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config.h
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config.h
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/* See LICENSE file for copyright and license details. */
#include "movestack.c"
/* appearance */
static const unsigned int borderpx = 1; /* border pixel of windows */
static const unsigned int gappx = 1; /* gaps between windows */
static const unsigned int snap = 32; /* snap pixel */
static const int swallowfloating = 0; /* 1 means swallow floating windows by default */
static const int showbar = 1; /* 0 means no bar */
static const int topbar = 1; /* 0 means bottom bar */
static const char *fonts[] = {"JetbrainsMono Nerd Font:size=11:antialias=true:autohint=true", "MesloLGS NF:pixelsize=11:antialias=true:autohint=true"};
static const char dmenufont[] = "JetbrainsMono Nerd Font:size=11:antialias=true:autohint=true";
static char normbgcolor[] = "#00141A";
static char normbordercolor[] = "#B58900";
static char normfgcolor[] = "#FFFFFF";
static char selfgcolor[] = "#FFFFFF";
static char selbordercolor[] = "#B58900";
static char selbgcolor[] = "#073642";
static char *colors[][3] = {
/* fg bg border */
[SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor },
[SchemeSel] = { selfgcolor, selbgcolor, selbordercolor },
[SchemeStatus] = { normfgcolor, normbgcolor, "#000000" }, // Statusbar right {text,background,not used but cannot be empty}
[SchemeTagsSel] = { normfgcolor, selbgcolor, "#000000" }, // Tagbar left selected {text,background,not used but cannot be empty}
[SchemeTagsNorm] = { normfgcolor, normbgcolor, "#000000" }, // Tagbar left unselected {text,background,not used but cannot be empty}
[SchemeInfoSel] = { selfgcolor, normbgcolor, "#000000" }, // infobar middle selected {text,background,not used but cannot be empty}
[SchemeInfoNorm] = { normfgcolor, normbgcolor, "#000000" }, // infobar middle unselected {text,background,not used but cannot be empty}
};
/* tagging */
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
/* brightnessctl */
static const char *brighter[] = { "brightnessctl", "set", "5%+", NULL };
static const char *dimmer[] = { "brightnessctl", "set", "5%-", NULL };
/* volume */
static const char *up_vol[] = { "pactl", "set-sink-volume", "@DEFAULT_SINK@", "+5%", NULL };
static const char *down_vol[] = { "pactl", "set-sink-volume", "@DEFAULT_SINK@", "-5%", NULL };
static const char *mute_vol[] = { "pactl", "set-sink-mute", "@DEFAULT_SINK@", "toggle", NULL };
static const Rule rules[] = {
/* xprop(1):
* WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = title
*/
/* class instance title tags mask isfloating isterminal noswallow monitor */
{ "TelegramDesktop", NULL, NULL, 0, 1, 0, 0, -1 },
{ "obs", NULL, NULL, 0, 1, 0, 0, -1 },
{ "discord", NULL, NULL, 0, 1, 0, 0, -1 },
{ "Firefox", NULL, NULL, 1 << 8, 0, 0, -1, -1 },
{ "St", NULL, NULL, 0, 0, 1, 0, -1 },
{ NULL, NULL, "Event Tester", 0, 0, 0, 1, -1 }, /* xev */
};
/* layout(s) */
static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
static const int nmaster = 1; /* number of clients in master area */
static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */
static const int lockfullscreen = 0; /* 1 will force focus on the fullscreen window */
static const Layout layouts[] = {
/* symbol arrange function */
{ "[]=", tile }, /* first entry is default */
{ "><>", NULL }, /* no layout function means floating behavior */
{ "[M]", monocle },
{ "TTT", bstack },
{ "===", bstackhoriz },
{ NULL, NULL}
};
/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
/* commands */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *dmenucmd[] = { "dmenu_run", "-fn", dmenufont };
static const char *termcmd[] = { "st", NULL };
static const Key keys[] = {
/* modifier key function argument */
{ MODKEY, XK_p, spawn, {.v = dmenucmd } },
{ MODKEY, XK_Return, spawn, {.v = termcmd } },
{ MODKEY, XK_b, togglebar, {0} },
{ MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY, XK_k, focusstack, {.i = -1 } },
{ MODKEY, XK_i, incnmaster, {.i = +1 } },
{ MODKEY, XK_d, incnmaster, {.i = -1 } },
{ MODKEY, XK_h, setmfact, {.f = -0.05} },
{ MODKEY, XK_l, setmfact, {.f = +0.05} },
{ MODKEY|ShiftMask, XK_j, movestack, {.i = +1 } },
{ MODKEY|ShiftMask, XK_k, movestack, {.i = -1 } },
{ MODKEY, XK_z, zoom, {0} },
{ MODKEY, XK_Tab, view, {0} },
{ MODKEY, XK_q, killclient, {0} },
{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
{ MODKEY, XK_u, setlayout, {.v = &layouts[3]} },
{ MODKEY, XK_o, setlayout, {.v = &layouts[4]} },
{ MODKEY|ControlMask, XK_comma, cyclelayout, {.i = -1 } },
{ MODKEY|ControlMask, XK_period, cyclelayout, {.i = +1 } },
{ MODKEY, XK_space, setlayout, {0} },
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
{ MODKEY, XK_0, view, {.ui = ~0 } },
{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
{ MODKEY, XK_comma, focusmon, {.i = -1 } },
{ MODKEY, XK_period, focusmon, {.i = +1 } },
{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
{ MODKEY, XK_minus, setgaps, {.i = -1 } },
{ MODKEY, XK_equal, setgaps, {.i = +1 } },
{ MODKEY|ShiftMask, XK_equal, setgaps, {.i = 0 } },
{ MODKEY, XK_F5, xrdb, {.v = NULL } },
TAGKEYS( XK_1, 0)
TAGKEYS( XK_2, 1)
TAGKEYS( XK_3, 2)
TAGKEYS( XK_4, 3)
TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
{ MODKEY|ShiftMask, XK_q, quit, {0} },
{ 0, XF86XK_MonBrightnessDown, spawn, {.v = dimmer } },
{ 0, XF86XK_MonBrightnessUp, spawn, {.v = brighter } },
{ 0, XF86XK_AudioMute, spawn, {.v = mute_vol } },
{ 0, XF86XK_AudioLowerVolume, spawn, {.v = down_vol } },
{ 0, XF86XK_AudioRaiseVolume, spawn, {.v = up_vol } },
};
/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static const Button buttons[] = {
/* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
{ ClkWinTitle, 0, Button2, zoom, {0} },
{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
};