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Three bugs with the hinge #87

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nikitabr0 opened this issue Oct 5, 2024 · 0 comments
Open

Three bugs with the hinge #87

nikitabr0 opened this issue Oct 5, 2024 · 0 comments
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@nikitabr0
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  1. If the hinge has been activated since launch, the parts connected to it will move to wrong coordinates in the build menu, when reverting to build.
  2. When I activate the hinge and update one of the parts, that is connected to it, the other parts move to coordinates, that don't make sense.
  3. When recreating the second bug, I stumbled upon another: sometimes the parts, connected to hinge start to spin and there's no way to stop it.

To Reproduce
Steps to reproduce the first bug:

  1. Attach some parts to the hinge
  2. Spawn the rocket
  3. Activate the hinge
  4. Revert to build

Steps to reproduce the second bug:

  1. Attach any part to the hinge
  2. Attach an updatable part to the parts attached to the hinge (for example: heatshield)
  3. Spawn the rocket
  4. Activate the hinge
  5. Update the updatable part (for example: detach the heatshield)

The third bug just happens occasionally.

Videos

Hinge.bugs.1.mp4
Hinge.bugs.2.mp4

(GitHub doesn't allow files larger than 10MB, so I had it cut it into two parts)

@nikitabr0 nikitabr0 added the bug Something isn't working label Oct 5, 2024
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