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build.yaml
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name: Build & Release
on:
push:
tags:
- 'v*'
permissions:
contents: write
jobs:
build:
runs-on: ${{ matrix.os }}
strategy:
matrix:
include:
- platform: android
os: ubuntu-latest
- platform: windows
os: windows-latest
steps:
- name: Checkout repository
uses: actions/checkout@v4
with:
ref: 'main'
- name: Get version from pubspec.yaml
id: get_version
shell: bash
run: echo "VERSION=$( grep '^version:' pubspec.yaml | cut -d ' ' -f 2 | cut -d '+' -f 1 )" >> $GITHUB_ENV
- name: Setup for Windows
if: matrix.platform == 'windows'
uses: msys2/setup-msys2@v2
with:
msystem: mingw64
install: mingw-w64-x86_64-gcc
update: true
- name: Set Mingw64 Env
if: matrix.platform == 'windows'
run: |
echo "${{ runner.temp }}\msys64\mingw64\bin" | Out-File -FilePath $env:GITHUB_PATH -Encoding utf8 -Append
- name: Set up Flutter
uses: subosito/flutter-action@v2
with:
channel: stable
flutter-version: '3.x'
- name: Get Flutter version
run: flutter --version
- name: Setup Java
if: matrix.platform == 'android'
uses: actions/setup-java@v4
with:
distribution: 'zulu'
java-version: '17'
cache: 'gradle'
check-latest: true
- name: Install dependencies
run: flutter pub get
- name: Setup Android signing
if: matrix.platform == 'android'
run: |
echo "${{ secrets.KEYSTORE_BASE64 }}" | base64 --decode > android/app/keystore.jks
echo "storePassword=${{ secrets.KEYSTORE_PASSWORD }}" > android/key.properties
echo "keyPassword=${{ secrets.KEY_PASSWORD }}" >> android/key.properties
echo "keyAlias=${{ secrets.KEY_ALIAS }}" >> android/key.properties
echo "storeFile=keystore.jks" >> android/key.properties
- name: Prepare for platform
if: matrix.platform == 'windows'
shell: bash
run: |
flutter config --enable-windows-desktop
sed -i "1i #define MyAppVersion \"${{ env.VERSION }}\"" scripts/compile_windows_setup-inno.iss
- name: Build for Android
if: matrix.platform == 'android'
run: |
flutter gen-l10n
flutter build apk --release
flutter build apk --split-per-abi
shell: bash
- name: Install winget
if: matrix.platform == 'windows'
uses: Cyberboss/install-winget@v1
- name: Build for Windows
if: matrix.platform == 'windows'
shell: pwsh
run: ./scripts/build_windows.ps1
- name: Rename builds
run: |
cd build
if [ "${{ matrix.platform }}" == "android" ]; then
cd app/outputs/flutter-apk
mv app-armeabi-v7a-release.apk Anx-Reader-${{ matrix.platform }}-${{ env.VERSION }}-armeabi-v7a.apk
mv app-arm64-v8a-release.apk Anx-Reader-${{ matrix.platform }}-${{ env.VERSION }}-arm64-v8a.apk
mv app-x86_64-release.apk Anx-Reader-${{ matrix.platform }}-${{ env.VERSION }}-x86_64.apk
mv app-release.apk Anx-Reader-${{ matrix.platform }}-${{ env.VERSION }}-universal.apk
elif [ "${{ matrix.platform }}" == "windows" ]; then
mv windows/app.zip windows/Anx-Reader-${{ matrix.platform }}-${{ env.VERSION }}.zip
mv windows/app.exe windows/Anx-Reader-${{ matrix.platform }}-${{ env.VERSION }}.exe
fi
shell: bash
- name: Extract release notes
id: extract_release_notes
run: |
VERSION=${{ env.VERSION }}
CHANGELOG_CONTENT=$(sed -n "/## $VERSION/,/## /p" CHANGELOG.md | sed '$d')
echo "RELEASE_NOTES<<EOF" >> $GITHUB_ENV
echo "$CHANGELOG_CONTENT" >> $GITHUB_ENV
echo "EOF" >> $GITHUB_ENV
shell: bash
- name: Upload artifacts
uses: actions/upload-artifact@v4
with:
name: ${{ matrix.platform }}-artifacts
path: |
build/app/outputs/flutter-apk/*.apk
build/windows/*.zip
build/windows/*.exe
if-no-files-found: warn
# - name: Create Release
# uses: softprops/action-gh-release@v2
# with:
# files: |
# build/app/outputs/flutter-apk/*.apk
# build/windows/*.zip
# build/windows/*.exe
# body: ${{ env.RELEASE_NOTES }}
# generate_release_notes: false