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Dmg for mac on the RC3 #1286
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Yes sure, it would be very cool to have someone who can create a Dmg for Mac. Are you interested in building this release only or would you like top participate in future builds too? |
I would suggest you drop building dmg and just create the APMPlanner2.app and then zip it. The dmg was only required when we were shipping the drivers that are no longer required. This then just simplifies the build process |
Hello all, I would be really interested to help the project and the community. Happy to help in creating build for you and review some. |
@billbonney let me know if this is working, |
Additionally i created a script for everybody to be able to do the DMG as soon as you can build on Mac |
@Iragne I created a new tag 2.0.30 it would be extremely cool if you could build a MAC release. |
@skaman82 let me know if this new DMG is working for you ? |
@Iragne Do you still want to build a MAC release for us? I am asking because I already tagged the repo and build an appimage for linux and therefore I would highly appreciate a Mac build from you as we could put them to the download server at the same time. |
Hello @Arne-W , i already build it but I was waiting some addtionnal validation in that chat sorry if we get it wrong |
I'm building now the tag you mention |
@Iragne WOW - That was quick 👍 but I can't start the application contained within the dmg. Is it a universal binary or just an ARM image? I am not a Mac user just borrowed the mac of my Girlfriend for testing 😄 |
Let me try to find the other m1 i have to check. maybe the fact that i'm building it on my mac is the issue. |
@Iragne Ok I now have access to 2 mac minis - one is a m1 and one is a x86. I tried to open the dmg on the m1 and this is the result: Do you have any Idea? |
ok i finally make it work on an other mac. sorry but i had only one working Today the build is arm64 so i can imagine so compatibility issue on x86. |
There's no need for the dmg. Since you have the app bundled. Delivery of it zipped is the most convenient form. |
So it's here in my previous comment, now should be ARM + x86 @Arne-W |
here the PR that is ongoing #1297 |
@Iragne Very cool - thanks for your effort. I hope I will have some time tomorrow to test your builds!! |
@Iragne Alright I tested your builds and they both work on the M1 Mac using Ventura without any issues. Did you sign the builds? Cause the mac did not complain about using unsigned software. |
Hi @Arne-W , yes i signed with a dev build licence but i would expect the mac to ask to allow your to run the app. |
@Iragne Take a look at your PR I had an Idea to fix the Universal binary issue - and very cool that you signed it! |
@Iragne Your build has no commit ID - do you have an idea why? |
Hum let me check |
Hi all,
I'm currently using it for my personal project, i also update it to the rc3 by compiling the code and corrected the outdated framework. but it would be great to have an asset as part of the release of the rc3. is that possible ?
here the PR for mac
#1284
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