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Makefile
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#---------------------------------------------------------------------------------
# Clear the implicit built in rules
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPro")
endif
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
endif
# Check LIBOGC_VER
ifeq ($(strip $(LIBOGC_VER)),)
LIBOGC_VER := libogc-mod
else ifneq ($(LIBOGC_VER),libogc)
ifneq ($(LIBOGC_VER),libogc2)
ifneq ($(LIBOGC_VER),libogc-mod)
$(error "LIBOGC_VER must be libogc-mod, libogc, libogc2")
endif
endif
endif
# Check PLATFORM and set up environment
ifeq ($(PLATFORM),gamecube)
ifeq ($(LIBOGC_VER),libogc)
include $(DEVKITPPC)/gamecube_rules
else
include $(DEVKITPRO)/$(LIBOGC_VER)/gamecube_rules
endif
else
ifeq ($(LIBOGC_VER),libogc)
include $(DEVKITPPC)/wii_rules
else
include $(DEVKITPRO)/$(LIBOGC_VER)/wii_rules
endif
endif
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
#---------------------------------------------------------------------------------
TARGET := lib$(notdir $(CURDIR))
BUILD := build
SOURCES := src
DATA := data
INCLUDES := include
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
CFLAGS = -Wall $(MACHDEP) $(INCLUDE)
CFLAGS += -DNDEBUG -O2
#CFLAGS += -DDEBUG -g -O0
ifeq ($(LIBOGC_VER),libogc)
CFLAGS += -DAUDIOGC_LIBOGC_OG
else ifeq ($(LIBOGC_VER),libogc2)
CFLAGS += -DAUDIOGC_LIBOGC_2
else
CFLAGS += -DAUDIOGC_LIBOGC_MOD
endif
CXXFLAGS = $(CFLAGS)
LDFLAGS = $(MACHDEP) -Wl,-Map,$(notdir $@).map
#LDFLAGS += -g
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS := -laesnd
LIBS += -logc -lm
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(PORTLIBS)
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/bin/$(TARGET)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
#---------------------------------------------------------------------------------
# automatically build a list of object files for our project
#---------------------------------------------------------------------------------
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
export LD := $(CC)
else
export LD := $(CXX)
endif
export OFILES_BIN := $(addsuffix .o,$(BINFILES))
export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(sFILES:.s=.o) $(SFILES:.S=.o)
export OFILES := $(OFILES_BIN) $(OFILES_SOURCES)
export HFILES := $(addsuffix .h,$(subst .,_,$(BINFILES)))
#---------------------------------------------------------------------------------
# build a list of include paths
#---------------------------------------------------------------------------------
export INCLUDE := $(foreach dir,$(INCLUDES), -I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD) \
-I$(LIBOGC_INC)
#---------------------------------------------------------------------------------
# build a list of library paths
#---------------------------------------------------------------------------------
export LIBPATHS := -L$(LIBOGC_LIB) $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
.PHONY: $(BUILD) install clean
#---------------------------------------------------------------------------------
# set up portlibs directory
#---------------------------------------------------------------------------------
ifeq ($(PLATFORM),gamecube)
ifeq ($(LIBOGC_VER),libogc)
PORTLIBS_DIR = $(DESTDIR)$(PORTLIBS_PATH)/gamecube
else
PORTLIBS_DIR = $(DESTDIR)$(DEVKITPRO)/$(LIBOGC_VER)/portlibs/gamecube
endif
else
ifeq ($(LIBOGC_VER),libogc)
PORTLIBS_DIR = $(DESTDIR)$(PORTLIBS_PATH)/wii
else
PORTLIBS_DIR = $(DESTDIR)$(DEVKITPRO)/$(LIBOGC_VER)/portlibs/wii
endif
endif
#---------------------------------------------------------------------------------
$(BUILD):
@[[ -d $@ ]] || mkdir -p $@
@[[ -d $(CURDIR)/bin ]] || mkdir -p $(CURDIR)/bin
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
install: $(BUILD)
@[[ -d $(PORTLIBS_DIR)/include ]] || mkdir -p $(PORTLIBS_DIR)/include
@[[ -d $(PORTLIBS_DIR)/lib ]] || mkdir -p $(PORTLIBS_DIR)/lib
cp -f $(CURDIR)/include/audiogc.hpp $(PORTLIBS_DIR)/include/audiogc.hpp
cp -f $(OUTPUT).a $(PORTLIBS_DIR)/lib/$(TARGET).a
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) bin
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT).a: $(OFILES)
$(OFILES_SOURCES) : $(HFILES)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------