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app.js
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let boxes=document.querySelectorAll(".box");
let resetbtn=document.querySelector(".reset");
let newGame=document.querySelector("#newGame");
let msgConatiner=document.querySelector(".msg-container");
let msg=document.querySelector("#msg");
let player1=true;
const winning=[[0,1,2],[3,4,5],[6,7,8],[2,5,8],[0,4,8],[2,4,6],[0,3,6],[1,4,7]];
const resetGame=()=>{
player1=true;
enableBoxes();
msgConatiner.classList.add("hide");
}
boxes.forEach((box)=>{
box.addEventListener("click",()=>{
console.log("box was clicked");
if (player1===true){
box.innerText="X";
player1=false;
}else{
box.innerText="O";
player1=true;
}
box.disabled=true;
checkWinner();
});
});
const diableBoxes=()=>{
for (let box of boxes){
box.disabled=true;
}
}
const enableBoxes=()=>{
for (let box of boxes){
box.disabled=false;
box.innerText="";
}
}
const showWinner=(winner)=>{
msg.innerText=`Congratulations Winner is ${winner}`;
msgConatiner.classList.remove("hide");
diableBoxes();
}
const checkWinner=()=>{
for (pattern of winning){
console.log(boxes[pattern[0]],boxes[pattern[1]],boxes[pattern[2]]);
let pos1Val=boxes[pattern[0]].innerText;
let pos2Val=boxes[pattern[1]].innerText;
let pos3Val=boxes[pattern[2]].innerText;
if(pos1Val !="" && pos2Val !="" && pos3Val != ""){
if(pos1Val===pos2Val&& pos2Val===pos3Val){
console.log("Winner",pos1Val);
showWinner(pos1Val);
}
}
};
};
newGame.addEventListener("click",resetGame);
resetbtn.addEventListener("click",resetGame);