forked from go-redsync/redsync
-
Notifications
You must be signed in to change notification settings - Fork 0
/
redsync.go
160 lines (139 loc) · 4.27 KB
/
redsync.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
package redsync
import (
"math/rand"
"time"
"github.com/go-redsync/redsync/v4/redis"
)
const (
minRetryDelayMilliSec = 50
maxRetryDelayMilliSec = 250
)
// Redsync provides a simple method for creating distributed mutexes using multiple Redis connection pools.
type Redsync struct {
pools []redis.Pool
}
// New creates and returns a new Redsync instance from given Redis connection pools.
func New(pools ...redis.Pool) *Redsync {
return &Redsync{
pools: pools,
}
}
// NewMutex returns a new distributed mutex with given name.
func (r *Redsync) NewMutex(name string, options ...Option) *Mutex {
m := &Mutex{
name: name,
expiry: 8 * time.Second,
tries: 32,
delayFunc: func(tries int) time.Duration {
return time.Duration(rand.Intn(maxRetryDelayMilliSec-minRetryDelayMilliSec)+minRetryDelayMilliSec) * time.Millisecond
},
genValueFunc: genValue,
driftFactor: 0.01,
timeoutFactor: 0.05,
quorum: len(r.pools)/2 + 1,
pools: r.pools,
}
for _, o := range options {
o.Apply(m)
}
if m.shuffle {
randomPools(m.pools)
}
return m
}
// An Option configures a mutex.
type Option interface {
Apply(*Mutex)
}
// OptionFunc is a function that configures a mutex.
type OptionFunc func(*Mutex)
// Apply calls f(mutex)
func (f OptionFunc) Apply(mutex *Mutex) {
f(mutex)
}
// WithExpiry can be used to set the expiry of a mutex to the given value.
// The default is 8s.
func WithExpiry(expiry time.Duration) Option {
return OptionFunc(func(m *Mutex) {
m.expiry = expiry
})
}
// WithTries can be used to set the number of times lock acquire is attempted.
// The default value is 32.
func WithTries(tries int) Option {
return OptionFunc(func(m *Mutex) {
m.tries = tries
})
}
// WithRetryDelay can be used to set the amount of time to wait between retries.
// The default value is rand(50ms, 250ms).
func WithRetryDelay(delay time.Duration) Option {
return OptionFunc(func(m *Mutex) {
m.delayFunc = func(tries int) time.Duration {
return delay
}
})
}
// WithSetNXOnExtend improves extending logic to extend the key if exist
// and if not, tries to set a new key in redis
// Useful if your redises restart often and you want to reduce the chances of losing the lock
// Read this MR for more info: https://github.com/go-redsync/redsync/pull/149
func WithSetNXOnExtend() Option {
return OptionFunc(func(m *Mutex) {
m.setNXOnExtend = true
})
}
// WithRetryDelayFunc can be used to override default delay behavior.
func WithRetryDelayFunc(delayFunc DelayFunc) Option {
return OptionFunc(func(m *Mutex) {
m.delayFunc = delayFunc
})
}
// WithDriftFactor can be used to set the clock drift factor.
// The default value is 0.01.
func WithDriftFactor(factor float64) Option {
return OptionFunc(func(m *Mutex) {
m.driftFactor = factor
})
}
// WithTimeoutFactor can be used to set the timeout factor.
// The default value is 0.05.
func WithTimeoutFactor(factor float64) Option {
return OptionFunc(func(m *Mutex) {
m.timeoutFactor = factor
})
}
// WithGenValueFunc can be used to set the custom value generator.
func WithGenValueFunc(genValueFunc func() (string, error)) Option {
return OptionFunc(func(m *Mutex) {
m.genValueFunc = genValueFunc
})
}
// WithValue can be used to assign the random value without having to call lock.
// This allows the ownership of a lock to be "transferred" and allows the lock to be unlocked from elsewhere.
func WithValue(v string) Option {
return OptionFunc(func(m *Mutex) {
m.value = v
})
}
// WithFailFast can be used to quickly acquire and release the lock.
// When some Redis servers are blocking, we do not need to wait for responses from all the Redis servers response.
// As long as the quorum is met, we can assume the lock is acquired. The effect of this parameter is to achieve low
// latency, avoid Redis blocking causing Lock/Unlock to not return for a long time.
func WithFailFast(b bool) Option {
return OptionFunc(func(m *Mutex) {
m.failFast = b
})
}
// WithShufflePools can be used to shuffle Redis pools to reduce centralized access in concurrent scenarios.
func WithShufflePools(b bool) Option {
return OptionFunc(func(m *Mutex) {
m.shuffle = b
})
}
// randomPools shuffles Redis pools.
func randomPools(pools []redis.Pool) {
rand.Shuffle(len(pools), func(i, j int) {
pools[i], pools[j] = pools[j], pools[i]
})
}