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scoreboard.py
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scoreboard.py
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import pygame.font
from pygame.sprite import Group
from spaceship import SpaceShip
class ScoreBoard:
"""A class to report game scoreboard information"""
def __init__(self, game_instance):
"""Initialize the scoreboard"""
# Main surface and info
self.screen = game_instance.screen
self.screen_rect = self.screen.get_rect()
self.settings = game_instance.settings
self.stats = game_instance.stats
self.game_instance = game_instance
# Score font settings
self.text_color = (255, 255, 255)
self.font = pygame.font.SysFont(None, 48)
# Prepare scoreboard
self.prep_score()
self.prep_high_score()
self.prep_level()
self.prep_ships()
def prep_score(self):
"""Turn score into a rendered image positioned on main surface."""
# Setup score
rounded_score = int(round(self.stats.score, -1))
score_str = f"{rounded_score:,}"
self.score_image = self.font.render(score_str, True, self.text_color, self.settings.background_color)
# Position score
self.score_rect = self.score_image.get_rect()
self.score_rect.right = self.screen_rect.right - 20
self.score_rect.top = 20
def prep_level(self):
"""Turn level into rendered image on main screen."""
# Setup level
level_str = str(self.stats.level)
self.level_image = self.font.render(level_str, True, self.text_color, self.settings.background_color)
# Position level below score
self.level_rect = self.level_image.get_rect()
self.level_rect.right = self.score_rect.right
self.level_rect.top = self.score_rect.bottom + 10
def prep_high_score(self):
"""Turn high score into rendered image on main screen."""
# Setup high score
high_score = int(round(self.stats.high_score, -1))
high_score_str = f"{high_score:,}"
self.high_score_image = self.font.render(high_score_str, True, self.text_color,
self.settings.background_color)
# Center the image on top center of screen
self.high_score_rect = self.high_score_image.get_rect()
self.high_score_rect.x = self.screen_rect.centerx
self.high_score_rect.top = 20
def prep_ships(self):
"""Shows how many ships are left."""
self.ships = Group()
for ship_number in range(self.stats.ships_left):
ship = SpaceShip(self.game_instance)
ship.rect.x = 10 + 2 * ship_number * ship.rect.width
ship.rect.top = 20
self.ships.add(ship)
def show_scoreboard(self):
"""Draw scoreboard onto main surface."""
self.screen.blit(self.score_image, self.score_rect)
self.screen.blit(self.high_score_image, self.high_score_rect)
self.screen.blit(self.level_image, self.level_rect)