GDevelop TS typings for extensions #6193
Replies: 5 comments
-
Hi! There are two kind of typings you may want to be interested in:
Could you precise a bit more what you have in mind? Do you want to build a full TS extension? Have you tried to build it from the editor? I guess we could improve this by:
|
Beta Was this translation helpful? Give feedback.
-
Generating type definitions for the Runtime is pretty easy using the typescript compiler. I've generated some (last updated for v185) for THNK, you can get them here. You can generally check out the THNK repo as an example of an extension made in typescript: I have a compilation pipeline setup so esbuild will build & minify my typescript code, and insert it into the extension. Right now, I make the GDevelop functions that call the JS functions by hand (and just use GDevelop events in a few of them where it makes sense), but it wouldn't be much work to generate those bindings from a simple JSON/WebIDL/Whatever file Publishing these types to DefinitelyTyped would be a bad idea, since that is not what that project is for - it is meant as a way for the community to create typings for existing npm packages that lack these and the maintainer of said npm package won't do it themselves, to make usage of js packages in typescript possible. |
Beta Was this translation helpful? Give feedback.
-
@4ian, thanks for the clarification. I was looking for the game engine's typings. While I was preparing a minimal usage sample, @arthuro555 pointed out what I needed:
and described pretty much my use case:
I have the same goal, only the implementation is different. @arthuro555, how do you generate arthuro555/THNK/types? After that, the remaining questions are: |
Beta Was this translation helpful? Give feedback.
-
This is just not necessary? Why bother, when just copying the typings folder into your project is enough.
I do not have a script for this and always do it manually, since it is pretty easy and standard usage of |
Beta Was this translation helpful? Give feedback.
-
Folders сopying doesn't work well with CI/CD pipeline. Especially when you are outside of a single monorepo. And want to return to some fixed version back in time.
Let's get practical. Here is a simple example master...malec-palec:GDevelop:chore/typings Some types have dependencies (e.g. Also, types output has a bunch of files with an empty body inside gdjs namespace, types for tests have no real use.
I'll have such a need in the near future, right after Spine extension is merged.
Or it can be a separate script for generating and publishing types which should be called once during the editor's release routine. @4ian, what do you think about that? |
Beta Was this translation helpful? Give feedback.
-
Hello there,
As a developer, I want to develop GDevelop extensions using TypeScript.
To be precise this kind of extensions - https://github.com/GDevelopApp/GDevelop-extensions
This requires GDevelop typings to compile a working project in strict mode.
As far as I know, there is no such thing at the moment.
Is there an existing way to generate a single index or a bunch of *.d.ts files from GDevelop sources?
If so, do you have any plans to distribute them as a separate npm package or as a part of the DefinitelyTyped project (e.g. @types/gdevelop package)?
Beta Was this translation helpful? Give feedback.
All reactions