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index.js
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index.js
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let userClickedPattern = [];
let gamePattern = [];
const buttonColours = ["colour1", "colour2", "colour3", "colour4"];
let gameStarted = false;
let level = 0;
function nextSequence() {
level += 1;
$("#level-title").text("Level " + level);
userClickedPattern = [];
const randomNumber = Math.floor(Math.random() * 4);
const randomChosenColour = buttonColours[randomNumber];
gamePattern.push(randomChosenColour);
$("#" + randomChosenColour)
.fadeOut(100)
.fadeIn(100)
.fadeOut(100)
.fadeIn(100);
playSound(randomChosenColour);
}
function playSound(name) {
const audio = new Audio("sounds/" + name + ".mp3");
audio.play();
}
function animatePress(currentColor) {
$("#" + currentColor).addClass("pressed");
setTimeout(function () {
$("#" + currentColor).removeClass("pressed");
}, 100);
}
function checkAnswer(currentlevel) {
if (gamePattern[currentlevel] == userClickedPattern[currentlevel]) {
if (userClickedPattern.length == gamePattern.length) {
setTimeout(function () {
nextSequence();
}, 1000);
}
} else {
playSound("wrong");
$("body").addClass("game-over");
setTimeout(function () {
$("body").removeClass("game-over");
}, 200);
$("h1").text("Game Over, Press the Start Button to Restart");
startOver();
}
}
function startOver() {
level = 0;
gamePattern = [];
gameStarted = false;
$(".startButton").removeClass("gameStart");
}
$(".btn").on("click", function () {
const userChosenColour = $(this).attr("id");
userClickedPattern.push(userChosenColour);
playSound(userChosenColour);
animatePress(userChosenColour);
checkAnswer(userClickedPattern.length - 1);
});
$(".startButton").on("click", function () {
if (!gameStarted) {
$("#level-title").text("Level " + level);
nextSequence();
gameStarted = true;
$(this).addClass("gameStart");
}
});