Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Cannot load spout.dll when packaged #30

Open
jimsimonz opened this issue Jun 9, 2017 · 3 comments
Open

Cannot load spout.dll when packaged #30

jimsimonz opened this issue Jun 9, 2017 · 3 comments

Comments

@jimsimonz
Copy link
Contributor

jimsimonz commented Jun 9, 2017

Although the spout.dll is placed in Plugins\Spout\ThirdParty\Spout\lib\amd64 when packaged (in Windows) it will not load from here and is seen as a missing dependency.

The only way to get it to load is to move the dll to the game root folder.

@jimsimonz jimsimonz changed the title Cannot load the dll when packaged Cannot load spout.dll when packaged Jun 9, 2017
@SeanJD
Copy link

SeanJD commented Oct 25, 2017

Hi, I'm also having this issue (though it doesn't even seem to load if I place in the game root folder?) - whenever the spout plugin is used it throws a Fatal Error! crash window. It's fine when playing in editor but not after packaging (Win 64) - did you find out what was causing this?

@jimsimonz
Copy link
Contributor Author

@SeanJD Nope, I've found the same issue/crash for receiving Spout streams in packaged games.

Looking at the code it's a bit C like, everything's static so needs a bit of OOD applying.

My app uses sending spout streams only and is fine packaged.

@LightAct
Copy link

I have the same issue - need to copy Spout.dll to game folder/Binaries.

@SeanJD if you receive async loading fatal error after launching the Packaged game you need to package it without using .pak files. Check one of the closed issues of this repo.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants