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Rendering: precipitazione convettiva a 3h, 6h, 12h e 24h #37

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brancomat opened this issue Dec 18, 2020 · 1 comment
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Rendering: precipitazione convettiva a 3h, 6h, 12h e 24h #37

brancomat opened this issue Dec 18, 2020 · 1 comment
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recipe - preproc one product, preprocessing needed review

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@brancomat
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brancomat commented Dec 18, 2020

sigla: cp associata al periodo tipo cp3h cp6h...

variabili necessarie:
GRIB1,98,128,143 (IFS-ECMWF)
GRIB1,,201,113 (COSMO)

preprocessing:

Contouring
(nota: il contouring è lo stesso per #23 e #24)

base:

"contour": "off",
"contour_highlight": "off",
"contour_hilo": "off",
"contour_label": "off",
"contour_level_selection_type": "level_list",
"contour_shade": "on",
"contour_shade_colour_method": "list",
"contour_shade_method": "area_fill",
"contour_shade_min_level": 0.5,
"legend":"on",

A cui vanno aggiunti, per cumulate 1h e 3h:

"contour_level_list": [0.5, 1.0 ,2.0, 5.0, 10.0 ,20.0, 30.0, 50.0, 70.0, 100.0, 150.0, 200.0],
"contour_shade_colour_list": [ "rgb( 0.686,1.000,1.000)", "rgb( 0.000,1.000,1.000)",
            "rgb( 0.447,0.639,1.000)", "rgb( 0.000,0.498,1.000)",
            "rgb( 0.145,0.000,1.000)", "rgb( 0.145,0.435,0.435)",
            "rgb( 1.000,1.000,0.000)", "rgb( 1.000,0.498,0.000)",
            "rgb( 1.000,0.000,0.000)", "rgb(1.000,0.000,1.000)",
            "rgb(0.615,0.403,0.937)" ]

Per cumulate 6/12/24h:

"contour_level_list": [1.0, 2.0, 5.0, 10.0, 20.0, 30.0, 50.0, 70.0, 100.0, 150.0, 200.0, 300.0, 500.0],
"contour_shade_colour_list": ["rgb( 0.686,1.000,1.000)", "rgb( 0.000,1.000,1.000)",
            "rgb( 0.447,0.639,1.000)", "rgb( 0.000,0.498,1.000)",
            "rgb( 0.145,0.000,1.000)", "rgb( 0.145,0.435,0.435)",
            "rgb( 1.000,1.000,0.000)", "rgb( 1.000,0.498,0.000)",
            "rgb( 1.000,0.000,0.000)", "rgb(1.000,0.000,1.000)",
            "rgb(0.615,0.403,0.937)", "rgb(0.5,0.,0.5)"]
@spanezz
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spanezz commented Feb 4, 2021

Fatta bozza di cp3h. Date un'occhiata, se ha senso dovrebbe essere lineare procedere col resto

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