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CodeGeneration.Roslyn doesn't respect CustomAdditionalCompileInputs #127
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Do the |
@AArnott no, they aren't fed to the compiler directly, I rather use them in my generator. I was author of the assembly-level generators if you recall. Here is an example https://github.com/Pzixel/Solidity.Roslyn This one generates C# classes from |
OK, that makes sense. I won't get time for much or any OSS work over the next couple weeks, so if this is urgent, or if you just feel like contributing, I'd welcome a PR. |
I tried to fix this with VS guys but it seems that it's only related to the I think I'l try to manage to get some time in near future but I wonder what changes could be done without being rejected (e.g. because I invalidate caches too much). |
My code generator has addiitonal inputs beside C# files. So I add
to the project. VS correctly starts build when file gets edited, but
CodeGenerator.Roslyn
doesn't regenerate files. I only seeBut resulting C# code doesn't reflect actual changes. Only when I rebuild the whole project I get correct results.
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