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It would be helpful to allow different configured chunkbuster types to define their own start and stop level. With 1.18, I'd like to have separate chunk busters for above y=0, and for below y=0, so I can price them differently based on the different effort required to quarry out these levels.
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It would be helpful to allow different configured chunkbuster types to define their own start and stop level. With 1.18, I'd like to have separate chunk busters for above y=0, and for below y=0, so I can price them differently based on the different effort required to quarry out these levels.
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