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StoreBox.c
executable file
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StoreBox.c
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#ifndef lint
static char *rcsid_StoreBox_c = "$XConsortium: StoreBox.c,v 1.4 88/09/06 17:28:43 jim Exp $";
#endif lint
#include <X11/copyright.h>
/*
* Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
*
* All Rights Reserved
*
* Permission to use, copy, modify, and distribute this software and its
* documentation for any purpose and without fee is hereby granted,
* provided that the above copyright notice appear in all copies and that
* both that copyright notice and this permission notice appear in
* supporting documentation, and that the name of Digital Equipment
* Corporation not be used in advertising or publicity pertaining to
* distribution of the software without specific, written prior permission.
*
*
* DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
* ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
* DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
* ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
* WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
* ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
* SOFTWARE.
*/
/*
* MODIFICATION HISTORY
*
* 000 -- M. Gancarz, DEC Ultrix Engineering Group
* 001 -- Loretta Guarino Reid, DEC Ultrix Engineering Group,
Western Software Lab. Convert to X11.
*/
#ifndef lint
static char *sccsid = "@(#)StoreBox.c 3.8 1/24/86";
#endif
/*
* StoreBox - This subroutine is used by the X Window Manager (xwm)
* to store the vertices for the resize / movement box in a vertex list.
*/
#include "uwm.h"
/*
* Store the vertices for the resize movement box in a vertex list.
*/
int StoreBox(box, ulx, uly, lrx, lry)
register XSegment box[];
int ulx; /* Upper left X coordinate. */
int uly; /* Upper left Y coordinate. */
int lrx; /* Lower right X coordinate. */
int lry; /* Lower right Y coordinate. */
{
/*
* Xor in.
*/
box[0].x1 = ulx; box[0].y1 = uly;
box[0].x2 = lrx; box[0].y2 = uly;
box[1].x1 = lrx; box[1].y1 = uly;
box[1].x2 = lrx; box[1].y2 = lry;
box[2].x1 = lrx; box[2].y1 = lry;
box[2].x2 = ulx; box[2].y2 = lry;
box[3].x1 = ulx; box[3].y1 = lry;
box[3].x2 = ulx; box[3].y2 = uly;
/*
* If we freeze the screen, don't bother to xor out.
*/
if (Freeze)
return(4);
/*
* Xor out.
*/
box[4].x1 = ulx; box[4].y1 = uly;
box[4].x2 = lrx; box[4].y2 = uly;
box[5].x1 = lrx; box[5].y1 = uly;
box[5].x2 = lrx; box[5].y2 = lry;
box[6].x1 = lrx; box[6].y1 = lry;
box[6].x2 = ulx; box[6].y2 = lry;
box[7].x1 = ulx; box[7].y1 = lry;
box[7].x2 = ulx; box[7].y2 = uly;
/*
* Total number of vertices is 8.
*/
return(8);
}