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Godot Docs – 4.2 branch

.. only:: not i18n

  .. note:: Godot's documentation is available in various languages and versions.
            Expand the "Read the Docs" panel at the bottom of the sidebar to see
            the list.

.. only:: i18n

  .. note:: This documentation is translated from the `original English one
            <https://docs.godotengine.org/en/stable>`_ by community members
            on `Weblate <https://hosted.weblate.org/projects/godot-engine/godot-docs>`_.

            Depending on the translation effort's completion level, you may
            find paragraphs or whole pages which are still in English. You can
            help the community by providing new translations or reviewing existing
            ones on Weblate.

            For the time being, localized translations are only available for
            the "stable" branch. You can still view the English documentation for
            other engine versions using the "Read the Docs" panel at the bottom
            of the sidebar.

Welcome to the official documentation of Godot Engine, the free and open source community-driven 2D and 3D game engine! If you are new to this documentation, we recommend that you read the :ref:`introduction page <doc_about_intro>` to get an overview of what this documentation has to offer.

The table of contents in the sidebar should let you easily access the documentation for your topic of interest. You can also use the search function in the top-left corner.

Get involved

Godot Engine is an open source project developed by a community of volunteers. The documentation team can always use your feedback and help to improve the tutorials and class reference. If you don't understand something, or cannot find what you are looking for in the docs, help us make the documentation better by letting us know!

Submit an issue or pull request on the GitHub repository, help us translate the documentation into your language, or talk to us on the #documentation channel on the Godot Contributors Chat!

.. centered:: |weblate_widget|

Offline documentation

To browse the documentation offline, you can use the mirror of the documentation hosted on DevDocs. To enable offline browsing on DevDocs, you need to:

  • Click the three dots in the top-left corner, choose Preferences.
  • Enable the desired version of the Godot documentation by checking the box next to it in the sidebar.
  • Click the three dots in the top-left corner, choose Offline data.
  • Click the Install link next to the Godot documentation.

You can also download an HTML copy for offline reading (updated every Monday). Extract the ZIP archive then open the top-level index.html in a web browser.

For mobile devices or e-readers, you can also download an ePub copy for offline reading (updated every Monday). Extract the ZIP archive then open the GodotEngine.epub file in an e-book reader application.

.. toctree::
   :hidden:
   :maxdepth: 1
   :caption: About
   :name: sec-general

   about/introduction
   about/list_of_features
   about/system_requirements
   about/faq
   about/complying_with_licenses
   about/release_policy
   about/docs_changelog

.. toctree::
   :hidden:
   :maxdepth: 1
   :caption: Getting started
   :name: sec-learn

   getting_started/introduction/index
   getting_started/step_by_step/index
   getting_started/first_2d_game/index
   getting_started/first_3d_game/index


.. toctree::
   :hidden:
   :maxdepth: 1
   :caption: Manual
   :name: sec-tutorials

   tutorials/best_practices/index
   tutorials/troubleshooting
   tutorials/editor/index
   tutorials/migrating/index

   tutorials/2d/index
   tutorials/3d/index
   tutorials/animation/index
   tutorials/assets_pipeline/index
   tutorials/audio/index
   tutorials/export/index
   tutorials/io/index
   tutorials/i18n/index
   tutorials/inputs/index
   tutorials/math/index
   tutorials/navigation/index
   tutorials/networking/index
   tutorials/performance/index
   tutorials/physics/index
   tutorials/platform/index
   tutorials/plugins/index
   tutorials/rendering/index
   tutorials/scripting/index
   tutorials/shaders/index
   tutorials/ui/index
   tutorials/xr/index


.. toctree::
   :hidden:
   :maxdepth: 1
   :caption: Contributing
   :name: sec-contributing

   contributing/ways_to_contribute
   contributing/workflow/index
   contributing/development/index
   contributing/documentation/index


.. toctree::
   :hidden:
   :maxdepth: 1
   :caption: Community
   :name: sec-community

   community/asset_library/index
   community/channels
   community/tutorials


.. toctree::
   :hidden:
   :maxdepth: 1
   :caption: Class reference
   :name: sec-class-ref

   classes/index