Set Fixed Tiles for Generator to Work Around #20
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Hello, thank you so much for making this plugin! It is easy to understand how to use it, but I have one question regarding what the title says. I have a single tile that I want to be set every time shown in the picture. In the how to, it says, Create a TileMap or GridMap generated map will be written to. The new map should use the same tile set/mesh library as one created on step 2. You may place some tiles on that map (either manually or procedurally), generator will take them into account and fill other cells accordingly. But try to not create an unsolvable puzzle when doing so. However, instead of working around that tile in the target tilemap, the generator finishes very quickly and nothing more other than that tile is outputted. This is my first time asking a question on a forum like platform for coding and this question might have not made sense, so if any clarification is needed, please do not hesitate to ask. |
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Replies: 1 comment 3 replies
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Hi. Does it work without the fixed tile? Can you show the generator node settings and logs from "output" tab after running the generator? |
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Hi. Does it work without the fixed tile? Can you show the generator node settings and logs from "output" tab after running the generator?