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You know when there is an override when an enemy is near well it doesn't always agree with the mayday code.
Edit: Also this along with better wall code were the main ways the bot died. And a rare case would be combining code by figuring out when the cells are touching.
The text was updated successfully, but these errors were encountered:
The problem is that there is a conflict with the obstacle code and the good angle code. In some cases, the obstacle code can offset an good angle into a direction with an enemy.
You know when there is an override when an enemy is near well it doesn't always agree with the mayday code.
Edit: Also this along with better wall code were the main ways the bot died. And a rare case would be combining code by figuring out when the cells are touching.
The text was updated successfully, but these errors were encountered: