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StoreZap.c
executable file
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StoreZap.c
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#ifndef lint
static char *rcsid_StoreZap_c = "$XConsortium: StoreZap.c,v 1.4 88/09/06 17:28:44 jim Exp $";
#endif lint
#include <X11/copyright.h>
/*
* Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
*
* All Rights Reserved
*
* Permission to use, copy, modify, and distribute this software and its
* documentation for any purpose and without fee is hereby granted,
* provided that the above copyright notice appear in all copies and that
* both that copyright notice and this permission notice appear in
* supporting documentation, and that the name of Digital Equipment
* Corporation not be used in advertising or publicity pertaining to
* distribution of the software without specific, written prior permission.
*
*
* DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
* ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
* DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
* ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
* WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
* ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
* SOFTWARE.
*/
/*
* MODIFICATION HISTORY
*
* 000 -- M. Gancarz, DEC Ultrix Engineering Group
* 001 -- Loretta Guarino Reid, DEC Ultrix Engineering Group,
Western Software Lab. Convert to X11.
*/
#ifndef lint
static char *sccsid = "@(#)StoreZap.c 3.8 1/24/86";
#endif
/*
* StoreZap - This subroutine is used by the X Window Manager (xwm)
* to store the vertices for the iconify, uniconify zap.
*
*/
#include "uwm.h"
/*
* Store the vertices for the zap effect.
*/
int StoreZap(zap, ulx_1, uly_1, lrx_1, lry_1, ulx_2, uly_2, lrx_2, lry_2)
register XSegment zap[];
int ulx_1; /* From window, upper left X coordinate. */
int uly_1; /* From window, upper left Y coordinate. */
int lrx_1; /* From window, lower right X coordinate. */
int lry_1; /* From window, lower right Y coordinate. */
int ulx_2; /* To window, upper left X coordinate. */
int uly_2; /* To window, upper left Y coordinate. */
int lrx_2; /* To window, lower right X coordinate. */
int lry_2; /* To window, lower right Y coordinate. */
{
/*
* Xor in.
*/
zap[0].x1 = ulx_1; zap[0].y1 = uly_1;
zap[0].x2 = ulx_2; zap[0].y2 = uly_2;
zap[1].x1 = lrx_1; zap[1].y1 = uly_1;
zap[1].x2 = lrx_2; zap[1].y2 = uly_2;
zap[2].x1 = lrx_1; zap[2].y1 = lry_1;
zap[2].x2 = lrx_2; zap[2].y2 = lry_2;
zap[3].x1 = ulx_1; zap[3].y1 = lry_1;
zap[3].x2 = ulx_2; zap[3].y2 = lry_2;
/*
* Xor out.
*/
zap[4].x1 = ulx_1; zap[4].y1 = uly_1;
zap[4].x2 = ulx_2; zap[4].y2 = uly_2;
zap[5].x1 = lrx_1; zap[5].y1 = uly_1;
zap[5].x2 = lrx_2; zap[5].y2 = uly_2;
zap[6].x1 = lrx_1; zap[6].y1 = lry_1;
zap[6].x2 = lrx_2; zap[6].y2 = lry_2;
zap[7].x1 = ulx_1; zap[7].y1 = lry_1;
zap[7].x2 = ulx_2; zap[7].y2 = lry_2;
/*
* Total number of vertices is 8.
*/
return(8);
}