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Catch

Catch is a simple way for inlining Golang recover mechanism. The implementation is thread safe.

Do not use it before reading the perfomance cost section

Install :

go get github.com/potatomasterrace/catch

Usage

This functions illustrate the cases :

    func panicWithObj(){
        panic(42)
    }
    func panicWithNil(){
        panic(nil)
    }

    func noPanic(){
        // does stuff but never panic
    }
    func functionThatPanics(string,string)(string,string){
        panic(42)
    }

    func functionThatSwitches(s1 string,s2 string) (string,string){
        // switching values (see Sanitize function)
        return s2,s1
    }
    

Inlining to interface{}

    // callback has to be type func()
    err := catch.Interface(callback)
    // err is type interface{}
callback err value err typed
panicWithObj 42 int
panicWithNil "panic called with a nil error" error
noPanic nil -

Inlining to error

returns the same values as the previous example

    // callback has to be type func()
    err := catch.Error(callback)
    // err is type error

Inlining with details

    panicked, err := catch.Panic(callback)
    // err is type interface{}
    // panicked is type bool 
callback err value panicked value
panicWithObj 42 true
panicWithNil nil true
noPanic nil false

Sanitize function

    // callback can be any func type
    sanitizedFunction := catch.Sanitize(callback)
    retValues, err :=  sanitizedFunction("hello","world")

NB :

no compiler checks for arguments types and number of arguments. sanitizedFunction is typed func(...interface{}) ([]interface{},error).

callback retValues err value
panicWithNil nil "panic called with a nil error"
functionThatPanics nil 42
functionThatSwitches ["world","hello"] nil

Performance cost

here is the output from go test -bench=. comparing panic/recover to catch.

BenchmarkWithPanic/single_goroutine/pure_go-4                   2000000000               0.02 ns/op
BenchmarkWithPanic/single_goroutine/catch-4                     2000000000               0.12 ns/op
BenchmarkWithPanic/multiple_goroutines/pure_go-4                2000000000               0.04 ns/op
BenchmarkWithPanic/multiple_goroutines/catch-4                  1000000000               0.20 ns/op
BenchmarkWithoutPanic/single_goroutine/pure_go-4                2000000000               0.01 ns/op
BenchmarkWithoutPanic/single_goroutine/catch-4                  2000000000               0.11 ns/op
BenchmarkWithoutPanic/multiple_goroutines/pure_go-4             2000000000               0.03 ns/op
BenchmarkWithoutPanic/multiple_goroutines/catch-4               2000000000               0.08 ns/op

Bottom line

  • catch is about 5 to 6 times slower than pure go when no panic happens.
  • catch is about 3 to 11 times slower than pure go if a panic happens.