Releases: jjppof/goldensun_html5
Releases · jjppof/goldensun_html5
v0.1.56-beta
- This is a beta release to find bugs.
- Edit assets under gshtml5-win32-x64/resources/app/assets directory.
- Bugs fixed:
- Frost and Lift IOs issue on map exit fixed.
- Bug with shadow on move_event fix.
- Collision data processing per active bounding box.
v0.1.55-beta
- This is a beta release to find bugs.
- Edit assets under gshtml5-win32-x64/resources/app/assets directory.
- Bugs fixed:
- Bug with docking pushables fixed.
"audio_play"
event enhancements: new props:"fade_in"
,"in_parallel"
,"bgm_identifier"
.- New
"audio_stop"
event. - Maps now support BGM regions.
v0.1.54-beta
- This is a beta release to find bugs.
- Edit assets under gshtml5-win32-x64/resources/app/assets directory.
- Bugs fixed:
- Char
set_direction
bug fix. trigger_once
andtrigger_on_exit
forevent_trigger
event.detach_transition
forcolorize_map
event.- Allowing menu windows to be positioned relative to canvas.
- Avoid menu opening when starting to roll a log.
- Pushable docks bug fix.
pos_relative_to_canvas
andmind_read_window
fordialog
event.final_hero_direction
andinitial_hero_direction
formain_chars_join_split
event.- new
set_char_hp_pp
event. - Text formatter bug fix.
- Generic sprites anim bug fix.
- Char
v0.1.53-beta
- This is a beta release to find bugs.
- Edit assets under gshtml5-win32-x64/resources/app/assets directory.
- Bugs fixed:
- Reveal and Sand bug fix.
- Improving log messages for missing cache.
- New options for teleport event.
- Watery filter.
- Callback events for rolling pillars.
- Be able to remove a tile event from game event.
v0.1.52-beta
- This is a beta release to find bugs.
- Edit assets under gshtml5-win32-x64/resources/app/assets directory.
- Bugs fixed:
- Teleport event to support particles and custom sfx.
v0.1.51-beta
- This is a beta release to find bugs.
- Edit assets under gshtml5-win32-x64/resources/app/assets directory.
- Bugs fixed:
"tile_event_manage"
event now accepts to manipulate IO events with new"io_label"
property."set_value"
event now allows to dismiss prop checks with new"dismiss_checks"
property.
v0.1.50-beta
- This is a beta release to find bugs.
- Edit assets under gshtml5-win32-x64/resources/app/assets directory.
- Bugs fixed:
- Particle Wrapper now supports emitter tween and hue filter for particles.
- Many bug fixes related to Particle Wrapper.
- Allow to set opacity in a Tiled tile layer.
- Created new property for NPCs:
allow_only_front_interaction
.
v0.1.49-beta
- This is a beta release to find bugs.
- Edit assets under gshtml5-win32-x64/resources/app/assets directory.
- Bugs fixed:
- New char fall tile and game events.
v0.1.48-beta
- This is a beta release to find bugs.
- Edit assets under gshtml5-win32-x64/resources/app/assets directory.
- Bugs fixed:
fade_color
support for teleport tile and game event.- Small bug fixes.
v0.1.47-beta
- This is a beta release to find bugs.
- Edit assets under gshtml5-win32-x64/resources/app/assets directory.
- Bugs fixed:
- New IO position tween event.
- New event to exit Sand psynergy mode.
- Bug fix with camera fade on teleport.
- Allow camera fade event to support color property.