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smooth-scroll.js
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/* =============================================================
Smooth Scroll v4.5
Animate scrolling to anchor links, by Chris Ferdinandi.
http://gomakethings.com
Additional contributors:
https://github.com/cferdinandi/smooth-scroll#contributors
Free to use under the MIT License.
http://gomakethings.com/mit/
* ============================================================= */
window.smoothScroll = (function (window, document, undefined) {
'use strict';
// Default settings
// Private {object} variable
var _defaults = {
speed: 500,
easing: 'easeInOutCubic',
offset: 0,
updateURL: false,
callbackBefore: function () {},
callbackAfter: function () {}
};
// Merge default settings with user options
// Private method
// Returns an {object}
var _mergeObjects = function ( original, updates ) {
for (var key in updates) {
original[key] = updates[key];
}
return original;
};
// Calculate the easing pattern
// Private method
// Returns a decimal number
var _easingPattern = function ( type, time ) {
if ( type == 'easeInQuad' ) return time * time; // accelerating from zero velocity
if ( type == 'easeOutQuad' ) return time * (2 - time); // decelerating to zero velocity
if ( type == 'easeInOutQuad' ) return time < 0.5 ? 2 * time * time : -1 + (4 - 2 * time) * time; // acceleration until halfway, then deceleration
if ( type == 'easeInCubic' ) return time * time * time; // accelerating from zero velocity
if ( type == 'easeOutCubic' ) return (--time) * time * time + 1; // decelerating to zero velocity
if ( type == 'easeInOutCubic' ) return time < 0.5 ? 4 * time * time * time : (time - 1) * (2 * time - 2) * (2 * time - 2) + 1; // acceleration until halfway, then deceleration
if ( type == 'easeInQuart' ) return time * time * time * time; // accelerating from zero velocity
if ( type == 'easeOutQuart' ) return 1 - (--time) * time * time * time; // decelerating to zero velocity
if ( type == 'easeInOutQuart' ) return time < 0.5 ? 8 * time * time * time * time : 1 - 8 * (--time) * time * time * time; // acceleration until halfway, then deceleration
if ( type == 'easeInQuint' ) return time * time * time * time * time; // accelerating from zero velocity
if ( type == 'easeOutQuint' ) return 1 + (--time) * time * time * time * time; // decelerating to zero velocity
if ( type == 'easeInOutQuint' ) return time < 0.5 ? 16 * time * time * time * time * time : 1 + 16 * (--time) * time * time * time * time; // acceleration until halfway, then deceleration
return time; // no easing, no acceleration
};
// Calculate how far to scroll
// Private method
// Returns an integer
var _getEndLocation = function ( anchor, headerHeight, offset ) {
var location = 0;
if (anchor.offsetParent) {
do {
location += anchor.offsetTop;
anchor = anchor.offsetParent;
} while (anchor);
}
location = location - headerHeight - offset;
if ( location >= 0 ) {
return location;
} else {
return 0;
}
};
// Determine the document's height
// Private method
// Returns an integer
var _getDocumentHeight = function () {
return Math.max(
document.body.scrollHeight, document.documentElement.scrollHeight,
document.body.offsetHeight, document.documentElement.offsetHeight,
document.body.clientHeight, document.documentElement.clientHeight
);
};
// Convert data-options attribute into an object of key/value pairs
// Private method
// Returns an {object}
var _getDataOptions = function ( options ) {
if ( options === null || options === undefined ) {
return {};
} else {
var settings = {}; // Create settings object
options = options.split(';'); // Split into array of options
// Create a key/value pair for each setting
options.forEach( function(option) {
option = option.trim();
if ( option !== '' ) {
option = option.split(':');
settings[option[0]] = option[1].trim();
}
});
return settings;
}
};
// Update the URL
// Private method
// Runs functions
var _updateURL = function ( anchor, url ) {
if ( (url === true || url === 'true') && history.pushState ) {
history.pushState( {pos:anchor.id}, '', anchor );
}
};
// Start/stop the scrolling animation
// Public method
// Runs functions
var animateScroll = function ( toggle, anchor, options, event ) {
// Options and overrides
options = _mergeObjects( _defaults, options || {} ); // Merge user options with defaults
var overrides = _getDataOptions( toggle ? toggle.getAttribute('data-options') : null );
var speed = parseInt(overrides.speed || options.speed, 10);
var easing = overrides.easing || options.easing;
var offset = parseInt(overrides.offset || options.offset, 10);
var updateURL = overrides.updateURL || options.updateURL;
// Selectors and variables
var fixedHeader = document.querySelector('[data-scroll-header]'); // Get the fixed header
var headerHeight = fixedHeader === null ? 0 : (fixedHeader.offsetHeight + fixedHeader.offsetTop); // Get the height of a fixed header if one exists
var startLocation = window.pageYOffset; // Current location on the page
var endLocation = _getEndLocation( document.querySelector(anchor), headerHeight, offset ); // Scroll to location
var animationInterval; // interval timer
var distance = endLocation - startLocation; // distance to travel
var documentHeight = _getDocumentHeight();
var timeLapsed = 0;
var percentage, position;
// Prevent default click event
if ( toggle && toggle.tagName === 'A' && event ) {
event.preventDefault();
}
// Update URL
_updateURL(anchor, updateURL);
// Stop the scroll animation when it reaches its target (or the bottom/top of page)
// Private method
// Runs functions
var _stopAnimateScroll = function (position, endLocation, animationInterval) {
var currentLocation = window.pageYOffset;
if ( position == endLocation || currentLocation == endLocation || ( (window.innerHeight + currentLocation) >= documentHeight ) ) {
clearInterval(animationInterval);
options.callbackAfter( toggle, anchor ); // Run callbacks after animation complete
}
};
// Loop scrolling animation
// Private method
// Runs functions
var _loopAnimateScroll = function () {
timeLapsed += 16;
percentage = ( timeLapsed / speed );
percentage = ( percentage > 1 ) ? 1 : percentage;
position = startLocation + ( distance * _easingPattern(easing, percentage) );
window.scrollTo( 0, Math.floor(position) );
_stopAnimateScroll(position, endLocation, animationInterval);
};
// Set interval timer
// Private method
// Runs functions
var _startAnimateScroll = function () {
options.callbackBefore( toggle, anchor ); // Run callbacks before animating scroll
animationInterval = setInterval(_loopAnimateScroll, 16);
};
// Reset position to fix weird iOS bug
// https://github.com/cferdinandi/smooth-scroll/issues/45
if ( window.pageYOffset === 0 ) {
window.scrollTo( 0, 0 );
}
// Start scrolling animation
_startAnimateScroll();
};
// Initialize Smooth Scroll
// Public method
// Runs functions
var init = function ( options ) {
// Feature test before initializing
if ( 'querySelector' in document && 'addEventListener' in window && Array.prototype.forEach ) {
// Selectors and variables
options = _mergeObjects( _defaults, options || {} ); // Merge user options with defaults
var toggles = document.querySelectorAll('[data-scroll]'); // Get smooth scroll toggles
// When a toggle is clicked, run the click handler
Array.prototype.forEach.call(toggles, function (toggle, index) {
toggle.addEventListener('click', animateScroll.bind( null, toggle, toggle.getAttribute('href'), options ), false);
});
}
};
// Return public methods
return {
init: init,
animateScroll: animateScroll
};
})(window, document);