Process Planification is an application used to simulate the scheduling of processes inside a CPU
- Written exclusively in C#
- Its backbone is a slightly modified MVC (Model-View-Controller) design pattern, to which an Entities project is added
- UI designed in WPF/XAML
- Simulation of 4 different process scheduling algorithms:
- First Come First Serve
- Shortest Job Next
- Priority Scheduling
- Round Robin
- Simulate using 1 to 4 virtual CPU cores
- Create, define, randomize, load, and save input data
- Increment and decrement time in order to view the placement of processes inside a CPU
- I do not guarantee an entirely accurate functioning of all of the aforementioned algorithms for multiple CPU cores and especially for the Round Robin scheduling. As this was a project for school, being constrained by time I did not manage to properly verify all functionalities
- The code used for implementing the algorithms inside the Controller project needs to be refactored/rethought/reimplemented