diff --git a/src/main/java/net/aspw/client/Launch.kt b/src/main/java/net/aspw/client/Launch.kt index a28a91fe..f0b5ffcd 100644 --- a/src/main/java/net/aspw/client/Launch.kt +++ b/src/main/java/net/aspw/client/Launch.kt @@ -27,7 +27,7 @@ object Launch { // Client information const val CLIENT_BEST = "NightX" const val CLIENT_FOLDER = "NightX-Client" - const val CLIENT_VERSION = "B110" + const val CLIENT_VERSION = "B111" const val CLIENT_CHAT = "§c[$CLIENT_BEST] §r" var isStarting = false diff --git a/src/main/java/net/aspw/client/features/module/impl/combat/KillAura.kt b/src/main/java/net/aspw/client/features/module/impl/combat/KillAura.kt index 5a163ae0..ad966b71 100644 --- a/src/main/java/net/aspw/client/features/module/impl/combat/KillAura.kt +++ b/src/main/java/net/aspw/client/features/module/impl/combat/KillAura.kt @@ -886,6 +886,7 @@ class KillAura : Module() { C0BPacketEntityAction.Action.STOP_SPRINTING ) ) + releasePackets() } if (!autoBlockModeValue.get().equals("fake", true) && !autoBlockModeValue.get().equals("none", true)) { mc.netHandler.addToSendQueue( @@ -911,14 +912,16 @@ class KillAura : Module() { * Check if run should be cancelled */ private val cancelRun: Boolean - get() = mc.thePlayer.isSpectator || !isAlive(mc.thePlayer) || Launch.moduleManager[Flight::class.java]!!.state && Launch.moduleManager[Flight::class.java]!!.modeValue.get() + get() = mc.thePlayer.isSpectator || mc.thePlayer.isRiding || mc.thePlayer.inventory.getCurrentItem().item !is ItemSword || !isAlive( + mc.thePlayer + ) || Launch.moduleManager[Flight::class.java]!!.state && Launch.moduleManager[Flight::class.java]!!.modeValue.get() .equals( "VerusSmooth", true ) || Launch.moduleManager[LongJump::class.java]!!.state && Launch.moduleManager[LongJump::class.java]!!.modeValue.get() .equals("VerusHigh", true) || Launch.moduleManager[Freecam::class.java]!!.state || - Launch.moduleManager[Scaffold::class.java]!!.state || Launch.moduleManager[LegitScaffold::class.java]!!.state || Launch.moduleManager[Blink::class.java]!!.state && antiBlinkValue.get() || clickOnly.get() && !mc.gameSettings.keyBindAttack.isKeyDown || mc.thePlayer.isRiding || noInventoryAttackValue.get() && mc.currentScreen is GuiContainer + Launch.moduleManager[Scaffold::class.java]!!.state || Launch.moduleManager[LegitScaffold::class.java]!!.state || Launch.moduleManager[Blink::class.java]!!.state && antiBlinkValue.get() || clickOnly.get() && !mc.gameSettings.keyBindAttack.isKeyDown || noInventoryAttackValue.get() && mc.currentScreen is GuiContainer /** * Check if [entity] is alive