-
-
Notifications
You must be signed in to change notification settings - Fork 3
/
TupleList.gd
67 lines (53 loc) · 1.93 KB
/
TupleList.gd
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
extends Tree
signal activate_data_popup
signal error
signal requesting_render
var pressed = false
var drag_item = null
var dragging = false
func _input(event):
match event.get_class():
"InputEventMouseButton":
# Limit the mouse inputs to only work inside the document tabs
var evLocal = make_input_local(event)
if !Rect2(Vector2(0,0),rect_size).has_point(evLocal.position):
return
# See if the user requested the action menu
if Input.is_action_just_pressed("Action"):
var pos = get_local_mouse_position()
var item = get_item_at_position(pos)
if item:
item.select(0)
emit_signal("activate_data_popup")
elif Input.is_mouse_button_pressed(1):
pressed = true
# See if there is a component tree item that the user is trying to drag
var pos = get_local_mouse_position()
drag_item = get_item_at_position(pos)
elif not Input.is_mouse_button_pressed(1):
pressed = false
# See if the user was dragging the item to a differen item
if dragging:
dragging = false
# Let the user know they have dropped the item
set_default_cursor_shape(Input.CURSOR_ARROW)
var pos = get_local_mouse_position()
var drop_item = get_item_at_position(pos)
# If the items are different, start a drop operation
if drag_item != null and drop_item != null and drag_item != drop_item:
Common.move_before(drag_item, drop_item)
emit_signal("requesting_render")
"InputEventMouseMotion":
# Limit the mouse inputs to only work inside the document tabs
var evLocal = make_input_local(event)
if !Rect2(Vector2(0,0),rect_size).has_point(evLocal.position):
return
# Check to see if we are dragging a tree item
if pressed:
dragging = true
# Let the user know they are dragging an item
set_default_cursor_shape(Input.CURSOR_DRAG)
else:
dragging = false
# Let the user know they have dropped the item
set_default_cursor_shape(Input.CURSOR_ARROW)