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Hi, is there a way for me to send just the texture through Spout, rather than using a SceneScapture2D placed in the scene? Like making use of the Draw Material to Render Target Node?
Thanks.
The text was updated successfully, but these errors were encountered:
Hi, is there a way for me to send just the texture through Spout, rather than using a SceneScapture2D placed in the scene? Like making use of the Draw Material to Render Target Node?
Thanks.
The text was updated successfully, but these errors were encountered: