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例如气体用的缓存指令器
以及相关的网络交换物块
The text was updated successfully, but these errors were encountered:
@GlodBlock 作者啥时候考虑一下?
比如指令器要继续用流体的GUI吗?那可能需要把GUI类改名
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这个我准备合并进流体缓存器里
我个人倒是觉得分开比较好,在玩家侧可能更方便管理,但是开发者侧不太友好
或者干脆弄个扩展类。Tile用同一个什么的。
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例如气体用的缓存指令器
以及相关的网络交换物块
The text was updated successfully, but these errors were encountered: