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clock.go
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clock.go
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package dsig
import (
"time"
"github.com/jonboulle/clockwork"
)
// Clock wraps a clockwork.Clock (which could be real or fake) in order
// to default to a real clock when a nil *Clock is used. In other words,
// if you attempt to use a nil *Clock it will defer to the real system
// clock. This allows Clock to be easily added to structs with methods
// that currently reference the time package, without requiring every
// instantiation of that struct to be updated.
type Clock struct {
wrapped clockwork.Clock
}
func (c *Clock) getWrapped() clockwork.Clock {
if c == nil {
return clockwork.NewRealClock()
}
return c.wrapped
}
func (c *Clock) After(d time.Duration) <-chan time.Time {
return c.getWrapped().After(d)
}
func (c *Clock) Sleep(d time.Duration) {
c.getWrapped().Sleep(d)
}
func (c *Clock) Now() time.Time {
return c.getWrapped().Now()
}
func NewRealClock() *Clock {
return &Clock{
wrapped: clockwork.NewRealClock(),
}
}
func NewFakeClock(wrapped clockwork.Clock) *Clock {
return &Clock{
wrapped: wrapped,
}
}
func NewFakeClockAt(t time.Time) *Clock {
return &Clock{
wrapped: clockwork.NewFakeClockAt(t),
}
}