diff --git a/PianoFromAbove/PianoFromAbove.cpp b/PianoFromAbove/PianoFromAbove.cpp index 8528440..1373920 100644 --- a/PianoFromAbove/PianoFromAbove.cpp +++ b/PianoFromAbove/PianoFromAbove.cpp @@ -25,7 +25,7 @@ #include "Misc.h" // Yes, I know you shouldn't store build numbers as doubles -constexpr double BUILD_VERSION = 20231004.1; +constexpr double BUILD_VERSION = 20231006; INT WINAPI WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpszCmdLine, INT nCmdShow ); DWORD WINAPI GameThread( LPVOID lpParameter );