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a way to let the g29 wheel be seen as a controller #1027

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alidan opened this issue Aug 25, 2024 · 0 comments
Open
1 task done

a way to let the g29 wheel be seen as a controller #1027

alidan opened this issue Aug 25, 2024 · 0 comments
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enhancement New feature or request

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@alidan
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alidan commented Aug 25, 2024

Is there an existing issue for this?

  • I have searched the existing issues

Is your feature request related to a problem? Please describe.

ill preface this with I may be dumb and just don't see this, I want to play a game that does not have any support for wheels at all, as far as I can tell in the logitech software there is no way for me to assign the wheel as the x axis of the left stick in that software, however in antimicrox I do have it set up as the x axis,

antimicrox_6vhJcS3s0H

there is a picture of me turning it a bit to show it does work, same with the break and throttle,

break
antimicrox_9teNyjSGds

throttle
antimicrox_KX9BDsZv6R

what I want to do is have these mapped to a joystick and shoulder buttons, I was hoeing I would be able to do that, however I seem to have to map them to single button presses

Describe the solution you'd like

I would like to map these to controller inputs to mimic a controller which is supported in games

Describe alternatives you've considered

there is another program I have tried to use, but it completely took away any force feedback/centering spring and didn't have the controls inside of it to allow it to work correctly, it may be my error, well, its almost 100% my error setting that up.

Additional context

for all other applications this works perfectly fine, but at least for me with wheel, because the wheel does not default to something like the left stick, and any button does not default to a controller button in games, its not seen as that in games.


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@alidan alidan added the enhancement New feature or request label Aug 25, 2024
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