ex. mobile network, home networks, institutional networks
- end hosts: running network apps on terminals
- interconnection devices: router, switch, repeater...
- packet switches: the way to communicate between hosts in the other networks
- links: copper, fiber, radio, wireless...
- transmission rate: bandwidth ⬆ internet speed ⬆
- Operating Software
- application programs
- protocols: rules for communications
- ex. message format, order, action
hosts => network edges => network core
: make network edges(⊃ end hosts) accessible to the network
my network | network core | my network |
---|---|---|
[end host(wireless) --(wireless)--- AP --(wire)-- edge router] | (routers) | [edge router -----end host] |
- transmission rate: bandwidth(bps) ⬆ internet speed ⬆
- (central office) shared / dedicated
dedicated access network
- DSL modem -> splitter
- DSL phone line
- (central office) DSL Access Multiplexer
- voice(
4kHz): telephone network | data(4kHz): Internet Service Provider
shared access network
- cable modem -> splitter
- coaxial cable: cable company provide one signal to multiple users
- (central office) Cable Modem Termination System
- Hybrid Fiber Coax
- Internet Service Provider
- cable or DSL modem, ONT -> splitter
- Fiber To The Home
- (central office) Headend
- Internet Service Provider
- AP, Ethernet switch
- Institutional link to ISP
shared access network
- wireless LANs: Wireless Fidelity(shared network)
- wide-area wireless access(shared network)
: the physical materials that are used to store or transmit information in data communications
- guided: wired
- Twisted-pair cable: copper wires, behind the ethernet
- Coaxial cable: copper conductor, broadband
- Fiber-optic Cable: high speed, low error rate
- unguided: wireless
- radio link types
- connecting network edges(⊃ end hosts)
- the mesh of interconnected routers
- when sending packets, forwarding from a router to the next router
- routing: Get a path from source host to destination host using routing algorithms
- forwarding: Move packets from the before router to the next router using forwarding table
circuit switching | packet switching |
---|---|
call setup, resource reservation : the resources needed along a path |
No call setup, no resource reservation |
multiple users sharing a link by Frequency Division Multiplexing , Time Division Multiplexing |
full link capacity by dividing into small packets which have their own each destination address using store-and-forward transmission |
low speed | 3.5x users but after it.. low Quality Of Service |
in telephone networks | ~ |
- app in source Host ---link(by packets)---> app in destination Host
- how? storing bits until a packet and then forwarding it
- => total time
Internet = A Network (by ISP) of Networks (end system)
host < access ISP < regional ISP (peering link) < Internet eXchange Point < Tier 1 ISP or Content Provider
- content provider has its own content provider network in its own data center
: source~destination seconds
- nodal processing delay: before forwarding a packet, should check its error and destination address
- opt to the quality of router
- queueing delay: when forwarding one packet, the other packet should wait in a buffer.
- opt to the number of network users => so variable
- traffic intensity = La/R ↑ ~1 infinite
when packet arrival rate(packet/sec) > output link capacity(L/R)
<=> over the queue -> dropped
- transmission to the link delay when starting to forward: A host send a packet of L bits over a link with transmission rate R bits/sec, then the time to transmit the packet is L/R sec. (link transmission rate = link capacity = link bandwidth)
- opt to bandwidth of output link
- propagation delay in the link: time = length / speed
- opt to the amount of data
- => end-end delay: the number of hop * L/R
: Packet Loss Rate (<-> Packet Delivery Rate)
- usually in router
- in a buffer when queueing delay, data > queue capacity => dropped
- host: re-transmission, network: waste of resource, user: delay
: sum of traffic <=> how much data has been moved between server and client
=> rate: bits/time unit
- instantaneous: throughput at the peak
- average: throughput on the average
- end-end average throughput == bottleneck link == min(Rs, Rc, R/10)
5 layers | explanation | protocol | encapsulation | controlled by |
---|---|---|---|---|
application | support network application | FTP, SMTP, HTTP | message | user(app developer) |
transport | data transfer process <-> process | TCP, UDP | + segment | OS |
network | find path | IP, routing protocols | + datagram | OS |
link | data transfer by hop from source to destination | Ethernet, WiFi | + frame | OS |
physical | on the wire like cable, radio | bits | Protocol Data Unit | OS |
- layering: modulerarization -> maintenance, system update
- encapsulation: message + headers..
- source -> switch(link+physical) -> router(network+link+physical) -> destination(only message + segment are from source)
- always start from physical layer and go up by figuring out the needed info by the headers