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LevelDisplaySettingsForm.cs
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LevelDisplaySettingsForm.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace SM64DSe
{
public partial class LevelDisplaySettingsForm : Form
{
private LevelEditorForm m_Parent;
public LevelDisplaySettingsForm(LevelEditorForm parent)
{
InitializeComponent();
m_Parent = parent;
checkTextures.Checked = m_Parent.LevelModelDisplayFlags.RenderTextures;
checkVtxColors.Checked = m_Parent.LevelModelDisplayFlags.RenderVertexColours;
checkWireframe.Checked = m_Parent.LevelModelDisplayFlags.RenderWireframe;
checkPolylistTypes.Checked = m_Parent.LevelModelDisplayFlags.RenderPolyListType;
}
private void checkTextures_Click(object sender, EventArgs e)
{
m_Parent.LevelModelDisplayFlags.RenderTextures = ((CheckBox)sender).Checked;
m_Parent.UpdateDisplayFlags();
}
private void checkVtxColors_Click(object sender, EventArgs e)
{
m_Parent.LevelModelDisplayFlags.RenderVertexColours = ((CheckBox)sender).Checked;
m_Parent.UpdateDisplayFlags();
}
private void checkWireframe_Click(object sender, EventArgs e)
{
m_Parent.LevelModelDisplayFlags.RenderWireframe = ((CheckBox)sender).Checked;
m_Parent.UpdateDisplayFlags();
}
private void checkPolylistTypes_Click(object sender, EventArgs e)
{
m_Parent.LevelModelDisplayFlags.RenderPolyListType = ((CheckBox)sender).Checked;
m_Parent.UpdateDisplayFlags();
}
}
}