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.obj and .tiff material definition in scene.xml #445

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NanBlanc opened this issue May 17, 2024 · 0 comments
Open

.obj and .tiff material definition in scene.xml #445

NanBlanc opened this issue May 17, 2024 · 0 comments

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@NanBlanc
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NanBlanc commented May 17, 2024

Hi 3DGeo Team,

Feature recommandation here :

Make matfile, matname, randomMaterials and randomRange key words in scene.XML files applicable for .obj files and .tiff (last two keywords) too.
I suggest these parameters overwrites the .obj mtl if already existing.

Advantages :

  1. Managing all material more easily in between simulations
  2. Being able to apply random range on .obj and .tiff files
  3. It will make it consistent for all scene element (dumb-proofing, cause i got fooled, even though it is clearly stated in the wiki entries).
@NanBlanc NanBlanc changed the title .obj material definition in scene.xml .obj and .tiff material definition in scene.xml May 17, 2024
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