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Wallride speed is constantly 20% faster than normal walk speed (affected by Crossfade, but never accelerates from chaining wallrides)
Breaking off the wall gives a boost of speed, but momentum is lost (resuming wallriding causes it to go back to just 20% faster than normal walk speed)
wallride hopping (climbing up a wall using wallride and bumping up repeatedly) is impossible as the boost pushes the player aside and away from the wall, losing the ability to reconnect quick enough to go higher
jumping at a one-block wall launches the player to either side, which makes little to no sense
The text was updated successfully, but these errors were encountered:
Current in-mod mechanics:
The text was updated successfully, but these errors were encountered: