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ModelImporter.Designer.cs
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ModelImporter.Designer.cs
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namespace SM64DSe
{
partial class ModelImporter
{
/// <summary>
/// Variable nécessaire au concepteur.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Nettoyage des ressources utilisées.
/// </summary>
/// <param name="disposing">true si les ressources managées doivent être supprimées ; sinon, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Code généré par le Concepteur Windows Form
/// <summary>
/// Méthode requise pour la prise en charge du concepteur - ne modifiez pas
/// le contenu de cette méthode avec l'éditeur de code.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(ModelImporter));
this.tsToolBar = new System.Windows.Forms.ToolStrip();
this.toolStripLabel1 = new System.Windows.Forms.ToolStripLabel();
this.tbModelName = new System.Windows.Forms.ToolStripTextBox();
this.btnOpenModel = new System.Windows.Forms.ToolStripButton();
this.toolStripSeparator1 = new System.Windows.Forms.ToolStripSeparator();
this.btnImport = new System.Windows.Forms.ToolStripButton();
this.btnEditTextures = new System.Windows.Forms.ToolStripButton();
this.ssStatusBar = new System.Windows.Forms.StatusStrip();
this.slStatus = new System.Windows.Forms.ToolStripStatusLabel();
this.glModelView = new FormControls.ModelGLControlWithMarioSizeReference();
this.spcMainContainer = new System.Windows.Forms.SplitContainer();
this.txtInGameSizePreview = new System.Windows.Forms.TextBox();
this.chkInGamePreview = new System.Windows.Forms.CheckBox();
this.label1 = new System.Windows.Forms.Label();
this.btnAssignTypes = new System.Windows.Forms.Button();
this.gridColTypes = new System.Windows.Forms.DataGridView();
this.groupBox1 = new System.Windows.Forms.GroupBox();
this.groupBox2 = new System.Windows.Forms.GroupBox();
this.rbAlwaysCompress = new System.Windows.Forms.RadioButton();
this.rbNeverCompress = new System.Windows.Forms.RadioButton();
this.rbBetterQualityWhereSensible = new System.Windows.Forms.RadioButton();
this.chkVFlipAllTextures = new System.Windows.Forms.CheckBox();
this.chkKeepVertexOrderDuringStripping = new System.Windows.Forms.CheckBox();
this.chkStripify = new System.Windows.Forms.CheckBox();
this.chkAlwaysWriteFullVertexCmd23h = new System.Windows.Forms.CheckBox();
this.lbl02 = new System.Windows.Forms.Label();
this.txtThreshold = new System.Windows.Forms.TextBox();
this.lbl01 = new System.Windows.Forms.Label();
this.cbGenerateCollision = new System.Windows.Forms.CheckBox();
this.lblScale = new System.Windows.Forms.Label();
this.tbScale = new System.Windows.Forms.TextBox();
this.ofdLoadModel = new System.Windows.Forms.OpenFileDialog();
this.btnClearTypes = new System.Windows.Forms.Button();
this.tsToolBar.SuspendLayout();
this.ssStatusBar.SuspendLayout();
//((System.ComponentModel.ISupportInitialize)(this.spcMainContainer)).BeginInit();
this.spcMainContainer.Panel1.SuspendLayout();
this.spcMainContainer.Panel2.SuspendLayout();
this.spcMainContainer.SuspendLayout();
//((System.ComponentModel.ISupportInitialize)(this.gridColTypes)).BeginInit();
this.groupBox1.SuspendLayout();
this.groupBox2.SuspendLayout();
this.SuspendLayout();
//
// tsToolBar
//
this.tsToolBar.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.toolStripLabel1,
this.tbModelName,
this.btnOpenModel,
this.toolStripSeparator1,
this.btnImport,
this.btnEditTextures});
this.tsToolBar.Location = new System.Drawing.Point(0, 0);
this.tsToolBar.Name = "tsToolBar";
this.tsToolBar.Size = new System.Drawing.Size(787, 25);
this.tsToolBar.TabIndex = 0;
this.tsToolBar.Text = "loluseless";
//
// toolStripLabel1
//
this.toolStripLabel1.Name = "toolStripLabel1";
this.toolStripLabel1.Size = new System.Drawing.Size(44, 22);
this.toolStripLabel1.Text = "Model:";
//
// tbModelName
//
this.tbModelName.Name = "tbModelName";
this.tbModelName.ReadOnly = true;
this.tbModelName.Size = new System.Drawing.Size(200, 25);
this.tbModelName.Text = "<model name here>";
//
// btnOpenModel
//
this.btnOpenModel.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Text;
this.btnOpenModel.Image = ((System.Drawing.Image)(resources.GetObject("btnOpenModel.Image")));
this.btnOpenModel.ImageTransparentColor = System.Drawing.Color.Magenta;
this.btnOpenModel.Name = "btnOpenModel";
this.btnOpenModel.Size = new System.Drawing.Size(49, 22);
this.btnOpenModel.Text = "Open...";
this.btnOpenModel.Click += new System.EventHandler(this.btnOpenModel_Click);
//
// toolStripSeparator1
//
this.toolStripSeparator1.Name = "toolStripSeparator1";
this.toolStripSeparator1.Size = new System.Drawing.Size(6, 25);
//
// btnImport
//
this.btnImport.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Text;
this.btnImport.Image = ((System.Drawing.Image)(resources.GetObject("btnImport.Image")));
this.btnImport.ImageTransparentColor = System.Drawing.Color.Magenta;
this.btnImport.Name = "btnImport";
this.btnImport.Size = new System.Drawing.Size(47, 22);
this.btnImport.Text = "Import";
this.btnImport.ToolTipText = "Import the thing into the game!";
this.btnImport.Click += new System.EventHandler(this.btnImport_Click);
//
// btnEditTextures
//
this.btnEditTextures.Alignment = System.Windows.Forms.ToolStripItemAlignment.Right;
this.btnEditTextures.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Text;
this.btnEditTextures.ImageTransparentColor = System.Drawing.Color.Magenta;
this.btnEditTextures.Name = "btnEditTextures";
this.btnEditTextures.Size = new System.Drawing.Size(131, 22);
this.btnEditTextures.Text = "Texture and BTP Editor";
this.btnEditTextures.Click += new System.EventHandler(this.btnEditTextures_Click);
//
// ssStatusBar
//
this.ssStatusBar.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.slStatus});
this.ssStatusBar.Location = new System.Drawing.Point(0, 535);
this.ssStatusBar.Name = "ssStatusBar";
this.ssStatusBar.Size = new System.Drawing.Size(787, 22);
this.ssStatusBar.TabIndex = 1;
this.ssStatusBar.Text = "loluseless";
//
// slStatus
//
this.slStatus.Name = "slStatus";
this.slStatus.Size = new System.Drawing.Size(0, 17);
//
// glModelView
//
this.glModelView.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
this.glModelView.Margin = new System.Windows.Forms.Padding(0);
this.glModelView.Name = "glModelView";
this.glModelView.TabIndex = 2;
this.glModelView.BackColor = System.Drawing.Color.Black;
this.glModelView.Dock = System.Windows.Forms.DockStyle.Fill;
this.glModelView.Location = new System.Drawing.Point(0, 0);
this.glModelView.VSync = false;
//
// spcMainContainer
//
this.spcMainContainer.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.spcMainContainer.FixedPanel = System.Windows.Forms.FixedPanel.Panel1;
this.spcMainContainer.IsSplitterFixed = true;
this.spcMainContainer.Location = new System.Drawing.Point(0, 25);
this.spcMainContainer.Margin = new System.Windows.Forms.Padding(0);
this.spcMainContainer.Name = "spcMainContainer";
//
// spcMainContainer.Panel1
//
this.spcMainContainer.Panel1.Controls.Add(this.btnClearTypes);
this.spcMainContainer.Panel1.Controls.Add(this.txtInGameSizePreview);
this.spcMainContainer.Panel1.Controls.Add(this.chkInGamePreview);
this.spcMainContainer.Panel1.Controls.Add(this.label1);
this.spcMainContainer.Panel1.Controls.Add(this.btnAssignTypes);
this.spcMainContainer.Panel1.Controls.Add(this.gridColTypes);
this.spcMainContainer.Panel1.Controls.Add(this.groupBox1);
this.spcMainContainer.Panel1MinSize = 30;
//
// spcMainContainer.Panel2
//
this.spcMainContainer.Panel2.Controls.Add(this.glModelView);
this.spcMainContainer.Size = new System.Drawing.Size(787, 510);
this.spcMainContainer.SplitterDistance = 260;
this.spcMainContainer.TabIndex = 3;
//
// txtInGameSizePreview
//
this.txtInGameSizePreview.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.txtInGameSizePreview.Location = new System.Drawing.Point(153, 487);
this.txtInGameSizePreview.Name = "txtInGameSizePreview";
this.txtInGameSizePreview.Size = new System.Drawing.Size(90, 20);
this.txtInGameSizePreview.TabIndex = 13;
this.txtInGameSizePreview.TextChanged += new System.EventHandler(this.txtInGameSizePreview_TextChanged);
//
// chkInGamePreview
//
this.chkInGamePreview.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.chkInGamePreview.AutoSize = true;
this.chkInGamePreview.Checked = true;
this.chkInGamePreview.CheckState = System.Windows.Forms.CheckState.Checked;
this.chkInGamePreview.Location = new System.Drawing.Point(3, 490);
this.chkInGamePreview.Name = "chkInGamePreview";
this.chkInGamePreview.Size = new System.Drawing.Size(130, 17);
this.chkInGamePreview.TabIndex = 12;
this.chkInGamePreview.Text = "In-Game Size Preview";
this.chkInGamePreview.UseVisualStyleBackColor = true;
this.chkInGamePreview.CheckedChanged += new System.EventHandler(this.chkInGamePreview_CheckedChanged);
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(3, 294);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(139, 13);
this.label1.TabIndex = 10;
this.label1.Text = "Per Material Collision Types:";
//
// btnAssignTypes
//
this.btnAssignTypes.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.btnAssignTypes.Location = new System.Drawing.Point(3, 461);
this.btnAssignTypes.Name = "btnAssignTypes";
this.btnAssignTypes.Size = new System.Drawing.Size(87, 23);
this.btnAssignTypes.TabIndex = 9;
this.btnAssignTypes.Text = "Assign Types";
this.btnAssignTypes.UseVisualStyleBackColor = true;
this.btnAssignTypes.Click += new System.EventHandler(this.btnAssignTypes_Click);
//
// gridColTypes
//
this.gridColTypes.AllowUserToAddRows = false;
this.gridColTypes.AllowUserToDeleteRows = false;
this.gridColTypes.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)));
this.gridColTypes.ColumnHeadersHeightSizeMode = System.Windows.Forms.DataGridViewColumnHeadersHeightSizeMode.AutoSize;
this.gridColTypes.Location = new System.Drawing.Point(3, 310);
this.gridColTypes.Name = "gridColTypes";
this.gridColTypes.RowHeadersVisible = false;
this.gridColTypes.Size = new System.Drawing.Size(249, 145);
this.gridColTypes.TabIndex = 8;
//
// groupBox1
//
this.groupBox1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.groupBox1.Controls.Add(this.groupBox2);
this.groupBox1.Controls.Add(this.chkVFlipAllTextures);
this.groupBox1.Controls.Add(this.chkKeepVertexOrderDuringStripping);
this.groupBox1.Controls.Add(this.chkStripify);
this.groupBox1.Controls.Add(this.chkAlwaysWriteFullVertexCmd23h);
this.groupBox1.Controls.Add(this.lbl02);
this.groupBox1.Controls.Add(this.txtThreshold);
this.groupBox1.Controls.Add(this.lbl01);
this.groupBox1.Controls.Add(this.cbGenerateCollision);
this.groupBox1.Controls.Add(this.lblScale);
this.groupBox1.Controls.Add(this.tbScale);
this.groupBox1.Location = new System.Drawing.Point(3, 3);
this.groupBox1.Name = "groupBox1";
this.groupBox1.Size = new System.Drawing.Size(254, 288);
this.groupBox1.TabIndex = 5;
this.groupBox1.TabStop = false;
this.groupBox1.Text = "Model settings";
//
// groupBox2
//
this.groupBox2.Controls.Add(this.rbAlwaysCompress);
this.groupBox2.Controls.Add(this.rbNeverCompress);
this.groupBox2.Controls.Add(this.rbBetterQualityWhereSensible);
this.groupBox2.Location = new System.Drawing.Point(12, 177);
this.groupBox2.Name = "groupBox2";
this.groupBox2.Size = new System.Drawing.Size(200, 82);
this.groupBox2.TabIndex = 11;
this.groupBox2.TabStop = false;
this.groupBox2.Text = "Texture Quality Setting";
//
// rbAlwaysCompress
//
this.rbAlwaysCompress.AutoSize = true;
this.rbAlwaysCompress.Checked = true;
this.rbAlwaysCompress.Location = new System.Drawing.Point(26, 17);
this.rbAlwaysCompress.Name = "rbAlwaysCompress";
this.rbAlwaysCompress.Size = new System.Drawing.Size(87, 17);
this.rbAlwaysCompress.TabIndex = 0;
this.rbAlwaysCompress.TabStop = true;
this.rbAlwaysCompress.Text = "Smallest Size";
this.rbAlwaysCompress.UseVisualStyleBackColor = true;
this.rbAlwaysCompress.CheckedChanged += new System.EventHandler(this.rbAlwaysCompress_CheckedChanged);
//
// rbNeverCompress
//
this.rbNeverCompress.AutoSize = true;
this.rbNeverCompress.Location = new System.Drawing.Point(26, 63);
this.rbNeverCompress.Name = "rbNeverCompress";
this.rbNeverCompress.Size = new System.Drawing.Size(81, 17);
this.rbNeverCompress.TabIndex = 2;
this.rbNeverCompress.TabStop = true;
this.rbNeverCompress.Text = "Best Quality";
this.rbNeverCompress.UseVisualStyleBackColor = true;
this.rbNeverCompress.CheckedChanged += new System.EventHandler(this.rbNeverCompress_CheckedChanged);
//
// rbBetterQualityWhereSensible
//
this.rbBetterQualityWhereSensible.AutoSize = true;
this.rbBetterQualityWhereSensible.Location = new System.Drawing.Point(26, 40);
this.rbBetterQualityWhereSensible.Name = "rbBetterQualityWhereSensible";
this.rbBetterQualityWhereSensible.Size = new System.Drawing.Size(166, 17);
this.rbBetterQualityWhereSensible.TabIndex = 1;
this.rbBetterQualityWhereSensible.TabStop = true;
this.rbBetterQualityWhereSensible.Text = "Better Quality Where Sensible";
this.rbBetterQualityWhereSensible.UseVisualStyleBackColor = true;
this.rbBetterQualityWhereSensible.CheckedChanged += new System.EventHandler(this.rbBetterQualityWhereSensible_CheckedChanged);
//
// chkVFlipAllTextures
//
this.chkVFlipAllTextures.AutoSize = true;
this.chkVFlipAllTextures.Location = new System.Drawing.Point(12, 265);
this.chkVFlipAllTextures.Name = "chkVFlipAllTextures";
this.chkVFlipAllTextures.Size = new System.Drawing.Size(145, 17);
this.chkVFlipAllTextures.TabIndex = 10;
this.chkVFlipAllTextures.Text = "Vertically Flip All Textures";
this.chkVFlipAllTextures.UseVisualStyleBackColor = true;
this.chkVFlipAllTextures.CheckedChanged += new System.EventHandler(this.chkVFlipAllTextures_CheckedChanged);
//
// chkKeepVertexOrderDuringStripping
//
this.chkKeepVertexOrderDuringStripping.AutoSize = true;
this.chkKeepVertexOrderDuringStripping.Location = new System.Drawing.Point(29, 130);
this.chkKeepVertexOrderDuringStripping.Name = "chkKeepVertexOrderDuringStripping";
this.chkKeepVertexOrderDuringStripping.Size = new System.Drawing.Size(220, 17);
this.chkKeepVertexOrderDuringStripping.TabIndex = 7;
this.chkKeepVertexOrderDuringStripping.Text = "Keep Vertex Order (Keep False if Unsure)";
this.chkKeepVertexOrderDuringStripping.UseVisualStyleBackColor = true;
this.chkKeepVertexOrderDuringStripping.CheckedChanged += new System.EventHandler(this.chkKeepVertexOrderDuringStripping_CheckedChanged);
//
// chkStripify
//
this.chkStripify.AutoSize = true;
this.chkStripify.Checked = true;
this.chkStripify.CheckState = System.Windows.Forms.CheckState.Checked;
this.chkStripify.Location = new System.Drawing.Point(12, 107);
this.chkStripify.Name = "chkStripify";
this.chkStripify.Size = new System.Drawing.Size(241, 17);
this.chkStripify.TabIndex = 6;
this.chkStripify.Text = "Convert to Tri Strips (Strongly Recommended)";
this.chkStripify.UseVisualStyleBackColor = true;
this.chkStripify.CheckedChanged += new System.EventHandler(this.chkStripify_CheckedChanged);
//
// chkAlwaysWriteFullVertexCmd23h
//
this.chkAlwaysWriteFullVertexCmd23h.AutoSize = true;
this.chkAlwaysWriteFullVertexCmd23h.Checked = true;
this.chkAlwaysWriteFullVertexCmd23h.CheckState = System.Windows.Forms.CheckState.Checked;
this.chkAlwaysWriteFullVertexCmd23h.Location = new System.Drawing.Point(12, 153);
this.chkAlwaysWriteFullVertexCmd23h.Name = "chkAlwaysWriteFullVertexCmd23h";
this.chkAlwaysWriteFullVertexCmd23h.Size = new System.Drawing.Size(219, 17);
this.chkAlwaysWriteFullVertexCmd23h.TabIndex = 8;
this.chkAlwaysWriteFullVertexCmd23h.Text = "Always Write Full X,Y,Z Vertex Command";
this.chkAlwaysWriteFullVertexCmd23h.UseVisualStyleBackColor = true;
this.chkAlwaysWriteFullVertexCmd23h.CheckedChanged += new System.EventHandler(this.chkAlwaysWriteFullVertexCmd23h_CheckedChanged);
//
// lbl02
//
this.lbl02.ForeColor = System.Drawing.SystemColors.ControlDark;
this.lbl02.Location = new System.Drawing.Point(26, 87);
this.lbl02.Name = "lbl02";
this.lbl02.Size = new System.Drawing.Size(119, 17);
this.lbl02.TabIndex = 10;
this.lbl02.Text = "Zero to keep all faces";
//
// txtThreshold
//
this.txtThreshold.Location = new System.Drawing.Point(150, 70);
this.txtThreshold.Name = "txtThreshold";
this.txtThreshold.Size = new System.Drawing.Size(86, 20);
this.txtThreshold.TabIndex = 5;
this.txtThreshold.TextChanged += new System.EventHandler(this.txtThreshold_TextChanged);
//
// lbl01
//
this.lbl01.AutoSize = true;
this.lbl01.Location = new System.Drawing.Point(26, 73);
this.lbl01.Name = "lbl01";
this.lbl01.Size = new System.Drawing.Size(118, 13);
this.lbl01.TabIndex = 8;
this.lbl01.Text = "Drop faces smaller than";
//
// cbGenerateCollision
//
this.cbGenerateCollision.AutoSize = true;
this.cbGenerateCollision.Location = new System.Drawing.Point(12, 49);
this.cbGenerateCollision.Name = "cbGenerateCollision";
this.cbGenerateCollision.Size = new System.Drawing.Size(133, 17);
this.cbGenerateCollision.TabIndex = 4;
this.cbGenerateCollision.Text = "Generate collision map";
this.cbGenerateCollision.UseVisualStyleBackColor = true;
this.cbGenerateCollision.CheckedChanged += new System.EventHandler(this.cbGenerateCollision_CheckedChanged);
//
// lblScale
//
this.lblScale.AutoSize = true;
this.lblScale.Location = new System.Drawing.Point(9, 26);
this.lblScale.Name = "lblScale";
this.lblScale.Size = new System.Drawing.Size(37, 13);
this.lblScale.TabIndex = 0;
this.lblScale.Text = "Scale:";
//
// tbScale
//
this.tbScale.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.tbScale.Location = new System.Drawing.Point(52, 23);
this.tbScale.Name = "tbScale";
this.tbScale.Size = new System.Drawing.Size(188, 20);
this.tbScale.TabIndex = 3;
this.tbScale.TextChanged += new System.EventHandler(this.tbScale_TextChanged);
//
// ofdLoadModel
//
this.ofdLoadModel.Filter = Strings.MODEL_FORMATS_FILTER;
this.ofdLoadModel.Title = "Load model file...";
//
// btnClearTypes
//
this.btnClearTypes.Location = new System.Drawing.Point(177, 461);
this.btnClearTypes.Name = "btnClearTypes";
this.btnClearTypes.Size = new System.Drawing.Size(75, 23);
this.btnClearTypes.TabIndex = 14;
this.btnClearTypes.Text = "Clear";
this.btnClearTypes.UseVisualStyleBackColor = true;
this.btnClearTypes.Click += new System.EventHandler(this.btnClearTypes_Click);
//
// ModelImporter
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(787, 557);
this.Controls.Add(this.spcMainContainer);
this.Controls.Add(this.ssStatusBar);
this.Controls.Add(this.tsToolBar);
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.Name = "ModelImporter";
this.Text = "Model importer - Super Mario 64 DS Editor lolol";
this.FormClosed += new System.Windows.Forms.FormClosedEventHandler(this.ModelImporter_FormClosed);
this.Load += new System.EventHandler(this.ModelImporter_Load);
this.tsToolBar.ResumeLayout(false);
this.tsToolBar.PerformLayout();
this.ssStatusBar.ResumeLayout(false);
this.ssStatusBar.PerformLayout();
this.spcMainContainer.Panel1.ResumeLayout(false);
this.spcMainContainer.Panel1.PerformLayout();
this.spcMainContainer.Panel2.ResumeLayout(false);
//((System.ComponentModel.ISupportInitialize)(this.spcMainContainer)).EndInit();
this.spcMainContainer.ResumeLayout(false);
//((System.ComponentModel.ISupportInitialize)(this.gridColTypes)).EndInit();
this.groupBox1.ResumeLayout(false);
this.groupBox1.PerformLayout();
this.groupBox2.ResumeLayout(false);
this.groupBox2.PerformLayout();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.ToolStrip tsToolBar;
private System.Windows.Forms.StatusStrip ssStatusBar;
private FormControls.ModelGLControlWithMarioSizeReference glModelView;
private System.Windows.Forms.ToolStripLabel toolStripLabel1;
private System.Windows.Forms.ToolStripButton btnOpenModel;
private System.Windows.Forms.SplitContainer spcMainContainer;
private System.Windows.Forms.ToolStripTextBox tbModelName;
private System.Windows.Forms.Label lblScale;
private System.Windows.Forms.OpenFileDialog ofdLoadModel;
private System.Windows.Forms.TextBox tbScale;
private System.Windows.Forms.ToolStripButton btnImport;
private System.Windows.Forms.ToolStripSeparator toolStripSeparator1;
private System.Windows.Forms.ToolStripStatusLabel slStatus;
private System.Windows.Forms.GroupBox groupBox1;
private System.Windows.Forms.CheckBox cbGenerateCollision;
private System.Windows.Forms.TextBox txtThreshold;
private System.Windows.Forms.Label lbl01;
private System.Windows.Forms.Label lbl02;
private System.Windows.Forms.DataGridView gridColTypes;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Button btnAssignTypes;
private System.Windows.Forms.TextBox txtInGameSizePreview;
private System.Windows.Forms.CheckBox chkInGamePreview;
private System.Windows.Forms.CheckBox chkAlwaysWriteFullVertexCmd23h;
private System.Windows.Forms.CheckBox chkStripify;
private System.Windows.Forms.CheckBox chkKeepVertexOrderDuringStripping;
private System.Windows.Forms.CheckBox chkVFlipAllTextures;
private System.Windows.Forms.ToolStripButton btnEditTextures;
private System.Windows.Forms.GroupBox groupBox2;
private System.Windows.Forms.RadioButton rbAlwaysCompress;
private System.Windows.Forms.RadioButton rbNeverCompress;
private System.Windows.Forms.RadioButton rbBetterQualityWhereSensible;
private System.Windows.Forms.Button btnClearTypes;
}
}