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true |
简单 |
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不使用任何内建的哈希表库设计一个哈希集合(HashSet)。
实现 MyHashSet
类:
void add(key)
向哈希集合中插入值key
。bool contains(key)
返回哈希集合中是否存在这个值key
。void remove(key)
将给定值key
从哈希集合中删除。如果哈希集合中没有这个值,什么也不做。
示例:
输入: ["MyHashSet", "add", "add", "contains", "contains", "add", "contains", "remove", "contains"] [[], [1], [2], [1], [3], [2], [2], [2], [2]] 输出: [null, null, null, true, false, null, true, null, false] 解释: MyHashSet myHashSet = new MyHashSet(); myHashSet.add(1); // set = [1] myHashSet.add(2); // set = [1, 2] myHashSet.contains(1); // 返回 True myHashSet.contains(3); // 返回 False ,(未找到) myHashSet.add(2); // set = [1, 2] myHashSet.contains(2); // 返回 True myHashSet.remove(2); // set = [1] myHashSet.contains(2); // 返回 False ,(已移除)
提示:
0 <= key <= 106
- 最多调用
104
次add
、remove
和contains
直接创建一个大小为 false
,表示哈希集合中不存在该元素。
往哈希集合添加元素时,将数组中对应位置的值置为 true
;删除元素时,将数组中对应位置的值置为 false
;当查询元素是否存在时,直接返回数组中对应位置的值即可。
以上操作的时间复杂度均为
class MyHashSet:
def __init__(self):
self.data = [False] * 1000001
def add(self, key: int) -> None:
self.data[key] = True
def remove(self, key: int) -> None:
self.data[key] = False
def contains(self, key: int) -> bool:
return self.data[key]
# Your MyHashSet object will be instantiated and called as such:
# obj = MyHashSet()
# obj.add(key)
# obj.remove(key)
# param_3 = obj.contains(key)
class MyHashSet {
private boolean[] data = new boolean[1000001];
public MyHashSet() {
}
public void add(int key) {
data[key] = true;
}
public void remove(int key) {
data[key] = false;
}
public boolean contains(int key) {
return data[key];
}
}
/**
* Your MyHashSet object will be instantiated and called as such:
* MyHashSet obj = new MyHashSet();
* obj.add(key);
* obj.remove(key);
* boolean param_3 = obj.contains(key);
*/
class MyHashSet {
public:
bool data[1000001];
MyHashSet() {
memset(data, false, sizeof data);
}
void add(int key) {
data[key] = true;
}
void remove(int key) {
data[key] = false;
}
bool contains(int key) {
return data[key];
}
};
/**
* Your MyHashSet object will be instantiated and called as such:
* MyHashSet* obj = new MyHashSet();
* obj->add(key);
* obj->remove(key);
* bool param_3 = obj->contains(key);
*/
type MyHashSet struct {
data []bool
}
func Constructor() MyHashSet {
data := make([]bool, 1000010)
return MyHashSet{data}
}
func (this *MyHashSet) Add(key int) {
this.data[key] = true
}
func (this *MyHashSet) Remove(key int) {
this.data[key] = false
}
func (this *MyHashSet) Contains(key int) bool {
return this.data[key]
}
/**
* Your MyHashSet object will be instantiated and called as such:
* obj := Constructor();
* obj.Add(key);
* obj.Remove(key);
* param_3 := obj.Contains(key);
*/
class MyHashSet {
data: Array<boolean>;
constructor() {
this.data = new Array(10 ** 6 + 1).fill(false);
}
add(key: number): void {
this.data[key] = true;
}
remove(key: number): void {
this.data[key] = false;
}
contains(key: number): boolean {
return this.data[key];
}
}
/**
* Your MyHashSet object will be instantiated and called as such:
* var obj = new MyHashSet()
* obj.add(key)
* obj.remove(key)
* var param_3 = obj.contains(key)
*/
我们也可以开辟一个大小为 SIZE=1000
的数组,数组的每个位置是一个链表。
class MyHashSet:
def __init__(self):
self.size = 1000
self.data = [[] for _ in range(self.size)]
def add(self, key: int) -> None:
if self.contains(key):
return
idx = self.hash(key)
self.data[idx].append(key)
def remove(self, key: int) -> None:
if not self.contains(key):
return
idx = self.hash(key)
self.data[idx].remove(key)
def contains(self, key: int) -> bool:
idx = self.hash(key)
return any(v == key for v in self.data[idx])
def hash(self, key) -> int:
return key % self.size
# Your MyHashSet object will be instantiated and called as such:
# obj = MyHashSet()
# obj.add(key)
# obj.remove(key)
# param_3 = obj.contains(key)
class MyHashSet {
private static final int SIZE = 1000;
private LinkedList[] data;
public MyHashSet() {
data = new LinkedList[SIZE];
for (int i = 0; i < SIZE; ++i) {
data[i] = new LinkedList<Integer>();
}
}
public void add(int key) {
if (contains(key)) {
return;
}
int idx = hash(key);
data[idx].addFirst(key);
}
public void remove(int key) {
if (!contains(key)) {
return;
}
int idx = hash(key);
data[idx].remove(Integer.valueOf(key));
}
public boolean contains(int key) {
int idx = hash(key);
Iterator<Integer> it = data[idx].iterator();
while (it.hasNext()) {
Integer e = it.next();
if (e == key) {
return true;
}
}
return false;
}
private int hash(int key) {
return key % SIZE;
}
}
/**
* Your MyHashSet object will be instantiated and called as such:
* MyHashSet obj = new MyHashSet();
* obj.add(key);
* obj.remove(key);
* boolean param_3 = obj.contains(key);
*/
class MyHashSet {
private:
int size = 1000;
vector<list<int>> data;
public:
MyHashSet()
: data(size) {
}
void add(int key) {
if (contains(key)) {
return;
}
int idx = hash(key);
data[idx].push_back(key);
}
void remove(int key) {
if (!contains(key)) {
return;
}
int idx = hash(key);
data[idx].remove(key);
}
bool contains(int key) {
int idx = hash(key);
for (auto it = data[idx].begin(); it != data[idx].end(); it++) {
if ((*it) == key) {
return true;
}
}
return false;
}
int hash(int key) {
return key % size;
}
};
/**
* Your MyHashSet object will be instantiated and called as such:
* MyHashSet* obj = new MyHashSet();
* obj->add(key);
* obj->remove(key);
* bool param_3 = obj->contains(key);
*/
type MyHashSet struct {
data []list.List
}
func Constructor() MyHashSet {
return MyHashSet{make([]list.List, 1000)}
}
func (this *MyHashSet) Add(key int) {
if this.Contains(key) {
return
}
idx := this.hash(key)
this.data[idx].PushBack(key)
}
func (this *MyHashSet) Remove(key int) {
idx := this.hash(key)
for e := this.data[idx].Front(); e != nil; e = e.Next() {
if e.Value.(int) == key {
this.data[idx].Remove(e)
}
}
}
func (this *MyHashSet) Contains(key int) bool {
idx := this.hash(key)
for e := this.data[idx].Front(); e != nil; e = e.Next() {
if e.Value.(int) == key {
return true
}
}
return false
}
func (this *MyHashSet) hash(key int) int {
return key % len(this.data)
}
/**
* Your MyHashSet object will be instantiated and called as such:
* obj := Constructor();
* obj.Add(key);
* obj.Remove(key);
* param_3 := obj.Contains(key);
*/