-
Notifications
You must be signed in to change notification settings - Fork 2
/
hintcontrol.cpp
137 lines (109 loc) · 2.95 KB
/
hintcontrol.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
#include "hintcontrol.h"
#include "scaler.h"
#include "gamestock.h"
#include <QTextBrowser>
#include <QPixmap>
#include <QString>
#include <QPainter>
////////////////////////////////////////////////////////////////////////////////
HintPainter::HintPainter(const HintInfo &hint) : myBlock(hint.blocking)
{
myPixmap = QPixmap(DSIZE(hint.size));
myPixmap.fill(Qt::white);
myPos = hint.position;
myOpacity = 0;
QString style = QString("<head><style type=\"text/css\">\n"
".head {\n"
"color: #ffffff;\n"
"font-size: %1pt;\n"
"font-weight: bold;\n"
"}\n"
"body {\n"
"background: qlineargradient("
"x1: 0, y1: 0, x2: 0, y2: 1,"
"stop: 0 #000000, stop: 1.0 #0079ff);\n"
"color: #ffffff;\n"
"font-size: %2pt;\n"
"border: 1px solid #00ddff;\n"
"}\n"
"</style></head>\n")
.arg(gameStock->Font20.pointSize())
.arg(gameStock->Font12.pointSize());
QTextBrowser tb;
tb.setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
tb.setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
tb.resize(myPixmap.size());
tb.setHtml(style + "<body>" + hint.content + "</body>");
tb.render(&myPixmap);
}
void HintPainter::paint(QPainter &p)
{
int dy = myPos.y();
if (myOpacity < 0.9)
{
myOpacity += 0.05;
// dy += (0.9-myOpacity) * 30;
}
QRect rect(DPOINT(QPoint(myPos.x(),dy)), myPixmap.size());
p.setOpacity(myOpacity);
p.drawPixmap(rect, myPixmap);
p.setPen(QPen(Qt::yellow, 2));
p.setBrush(Qt::NoBrush);
p.drawRect(rect);
}
////////////////////////////////////////////////////////////////////////////////
HintControl::HintControl(QGraphicsScene *parent) : QObject(parent),
block(false)
{
scene = parent;
}
void HintControl::scheduleHint(const HintInfo &hint)
{
// do not schedule inactive hints
if (!hint.active)
return;
HintPainter *hw = new HintPainter(hint);
hints.append(hw);
}
bool HintControl::execute()
{
if (hints.isEmpty() && activeHints.isEmpty())
return false;
if (block)
return true;
for (int i = 0; i < hints.count(); i++)
{
HintPainter *hw = hints.takeFirst();
activeHints.append(hw);
if (hw->isBlocking())
{
block = true;
return true;
}
}
// hints.clear();
return true;
}
void HintControl::paint(QPainter &p)
{
for (int i = 0; i < activeHints.count(); i++)
{
HintPainter *hw = activeHints.at(i);
hw->paint(p);
}
}
bool HintControl::mouseClick(QPoint /*pos*/, int /*buttons*/)
{
// by default, remove all the hints
qDeleteAll(activeHints);
activeHints.clear();
block = false;
return true;
}
void HintControl::init()
{
qDeleteAll(activeHints);
activeHints.clear();
qDeleteAll(hints);
hints.clear();
}