - 'data-row': wgd.row, - 'data-sizex': wgd.size_x, - 'data-sizey': wgd.size_y - }); - - return this; - }; - - - /** - * Update dimensions for all widgets in the grid. - * - * @method update_widgets_dimensions - * @return {Gridster} Returns the instance of the Gridster Class. - */ - fn.update_widgets_dimensions = function () { - $.each(this.$widgets, $.proxy(function (idx, widget) { - var wgd = $(widget).coords().grid; - if (typeof (wgd) !== 'object') { - return; - } - this.update_widget_dimensions($(widget), wgd); - }, this)); - return this; - }; - - - /** - * Remove a widget from the mapped array of positions. - * - * @method remove_from_gridmap - * @param {Object} grid_data The grid coords object representing the cells - * to update in the mapped array. - * @return {Gridster} Returns the instance of the Gridster Class. - */ - fn.remove_from_gridmap = function (grid_data) { - return this.update_widget_position(grid_data, false); - }; - - - /** - * Add a widget to the mapped array of positions. - * - * @method add_to_gridmap - * @param {Object} grid_data The grid coords object representing the cells - * to update in the mapped array. - * @param {HTMLElement|Boolean} [value] The value to set in the specified - * position . - * @return {Gridster} Returns the instance of the Gridster Class. - */ - fn.add_to_gridmap = function (grid_data, value) { - this.update_widget_position(grid_data, value || grid_data.el); - }; - - - /** - * Make widgets draggable. - * - * @uses Draggable - * @method draggable - * @return {Gridster} Returns the instance of the Gridster Class. - */ - fn.draggable = function () { - var self = this; - var draggable_options = $.extend(true, {}, this.options.draggable, { - offset_left: this.options.widget_margins[0], - offset_top: this.options.widget_margins[1], - container_width: (this.cols * this.min_widget_width) + ((this.cols + 1) * this.options.widget_margins[0]), - limit: true, - start: function (event, ui) { - self.$widgets.filter('.player-revert') - .removeClass('player-revert'); - - self.$player = $(this); - self.$helper = $(ui.$helper); - - self.helper = !self.$helper.is(self.$player); - - self.on_start_drag.call(self, event, ui); - self.$el.trigger('gridster:dragstart'); - }, - stop: function (event, ui) { - self.on_stop_drag.call(self, event, ui); - self.$el.trigger('gridster:dragstop'); - }, - drag: throttle(function (event, ui) { - self.on_drag.call(self, event, ui); - self.$el.trigger('gridster:drag'); - }, 60) - }); - - //this.drag_api = this.$el.gridDraggable(draggable_options); - this.drag_api = this.$el.dragg(draggable_options).data('drag'); - }; - - - /** - * Bind resize events to get resize working. - * - * @method resizable - * @return {Gridster} Returns instance of gridster Class. - */ - fn.resizable = function () { - this.resize_api = this.$el.gridDraggable({ - items: '.' + this.options.resize.handle_class, - offset_left: this.options.widget_margins[0], - container_width: this.container_width, - move_element: false, - resize: true, - limit: this.options.max_cols !== Infinity, - scroll_container: this.options.scroll_container, - start: $.proxy(this.on_start_resize, this), - stop: $.proxy(function (event, ui) { - delay($.proxy(function () { - this.on_stop_resize(event, ui); - }, this), 120); - }, this), - drag: throttle($.proxy(this.on_resize, this), 60) - }); - - return this; - }; - - - /** - * Setup things required for resizing. Like build templates for drag handles. - * - * @method setup_resize - * @return {Gridster} Returns instance of gridster Class. - */ - fn.setup_resize = function () { - this.resize_handle_class = this.options.resize.handle_class; - var axes = this.options.resize.axes; - var handle_tpl = ''; - - this.resize_handle_tpl = $.map(axes, function (type) { - return handle_tpl.replace('{type}', type); - }).join(''); - - if ($.isArray(this.options.draggable.ignore_dragging)) { - this.options.draggable.ignore_dragging.push( - '.' + this.resize_handle_class); - } - - - return this; - }; - - - /** - * This function is executed when the player begins to be dragged. - * - * @method on_start_drag - * @param {Event} event The original browser event - * @param {Object} ui A prepared ui object with useful drag-related data - */ - fn.on_start_drag = function (event, ui) { - this.$helper.add(this.$player).add(this.$wrapper).addClass('dragging'); - - this.highest_col = this.get_highest_occupied_cell().col; - - this.$player.addClass('player'); - this.player_grid_data = this.$player.coords().grid; - this.placeholder_grid_data = $.extend({}, this.player_grid_data); - - this.set_dom_grid_height(this.$el.height() + - (this.player_grid_data.size_y * this.min_widget_height)); - - this.set_dom_grid_width(this.cols); - - var pgd_sizex = this.player_grid_data.size_x; - var cols_diff = this.cols - this.highest_col; - - if (this.options.max_cols === Infinity && cols_diff <= pgd_sizex) { - this.add_faux_cols(Math.min(pgd_sizex - cols_diff, 1)); - } - - var colliders = this.faux_grid; - var coords = this.$player.data('coords').coords; - - this.cells_occupied_by_player = this.get_cells_occupied(this.player_grid_data); - this.cells_occupied_by_placeholder = this.get_cells_occupied(this.placeholder_grid_data); - - this.last_cols = []; - this.last_rows = []; - - // see jquery.collision.js - this.collision_api = this.$helper.collision(colliders, this.options.collision); - - this.$preview_holder = $('<' + this.$player.get(0).tagName + ' />', { - 'class': 'preview-holder', - 'data-row': this.$player.attr('data-row'), - 'data-col': this.$player.attr('data-col'), - css: { - width: coords.width, - height: coords.height - } - }).appendTo(this.$el); - - if (this.options.draggable.start) { - this.options.draggable.start.call(this, event, ui); - } - }; - - - /** - * This function is executed when the player is being dragged. - * - * @method on_drag - * @param {Event} event The original browser event - * @param {Object} ui A prepared ui object with useful drag-related data - */ - fn.on_drag = function (event, ui) { - //break if dragstop has been fired - if (this.$player === null) { - return false; - } - - var margin_sides = this.options.widget_margins; - - var placeholder_column = this.$preview_holder.attr('data-col'); - var placeholder_row = this.$preview_holder.attr('data-row'); - - var abs_offset = { - left: ui.position.left + this.baseX - (margin_sides[0] * placeholder_column), - top: ui.position.top + this.baseY - (margin_sides[1] * placeholder_row) - }; - - // auto grow cols - if (this.options.max_cols === Infinity) { - var prcol = this.placeholder_grid_data.col + - this.placeholder_grid_data.size_x - 1; - - // "- 1" due to adding at least 1 column in on_start_drag - if (prcol >= this.cols - 1 && this.options.max_cols >= this.cols + 1) { - this.add_faux_cols(1); - this.set_dom_grid_width(this.cols + 1); - this.drag_api.set_limits((this.cols * this.min_widget_width) + ((this.cols + 1) * this.options.widget_margins[0])); - } - - this.collision_api.set_colliders(this.faux_grid); - } - - this.colliders_data = this.collision_api.get_closest_colliders(abs_offset); - - this.on_overlapped_column_change(this.on_start_overlapping_column, this.on_stop_overlapping_column); - - this.on_overlapped_row_change(this.on_start_overlapping_row, this.on_stop_overlapping_row); - - if (this.helper && this.$player) { - this.$player.css({ - 'left': ui.position.left, - 'top': ui.position.top - }); - } - - if (this.options.draggable.drag) { - this.options.draggable.drag.call(this, event, ui); - } - }; - - - /** - * This function is executed when the player stops being dragged. - * - * @method on_stop_drag - * @param {Event} event The original browser event - * @param {Object} ui A prepared ui object with useful drag-related data - */ - fn.on_stop_drag = function (event, ui) { - this.$helper.add(this.$player).add(this.$wrapper) - .removeClass('dragging'); - - var margin_sides = this.options.widget_margins; - - var placeholder_column = this.$preview_holder.attr('data-col'); - var placeholder_row = this.$preview_holder.attr('data-row'); - - ui.position.left = ui.position.left + this.baseX - (margin_sides[0] * placeholder_column); - ui.position.top = ui.position.top + this.baseY - (margin_sides[1] * placeholder_row); - this.colliders_data = this.collision_api.get_closest_colliders( - ui.position); - - this.on_overlapped_column_change( - this.on_start_overlapping_column, - this.on_stop_overlapping_column - ); - - this.on_overlapped_row_change( - this.on_start_overlapping_row, - this.on_stop_overlapping_row - ); - - this.$changed = this.$changed.add(this.$player); - - //If widget has new position, clean previous grid - if (this.placeholder_grid_data.el.coords().grid.col !== this.placeholder_grid_data.col || - this.placeholder_grid_data.el.coords().grid.row !== this.placeholder_grid_data.row) { - this.update_widget_position(this.placeholder_grid_data.el.coords().grid, false); - - // move the cells down if there is an overlap and we are in static mode - if (this.options.collision.wait_for_mouseup) { - this.for_each_cell_occupied(this.placeholder_grid_data, function (tcol, trow) { - if (this.is_widget(tcol, trow)) { - // get number of cells to move - var destinyRow = this.placeholder_grid_data.row + this.placeholder_grid_data.size_y; - var currentOverlappedRow = parseInt(this.gridmap[tcol][trow][0].getAttribute('data-row')); - var cellsToMove = destinyRow - currentOverlappedRow; - this.move_widget_down(this.is_widget(tcol, trow), cellsToMove); - } - }); - } - } - - this.cells_occupied_by_player = this.get_cells_occupied(this.placeholder_grid_data); - - var col = this.placeholder_grid_data.col; - var row = this.placeholder_grid_data.row; - - this.set_cells_player_occupies(col, row); - this.$player.coords().grid.row = row; - this.$player.coords().grid.col = col; - - this.$player.addClass('player-revert').removeClass('player') - .attr({ - 'data-col': col, - 'data-row': row - }).css({ - 'left': '', - 'top': '' - }); - - if (this.options.draggable.stop) { - this.options.draggable.stop.call(this, event, ui); - } - - this.$preview_holder.remove(); - - this.$player = null; - this.$helper = null; - this.placeholder_grid_data = {}; - this.player_grid_data = {}; - this.cells_occupied_by_placeholder = {}; - this.cells_occupied_by_player = {}; - this.w_queue = {}; - - this.set_dom_grid_height(); - this.set_dom_grid_width(); - - if (this.options.max_cols === Infinity) { - this.drag_api.set_limits((this.cols * this.min_widget_width) + ((this.cols + 1) * this.options.widget_margins[0])); - } - }; - - - /** - * This function is executed every time a widget starts to be resized. - * - * @method on_start_resize - * @param {Event} event The original browser event - * @param {Object} ui A prepared ui object with useful drag-related data - */ - fn.on_start_resize = function (event, ui) { - this.$resized_widget = ui.$player.closest('.gs-w'); - this.resize_coords = this.$resized_widget.coords(); - this.resize_wgd = this.resize_coords.grid; - this.resize_initial_width = this.resize_coords.coords.width; - this.resize_initial_height = this.resize_coords.coords.height; - this.resize_initial_sizex = this.resize_coords.grid.size_x; - this.resize_initial_sizey = this.resize_coords.grid.size_y; - this.resize_initial_col = this.resize_coords.grid.col; - this.resize_last_sizex = this.resize_initial_sizex; - this.resize_last_sizey = this.resize_initial_sizey; - - this.resize_max_size_x = Math.min(this.resize_wgd.max_size_x || this.options.resize.max_size[0], - this.options.max_cols - this.resize_initial_col + 1); - this.resize_max_size_y = this.resize_wgd.max_size_y || this.options.resize.max_size[1]; - - this.resize_min_size_x = (this.resize_wgd.min_size_x || this.options.resize.min_size[0] || 1); - this.resize_min_size_y = (this.resize_wgd.min_size_y || this.options.resize.min_size[1] || 1); - - this.resize_initial_last_col = this.get_highest_occupied_cell().col; - - this.set_dom_grid_width(this.cols); - - this.resize_dir = { - right: ui.$player.is('.' + this.resize_handle_class + '-x'), - bottom: ui.$player.is('.' + this.resize_handle_class + '-y') - }; - - if (!this.is_responsive()) { - this.$resized_widget.css({ - 'min-width': this.options.widget_base_dimensions[0], - 'min-height': this.options.widget_base_dimensions[1] - }); - } - - var nodeName = this.$resized_widget.get(0).tagName; - this.$resize_preview_holder = $('<' + nodeName + ' />', { - 'class': 'preview-holder resize-preview-holder', - 'data-row': this.$resized_widget.attr('data-row'), - 'data-col': this.$resized_widget.attr('data-col'), - 'css': { - 'width': this.resize_initial_width, - 'height': this.resize_initial_height - } - }).appendTo(this.$el); - - this.$resized_widget.addClass('resizing'); - - if (this.options.resize.start) { - this.options.resize.start.call(this, event, ui, this.$resized_widget); - } - - this.$el.trigger('gridster:resizestart'); - }; - - - /** - * This function is executed every time a widget stops being resized. - * - * @method on_stop_resize - * @param {Event} event The original browser event - * @param {Object} ui A prepared ui object with useful drag-related data - */ - fn.on_stop_resize = function (event, ui) { - this.$resized_widget - .removeClass('resizing') - .css({ - 'width': '', - 'height': '', - 'min-width': '', - 'min-height': '' - }); - - delay($.proxy(function () { - this.$resize_preview_holder - .remove() - .css({ - 'min-width': '', - 'min-height': '' - }); - - if (this.options.resize.stop) { - this.options.resize.stop.call(this, event, ui, this.$resized_widget); - } - - this.$el.trigger('gridster:resizestop'); - }, this), 300); - - this.set_dom_grid_width(); - this.set_dom_grid_height(); - - if (this.options.max_cols === Infinity) { - this.drag_api.set_limits(this.cols * this.min_widget_width); - } - }; - - - /** - * This function is executed when a widget is being resized. - * - * @method on_resize - * @param {Event} event The original browser event - * @param {Object} ui A prepared ui object with useful drag-related data - */ - fn.on_resize = function (event, ui) { - var rel_x = (ui.pointer.diff_left); - var rel_y = (ui.pointer.diff_top); - var wbd_x = this.is_responsive() ? this.get_responsive_col_width() : this.options.widget_base_dimensions[0]; - var wbd_y = this.options.widget_base_dimensions[1]; - var margin_x = this.options.widget_margins[0]; - var margin_y = this.options.widget_margins[1]; - var max_size_x = this.resize_max_size_x; - var min_size_x = this.resize_min_size_x; - var max_size_y = this.resize_max_size_y; - var min_size_y = this.resize_min_size_y; - var autogrow = this.options.max_cols === Infinity; - var width; - - var inc_units_x = Math.ceil((rel_x / (wbd_x + margin_x * 2)) - 0.2); - var inc_units_y = Math.ceil((rel_y / (wbd_y + margin_y * 2)) - 0.2); - - var size_x = Math.max(1, this.resize_initial_sizex + inc_units_x); - var size_y = Math.max(1, this.resize_initial_sizey + inc_units_y); - - // Max number of cols this widget can be in width - var max_cols = Math.floor((this.container_width / this.min_widget_width) - this.resize_initial_col + 1); - - var limit_width = (max_cols * this.min_widget_width) + ((max_cols - 1) * margin_x); - - size_x = Math.max(Math.min(size_x, max_size_x), min_size_x); - size_x = Math.min(max_cols, size_x); - width = (max_size_x * wbd_x) + ((size_x - 1) * margin_x ); - var max_width = Math.min(width, limit_width); - var min_width = (min_size_x * wbd_x) + ((size_x - 1) * margin_x); - - size_y = Math.max(Math.min(size_y, max_size_y), min_size_y); - var max_height = (max_size_y * wbd_y) + ((size_y - 1) * margin_y); - var min_height = (min_size_y * wbd_y) + ((size_y - 1) * margin_y); - - if (this.resize_dir.right) { - size_y = this.resize_initial_sizey; - } else if (this.resize_dir.bottom) { - size_x = this.resize_initial_sizex; - } - - if (autogrow) { - var last_widget_col = this.resize_initial_col + size_x - 1; - if (autogrow && this.resize_initial_last_col <= last_widget_col) { - this.set_dom_grid_width(Math.max(last_widget_col + 1, this.cols)); - - if (this.cols < last_widget_col) { - this.add_faux_cols(last_widget_col - this.cols); - } - } - } - - var css_props = {}; - !this.resize_dir.bottom && (css_props.width = Math.max(Math.min( - this.resize_initial_width + rel_x, max_width), min_width)); - !this.resize_dir.right && (css_props.height = Math.max(Math.min( - this.resize_initial_height + rel_y, max_height), min_height)); - - this.$resized_widget.css(css_props); - - if (size_x !== this.resize_last_sizex || - size_y !== this.resize_last_sizey) { - - this.resize_widget(this.$resized_widget, size_x, size_y, false); - this.set_dom_grid_width(this.cols); - - this.$resize_preview_holder.css({ - 'width': '', - 'height': '' - }).attr({ - 'data-row': this.$resized_widget.attr('data-row'), - 'data-sizex': size_x, - 'data-sizey': size_y - }); - } - - if (this.options.resize.resize) { - this.options.resize.resize.call(this, event, ui, this.$resized_widget); - } - - this.$el.trigger('gridster:resize'); - - this.resize_last_sizex = size_x; - this.resize_last_sizey = size_y; - }; - - - /** - * Executes the callbacks passed as arguments when a column begins to be - * overlapped or stops being overlapped. - * - * @param {Function} start_callback Function executed when a new column - * begins to be overlapped. The column is passed as first argument. - * @param {Function} stop_callback Function executed when a column stops - * being overlapped. The column is passed as first argument. - * @method on_overlapped_column_change - * @return {Gridster} Returns the instance of the Gridster Class. - */ - fn.on_overlapped_column_change = function (start_callback, stop_callback) { - if (!this.colliders_data.length) { - return this; - } - var cols = this.get_targeted_columns( - this.colliders_data[0].el.data.col); - - var last_n_cols = this.last_cols.length; - var n_cols = cols.length; - var i; - - for (i = 0; i < n_cols; i++) { - if ($.inArray(cols[i], this.last_cols) === -1) { - (start_callback || $.noop).call(this, cols[i]); - } - } - - for (i = 0; i < last_n_cols; i++) { - if ($.inArray(this.last_cols[i], cols) === -1) { - (stop_callback || $.noop).call(this, this.last_cols[i]); - } - } - - this.last_cols = cols; - - return this; - }; - - - /** - * Executes the callbacks passed as arguments when a row starts to be - * overlapped or stops being overlapped. - * - * @param {Function} start_callback Function executed when a new row begins - * to be overlapped. The row is passed as first argument. - * @param {Function} end_callback Function executed when a row stops being - * overlapped. The row is passed as first argument. - * @method on_overlapped_row_change - * @return {Gridster} Returns the instance of the Gridster Class. - */ - fn.on_overlapped_row_change = function (start_callback, end_callback) { - if (!this.colliders_data.length) { - return this; - } - var rows = this.get_targeted_rows(this.colliders_data[0].el.data.row); - var last_n_rows = this.last_rows.length; - var n_rows = rows.length; - var i; - - for (i = 0; i < n_rows; i++) { - if ($.inArray(rows[i], this.last_rows) === -1) { - (start_callback || $.noop).call(this, rows[i]); - } - } - - for (i = 0; i < last_n_rows; i++) { - if ($.inArray(this.last_rows[i], rows) === -1) { - (end_callback || $.noop).call(this, this.last_rows[i]); - } - } - - this.last_rows = rows; - }; - - - /** - * Sets the current position of the player - * - * @param {Number} col - * @param {Number} row - * @param {Boolean} no_player - * @method set_player - * @return {object} - */ - fn.set_player = function (col, row, no_player) { - var self = this; - var swap = false; - var cell = !no_player ? self.colliders_data[0].el.data : {col: col}; - var to_col = cell.col; - var to_row = cell.row || row; - - this.player_grid_data = { - col: to_col, - row: to_row, - size_y: this.player_grid_data.size_y, - size_x: this.player_grid_data.size_x - }; - - this.cells_occupied_by_player = this.get_cells_occupied( - this.player_grid_data); - - //Added placeholder for more advanced movement. - this.cells_occupied_by_placeholder = this.get_cells_occupied( - this.placeholder_grid_data); - - var $overlapped_widgets = this.get_widgets_overlapped(this.player_grid_data); - - var player_size_y = this.player_grid_data.size_y; - var player_size_x = this.player_grid_data.size_x; - var placeholder_cells = this.cells_occupied_by_placeholder; - var $gr = this; - - - //Queue Swaps - $overlapped_widgets.each($.proxy(function (i, w) { - var $w = $(w); - var wgd = $w.coords().grid; - var outside_col = placeholder_cells.cols[0] + player_size_x - 1; - var outside_row = placeholder_cells.rows[0] + player_size_y - 1; - if ($w.hasClass($gr.options.static_class)) { - //next iteration - return true; - } - if ($gr.options.collision.wait_for_mouseup && $gr.drag_api.is_dragging){ - //skip the swap and just 'move' the place holder - $gr.placeholder_grid_data.col = to_col; - $gr.placeholder_grid_data.row = to_row; - - $gr.cells_occupied_by_placeholder = $gr.get_cells_occupied( - $gr.placeholder_grid_data); - - $gr.$preview_holder.attr({ - 'data-row': to_row, - 'data-col': to_col - }); - } else if (wgd.size_x <= player_size_x && wgd.size_y <= player_size_y) { - if (!$gr.is_swap_occupied(placeholder_cells.cols[0], wgd.row, wgd.size_x, wgd.size_y) && !$gr.is_player_in(placeholder_cells.cols[0], wgd.row) && !$gr.is_in_queue(placeholder_cells.cols[0], wgd.row, $w)) { - if($gr.options.move_widgets_down_only){ - $overlapped_widgets.each($.proxy(function (i, w) { - var $w = $(w); - - if ($gr.can_go_down($w) && $w.coords().grid.row === $gr.player_grid_data.row && !$gr.is_in_queue($w.coords().grid.col, wgd.row, $w)) { - $gr.move_widget_down($w, $gr.player_grid_data.size_y); - $gr.set_placeholder(to_col, to_row); - } - })); - } - else{ - swap = $gr.queue_widget(placeholder_cells.cols[0], wgd.row, $w); - } - } - else if (!$gr.is_swap_occupied(outside_col, wgd.row, wgd.size_x, wgd.size_y) && !$gr.is_player_in(outside_col, wgd.row) && !$gr.is_in_queue(outside_col, wgd.row, $w)) { - swap = $gr.queue_widget(outside_col, wgd.row, $w); - } - else if (!$gr.is_swap_occupied(wgd.col, placeholder_cells.rows[0], wgd.size_x, wgd.size_y) && !$gr.is_player_in(wgd.col, placeholder_cells.rows[0]) && !$gr.is_in_queue(wgd.col, placeholder_cells.rows[0], $w)) { - swap = $gr.queue_widget(wgd.col, placeholder_cells.rows[0], $w); - } - else if (!$gr.is_swap_occupied(wgd.col, outside_row, wgd.size_x, wgd.size_y) && !$gr.is_player_in(wgd.col, outside_row) && !$gr.is_in_queue(wgd.col, outside_row, $w)) { - swap = $gr.queue_widget(wgd.col, outside_row, $w); - } - else if (!$gr.is_swap_occupied(placeholder_cells.cols[0], placeholder_cells.rows[0], wgd.size_x, wgd.size_y) && !$gr.is_player_in(placeholder_cells.cols[0], placeholder_cells.rows[0]) && !$gr.is_in_queue(placeholder_cells.cols[0], placeholder_cells.rows[0], $w)) { - if($gr.options.move_widgets_down_only){ - $overlapped_widgets.each($.proxy(function (i, w) { - var $w = $(w); - - if ($gr.can_go_down($w) && $w.coords().grid.row === $gr.player_grid_data.row && !$gr.is_in_queue(outside_col, wgd.row, $w)) { - $gr.move_widget_down($w, $gr.player_grid_data.size_y); - $gr.set_placeholder(to_col, to_row); - } - })); - } - else{ - swap = $gr.queue_widget(placeholder_cells.cols[0], placeholder_cells.rows[0], $w); - } - } else { - //in one last attempt we check for any other empty spaces - for (var c = 0; c < player_size_x; c++) { - for (var r = 0; r < player_size_y; r++) { - var colc = placeholder_cells.cols[0] + c; - var rowc = placeholder_cells.rows[0] + r; - if (!$gr.is_swap_occupied(colc, rowc, wgd.size_x, wgd.size_y) && !$gr.is_player_in(colc, rowc) && !$gr.is_in_queue(colc, rowc, $w)) { - swap = $gr.queue_widget(colc, rowc, $w); - c = player_size_x; - break; - } - } - } - - } - } else if ($gr.options.shift_larger_widgets_down && !swap) { - $overlapped_widgets.each($.proxy(function (i, w) { - var $w = $(w); - - if ($gr.can_go_down($w) && $w.coords().grid.row === $gr.player_grid_data.row) { - $gr.move_widget_down($w, $gr.player_grid_data.size_y); - $gr.set_placeholder(to_col, to_row); - } - })); - } - - $gr.clean_up_changed(); - })); - - //Move queued widgets - if (swap && this.can_placeholder_be_set(to_col, to_row, player_size_x, player_size_y)) { - for (var key in this.w_queue) { - var _col = parseInt(key.split('_')[0]); - var _row = parseInt(key.split('_')[1]); - if (this.w_queue[key] !== 'full') { - this.new_move_widget_to(this.w_queue[key], _col, _row); - } - } - this.set_placeholder(to_col, to_row); - } - - /* if there is not widgets overlapping in the new player position, - * update the new placeholder position. */ - if (!$overlapped_widgets.length) { - if (this.options.shift_widgets_up) { - var pp = this.can_go_player_up(this.player_grid_data); - if (pp !== false) { - to_row = pp; - } - } - if (this.can_placeholder_be_set(to_col, to_row, player_size_x, player_size_y)) { - this.set_placeholder(to_col, to_row); - } - } - - this.w_queue = {}; - - return { - col: to_col, - row: to_row - }; - }; - - - fn.is_swap_occupied = function (col, row, w_size_x, w_size_y) { - var occupied = false; - for (var c = 0; c < w_size_x; c++) { - for (var r = 0; r < w_size_y; r++) { - var colc = col + c; - var rowc = row + r; - var key = colc + '_' + rowc; - if (this.is_occupied(colc, rowc)) { - occupied = true; - } else if (key in this.w_queue) { - if (this.w_queue[key] === 'full') { - occupied = true; - continue; - } - var $tw = this.w_queue[key]; - var tgd = $tw.coords().grid; - //remove queued items if no longer under player. - if (!this.is_widget_under_player(tgd.col, tgd.row)) { - delete this.w_queue[key]; - } - } - if (rowc > parseInt(this.options.max_rows)) { - occupied = true; - } - if (colc > parseInt(this.options.max_cols)) { - occupied = true; - } - if (this.is_player_in(colc, rowc)) { - occupied = true; - } - } - } - - return occupied; - }; - - fn.can_placeholder_be_set = function (col, row, player_size_x, player_size_y) { - var can_set = true; - for (var c = 0; c < player_size_x; c++) { - for (var r = 0; r < player_size_y; r++) { - var colc = col + c; - var rowc = row + r; - var $tw = this.is_widget(colc, rowc); - //if this space is occupied and not queued for move. - if (rowc > parseInt(this.options.max_rows)) { - can_set = false; - } - if (colc > parseInt(this.options.max_cols)) { - can_set = false; - } - if (this.is_occupied(colc, rowc) && !this.is_widget_queued_and_can_move($tw)) { - can_set = false; - } - } - } - return can_set; - }; - - fn.queue_widget = function (col, row, $widget) { - var $w = $widget; - var wgd = $w.coords().grid; - var primary_key = col + '_' + row; - if (primary_key in this.w_queue) { - return false; - } - - this.w_queue[primary_key] = $w; - - for (var c = 0; c < wgd.size_x; c++) { - for (var r = 0; r < wgd.size_y; r++) { - var colc = col + c; - var rowc = row + r; - var key = colc + '_' + rowc; - if (key === primary_key) { - continue; - } - this.w_queue[key] = 'full'; - } - } - - return true; - }; - - fn.is_widget_queued_and_can_move = function ($widget) { - var queued = false; - if ($widget === false) { - return false; - } - - for (var key in this.w_queue) { - if (this.w_queue[key] === 'full') { - continue; - } - if (this.w_queue[key].attr('data-col') === $widget.attr('data-col') && this.w_queue[key].attr('data-row') === $widget.attr('data-row')) { - queued = true; - //test whole space - var $w = this.w_queue[key]; - var dcol = parseInt(key.split('_')[0]); - var drow = parseInt(key.split('_')[1]); - var wgd = $w.coords().grid; - - for (var c = 0; c < wgd.size_x; c++) { - for (var r = 0; r < wgd.size_y; r++) { - var colc = dcol + c; - var rowc = drow + r; - if (this.is_player_in(colc, rowc)) { - queued = false; - } - - } - } - - } - } - - return queued; - }; - - fn.is_in_queue = function (col, row, $widget) { - var queued = false; - var key = col + '_' + row; - - if ((key in this.w_queue)) { - if (this.w_queue[key] === 'full') { - queued = true; - } else { - var $tw = this.w_queue[key]; - var tgd = $tw.coords().grid; - if (!this.is_widget_under_player(tgd.col, tgd.row)) { - delete this.w_queue[key]; - queued = false; - } else if (this.w_queue[key].attr('data-col') === $widget.attr('data-col') && this.w_queue[key].attr('data-row') === $widget.attr('data-row')) { - delete this.w_queue[key]; - queued = false; - } else { - queued = true; - } - } - } - - return queued; - }; - - - /** - * See which of the widgets in the $widgets param collection can go to - * a upper row and which not. - * - * @method widgets_contraints - * @param {jQuery} $widgets A jQuery wrapped collection of - * HTMLElements. - * @return {object} Returns a literal Object with two keys: `can_go_up` & - * `can_not_go_up`. Each contains a set of HTMLElements. - */ - fn.widgets_constraints = function ($widgets) { - var $widgets_can_go_up = $([]); - var $widgets_can_not_go_up; - var wgd_can_go_up = []; - var wgd_can_not_go_up = []; - - $widgets.each($.proxy(function (i, w) { - var $w = $(w); - var wgd = $w.coords().grid; - if (this.can_go_widget_up(wgd)) { - $widgets_can_go_up = $widgets_can_go_up.add($w); - wgd_can_go_up.push(wgd); - } else { - wgd_can_not_go_up.push(wgd); - } - }, this)); - - $widgets_can_not_go_up = $widgets.not($widgets_can_go_up); - - return { - can_go_up: Gridster.sort_by_row_asc(wgd_can_go_up), - can_not_go_up: Gridster.sort_by_row_desc(wgd_can_not_go_up) - }; - }; - - - /** - * Sorts an Array of grid coords objects (representing the grid coords of - * each widget) in descending way. - - * Depreciated. - * - * @method manage_movements - * @param {jQuery} $widgets A jQuery collection of HTMLElements - * representing the widgets you want to move. - * @param {Number} to_col The column to which we want to move the widgets. - * @param {Number} to_row The row to which we want to move the widgets. - * @return {Gridster} Returns the instance of the Gridster Class. - */ - fn.manage_movements = function ($widgets, to_col, to_row) { - $.each($widgets, $.proxy(function (i, w) { - var wgd = w; - var $w = wgd.el; - - var can_go_widget_up = this.can_go_widget_up(wgd); - - if (can_go_widget_up) { - //target CAN go up - //so move widget up - this.move_widget_to($w, can_go_widget_up); - this.set_placeholder(to_col, can_go_widget_up + wgd.size_y); - - } else { - //target can't go up - var can_go_player_up = this.can_go_player_up( - this.player_grid_data); - - if (!can_go_player_up) { - // target can't go up - // player cant't go up - // so we need to move widget down to a position that dont - // overlaps player - var y = (to_row + this.player_grid_data.size_y) - wgd.row; - if (this.can_go_down($w)) { - console.log('In Move Down!'); - this.move_widget_down($w, y); - this.set_placeholder(to_col, to_row); - } - } - } - }, this)); - - return this; - }; - - /** - * Determines if there is a widget in the row and col given. Or if the - * HTMLElement passed as first argument is the player. - * - * @method is_player - * @param {Number|HTMLElement} col_or_el A jQuery wrapped collection of - * HTMLElements. - * @param {Number} [row] The column to which we want to move the widgets. - * @return {Boolean} Returns true or false. - */ - fn.is_player = function (col_or_el, row) { - if (row && !this.gridmap[col_or_el]) { - return false; - } - var $w = row ? this.gridmap[col_or_el][row] : col_or_el; - return $w && ($w.is(this.$player) || $w.is(this.$helper)); - }; - - - /** - * Determines if the widget that is being dragged is currently over the row - * and col given. - * - * @method is_player_in - * @param {Number} col The column to check. - * @param {Number} row The row to check. - * @return {Boolean} Returns true or false. - */ - fn.is_player_in = function (col, row) { - var c = this.cells_occupied_by_player || {}; - return $.inArray(col, c.cols) >= 0 && $.inArray(row, c.rows) >= 0; - }; - - - /** - * Determines if the placeholder is currently over the row and col given. - * - * @method is_placeholder_in - * @param {Number} col The column to check. - * @param {Number} row The row to check. - * @return {Boolean} Returns true or false. - */ - fn.is_placeholder_in = function (col, row) { - var c = this.cells_occupied_by_placeholder || {}; - return this.is_placeholder_in_col(col) && $.inArray(row, c.rows) >= 0; - }; - - - /** - * Determines if the placeholder is currently over the column given. - * - * @method is_placeholder_in_col - * @param {Number} col The column to check. - * @return {Boolean} Returns true or false. - */ - fn.is_placeholder_in_col = function (col) { - var c = this.cells_occupied_by_placeholder || []; - return $.inArray(col, c.cols) >= 0; - }; - - - /** - * Determines if the cell represented by col and row params is empty. - * - * @method is_empty - * @param {Number} col The column to check. - * @param {Number} row The row to check. - * @return {Boolean} Returns true or false. - */ - fn.is_empty = function (col, row) { - if (typeof this.gridmap[col] !== 'undefined') { - if (typeof this.gridmap[col][row] !== 'undefined' && - this.gridmap[col][row] === false - ) { - return true; - } - return false; - } - return true; - }; - - - /** - * checks the grid to see if the desired column is a valid row in the config - * @Param {Number} col number to check - * @Param {Number} [size_y] optional number of columns in the offset - * @Return {Boolean} true if the desire column exists in the grid. - */ - fn.is_valid_col = function (col, size_x) { - //if the grid is set to autogrow all cols are valid - if (this.options.max_cols === Infinity) { - return true; - } - return this.cols >= this.calculate_highest_col(col, size_x) ; - }; - - /** - * checks the grid to see if the desired row is a valid row in the config - * @Param {Number} row number to check - * @Param {Number} [size_y] optional number of rows in the offset - * @Return {Boolean} true if the desire row exists in the grid. - */ - fn.is_valid_row = function (row, size_y){ - return this.rows >= this.calculate_highest_row(row, size_y); - }; - - /** - * extract out the logic to calculate the highest col the widget needs - * in the grid in order to fit. Based on the current row and desired size - * @param {Number} col the column number of the current postiton of the widget - * @param {Number} [size_x] veritical size of the widget - * @returns {number} highest col needed to contain the widget - */ - fn.calculate_highest_col = function (col, size_x) { - return col + (size_x || 1) - 1; - }; - - /** - * extract out the logic to calculate the highest row the widget needs - * in the grid in order to fit. Based on the current row and desired size - * @param {Number} row the row number of the current postiton of the widget - * @param {Number} [size_y] horizontal size of the widget - * @returns {number} highest row needed to contain the widget - */ - fn.calculate_highest_row = function (row, size_y){ - return row + (size_y || 1) - 1; - }; - - /** - * Determines if the cell represented by col and row params is occupied. - * - * @method is_occupied - * @param {Number} col The column to check. - * @param {Number} row The row to check. - * @return {Boolean} Returns true or false. - */ - fn.is_occupied = function (col, row) { - if (!this.gridmap[col]) { - return false; - } - - if (this.gridmap[col][row]) { - return true; - } - return false; - }; - - - /** - * Determines if there is a widget in the cell represented by col/row params. - * - * @method is_widget - * @param {Number} col The column to check. - * @param {Number} row The row to check. - * @return {Boolean|HTMLElement} Returns false if there is no widget, - * else returns the jQuery HTMLElement - */ - fn.is_widget = function (col, row) { - var cell = this.gridmap[col]; - if (!cell) { - return false; - } - - cell = cell[row]; - - if (cell) { - return cell; - } - - return false; - }; - - /** - * Determines if widget is supposed to be static. - * WARNING: as of 0.6.6 this feature is buggy when - * used with resizable widgets, as resizing widgets - * above and below a static widgit can cause it to move. - * This feature is considered experimental at this time - * @method is_static - * @param {Number} col The column to check. - * @param {Number} row The row to check. - * @return {Boolean} Returns true if widget exists and has static class, - * else returns false - */ - fn.is_static = function (col, row) { - var cell = this.gridmap[col]; - if (!cell) { - return false; - } - - cell = cell[row]; - - if (cell) { - if (cell.hasClass(this.options.static_class)) { - return true; - } - } - - return false; - }; - - - /** - * Determines if there is a widget in the cell represented by col/row - * params and if this is under the widget that is being dragged. - * - * @method is_widget_under_player - * @param {Number} col The column to check. - * @param {Number} row The row to check. - * @return {Boolean} Returns true or false. - */ - fn.is_widget_under_player = function (col, row) { - if (this.is_widget(col, row)) { - return this.is_player_in(col, row); - } - return false; - }; - - - /** - * Get widgets overlapping with the player or with the object passed - * representing the grid cells. - * - * @method get_widgets_under_player - * @return {HTMLElement} Returns a jQuery collection of HTMLElements - */ - fn.get_widgets_under_player = function (cells) { - cells || (cells = this.cells_occupied_by_player || {cols: [], rows: []}); - var $widgets = $([]); - - $.each(cells.cols, $.proxy(function (i, col) { - $.each(cells.rows, $.proxy(function (i, row) { - if (this.is_widget(col, row)) { - $widgets = $widgets.add(this.gridmap[col][row]); - } - }, this)); - }, this)); - - return $widgets; - }; - - - /** - * Put placeholder at the row and column specified. - * - * @method set_placeholder - * @param {Number} col The column to which we want to move the - * placeholder. - * @param {Number} row The row to which we want to move the - * placeholder. - * @return {Gridster} Returns the instance of the Gridster Class. - */ - fn.set_placeholder = function (col, row) { - var phgd = $.extend({}, this.placeholder_grid_data); - - // Prevents widgets go out of the grid - var right_col = (col + phgd.size_x - 1); - if (right_col > this.cols) { - col = col - (right_col - col); - } - - var moved_down = this.placeholder_grid_data.row < row; - var changed_column = this.placeholder_grid_data.col !== col; - - this.placeholder_grid_data.col = col; - this.placeholder_grid_data.row = row; - - this.cells_occupied_by_placeholder = this.get_cells_occupied( - this.placeholder_grid_data); - - this.$preview_holder.attr({ - 'data-row': row, - 'data-col': col - }); - - if (this.options.shift_player_up) { - if (moved_down || changed_column) { - - var $nexts = this.widgets_below({ - col: phgd.col, - row: phgd.row, - size_y: phgd.size_y, - size_x: phgd.size_x - }); - - $nexts.each($.proxy(function (i, widget) { - //Make sure widget is at it's topmost position - var $w = $(widget); - var wgd = $w.coords().grid; - - var can_go_widget_up = this.can_go_widget_up(wgd); - - if (can_go_widget_up) { - this.move_widget_to($w, can_go_widget_up); - } - - }, this)); - } - - var $widgets_under_ph = this.get_widgets_under_player( - this.cells_occupied_by_placeholder); - - if ($widgets_under_ph.length) { - $widgets_under_ph.each($.proxy(function (i, widget) { - var $w = $(widget); - this.move_widget_down( - $w, row + phgd.size_y - $w.data('coords').grid.row); - }, this)); - } - } - - }; - - - /** - * Determines whether the player can move to a position above. - * - * @method can_go_player_up - * @param {Object} widget_grid_data The actual grid coords object of the - * player. - * @return {Number|Boolean} If the player can be moved to an upper row - * returns the row number, else returns false. - */ - fn.can_go_player_up = function (widget_grid_data) { - var p_bottom_row = widget_grid_data.row + widget_grid_data.size_y - 1; - var result = true; - var upper_rows = []; - var min_row = 10000; - var $widgets_under_player = this.get_widgets_under_player(); - - /* generate an array with columns as index and array with upper rows - * empty as value */ - this.for_each_column_occupied(widget_grid_data, function (tcol) { - var grid_col = this.gridmap[tcol]; - var r = p_bottom_row + 1; - upper_rows[tcol] = []; - - while (--r > 0) { - if (this.is_empty(tcol, r) || this.is_player(tcol, r) || - this.is_widget(tcol, r) && - grid_col[r].is($widgets_under_player) - ) { - upper_rows[tcol].push(r); - min_row = r < min_row ? r : min_row; - } else { - break; - } - } - - if (upper_rows[tcol].length === 0) { - result = false; - return true; //break - } - - upper_rows[tcol].sort(function (a, b) { - return a - b; - }); - }); - - if (!result) { - return false; - } - - return this.get_valid_rows(widget_grid_data, upper_rows, min_row); - }; - - - /** - * Determines whether a widget can move to a position above. - * - * @method can_go_widget_up - * @param {Object} widget_grid_data The actual grid coords object of the - * widget we want to check. - * @return {Number|Boolean} If the widget can be moved to an upper row - * returns the row number, else returns false. - */ - fn.can_go_widget_up = function (widget_grid_data) { - var p_bottom_row = widget_grid_data.row + widget_grid_data.size_y - 1; - var result = true; - var upper_rows = []; - var min_row = 10000; - - /* generate an array with columns as index and array with topmost rows - * empty as value */ - this.for_each_column_occupied(widget_grid_data, function (tcol) { - var grid_col = this.gridmap[tcol]; - upper_rows[tcol] = []; - - var r = p_bottom_row + 1; - // iterate over each row - while (--r > 0) { - if (this.is_widget(tcol, r) && !this.is_player_in(tcol, r)) { - if (!grid_col[r].is(widget_grid_data.el)) { - break; - } - } - - if (!this.is_player(tcol, r) && !this.is_placeholder_in(tcol, r) && !this.is_player_in(tcol, r)) { - upper_rows[tcol].push(r); - } - - if (r < min_row) { - min_row = r; - } - } - - if (upper_rows[tcol].length === 0) { - result = false; - return true; //break - } - - upper_rows[tcol].sort(function (a, b) { - return a - b; - }); - }); - - if (!result) { - return false; - } - - return this.get_valid_rows(widget_grid_data, upper_rows, min_row); - }; - - - /** - * Search a valid row for the widget represented by `widget_grid_data' in - * the `upper_rows` array. Iteration starts from row specified in `min_row`. - * - * @method get_valid_rows - * @param {Object} widget_grid_data The actual grid coords object of the - * player. - * @param {Array} upper_rows An array with columns as index and arrays - * of valid rows as values. - * @param {Number} min_row The upper row from which the iteration will start. - * @return {Number|Boolean} Returns the upper row valid from the `upper_rows` - * for the widget in question. - */ - fn.get_valid_rows = function (widget_grid_data, upper_rows, min_row) { - var p_top_row = widget_grid_data.row; - var p_bottom_row = widget_grid_data.row + widget_grid_data.size_y - 1; - var size_y = widget_grid_data.size_y; - var r = min_row - 1; - var valid_rows = []; - - while (++r <= p_bottom_row) { - var common = true; - /*jshint -W083 */ - $.each(upper_rows, function (col, rows) { - if ($.isArray(rows) && $.inArray(r, rows) === -1) { - common = false; - } - }); - /*jshint +W083 */ - if (common === true) { - valid_rows.push(r); - if (valid_rows.length === size_y) { - break; - } - } - } - - var new_row = false; - if (size_y === 1) { - if (valid_rows[0] !== p_top_row) { - new_row = valid_rows[0] || false; - } - } else { - if (valid_rows[0] !== p_top_row) { - new_row = this.get_consecutive_numbers_index( - valid_rows, size_y); - } - } - - return new_row; - }; - - - fn.get_consecutive_numbers_index = function (arr, size_y) { - var max = arr.length; - var result = []; - var first = true; - var prev = -1; // or null? - - for (var i = 0; i < max; i++) { - if (first || arr[i] === prev + 1) { - result.push(i); - if (result.length === size_y) { - break; - } - first = false; - } else { - result = []; - first = true; - } - - prev = arr[i]; - } - - return result.length >= size_y ? arr[result[0]] : false; - }; - - - /** - * Get widgets overlapping with the player. - * - * @method get_widgets_overlapped - * @return {jQuery} Returns a jQuery collection of HTMLElements. - */ - fn.get_widgets_overlapped = function () { - var $widgets = $([]); - var used = []; - var rows_from_bottom = this.cells_occupied_by_player.rows.slice(0); - rows_from_bottom.reverse(); - - $.each(this.cells_occupied_by_player.cols, $.proxy(function (i, col) { - $.each(rows_from_bottom, $.proxy(function (i, row) { - // if there is a widget in the player position - if (!this.gridmap[col]) { - return true; - } //next iteration - var $w = this.gridmap[col][row]; - if (this.is_occupied(col, row) && !this.is_player($w) && - $.inArray($w, used) === -1 - ) { - $widgets = $widgets.add($w); - used.push($w); - } - - }, this)); - }, this)); - - return $widgets; - }; - - - /** - * This callback is executed when the player begins to collide with a column. - * - * @method on_start_overlapping_column - * @param {Number} col The collided column. - * @return {jQuery} Returns a jQuery collection of HTMLElements. - */ - fn.on_start_overlapping_column = function (col) { - this.set_player(col, undefined , false); - }; - - - /** - * A callback executed when the player begins to collide with a row. - * - * @method on_start_overlapping_row - * @param {Number} row The collided row. - * @return {jQuery} Returns a jQuery collection of HTMLElements. - */ - fn.on_start_overlapping_row = function (row) { - this.set_player(undefined, row, false); - }; - - - /** - * A callback executed when the the player ends to collide with a column. - * - * @method on_stop_overlapping_column - * @param {Number} col The collided row. - * @return {jQuery} Returns a jQuery collection of HTMLElements. - */ - fn.on_stop_overlapping_column = function (col) { - //this.set_player(col, false); - var self = this; - if (this.options.shift_larger_widgets_down) { - this.for_each_widget_below(col, this.cells_occupied_by_player.rows[0], - function (tcol, trow) { - self.move_widget_up(this, self.player_grid_data.size_y); - }); - } - }; - - - /** - * This callback is executed when the player ends to collide with a row. - * - * @method on_stop_overlapping_row - * @param {Number} row The collided row. - * @return {jQuery} Returns a jQuery collection of HTMLElements. - */ - fn.on_stop_overlapping_row = function (row) { - //this.set_player(false, row); - var self = this; - var cols = this.cells_occupied_by_player.cols; - if (this.options.shift_larger_widgets_down) { - /*jshint -W083 */ - for (var c = 0, cl = cols.length; c < cl; c++) { - this.for_each_widget_below(cols[c], row, function (tcol, trow) { - self.move_widget_up(this, self.player_grid_data.size_y); - }); - } - /*jshint +W083 */ - } - }; - - //Not yet part of api - DM. - fn.new_move_widget_to = function ($widget, col, row) { - var widget_grid_data = $widget.coords().grid; - - this.remove_from_gridmap(widget_grid_data); - widget_grid_data.row = row; - widget_grid_data.col = col; - - this.add_to_gridmap(widget_grid_data); - $widget.attr('data-row', row); - $widget.attr('data-col', col); - this.update_widget_position(widget_grid_data, $widget); - this.$changed = this.$changed.add($widget); - - return this; - }; - - - /** - * Move a widget to a specific row and column. - * If the widget has widgets below, all of these widgets will be moved also - * - * @method move_widget - * @param {HTMLElement} $widget The jQuery wrapped HTMLElement of the - * widget is going to be moved. - * @param {Number} new_col the column number to be set in widget - * @param {Number} new_row the row number to be set in widget - * @param {Function} callback is called when whole process is done. - * @return {Gridster} Returns the instance of the Gridster Class. - */ - fn.move_widget = function ($widget, new_col, new_row, callback) { - var wgd = $widget.coords().grid; - - var new_grid_data = { - col: new_col, - row: new_row, - size_x: wgd.size_x, - size_y: wgd.size_y - }; - - this.mutate_widget_in_gridmap($widget, wgd, new_grid_data); - - this.set_dom_grid_height(); - this.set_dom_grid_width(); - - if (callback) { - callback.call(this, new_grid_data.col, new_grid_data.row); - } - - return $widget; - }; - - - /** - * Move a widget to a specific row. The cell or cells must be empty. - * If the widget has widgets below, all of these widgets will be moved also - * if they can. - * - * @method move_widget_to - * @param {HTMLElement} $widget The jQuery wrapped HTMLElement of the - * widget is going to be moved. - * @return {Gridster} Returns the instance of the Gridster Class. - * @param row - row to move the widget to - */ - fn.move_widget_to = function ($widget, row) { - var self = this; - var widget_grid_data = $widget.coords().grid; - var $next_widgets = this.widgets_below($widget); - - var can_move_to_new_cell = this.can_move_to( - widget_grid_data, widget_grid_data.col, row); - - if (can_move_to_new_cell === false) { - return false; - } - - this.remove_from_gridmap(widget_grid_data); - widget_grid_data.row = row; - this.add_to_gridmap(widget_grid_data); - $widget.attr('data-row', row); - this.$changed = this.$changed.add($widget); - - - $next_widgets.each(function (i, widget) { - var $w = $(widget); - var wgd = $w.coords().grid; - var can_go_up = self.can_go_widget_up(wgd); - if (can_go_up && can_go_up !== wgd.row) { - self.move_widget_to($w, can_go_up); - } - }); - - return this; - }; - - - /** - * Move up the specified widget and all below it. - * - * @method move_widget_up - * @param {HTMLElement} $widget The widget you want to move. - * @param {Number} [y_units] The number of cells that the widget has to move. - * @return {Boolean} Returns if the widget moved - */ - fn.move_widget_up = function ($widget, y_units) { - if (y_units === undefined){ - return false; - } - var el_grid_data = $widget.coords().grid; - var actual_row = el_grid_data.row; - var moved = []; - y_units || (y_units = 1); - - if (!this.can_go_up($widget)) { - return false; - } //break; - - this.for_each_column_occupied(el_grid_data, function (col) { - // can_go_up - if ($.inArray($widget, moved) === -1) { - var widget_grid_data = $widget.coords().grid; - var next_row = actual_row - y_units; - next_row = this.can_go_up_to_row( - widget_grid_data, col, next_row); - - if (!next_row) { - return true; - } - - this.remove_from_gridmap(widget_grid_data); - widget_grid_data.row = next_row; - this.add_to_gridmap(widget_grid_data); - $widget.attr('data-row', widget_grid_data.row); - this.$changed = this.$changed.add($widget); - - moved.push($widget); - - /* $next_widgets.each($.proxy(function(i, widget) { - console.log('from_within_move_widget_up'); - this.move_widget_up($(widget), y_units); - }, this)); */ - } - }); - - }; - - - /** - * Move down the specified widget and all below it. - * - * @method move_widget_down - * @param {jQuery} $widget The jQuery object representing the widget - * you want to move. - * @param {Number} y_units The number of cells that the widget has to move. - * @return {Gridster} Returns the instance of the Gridster Class. - */ - fn.move_widget_down = function ($widget, y_units) { - var el_grid_data, actual_row, moved, y_diff; - - if (y_units <= 0) { - return false; - } - - el_grid_data = $widget.coords().grid; - actual_row = el_grid_data.row; - moved = []; - y_diff = y_units; - - if (!$widget) { - return false; - } - - if ($.inArray($widget, moved) === -1) { - - var widget_grid_data = $widget.coords().grid; - var next_row = actual_row + y_units; - var $next_widgets = this.widgets_below($widget); - - this.remove_from_gridmap(widget_grid_data); - - $next_widgets.each($.proxy(function (i, widget) { - var $w = $(widget); - var wd = $w.coords().grid; - var tmp_y = this.displacement_diff( - wd, widget_grid_data, y_diff); - - if (tmp_y > 0) { - this.move_widget_down($w, tmp_y); - } - }, this)); - - widget_grid_data.row = next_row; - this.update_widget_position(widget_grid_data, $widget); - $widget.attr('data-row', widget_grid_data.row); - this.$changed = this.$changed.add($widget); - - moved.push($widget); - } - }; - - - /** - * Check if the widget can move to the specified row, else returns the - * upper row possible. - * - * @method can_go_up_to_row - * @param {Number} widget_grid_data The current grid coords object of the - * widget. - * @param {Number} col The target column. - * @param {Number} row The target row. - * @return {Boolean|Number} Returns the row number if the widget can move - * to the target position, else returns false. - */ - fn.can_go_up_to_row = function (widget_grid_data, col, row) { - var result = true; - var urc = []; // upper_rows_in_columns - var actual_row = widget_grid_data.row; - var r; - - /* generate an array with columns as index and array with - * upper rows empty in the column */ - this.for_each_column_occupied(widget_grid_data, function (tcol) { - urc[tcol] = []; - - r = actual_row; - while (r--) { - if (this.is_empty(tcol, r) && !this.is_placeholder_in(tcol, r) - ) { - urc[tcol].push(r); - } else { - break; - } - } - - if (!urc[tcol].length) { - result = false; - return true; - } - - }); - - if (!result) { - return false; - } - - /* get common rows starting from upper position in all the columns - * that widget occupies */ - r = row; - for (r = 1; r < actual_row; r++) { - var common = true; - - for (var uc = 0, ucl = urc.length; uc < ucl; uc++) { - if (urc[uc] && $.inArray(r, urc[uc]) === -1) { - common = false; - } - } - - if (common === true) { - result = r; - break; - } - } - - return result; - }; - - - fn.displacement_diff = function (widget_grid_data, parent_bgd, y_units) { - var actual_row = widget_grid_data.row; - var diffs = []; - var parent_max_y = parent_bgd.row + parent_bgd.size_y; - - this.for_each_column_occupied(widget_grid_data, function (col) { - var temp_y_units = 0; - - for (var r = parent_max_y; r < actual_row; r++) { - if (this.is_empty(col, r)) { - temp_y_units = temp_y_units + 1; - } - } - - diffs.push(temp_y_units); - }); - - var max_diff = Math.max.apply(Math, diffs); - y_units = (y_units - max_diff); - - return y_units > 0 ? y_units : 0; - }; - - - /** - * Get widgets below a widget. - * - * @method widgets_below - * @param {object} $el The jQuery wrapped HTMLElement. - * @return {jQuery} A jQuery collection of HTMLElements. - */ - fn.widgets_below = function ($el) { - var $nexts = $([]); - var el_grid_data = $.isPlainObject($el) ? $el : $el.coords().grid; - if (el_grid_data === undefined) { - //there is no grid, so we can't calculate the widgets below - return $nexts; - } - var self = this; - var next_row = el_grid_data.row + el_grid_data.size_y - 1; - - this.for_each_column_occupied(el_grid_data, function (col) { - self.for_each_widget_below(col, next_row, function (tcol, trow) { - if (!self.is_player(this) && $.inArray(this, $nexts) === -1) { - $nexts = $nexts.add(this); - return true; // break - } - }); - }); - - return Gridster.sort_by_row_asc($nexts); - }; - - - /** - * Update the array of mapped positions with the new player position. - * - * @method set_cells_player_occupies - * @param {Number} col The new player col. - * @param {Number} col The new player row. - * @return {Gridster} Returns the instance of the Gridster Class. - * @param row - */ - fn.set_cells_player_occupies = function (col, row) { - this.remove_from_gridmap(this.placeholder_grid_data); - this.placeholder_grid_data.col = col; - this.placeholder_grid_data.row = row; - this.add_to_gridmap(this.placeholder_grid_data, this.$player); - return this; - }; - - - /** - * Remove from the array of mapped positions the reference to the player. - * - * @method empty_cells_player_occupies - * @return {Gridster} Returns the instance of the Gridster Class. - */ - fn.empty_cells_player_occupies = function () { - this.remove_from_gridmap(this.placeholder_grid_data); - return this; - }; - - fn.can_go_down = function ($el) { - var can_go_down = true; - var $gr = this; - - if ($el.hasClass(this.options.static_class)) { - can_go_down = false; - } - - this.widgets_below($el).each(function () { - if ($(this).hasClass($gr.options.static_class)) { - can_go_down = false; - } - }); - - return can_go_down; - }; - - - fn.can_go_up = function ($el) { - var el_grid_data = $el.coords().grid; - var initial_row = el_grid_data.row; - var prev_row = initial_row - 1; - - var result = true; - if (initial_row === 1) { - return false; - } - - this.for_each_column_occupied(el_grid_data, function (col) { - if (this.is_occupied(col, prev_row) || - this.is_player(col, prev_row) || - this.is_placeholder_in(col, prev_row) || - this.is_player_in(col, prev_row) - ) { - result = false; - return true; //break - } - }); - - return result; - }; - - - /** - * Check if it's possible to move a widget to a specific col/row. It takes - * into account the dimensions (`size_y` and `size_x` attrs. of the grid - * coords object) the widget occupies. - * - * @method can_move_to - * @param {Object} widget_grid_data The grid coords object that represents - * the widget. - * @param {Object} col The col to check. - * @param {Object} row The row to check. - * @return {Boolean} Returns true if all cells are empty, else return false. - */ - fn.can_move_to = function (widget_grid_data, col, row) { - var $w = widget_grid_data.el; - var future_wd = { - size_y: widget_grid_data.size_y, - size_x: widget_grid_data.size_x, - col: col, - row: row - }; - var result = true; - - //Prevents widgets go out of the grid, check only if the grid is not set to autogrow - if (this.options.max_cols !== Infinity) { - var right_col = col + widget_grid_data.size_x - 1; - if (right_col > this.cols) { - return false; - } - } - - if (this.options.max_rows < row + widget_grid_data.size_y - 1) { - return false; - } - - this.for_each_cell_occupied(future_wd, function (tcol, trow) { - var $tw = this.is_widget(tcol, trow); - if ($tw && (!widget_grid_data.el || $tw.is($w))) { - result = false; - } - }); - - return result; - }; - - - /** - * Given the leftmost column returns all columns that are overlapping - * with the player. - * - * @method get_targeted_columns - * @param {Number} [from_col] The leftmost column. - * @return {Array} Returns an array with column numbers. - */ - fn.get_targeted_columns = function (from_col) { - var max = (from_col || this.player_grid_data.col) + - (this.player_grid_data.size_x - 1); - var cols = []; - for (var col = from_col; col <= max; col++) { - cols.push(col); - } - return cols; - }; - - - /** - * Given the upper row returns all rows that are overlapping with the player. - * - * @method get_targeted_rows - * @param {Number} [from_row] The upper row. - * @return {Array} Returns an array with row numbers. - */ - fn.get_targeted_rows = function (from_row) { - var max = (from_row || this.player_grid_data.row) + - (this.player_grid_data.size_y - 1); - var rows = []; - for (var row = from_row; row <= max; row++) { - rows.push(row); - } - return rows; - }; - - /** - * Get all columns and rows that a widget occupies. - * - * @method get_cells_occupied - * @param {Object} el_grid_data The grid coords object of the widget. - * @return {Object} Returns an object like `{ cols: [], rows: []}`. - */ - fn.get_cells_occupied = function (el_grid_data) { - var cells = {cols: [], rows: []}; - var i; - if (arguments[1] instanceof $) { - el_grid_data = arguments[1].coords().grid; - } - - for (i = 0; i < el_grid_data.size_x; i++) { - var col = el_grid_data.col + i; - cells.cols.push(col); - } - - for (i = 0; i < el_grid_data.size_y; i++) { - var row = el_grid_data.row + i; - cells.rows.push(row); - } - - return cells; - }; - - - /** - * Iterate over the cells occupied by a widget executing a function for - * each one. - * - * @method for_each_cell_occupied - * widget. - * @param grid_data - * @param {Function} callback The function to execute on each column - * iteration. Column and row are passed as arguments. - * @return {Gridster} Returns the instance of the Gridster Class. - */ - fn.for_each_cell_occupied = function (grid_data, callback) { - this.for_each_column_occupied(grid_data, function (col) { - this.for_each_row_occupied(grid_data, function (row) { - callback.call(this, col, row); - }); - }); - return this; - }; - - - /** - * Iterate over the columns occupied by a widget executing a function for - * each one. - * - * @method for_each_column_occupied - * @param {Object} el_grid_data The grid coords object that represents - * the widget. - * @param {Function} callback The function to execute on each column - * iteration. The column number is passed as first argument. - * @return {Gridster} Returns the instance of the Gridster Class. - */ - fn.for_each_column_occupied = function (el_grid_data, callback) { - for (var i = 0; i < el_grid_data.size_x; i++) { - var col = el_grid_data.col + i; - callback.call(this, col, el_grid_data); - } - }; - - - /** - * Iterate over the rows occupied by a widget executing a function for - * each one. - * - * @method for_each_row_occupied - * @param {Object} el_grid_data The grid coords object that represents - * the widget. - * @param {Function} callback The function to execute on each column - * iteration. The row number is passed as first argument. - * @return {Gridster} Returns the instance of the Gridster Class. - */ - fn.for_each_row_occupied = function (el_grid_data, callback) { - for (var i = 0; i < el_grid_data.size_y; i++) { - var row = el_grid_data.row + i; - callback.call(this, row, el_grid_data); - } - }; - - fn.clean_up_changed = function () { - var $gr = this; - $gr.$changed.each(function () { - if ($gr.options.shift_larger_widgets_down) { - $gr.move_widget_up($(this)); - } - }); - }; - - - /** - * Traverse a series of widgets - * @param type - currently supported 'for_each' - * @param direction - The direction to traverse. Supports 'above' and 'below' - * NOTE: the directions are based on the layout in the grid above is toward the top - * and below is toward the bottom. EG opposite direction of the row numbers - * @param col - column to traverse - * @param row - starting row in the column - * @param callback - a function that will be called for every widget found - * @private - */ - fn._traversing_widgets = function (type, direction, col, row, callback) { - var ga = this.gridmap; - if (!ga[col]) { - return; - } - - var cr, max; - var action = type + '/' + direction; - if (arguments[2] instanceof $) { - var el_grid_data = arguments[2].coords().grid; - col = el_grid_data.col; - row = el_grid_data.row; - callback = arguments[3]; - } - var matched = []; - var trow = row; - - - var methods = { - 'for_each/above': function () { - while (trow--) { - if (trow > 0 && this.is_widget(col, trow) && - $.inArray(ga[col][trow], matched) === -1 - ) { - cr = callback.call(ga[col][trow], col, trow); - matched.push(ga[col][trow]); - if (cr) { - break; - } - } - } - }, - 'for_each/below': function () { - for (trow = row + 1, max = ga[col].length; trow < max; trow++) { - if (this.is_widget(col, trow) && - $.inArray(ga[col][trow], matched) === -1 - ) { - cr = callback.call(ga[col][trow], col, trow); - matched.push(ga[col][trow]); - //break was causing problems, leaving for testing. - //if (cr) { break; } - } - } - } - }; - - if (methods[action]) { - methods[action].call(this); - } - }; - - - /** - * Iterate over each widget above the column and row specified. - * - * @method for_each_widget_above - * @param {Number} col The column to start iterating. - * @param {Number} row The row to start iterating. - * @param {Function} callback The function to execute on each widget - * iteration. The value of `this` inside the function is the jQuery - * wrapped HTMLElement. - * @return {Gridster} Returns the instance of the Gridster Class. - */ - fn.for_each_widget_above = function (col, row, callback) { - this._traversing_widgets('for_each', 'above', col, row, callback); - return this; - }; - - - /** - * Iterate over each widget below the column and row specified. - * - * @method for_each_widget_below - * @param {Number} col The column to start iterating. - * @param {Number} row The row to start iterating. - * @param {Function} callback The function to execute on each widget - * iteration. The value of `this` inside the function is the jQuery wrapped - * HTMLElement. - * @return {Gridster} Returns the instance of the Gridster Class. - */ - fn.for_each_widget_below = function (col, row, callback) { - this._traversing_widgets('for_each', 'below', col, row, callback); - return this; - }; - - - /** - * Returns the highest occupied cell in the grid. - * - * @method get_highest_occupied_cell - * @return {Object} Returns an object with `col` and `row` numbers. - */ - fn.get_highest_occupied_cell = function () { - var r; - var gm = this.gridmap; - var rl = gm[1].length; - var rows = [], cols = []; - for (var c = gm.length - 1; c >= 1; c--) { - for (r = rl - 1; r >= 1; r--) { - if (this.is_widget(c, r)) { - rows.push(r); - cols.push(c); - break; - } - } - } - - return { - col: Math.max.apply(Math, cols), - row: Math.max.apply(Math, rows) - }; - }; - - /** - * return the widgets what exist within the given range of grid cells - * @param col1 - col of upper left search - * @param row1 - row of upper left search - * @param col2 - col of lower right search - * @param row2 - row of lower right search - * @returns {*|jQuery|HTMLElement} - a collection of the cells within the range - */ - fn.get_widgets_in_range = function (col1, row1, col2, row2) { - var $widgets = $([]); - var c, r, $w, wgd; - - for (c = col2; c >= col1; c--) { - for (r = row2; r >= row1; r--) { - $w = this.is_widget(c, r); - - if ($w !== false) { - wgd = $w.data('coords').grid; - if (wgd.col >= col1 && wgd.col <= col2 && - wgd.row >= row1 && wgd.row <= row2 - ) { - $widgets = $widgets.add($w); - } - } - } - } - - return $widgets; - }; - - /** - * return any widget which is located at the given coordinates - * @param col - col to search at - * @param row - row to search at - * @returns {*} - a collection of any widgets found. - */ - fn.get_widgets_at_cell = function (col, row) { - return this.get_widgets_in_range(col, row, col, row); - }; - - /** - * gets the list of widgets in either the row or the col passed in_loop - * Not sure if this makes sense for the API or what the use case is, - * but I'm documenting it as it exists. - * @param col - a col to search for widgets from - * @param row - a row to search for widgets from - * @returns {*|jQuery|HTMLElement} - a collection of the widgets in either - * the row or the col passed in. - * - * @deprecated - if you want to search for widgets in a cell or a range - * look at get_widgets_in_range and get_widgets_at_cell - */ - fn.get_widgets_from = function (col, row) { - var $widgets = $(); - - if (col) { - $widgets = $widgets.add( - this.$widgets.filter(function () { - var tcol = parseInt($(this).attr('data-col')); - return (tcol === col || tcol > col); - }) - ); - } - - if (row) { - $widgets = $widgets.add( - this.$widgets.filter(function () { - var trow = parseInt($(this).attr('data-row')); - return (trow === row || trow > row); - }) - ); - } - - return $widgets; - }; - - - /** - * Set the current height of the parent grid. - * - * @method set_dom_grid_height - * @return {Object} Returns the instance of the Gridster class. - */ - fn.set_dom_grid_height = function (height) { - if (typeof height === 'undefined') { - var r = this.get_highest_occupied_cell().row; - height = ((r + 1) * this.options.widget_margins[1]) + (r * this.min_widget_height); - } - - this.container_height = height; - this.$el.css('height', this.container_height); - return this; - }; - - /** - * Set the current width of the parent grid. - * - * @method set_dom_grid_width - * @return {Object} Returns the instance of the Gridster class. - */ - fn.set_dom_grid_width = function (cols) { - if (typeof cols === 'undefined') { - cols = this.get_highest_occupied_cell().col; - } - - var max_cols = (this.options.max_cols === Infinity ? this.options.max_cols : this.cols); - - cols = Math.min(max_cols, Math.max(cols, this.options.min_cols)); - this.container_width = ((cols + 1) * this.options.widget_margins[0]) + (cols * this.min_widget_width); - if (this.is_responsive()) { - this.$el.css({'min-width': '100%', 'max-width': '100%'}); - return this; //if we are responsive exit before setting the width of $el - } - this.$el.css('width', this.container_width); - - return this; - }; - - - /** - * Checks if this grid is responsive. - * autogenerate_stylesheet be true, the widget base width should be auto, and there must be a max_cols set. - * @returns {Boolean} - */ - fn.is_responsive = function () { - return this.options.autogenerate_stylesheet && this.options.widget_base_dimensions[0] === 'auto' && this.options.max_cols !== Infinity; - }; - - /** - * Generates the width of the grid columns based on the width of the window. - * @returns {number} - */ - fn.get_responsive_col_width = function () { - var cols = this.cols || this.options.max_cols; - return (this.$el[0].clientWidth - 3 - ((cols + 1) * this.options.widget_margins[0])) / cols; - }; - - /** - * Changes the minimum width of a widget based on the width of the window and the number of cols that can - * fit in it. - * @returns {Gridster} - */ - fn.resize_responsive_layout = function () { - this.min_widget_width = this.get_responsive_col_width(); - this.generate_stylesheet(); - this.update_widgets_dimensions(); - this.drag_api.set_limits((this.cols * this.min_widget_width) + ((this.cols + 1) * this.options.widget_margins[0])); - return this; - }; - - /** - * Switches between collapsed widgets the span the full width when the responsive_breakpoint is triggered. - * @param collapse - * @param opts - * @returns {Gridster} - */ - fn.toggle_collapsed_grid = function (collapse, opts) { - if (collapse) { - this.$widgets.css({ - 'margin-top': opts.widget_margins[0], - 'margin-bottom': opts.widget_margins[0], - 'min-height': opts.widget_base_dimensions[1] - }); - - this.$el.addClass('collapsed'); - - if (this.resize_api) { - this.disable_resize(); - } - - if (this.drag_api) { - this.disable(); - } - } else { - this.$widgets.css({ - 'margin-top': 'auto', - 'margin-bottom': 'auto', - 'min-height': 'auto' - }); - this.$el.removeClass('collapsed'); - if (this.resize_api) { - this.enable_resize(); - } - - if (this.drag_api) { - this.enable(); - } - } - return this; - }; - - /** - * It generates the necessary styles to position the widgets. - * - * @method generate_stylesheet - * @param {object} [opts] - set of gridster config options to generate stylessheets based on - * @return {Object} Returns the instance of the Gridster class. - */ - fn.generate_stylesheet = function (opts) { - var styles = ''; - var i; - var full_width = this.is_responsive() && this.options.responsive_breakpoint && ($(window).width() < this.options.responsive_breakpoint); - - opts || (opts = {}); - opts.cols || (opts.cols = this.cols); - opts.rows || (opts.rows = this.rows); - opts.namespace || (opts.namespace = this.options.namespace); - opts.widget_base_dimensions || - (opts.widget_base_dimensions = this.options.widget_base_dimensions); - - opts.widget_margins || (opts.widget_margins = this.options.widget_margins); - - if (this.is_responsive()) { - opts.widget_base_dimensions = [this.get_responsive_col_width(), opts.widget_base_dimensions[1]]; - this.toggle_collapsed_grid(full_width, opts); - } - - // don't duplicate stylesheets for the same configuration - var serialized_opts = $.param(opts); - if ($.inArray(serialized_opts, Gridster.generated_stylesheets) >= 0) { - return false; - } - - this.generated_stylesheets.push(serialized_opts); - Gridster.generated_stylesheets.push(serialized_opts); - - /* generate CSS styles for cols */ - for (i = 1; i <= opts.cols + 1; i++) { - styles += (opts.namespace + ' [data-col="' + i + '"] { left:' + - (full_width ? this.options.widget_margins[0] : - ((i * opts.widget_margins[0]) + ((i - 1) * opts.widget_base_dimensions[0]))) + 'px; }\n'); - } - - /* generate CSS styles for rows */ - for (i = 1; i <= opts.rows + 1; i++) { - styles += (opts.namespace + ' [data-row="' + i + '"] { top:' + - ((i * opts.widget_margins[1]) + ((i - 1) * opts.widget_base_dimensions[1])) + 'px; }\n'); - } - - for (var y = 1; y <= opts.rows; y++) { - styles += (opts.namespace + ' [data-sizey="' + y + '"] { height:' + - (full_width ? 'auto' : ((y * opts.widget_base_dimensions[1]) + ((y - 1) * opts.widget_margins[1]))) + (full_width ? '' : 'px') + '; }\n'); - - } - - for (var x = 1; x <= opts.cols; x++) { - var colWidth = ((x * opts.widget_base_dimensions[0]) + ((x - 1) * opts.widget_margins[0])); - styles += (opts.namespace + ' [data-sizex="' + x + '"] { width:' + - (full_width ? (this.$wrapper.width() - this.options.widget_margins[0] * 2) : colWidth > this.$wrapper.width() ? this.$wrapper.width() : colWidth ) + 'px; }\n'); - - } - - this.remove_style_tags(); - - return this.add_style_tag(styles); - }; - - - /** - * Injects the given CSS as string to the head of the document. - * - * @method add_style_tag - * @param {String} css The styles to apply. - * @return {Object} Returns the instance of the Gridster class. - */ - fn.add_style_tag = function (css) { - var d = document; - var cssID = 'gridster-stylesheet'; - if (this.options.namespace !== '') { - cssID = cssID + '-' + this.options.namespace; - } - - if (!document.getElementById(cssID)) { - var tag = d.createElement('style'); - tag.id = cssID; - - d.getElementsByTagName('head')[0].appendChild(tag); - tag.setAttribute('type', 'text/css'); - - if (tag.styleSheet) { - tag.styleSheet.cssText = css; - } else { - tag.appendChild(document.createTextNode(css)); - } - - this.remove_style_tags(); - this.$style_tags = this.$style_tags.add(tag); - } - - return this; - }; - - - /** - * Remove the style tag with the associated id from the head of the document - * - * @method remove_style_tag - * @return {Object} Returns the instance of the Gridster class. - */ - fn.remove_style_tags = function () { - var all_styles = Gridster.generated_stylesheets; - var ins_styles = this.generated_stylesheets; - - this.$style_tags.remove(); - - Gridster.generated_stylesheets = $.map(all_styles, function (s) { - if ($.inArray(s, ins_styles) === -1) { - return s; - } - }); - }; - - - /** - * Generates a faux grid to collide with it when a widget is dragged and - * detect row or column that we want to go. - * - * @method generate_faux_grid - * @param {Number} rows Number of columns. - * @param {Number} cols Number of rows. - * @return {Object} Returns the instance of the Gridster class. - */ - fn.generate_faux_grid = function (rows, cols) { - this.faux_grid = []; - this.gridmap = []; - var col; - var row; - for (col = cols; col > 0; col--) { - this.gridmap[col] = []; - for (row = rows; row > 0; row--) { - this.add_faux_cell(row, col); - } - } - return this; - }; - - - /** - * Add cell to the faux grid. - * - * @method add_faux_cell - * @param {Number} row The row for the new faux cell. - * @param {Number} col The col for the new faux cell. - * @return {Object} Returns the instance of the Gridster class. - */ - fn.add_faux_cell = function (row, col) { - var coords = $({ - left: this.baseX + ((col - 1) * this.min_widget_width), - top: this.baseY + (row - 1) * this.min_widget_height, - width: this.min_widget_width, - height: this.min_widget_height, - col: col, - row: row, - original_col: col, - original_row: row - }).coords(); - - if (!$.isArray(this.gridmap[col])) { - this.gridmap[col] = []; - } - - if (typeof this.gridmap[col][row] === 'undefined') { - this.gridmap[col][row] = false; - } - this.faux_grid.push(coords); - - return this; - }; - - - /** - * Add rows to the faux grid. - * - * @method add_faux_rows - * @param {Number} rows The number of rows you want to add to the faux grid. - * @return {Object} Returns the instance of the Gridster class. - */ - fn.add_faux_rows = function (rows) { - rows = window.parseInt(rows, 10); - - var actual_rows = this.rows; - var max_rows = actual_rows + parseInt(rows || 1); - - for (var r = max_rows; r > actual_rows; r--) { - for (var c = this.cols; c >= 1; c--) { - this.add_faux_cell(r, c); - } - } - - this.rows = max_rows; - - if (this.options.autogenerate_stylesheet) { - this.generate_stylesheet(); - } - - return this; - }; - - /** - * Add cols to the faux grid. - * - * @method add_faux_cols - * @param {Number} cols The number of cols you want to add to the faux grid. - * @return {Object} Returns the instance of the Gridster class. - */ - fn.add_faux_cols = function (cols) { - cols = window.parseInt(cols, 10); - - var actual_cols = this.cols; - var max_cols = actual_cols + parseInt(cols || 1); - max_cols = Math.min(max_cols, this.options.max_cols); - - for (var c = actual_cols + 1; c <= max_cols; c++) { - for (var r = this.rows; r >= 1; r--) { - this.add_faux_cell(r, c); - } - } - - this.cols = max_cols; - - if (this.options.autogenerate_stylesheet) { - this.generate_stylesheet(); - } - - return this; - }; - - - /** - * Recalculates the offsets for the faux grid. You need to use it when - * the browser is resized. - * - * @method recalculate_faux_grid - * @return {Object} Returns the instance of the Gridster class. - */ - fn.recalculate_faux_grid = function () { - var aw = this.$wrapper.width(); - this.baseX = ($window.width() - aw) / 2; - this.baseY = this.$wrapper.offset().top; - - if (this.$wrapper.css('position') === 'relative') { - this.baseX = this.baseY = 0; - } - - $.each(this.faux_grid, $.proxy(function (i, coords) { - this.faux_grid[i] = coords.update({ - left: this.baseX + (coords.data.col - 1) * this.min_widget_width, - top: this.baseY + (coords.data.row - 1) * this.min_widget_height - }); - }, this)); - - if (this.is_responsive()) { - this.resize_responsive_layout(); - } - - if (this.options.center_widgets) { - this.center_widgets(); - } - - return this; - }; - - - /** - * Resize dimensions of widgets in grid based on given options - * - * @method resize_widget_dimensions - * @param options - * @returns {Gridster} - */ - fn.resize_widget_dimensions = function (options) { - if (options.widget_margins) { - this.options.widget_margins = options.widget_margins; - } - - if (options.widget_base_dimensions) { - this.options.widget_base_dimensions = options.widget_base_dimensions; - } - - this.min_widget_width = (this.options.widget_margins[0] * 2) + this.options.widget_base_dimensions[0]; - this.min_widget_height = (this.options.widget_margins[1] * 2) + this.options.widget_base_dimensions[1]; - - this.$widgets.each($.proxy(function (i, widget) { - var $widget = $(widget); - this.resize_widget($widget); - }, this)); - - this.generate_grid_and_stylesheet(); - this.get_widgets_from_DOM(); - this.set_dom_grid_height(); - this.set_dom_grid_width(); - - return this; - }; - - - /** - * Get all widgets in the DOM and register them. - * - * @method get_widgets_from_DOM - * @return {Object} Returns the instance of the Gridster class. - */ - fn.get_widgets_from_DOM = function () { - var widgets_coords = this.$widgets.map($.proxy(function (i, widget) { - var $w = $(widget); - return this.dom_to_coords($w); - }, this)); - - widgets_coords = Gridster.sort_by_row_and_col_asc(widgets_coords); - - var changes = $(widgets_coords).map($.proxy(function (i, wgd) { - return this.register_widget(wgd) || null; - }, this)); - - if (changes.length) { - this.$el.trigger('gridster:positionschanged'); - } - - return this; - }; - - fn.get_num_widgets = function () { - return this.$widgets.size(); - }; - - /** - * Helper function used to set the current number of columns in the grid - * - * @param wrapper_width - */ - fn.set_num_columns = function (wrapper_width) { - - var max_cols = this.options.max_cols; - - var cols = Math.floor(wrapper_width / (this.min_widget_width + this.options.widget_margins[0])) + - this.options.extra_cols; - - var actual_cols = this.$widgets.map(function () { - return $(this).attr('data-col'); - }).get(); - - //needed to pass tests with phantomjs - actual_cols.length || (actual_cols = [0]); - - var min_cols = Math.max.apply(Math, actual_cols); - - this.cols = Math.max(min_cols, cols, this.options.min_cols); - - if (max_cols !== Infinity && max_cols >= min_cols && max_cols < this.cols) { - this.cols = max_cols; - } - - if (this.drag_api) { - this.drag_api.set_limits((this.cols * this.min_widget_width) + ((this.cols + 1) * this.options.widget_margins[0])); - } - }; - - - /** - * Calculate columns and rows to be set based on the configuration - * parameters, grid dimensions, etc ... - * - * @method generate_grid_and_stylesheet - * @return {Object} Returns the instance of the Gridster class. - */ - fn.generate_grid_and_stylesheet = function () { - var aw = this.$wrapper.width(); - - this.set_num_columns(aw); - - // get all rows that could be occupied by the current widgets - var max_rows = this.options.extra_rows; - this.$widgets.each(function (i, w) { - max_rows += (+$(w).attr('data-sizey')); - }); - - //this.rows = Math.max(max_rows, this.options.min_rows); - this.rows = this.options.max_rows; - - this.baseX = ($window.width() - aw) / 2; - this.baseY = this.$wrapper.offset().top; - - if (this.options.autogenerate_stylesheet) { - this.generate_stylesheet(); - } - - return this.generate_faux_grid(this.rows, this.cols); - }; - - /** - * Destroy this gridster by removing any sign of its presence, making it easy to avoid memory leaks - * - * @method destroy - * @param {Boolean} remove If true, remove gridster from DOM. - * @return {Object} Returns the instance of the Gridster class. - */ - fn.destroy = function (remove) { - this.$el.removeData('gridster'); - - // remove coords from elements - $.each(this.$widgets, function () { - $(this).removeData('coords'); - }); - - // remove bound callback on window resize - $window.unbind('.gridster'); - - if (this.drag_api) { - this.drag_api.destroy(); - } - if (this.resize_api) { - this.resize_api.destroy(); - } - - this.$widgets.each(function (i, el) { - $(el).coords().destroy(); - }); - - if (this.resize_api) { - this.resize_api.destroy(); - } - - this.remove_style_tags(); - - remove && this.$el.remove(); - - return this; - }; - - - //jQuery adapter - $.fn.gridster = function (options) { - return this.each(function () { - var $this = $(this); - if (!$this.data('gridster')) { - $this.data('gridster', new Gridster(this, options)); - } - }); - }; - - return Gridster; - -})); - -;(function(root, factory) { - 'use strict'; - if(typeof exports === 'object') { - module.exports = factory(require('jquery'), require('./jquery.gridster.js')); - } - else if (typeof define === 'function' && define.amd) { - define(['jquery', 'gridster'], factory); - } else { - root.Gridster = factory(root.$ || root.jQuery, root.Gridster); - } - -}(this, function($, Gridster) { - 'use strict'; - var fn = Gridster.prototype; - - fn.widgets_in_col = function(col) { - if (!this.gridmap[col]) { - return false; - } - - for (var i = this.gridmap[col].length - 1; i >= 0; i--) { - if (this.is_widget(col, i) !== false) { - return true; - } - } - - return false; - }; - - fn.widgets_in_row = function(row) { - for (var i = this.gridmap.length; i >= 1; i--) { - if (this.is_widget(i, row) !== false) { - return true; - } - } - - return false; - }; - - fn.get_bottom_most_occupied_cell = function() { - var row = 0; - var col = 0; - this.for_each_cell(function($el, c, r) { - if ($el && r > row) { - row = r; - col = c; - } - }); - - return {col: col, row: row}; - }; - - - fn.get_right_most_occupied_cell = function() { - var row = 0; - var col = 0; - this.for_each_cell(function($el, c, r) { - if ($el) { - row = r; - col = c; - return false; - } - }); - - return {col: col, row: row}; - }; - - - fn.for_each_cell = function(callback, gridmap) { - gridmap || (gridmap = this.gridmap); - var cols = gridmap.length; - var rows = gridmap[1].length; - - cols_iter: - for (var c = cols - 1; c >= 1; c--) { - for (var r = rows - 1; r >= 1; r--) { - var $el = gridmap[c] && gridmap[c][r]; - if (callback) { - if (callback.call(this, $el, c, r) === false) { - break cols_iter; - } else { continue; } - } - } - } - }; - - - fn.next_position_in_range = function(size_x, size_y) { - size_x || (size_x = 1); - size_y || (size_y = 1); - var ga = this.gridmap; - var cols_l = ga.length; - var valid_pos = []; - var rows_l; - - for (var c = 1; c < cols_l; c++) { - rows_l = this.options.max_rows || ga[c].length; - for (var r = 1; r <= rows_l; r++) { - var can_move_to = this.can_move_to({ - size_x: size_x, - size_y: size_y - }, c, r); - - if (can_move_to) { - valid_pos.push({ - col: c, - row: r, - size_y: size_y, - size_x: size_x - }); - } - } - } - - if (valid_pos.length >= 1) { - return Gridster.sort_by_col_asc(valid_pos)[0]; - } - - return false; - }; - - - fn.closest_to_right = function(col, row) { - if (!this.gridmap[col]) { return false; } - var cols_l = this.gridmap.length - 1; - - for (var c = col; c <= cols_l; c++) { - if (this.gridmap[c][row]) { - return { col: c, row: row }; - } - } - - return false; - }; - - - fn.closest_to_left = function(col, row) { - if (!this.gridmap[col]) { return false; } - - for (var c = col; c >= 1; c--) { - if (this.gridmap[c][row]) { - return { col: c, row: row }; - } - } - - return false; - }; - - return Gridster; - -})); diff --git a/vendor/assets/javascripts/dashing/jquery.gridster.min.js b/vendor/assets/javascripts/dashing/jquery.gridster.min.js new file mode 100755 index 0000000..e2f5bf4 --- /dev/null +++ b/vendor/assets/javascripts/dashing/jquery.gridster.min.js @@ -0,0 +1,2 @@ +/*! gridster.js - v0.5.2 - 2016-09-29 - * http://gridster.net/ - Copyright (c) 2016 ducksboard; Licensed MIT */ !function(a,b,c,d){function e(b){return b[0]&&a.isPlainObject(b[0])?this.data=b[0]:this.el=b,this.isCoords=!0,this.coords={},this.init(),this}var f=e.prototype;f.init=function(){this.set(),this.original_coords=this.get()},f.set=function(a,b){var c=this.el;if(c&&!a&&(this.data=c.offset(),this.data.width=c.width(),this.data.height=c.height()),c&&a&&!b){var d=c.offset();this.data.top=d.top,this.data.left=d.left}var e=this.data;return"undefined"==typeof e.left&&(e.left=e.x1),"undefined"==typeof e.top&&(e.top=e.y1),this.coords.x1=e.left,this.coords.y1=e.top,this.coords.x2=e.left+e.width,this.coords.y2=e.top+e.height,this.coords.cx=e.left+e.width/2,this.coords.cy=e.top+e.height/2,this.coords.width=e.width,this.coords.height=e.height,this.coords.el=c||!1,this},f.update=function(b){if(!b&&!this.el)return this;if(b){var c=a.extend({},this.data,b);return this.data=c,this.set(!0,!0)}return this.set(!0),this},f.get=function(){return this.coords},f.destroy=function(){this.el.removeData("coords"),delete this.el},a.fn.coords=function(){if(this.data("coords"))return this.data("coords");var a=new e(this,arguments[0]);return this.data("coords",a),a}}(jQuery,window,document),function(a,b,c,d){function e(b,c,d){this.options=a.extend(f,d),this.$element=b,this.last_colliders=[],this.last_colliders_coords=[],this.set_colliders(c),this.init()}var f={colliders_context:c.body,overlapping_region:"C"},g=e.prototype;g.init=function(){this.find_collisions()},g.overlaps=function(a,b){var c=!1,d=!1;return(b.x1>=a.x1&&b.x1<=a.x2||b.x2>=a.x1&&b.x2<=a.x2||a.x1>=b.x1&&a.x2<=b.x2)&&(c=!0),(b.y1>=a.y1&&b.y1<=a.y2||b.y2>=a.y1&&b.y2<=a.y2||a.y1>=b.y1&&a.y2<=b.y2)&&(d=!0),c&&d},g.detect_overlapping_region=function(a,b){var c="",d="";return a.y1>b.cy&&a.y1b.y1&&a.y2b.cx&&a.x1b.x1&&a.x2this.player_max_left?g=this.player_max_left:g=s&&(e=p+j,e0&&(g["scroll"+k(f)](e),this["scroll_offset_"+b]-=j)),this},l.manage_scroll=function(a){this.scroll_in("x",a),this.scroll_in("y",a)},l.calculate_dimensions=function(a){this.window_height=g.height(),this.window_width=g.width()},l.drag_handler=function(b){b.target.nodeName;if(!this.disabled&&(1===b.which||i)&&!this.ignore_drag(b)){var c=this,d=!0;return this.$player=a(b.currentTarget),this.el_init_pos=this.get_actual_pos(this.$player),this.mouse_init_pos=this.get_mouse_pos(b),this.offsetY=this.mouse_init_pos.top-this.el_init_pos.top,this.$document.on(j.move,function(a){var b=c.get_mouse_pos(a),e=Math.abs(b.left-c.mouse_init_pos.left),f=Math.abs(b.top-c.mouse_init_pos.top);return(e>c.options.distance||f>c.options.distance)&&(d?(d=!1,c.on_dragstart.call(c,a),!1):(c.is_dragging===!0&&c.on_dragmove.call(c,a),!1))}),!!i&&void 0}},l.on_dragstart=function(c){if(c.preventDefault(),this.is_dragging)return this;this.drag_start=this.is_dragging=!0;var d=this.$container.offset();return this.baseX=Math.round(d.left),this.baseY=Math.round(d.top),this.initial_container_width=this.options.container_width||this.$container.width(),"clone"===this.options.helper?(this.$helper=this.$player.clone().appendTo(this.$container).addClass("helper"),this.helper=!0):this.helper=!1,this.win_offset_y=a(b).scrollTop(),this.win_offset_x=a(b).scrollLeft(),this.scroll_offset_y=0,this.scroll_offset_x=0,this.el_init_offset=this.$player.offset(),this.player_width=this.$player.width(),this.player_height=this.$player.height(),this.set_limits(this.options.container_width),this.options.start&&this.options.start.call(this.$player,c,this.get_drag_data(c)),!1},l.on_dragmove=function(a){var b=this.get_drag_data(a);this.options.autoscroll&&this.manage_scroll(b),this.options.move_element&&(this.helper?this.$helper:this.$player).css({position:"absolute",left:b.position.left,top:b.position.top});var c=this.last_position||b.position;return b.prev_position=c,this.options.drag&&this.options.drag.call(this.$player,a,b),this.last_position=b.position,!1},l.on_dragstop=function(a){var b=this.get_drag_data(a);return this.drag_start=!1,this.options.stop&&this.options.stop.call(this.$player,a,b),this.helper&&this.options.remove_helper&&this.$helper.remove(),!1},l.on_select_start=function(a){if(!this.disabled&&!this.ignore_drag(a))return!1},l.enable=function(){this.disabled=!1},l.disable=function(){this.disabled=!0},l.destroy=function(){this.disable(),this.$container.off(".gridster-draggable"),this.$document.off(".gridster-draggable"),a(b).off(".gridster-draggable"),a.removeData(this.$container,"drag")},l.ignore_drag=function(b){return this.options.handle?!a(b.target).is(this.options.handle):a.isFunction(this.options.ignore_dragging)?this.options.ignore_dragging(b):a(b.target).is(this.options.ignore_dragging.join(", "))},a.fn.drag=function(a){return new e(this,a)}}(jQuery,window,document),function(a,b,c,d){function e(b,c){this.options=a.extend(!0,{},f,c),this.$el=a(b),this.$wrapper=this.$el.parent(),this.$widgets=this.$el.children(this.options.widget_selector).addClass("gs-w"),this.widgets=[],this.$changed=a([]),this.wrapper_width=this.$wrapper.width(),this.min_widget_width=2*this.options.widget_margins[0]+this.options.widget_base_dimensions[0],this.min_widget_height=2*this.options.widget_margins[1]+this.options.widget_base_dimensions[1],this.generated_stylesheets=[],this.$style_tags=a([]),this.init()}var f={namespace:"",widget_selector:"li",widget_margins:[10,10],widget_base_dimensions:[400,225],extra_rows:0,extra_cols:0,min_cols:1,max_cols:1/0,min_rows:15,max_size_x:!1,autogrow_cols:!1,autogenerate_stylesheet:!0,avoid_overlapped_widgets:!0,serialize_params:function(a,b){return{col:b.col,row:b.row,size_x:b.size_x,size_y:b.size_y}},collision:{},draggable:{items:".gs-w",distance:4},resize:{enabled:!1,axes:["both"],handle_append_to:"",handle_class:"gs-resize-handle",max_size:[1/0,1/0],min_size:[1,1]}};e.generated_stylesheets=[];var g=e.prototype;g.init=function(){this.options.resize.enabled&&this.setup_resize(),this.generate_grid_and_stylesheet(),this.get_widgets_from_DOM(),this.set_dom_grid_height(),this.set_dom_grid_width(),this.$wrapper.addClass("ready"),this.draggable(),this.options.resize.enabled&&this.resizable(),a(b).bind("resize.gridster",throttle(a.proxy(this.recalculate_faux_grid,this),200))},g.disable=function(){return this.$wrapper.find(".player-revert").removeClass("player-revert"),this.drag_api.disable(),this},g.enable=function(){return this.drag_api.enable(),this},g.disable_resize=function(){return this.$el.addClass("gs-resize-disabled"),this.resize_api.disable(),this},g.enable_resize=function(){return this.$el.removeClass("gs-resize-disabled"),this.resize_api.enable(),this},g.add_widget=function(b,c,d,e,f,g,h){var i;c||(c=1),d||(d=1),!e&!f?i=this.next_position(c,d):(i={col:e,row:f,size_x:c,size_y:d},this.empty_cells(e,f,c,d));var j=a(b).attr({"data-col":i.col,"data-row":i.row,"data-sizex":c,"data-sizey":d}).addClass("gs-w").appendTo(this.$el).hide();return this.$widgets=this.$widgets.add(j),this.register_widget(j),this.add_faux_rows(i.size_y),g&&this.set_widget_max_size(j,g),h&&this.set_widget_min_size(j,h),this.set_dom_grid_width(),this.set_dom_grid_height(),this.drag_api.set_limits(this.cols*this.min_widget_width),j.fadeIn()},g.set_widget_min_size=function(a,b){if(a="number"==typeof a?this.$widgets.eq(a):a,!a.length)return this;var c=a.data("coords").grid;return c.min_size_x=b[0],c.min_size_y=b[1],this},g.set_widget_max_size=function(a,b){if(a="number"==typeof a?this.$widgets.eq(a):a,!a.length)return this;var c=a.data("coords").grid;return c.max_size_x=b[0],c.max_size_y=b[1],this},g.add_resize_handle=function(b){var c=this.options.resize.handle_append_to;return a(this.resize_handle_tpl).appendTo(c?a(c,b):b),this},g.resize_widget=function(a,b,c,d){var e=a.coords().grid,f=e.col,g=this.options.max_cols,h=e.size_y,i=e.col,j=i;b||(b=e.size_x),c||(c=e.size_y),g!==1/0&&(b=Math.min(b,g-f+1)),c>h&&this.add_faux_rows(Math.max(c-h,0));var k=f+b-1;k>this.cols&&this.add_faux_cols(k-this.cols);var l={col:j,row:e.row,size_x:b,size_y:c};return this.mutate_widget_in_gridmap(a,e,l),this.set_dom_grid_height(),this.set_dom_grid_width(),d&&d.call(this,l.size_x,l.size_y),a},g.mutate_widget_in_gridmap=function(b,c,d){var e=(c.size_x,c.size_y),f=this.get_cells_occupied(c),g=this.get_cells_occupied(d),h=[];a.each(f.cols,function(b,c){a.inArray(c,g.cols)===-1&&h.push(c)});var i=[];a.each(g.cols,function(b,c){a.inArray(c,f.cols)===-1&&i.push(c)});var j=[];a.each(f.rows,function(b,c){a.inArray(c,g.rows)===-1&&j.push(c)});var k=[];if(a.each(g.rows,function(b,c){a.inArray(c,f.rows)===-1&&k.push(c)}),this.remove_from_gridmap(c),i.length){var l=[d.col,d.row,d.size_x,Math.min(e,d.size_y),b];this.empty_cells.apply(this,l)}if(k.length){var m=[d.col,d.row,d.size_x,d.size_y,b];this.empty_cells.apply(this,m)}if(c.col=d.col,c.row=d.row,c.size_x=d.size_x,c.size_y=d.size_y,this.add_to_gridmap(d,b),b.removeClass("player-revert"),b.data("coords").update({width:d.size_x*this.options.widget_base_dimensions[0]+(d.size_x-1)*this.options.widget_margins[0]*2,height:d.size_y*this.options.widget_base_dimensions[1]+(d.size_y-1)*this.options.widget_margins[1]*2}),b.attr({"data-col":d.col,"data-row":d.row,"data-sizex":d.size_x,"data-sizey":d.size_y}),h.length){var n=[h[0],d.row,h.length,Math.min(e,d.size_y),b];this.remove_empty_cells.apply(this,n)}if(j.length){var o=[d.col,d.row,d.size_x,d.size_y,b];this.remove_empty_cells.apply(this,o)}return this.move_widget_up(b),this},g.empty_cells=function(b,c,d,e,f){var g=this.widgets_below({col:b,row:c-e,size_x:d,size_y:e});return g.not(f).each(a.proxy(function(b,d){var f=a(d).coords().grid;if(f.row<=c+e-1){var g=c+e-f.row;this.move_widget_down(a(d),g)}},this)),this.set_dom_grid_height(),this},g.remove_empty_cells=function(b,c,d,e,f){var g=this.widgets_below({col:b,row:c,size_x:d,size_y:e});return g.not(f).each(a.proxy(function(b,c){this.move_widget_up(a(c),e)},this)),this.set_dom_grid_height(),this},g.next_position=function(a,b){a||(a=1),b||(b=1);for(var c,d=this.gridmap,e=d.length,f=[],g=1;g';return this.resize_handle_tpl=a.map(b,function(a){return c.replace("{type}",a)}).join(""),this},g.on_start_drag=function(b,c){this.$helper.add(this.$player).add(this.$wrapper).addClass("dragging"),this.highest_col=this.get_highest_occupied_cell().col,this.$player.addClass("player"),this.player_grid_data=this.$player.coords().grid,this.placeholder_grid_data=a.extend({},this.player_grid_data),this.set_dom_grid_height(this.$el.height()+this.player_grid_data.size_y*this.min_widget_height),this.set_dom_grid_width(this.cols);var d=this.player_grid_data.size_x,e=this.cols-this.highest_col;this.options.autogrow_cols&&e<=d&&this.add_faux_cols(Math.min(d-e,1));var f=this.faux_grid,g=this.$player.data("coords").coords;this.cells_occupied_by_player=this.get_cells_occupied(this.player_grid_data),this.cells_occupied_by_placeholder=this.get_cells_occupied(this.placeholder_grid_data),this.last_cols=[],this.last_rows=[],this.collision_api=this.$helper.collision(f,this.options.collision),this.$preview_holder=a("<"+this.$player.get(0).tagName+" />",{class:"preview-holder","data-row":this.$player.attr("data-row"),"data-col":this.$player.attr("data-col"),css:{width:g.width,height:g.height}}).appendTo(this.$el),this.options.draggable.start&&this.options.draggable.start.call(this,b,c)},g.on_drag=function(a,b){if(null===this.$player)return!1;var c={left:b.position.left+this.baseX,top:b.position.top+this.baseY};if(this.options.autogrow_cols){var d=this.placeholder_grid_data.col+this.placeholder_grid_data.size_x-1;d>=this.cols-1&&this.options.max_cols>=this.cols+1&&(this.add_faux_cols(1),this.set_dom_grid_width(this.cols+1),this.drag_api.set_limits(this.container_width)),this.collision_api.set_colliders(this.faux_grid)}this.colliders_data=this.collision_api.get_closest_colliders(c),this.on_overlapped_column_change(this.on_start_overlapping_column,this.on_stop_overlapping_column),this.on_overlapped_row_change(this.on_start_overlapping_row,this.on_stop_overlapping_row),this.helper&&this.$player&&this.$player.css({left:b.position.left,top:b.position.top}),this.options.draggable.drag&&this.options.draggable.drag.call(this,a,b)},g.on_stop_drag=function(a,b){this.$helper.add(this.$player).add(this.$wrapper).removeClass("dragging"),b.position.left=b.position.left+this.baseX,b.position.top=b.position.top+this.baseY,this.colliders_data=this.collision_api.get_closest_colliders(b.position),this.on_overlapped_column_change(this.on_start_overlapping_column,this.on_stop_overlapping_column),this.on_overlapped_row_change(this.on_start_overlapping_row,this.on_stop_overlapping_row),this.$player.addClass("player-revert").removeClass("player").attr({"data-col":this.placeholder_grid_data.col,"data-row":this.placeholder_grid_data.row}).css({left:"",top:""}),this.$changed=this.$changed.add(this.$player),this.cells_occupied_by_player=this.get_cells_occupied(this.placeholder_grid_data),this.set_cells_player_occupies(this.placeholder_grid_data.col,this.placeholder_grid_data.row),this.$player.coords().grid.row=this.placeholder_grid_data.row,this.$player.coords().grid.col=this.placeholder_grid_data.col,this.options.draggable.stop&&this.options.draggable.stop.call(this,a,b),this.$preview_holder.remove(),this.$player=null,this.$helper=null,this.placeholder_grid_data={},this.player_grid_data={},this.cells_occupied_by_placeholder={},this.cells_occupied_by_player={},this.set_dom_grid_height(),this.set_dom_grid_width(),this.options.autogrow_cols&&this.drag_api.set_limits(this.cols*this.min_widget_width)},g.on_start_resize=function(b,c){this.$resized_widget=c.$player.closest(".gs-w"),this.resize_coords=this.$resized_widget.coords(),this.resize_wgd=this.resize_coords.grid,this.resize_initial_width=this.resize_coords.coords.width,this.resize_initial_height=this.resize_coords.coords.height,this.resize_initial_sizex=this.resize_coords.grid.size_x,this.resize_initial_sizey=this.resize_coords.grid.size_y,this.resize_initial_col=this.resize_coords.grid.col,this.resize_last_sizex=this.resize_initial_sizex,this.resize_last_sizey=this.resize_initial_sizey,this.resize_max_size_x=Math.min(this.resize_wgd.max_size_x||this.options.resize.max_size[0],this.options.max_cols-this.resize_initial_col+1),this.resize_max_size_y=this.resize_wgd.max_size_y||this.options.resize.max_size[1],this.resize_min_size_x=this.resize_wgd.min_size_x||this.options.resize.min_size[0]||1,this.resize_min_size_y=this.resize_wgd.min_size_y||this.options.resize.min_size[1]||1,this.resize_initial_last_col=this.get_highest_occupied_cell().col,this.set_dom_grid_width(this.cols),this.resize_dir={right:c.$player.is("."+this.resize_handle_class+"-x"),bottom:c.$player.is("."+this.resize_handle_class+"-y")},this.$resized_widget.css({"min-width":this.options.widget_base_dimensions[0],"min-height":this.options.widget_base_dimensions[1]});var d=this.$resized_widget.get(0).tagName;this.$resize_preview_holder=a("<"+d+" />",{class:"preview-holder resize-preview-holder","data-row":this.$resized_widget.attr("data-row"),"data-col":this.$resized_widget.attr("data-col"),css:{width:this.resize_initial_width,height:this.resize_initial_height}}).appendTo(this.$el),this.$resized_widget.addClass("resizing"),this.options.resize.start&&this.options.resize.start.call(this,b,c,this.$resized_widget),this.$el.trigger("gridster:resizestart")},g.on_stop_resize=function(b,c){this.$resized_widget.removeClass("resizing").css({width:"",height:""}),delay(a.proxy(function(){this.$resize_preview_holder.remove().css({"min-width":"","min-height":""}),this.options.resize.stop&&this.options.resize.stop.call(this,b,c,this.$resized_widget),this.$el.trigger("gridster:resizestop")},this),300),this.set_dom_grid_width(),this.options.autogrow_cols&&this.drag_api.set_limits(this.cols*this.min_widget_width)},g.on_resize=function(a,b){var c,d=b.pointer.diff_left,e=b.pointer.diff_top,f=this.options.widget_base_dimensions[0],g=this.options.widget_base_dimensions[1],h=this.options.widget_margins[0],i=this.options.widget_margins[1],j=this.resize_max_size_x,k=this.resize_min_size_x,l=this.resize_max_size_y,m=this.resize_min_size_y,n=this.options.autogrow_cols,o=1/0,p=1/0,q=Math.ceil(d/(f+2*h)-.2),r=Math.ceil(e/(g+2*i)-.2),s=Math.max(1,this.resize_initial_sizex+q),t=Math.max(1,this.resize_initial_sizey+r),u=this.container_width/this.min_widget_width-this.resize_initial_col+1,v=u*this.min_widget_width-2*h;if(s=Math.max(Math.min(s,j),k),s=Math.min(u,s),c=j*f+(s-1)*h*2,o=Math.min(c,v),min_width=k*f+(s-1)*h*2,t=Math.max(Math.min(t,l),m),p=l*g+(t-1)*i*2,min_height=m*g+(t-1)*i*2,this.resize_dir.right?t=this.resize_initial_sizey:this.resize_dir.bottom&&(s=this.resize_initial_sizex),n){var w=this.resize_initial_col+s-1;n&&this.resize_initial_last_col<=w&&(this.set_dom_grid_width(Math.max(w+1,this.cols)),this.colsc.row?1:-1})},g.sort_by_row_and_col_asc=function(a){return a=a.sort(function(a,b){return a.row>b.row||a.row===b.row&&a.col>b.col?1:-1})},g.sort_by_col_asc=function(a){return a=a.sort(function(a,b){return a.col>b.col?1:-1})},g.sort_by_row_desc=function(a){return a=a.sort(function(a,b){return a.row+a.size_y=0&&a.inArray(c,d.rows)>=0},g.is_placeholder_in=function(b,c){var d=this.cells_occupied_by_placeholder||{};return this.is_placeholder_in_col(b)&&a.inArray(c,d.rows)>=0},g.is_placeholder_in_col=function(b){var c=this.cells_occupied_by_placeholder||[];return a.inArray(b,c.cols)>=0},g.is_empty=function(a,b){return"undefined"==typeof this.gridmap[a]||"undefined"!=typeof this.gridmap[a][b]&&this.gridmap[a][b]===!1},g.is_occupied=function(a,b){return!!this.gridmap[a]&&!!this.gridmap[a][b]},g.is_widget=function(a,b){var c=this.gridmap[a];return!!c&&(c=c[b],!!c&&c)},g.is_widget_under_player=function(a,b){return!!this.is_widget(a,b)&&this.is_player_in(a,b)},g.get_widgets_under_player=function(b){b||(b=this.cells_occupied_by_player||{cols:[],rows:[]});var c=a([]);return a.each(b.cols,a.proxy(function(d,e){a.each(b.rows,a.proxy(function(a,b){this.is_widget(e,b)&&(c=c.add(this.gridmap[e][b]))},this))},this)),c},g.set_placeholder=function(b,c){var d=a.extend({},this.placeholder_grid_data),e=this.widgets_below({col:d.col,row:d.row,size_y:d.size_y,size_x:d.size_x}),f=b+d.size_x-1;f>this.cols&&(b-=f-b);var g=this.placeholder_grid_data.row0&&(this.is_empty(a,h)||this.is_player(a,h)||this.is_widget(a,h)&&g[h].is(f));)d[a].push(h),e=h0&&(!this.is_widget(f,h)||this.is_player_in(f,h)||g[h].is(a.el));)this.is_player(f,h)||this.is_placeholder_in(f,h)||this.is_player_in(f,h)||d[f].push(h),h=b&&a[d[0]]},g.get_widgets_overlapped=function(){var b=a([]),c=[],d=this.cells_occupied_by_player.rows.slice(0);return d.reverse(),a.each(this.cells_occupied_by_player.cols,a.proxy(function(e,f){ +a.each(d,a.proxy(function(d,e){if(!this.gridmap[f])return!0;var g=this.gridmap[f][e];this.is_occupied(f,e)&&!this.is_player(g)&&a.inArray(g,c)===-1&&(b=b.add(g),c.push(g))},this))},this)),b},g.on_start_overlapping_column=function(a){this.set_player(a,!1)},g.on_start_overlapping_row=function(a){this.set_player(!1,a)},g.on_stop_overlapping_column=function(a){this.set_player(a,!1);var b=this;this.for_each_widget_below(a,this.cells_occupied_by_player.rows[0],function(a,c){b.move_widget_up(this,b.player_grid_data.size_y)})},g.on_stop_overlapping_row=function(a){this.set_player(!1,a);for(var b=this,c=this.cells_occupied_by_player.cols,d=0,e=c.length;d0&&this.move_widget_down(d,f)},this)),h.row=i,this.update_widget_position(h,b),b.attr("data-row",h.row),this.$changed=this.$changed.add(b),f.push(b)}},g.can_go_up_to_row=function(b,c,d){var e,f=this.gridmap,g=!0,h=[],i=b.row;if(this.for_each_column_occupied(b,function(a){f[a];for(h[a]=[],e=i;e--&&this.is_empty(a,e)&&!this.is_placeholder_in(a,e);)h[a].push(e);if(!h[a].length)return g=!1,!0}),!g)return!1;for(e=d,e=1;e0?c:0},g.widgets_below=function(b){var c=a.isPlainObject(b)?b:b.coords().grid,d=this,e=(this.gridmap,c.row+c.size_y-1),f=a([]);return this.for_each_column_occupied(c,function(b){d.for_each_widget_below(b,e,function(b,c){if(!d.is_player(this)&&a.inArray(this,f)===-1)return f=f.add(this),!0})}),this.sort_by_row_asc(f)},g.set_cells_player_occupies=function(a,b){return this.remove_from_gridmap(this.placeholder_grid_data),this.placeholder_grid_data.col=a,this.placeholder_grid_data.row=b,this.add_to_gridmap(this.placeholder_grid_data,this.$player),this},g.empty_cells_player_occupies=function(){return this.remove_from_gridmap(this.placeholder_grid_data),this},g.can_go_up=function(a){var b=a.coords().grid,c=b.row,d=c-1,e=(this.gridmap,!0);return 1!==c&&(this.for_each_column_occupied(b,function(a){this.is_widget(a,d);if(this.is_occupied(a,d)||this.is_player(a,d)||this.is_placeholder_in(a,d)||this.is_player_in(a,d))return e=!1,!0}),e)},g.can_move_to=function(a,b,c,d){var e=(this.gridmap,a.el),f={size_y:a.size_y,size_x:a.size_x,col:b,row:c},g=!0,h=b+a.size_x-1;return!(h>this.cols)&&(!(d&&d0&&this.is_widget(d,m)&&a.inArray(g[d][m],l)===-1&&(h=f.call(g[d][m],d,m),l.push(g[d][m]),h)););},"for_each/below":function(){for(m=e+1,i=g[d].length;m=1;f--)for(a=c-1;a>=1;a--)if(this.is_widget(f,a)){d.push(a),e.push(f);break}return{col:Math.max.apply(Math,e),row:Math.max.apply(Math,d)}},g.get_widgets_from=function(b,c){var d=(this.gridmap,a());return b&&(d=d.add(this.$widgets.filter(function(){var c=a(this).attr("data-col");return c===b||c>b}))),c&&(d=d.add(this.$widgets.filter(function(){var b=a(this).attr("data-row");return b===c||b>c}))),d},g.set_dom_grid_height=function(a){if("undefined"==typeof a){var b=this.get_highest_occupied_cell().row;a=b*this.min_widget_height}return this.container_height=a,this.$el.css("height",this.container_height),this},g.set_dom_grid_width=function(a){"undefined"==typeof a&&(a=this.get_highest_occupied_cell().col);var b=this.options.autogrow_cols?this.options.max_cols:this.cols;return a=Math.min(b,Math.max(a,this.options.min_cols)),this.container_width=a*this.min_widget_width,this.$el.css("width",this.container_width),this},g.generate_stylesheet=function(b){var c,d="",f=this.options.max_size_x||this.cols;b||(b={}),b.cols||(b.cols=this.cols),b.rows||(b.rows=this.rows),b.namespace||(b.namespace=this.options.namespace),b.widget_base_dimensions||(b.widget_base_dimensions=this.options.widget_base_dimensions),b.widget_margins||(b.widget_margins=this.options.widget_margins),b.min_widget_width=2*b.widget_margins[0]+b.widget_base_dimensions[0],b.min_widget_height=2*b.widget_margins[1]+b.widget_base_dimensions[1];var g=a.param(b);if(a.inArray(g,e.generated_stylesheets)>=0)return!1;for(this.generated_stylesheets.push(g),e.generated_stylesheets.push(g),c=b.cols;c>=0;c--)d+=b.namespace+' [data-col="'+(c+1)+'"] { left:'+(c*b.widget_base_dimensions[0]+c*b.widget_margins[0]+(c+1)*b.widget_margins[0])+"px; }\n";for(c=b.rows;c>=0;c--)d+=b.namespace+' [data-row="'+(c+1)+'"] { top:'+(c*b.widget_base_dimensions[1]+c*b.widget_margins[1]+(c+1)*b.widget_margins[1])+"px; }\n";for(var h=1;h<=b.rows;h++)d+=b.namespace+' [data-sizey="'+h+'"] { height:'+(h*b.widget_base_dimensions[1]+(h-1)*(2*b.widget_margins[1]))+"px; }\n";for(var i=1;i<=f;i++)d+=b.namespace+' [data-sizex="'+i+'"] { width:'+(i*b.widget_base_dimensions[0]+(i-1)*(2*b.widget_margins[0]))+"px; }\n";return this.remove_style_tags(),this.add_style_tag(d)},g.add_style_tag=function(a){var b=c,d=b.createElement("style");return b.getElementsByTagName("head")[0].appendChild(d),d.setAttribute("type","text/css"),d.styleSheet?d.styleSheet.cssText=a:d.appendChild(c.createTextNode(a)),this.$style_tags=this.$style_tags.add(d),this},g.remove_style_tags=function(){var b=e.generated_stylesheets,c=this.generated_stylesheets;this.$style_tags.remove(),e.generated_stylesheets=a.map(b,function(b){if(a.inArray(b,c)===-1)return b})},g.generate_faux_grid=function(a,b){this.faux_grid=[],this.gridmap=[];var c,d;for(c=b;c>0;c--)for(this.gridmap[c]=[],d=a;d>0;d--)this.add_faux_cell(d,c);return this},g.add_faux_cell=function(b,c){var d=a({left:this.baseX+(c-1)*this.min_widget_width,top:this.baseY+(b-1)*this.min_widget_height,width:this.min_widget_width,height:this.min_widget_height,col:c,row:b,original_col:c,original_row:b}).coords();return a.isArray(this.gridmap[c])||(this.gridmap[c]=[]),this.gridmap[c][b]=!1,this.faux_grid.push(d),this},g.add_faux_rows=function(a){for(var b=this.rows,c=b+(a||1),d=c;d>b;d--)for(var e=this.cols;e>=1;e--)this.add_faux_cell(d,e);return this.rows=c,this.options.autogenerate_stylesheet&&this.generate_stylesheet(),this},g.add_faux_cols=function(a){var b=this.cols,c=b+(a||1);c=Math.min(c,this.options.max_cols);for(var d=b+1;d<=c;d++)for(var e=this.rows;e>=1;e--)this.add_faux_cell(e,d);return this.cols=c,this.options.autogenerate_stylesheet&&this.generate_stylesheet(),this},g.recalculate_faux_grid=function(){var c=this.$wrapper.width();return this.baseX=(a(b).width()-c)/2,this.baseY=this.$wrapper.offset().top,a.each(this.faux_grid,a.proxy(function(a,b){this.faux_grid[a]=b.update({left:this.baseX+(b.data.col-1)*this.min_widget_width,top:this.baseY+(b.data.row-1)*this.min_widget_height})},this)),this},g.get_widgets_from_DOM=function(){return this.$widgets.each(a.proxy(function(b,c){this.register_widget(a(c))},this)),this},g.generate_grid_and_stylesheet=function(){var c=this.$wrapper.width(),d=this.options.max_cols,e=Math.floor(c/this.min_widget_width)+this.options.extra_cols,f=this.$widgets.map(function(){return a(this).attr("data-col")}).get();f.length||(f=[0]);var g=Math.max.apply(Math,f);this.cols=Math.max(g,e,this.options.min_cols),d!==1/0&&d>=g&&d