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code.ino
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code.ino
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#define PORTRAIT 0
#define LANDSCAPE 1
#define TOUCH_ORIENTATION PORTRAIT
#include <Adafruit_GFX.h> // Core graphics library
#include <MCUFRIEND_kbv.h>
MCUFRIEND_kbv tft; // hard-wired for UNO shields anyway.
#include <TouchScreen.h>
#define BLACK 0x0000
#define BLUE 0x001F
#define RED 0xF800
#define GREEN 0x07E0
#define CYAN 0x07FF
#define MAGENTA 0xF81F
#define YELLOW 0xFFE0
#define WHITE 0xFFFF
#define BUTTON_X 30
#define BUTTON_Y 123
#define BUTTON_W 51
#define BUTTON_H 50
#define BUTTON_SPACING_X 07
#define BUTTON_SPACING_Y 07
#define BUTTON_TEXTSIZE 2
char buttonlabels[16][5] = { "1", "2", "3","+", "4", "5", "6","-", "7", "8", "9","/","=","0","DEL","x"};
uint16_t buttoncolors[16] = { BLUE,BLUE,BLUE,GREEN,BLUE,BLUE,BLUE,GREEN,BLUE,BLUE,BLUE,GREEN,GREEN,BLUE,RED,BLUE };
Adafruit_GFX_Button buttons[16];
int col=0,row=0,z=0;
#define TEXT_X 5
#define TEXT_Y 25
#define TEXT_W (tft.width()-10)
#define TEXT_H 70
#define TEXT_TSIZE 3
#define TEXT_TCOLOR BLACK
char q;
const int XP=7,XM=A1,YP=A2,YM=6; //240x320 ID=0x7789
const int TS_LEFT=337,TS_RT=653,TS_TOP=797,TS_BOT=495;
// Calibrate values
#define TS_MINX 125
#define TS_MINY 85
#define TS_MAXX 800
#define TS_MAXY 905
uint32_t num1,num2;
char operator_type=-1;
#define TEXT_LEN 10
char textfield[TEXT_LEN+1] = "";
uint8_t textfield_i=0;
uint32_t result=0;
#define MINPRESSURE 400
#define MAXPRESSURE 800
TouchScreen ts = TouchScreen(XP, YP, XM, YM, 350);
TSPoint tp;
boolean n=false;
char test=0;
uint16_t identifier;
void setup() {
// put your setup code here, to run once:
Serial.begin(9600);
tft.reset();
identifier = tft.readID();
tft.begin(identifier);
tft.fillScreen(WHITE);
tft.setRotation(0);
start_screen();
}
void loop()
{
get_button();
if(q> 0 && q<=16)
{
q--;
if(get_number(q)!=-1)
{
test++;
if(test==1)
{
num1=get_number(q);
pressed_button();
animate();
display_text();
}
else if(test==2 && operator_type!=-1){
num2=get_number(q);
pressed_button();
animate();
display_text();
test=0;
}
}
else
if(get_opertator(q)!=-1)
{
operator_type=get_opertator(q);
pressed_button();
animate();
display_text();
}else
if(q==12)
{display_text();
switch (operator_type)
{
case 0:result=num1+num2;break;
case 1:result=num1-num2;break;
case 2:result=num1/num2;break;
case 3:result=num1*num2;break;
}
result_display();
operator_type=-1;
test=0;
num1=0;
num2=0;
char textfield[TEXT_LEN+1] = "";
textfield_i=0;
n=true;
}
else
if(q==14 && test!=0)
{
clr_button();
test--;
animate();
display_text();
}
q=0;
}
}
void get_button()
{for (uint8_t b=0; b<16; b++)
{
if (buttons[b].contains(tp.x, tp.y))
{
buttons[b].press(true); // tell the button it is pressed
q=b+1;
}
else
{
buttons[b].press(false); // tell the button it is NOT pressed
}
}
}
void animate()
{
if (buttons[q].justPressed())
{
buttons[q].drawButton(true); // draw invert!
delay(10);
buttons[q].drawButton();
}
}
void clr_button()
{
textfield[textfield_i] = 0;
if (textfield > 0)
{
textfield_i--;
textfield[textfield_i] = ' ';
}
}
int get_number(unsigned int num)
{
switch (num)
{
case 0x00: return 1; break;
case 0x01: return 2; break;
case 0x02: return 3; break;
case 0x04: return 4; break;
case 0x05: return 5; break;
case 0x06: return 6; break;
case 0x08: return 7; break;
case 0x09: return 8; break;
case 0x0A: return 9; break;
case 0x0D: return 0; break;
default: return -1;break;
}
}
int get_opertator(const char num)
{
switch (num)
{
case 0x03: return 0;break;
case 0x07: return 1;break;
case 0x0B: return 2;break;
case 0x0F: return 3;break;
default: return -1;break;
}
}
void display_text()
{
tft.setCursor(TEXT_X + 2, TEXT_Y+10);
tft.setTextColor(TEXT_TCOLOR, WHITE);
tft.setTextSize(TEXT_TSIZE);
tft.print(textfield);
}
void clear_result()
{
tft.setCursor(TEXT_X + 2, TEXT_Y+40);
tft.setTextColor(TEXT_TCOLOR, WHITE);
tft.setTextSize(TEXT_TSIZE);
tft.print(" ");
tft.setCursor(TEXT_X + 2, TEXT_Y+10);
tft.print(" ");
n=false;
}
void result_display()
{
tft.setCursor(TEXT_X + 2, TEXT_Y+40);
tft.setTextColor(TEXT_TCOLOR, WHITE);
tft.setTextSize(TEXT_TSIZE);
tft.print('=');
tft.print(result);
}
void pressed_button()
{
textfield[textfield_i] = buttonlabels[q][0];
textfield_i++;
textfield[textfield_i] = 0; // zero terminate
}
void button_ini()
{
for(int i=0;i<4;i++)
{ for(int j=0;j<4;j++)
creat_button(i,j);
}
}
//function to creat buttons
void creat_button(int x,int y)
{row=x;col=y;
buttons[z].initButton(&tft, BUTTON_X+col*(BUTTON_W+BUTTON_SPACING_X),
BUTTON_Y+row*(BUTTON_H+BUTTON_SPACING_Y), // x, y, w, h, outline, fill, text
BUTTON_W, BUTTON_H, BLACK, buttoncolors[z],BLACK,
buttonlabels[z], BUTTON_TEXTSIZE);
buttons[z].drawButton();
z++;
}
void start_screen()
{
tft.fillScreen(WHITE);
tft.setCursor ((tft.width()/2)-60, 5);
tft.setTextSize (2);
tft.setTextColor(BLACK);
tft.println("CALCULATOR");
tft.drawRoundRect(TEXT_X, TEXT_Y, TEXT_W, TEXT_H, 10, BLACK);
button_ini();
waitfortouch();
}
void drawBorder ()
{// Draw a border
uint16_t width = tft.width() - 1;
uint16_t height = tft.height() - 1;
uint8_t border = 10;
tft.fillScreen(RED);
tft.fillRect(border, border, (width - border * 2), (height - border * 2), WHITE);
}
TSPoint waitfortouch()
{
do {
tp= ts.getPoint();
pinMode(XM, OUTPUT); //Pins configures again for TFT control
pinMode(YP, OUTPUT);
} while((tp.z < MINPRESSURE )|| (tp.z > MAXPRESSURE));
tp.x = map(tp.x, TS_MINX, TS_MAXX, 0, tft.width());
tp.y = map(tp.y, TS_MINY, TS_MAXY, 0, tft.height());
return tp;
}