diff --git a/src/Bannerlord.Module.CSharp/Properties/launchSettings.json b/src/Bannerlord.Module.CSharp/Properties/launchSettings.json index f4abf07..2ee180b 100644 --- a/src/Bannerlord.Module.CSharp/Properties/launchSettings.json +++ b/src/Bannerlord.Module.CSharp/Properties/launchSettings.json @@ -10,7 +10,14 @@ "BLSE Bannerlord": { "commandName": "Executable", "executablePath": "$(GameFolder)\\bin\\$(GameBinariesFolder)\\Bannerlord.BLSE.Standalone.exe", - "commandLineArgs": "/singleplayer _MODULES_*//#if(RunHarmony)Bannerlord.Harmony*//#endif//#if(RunButterLib)Bannerlord.ButterLib*//#endif//#if(RunUIExtenderEx)Bannerlord.UIExtenderEx*//#endif//#if(RunMCM)Bannerlord.MBOptionScreen*//#endifNative*SandBoxCore*CustomBattle*Sandbox*StoryMode*$(ModuleId)*_MODULES_", + "commandLineArgs": "/disableautogenexceptions /singleplayer _MODULES_*//#if(RunHarmony)Bannerlord.Harmony*//#endif//#if(RunButterLib)Bannerlord.ButterLib*//#endif//#if(RunUIExtenderEx)Bannerlord.UIExtenderEx*//#endif//#if(RunMCM)Bannerlord.MBOptionScreen*//#endifNative*SandBoxCore*CustomBattle*Sandbox*StoryMode*$(ModuleId)*_MODULES_", + "workingDirectory": "$(GameFolder)\\bin\\$(GameBinariesFolder)" + }, + + "BLSE Bannerlord With Crash Reporter": { + "commandName": "Executable", + "executablePath": "$(GameFolder)\\bin\\$(GameBinariesFolder)\\Bannerlord.BLSE.Standalone.exe", + "commandLineArgs": "/enablecrashhandlerwhendebuggerisattached /singleplayer _MODULES_*//#if(RunHarmony)Bannerlord.Harmony*//#endif//#if(RunButterLib)Bannerlord.ButterLib*//#endif//#if(RunUIExtenderEx)Bannerlord.UIExtenderEx*//#endif//#if(RunMCM)Bannerlord.MBOptionScreen*//#endifNative*SandBoxCore*CustomBattle*Sandbox*StoryMode*$(ModuleId)*_MODULES_", "workingDirectory": "$(GameFolder)\\bin\\$(GameBinariesFolder)" } } diff --git a/src/Bannerlord.Module.Sdk.CSharp/Properties/launchSettings.json b/src/Bannerlord.Module.Sdk.CSharp/Properties/launchSettings.json index f4abf07..b1a6bd5 100644 --- a/src/Bannerlord.Module.Sdk.CSharp/Properties/launchSettings.json +++ b/src/Bannerlord.Module.Sdk.CSharp/Properties/launchSettings.json @@ -10,8 +10,15 @@ "BLSE Bannerlord": { "commandName": "Executable", "executablePath": "$(GameFolder)\\bin\\$(GameBinariesFolder)\\Bannerlord.BLSE.Standalone.exe", - "commandLineArgs": "/singleplayer _MODULES_*//#if(RunHarmony)Bannerlord.Harmony*//#endif//#if(RunButterLib)Bannerlord.ButterLib*//#endif//#if(RunUIExtenderEx)Bannerlord.UIExtenderEx*//#endif//#if(RunMCM)Bannerlord.MBOptionScreen*//#endifNative*SandBoxCore*CustomBattle*Sandbox*StoryMode*$(ModuleId)*_MODULES_", + "commandLineArgs": "/disableautogenexceptions /singleplayer _MODULES_*//#if(RunHarmony)Bannerlord.Harmony*//#endif//#if(RunButterLib)Bannerlord.ButterLib*//#endif//#if(RunUIExtenderEx)Bannerlord.UIExtenderEx*//#endif//#if(RunMCM)Bannerlord.MBOptionScreen*//#endifNative*SandBoxCore*CustomBattle*Sandbox*StoryMode*$(ModuleId)*_MODULES_", "workingDirectory": "$(GameFolder)\\bin\\$(GameBinariesFolder)" - } + }, + + "BLSE Bannerlord With Crash Reporter": { + "commandName": "Executable", + "executablePath": "$(GameFolder)\\bin\\$(GameBinariesFolder)\\Bannerlord.BLSE.Standalone.exe", + "commandLineArgs": "/enablecrashhandlerwhendebuggerisattached /singleplayer _MODULES_*//#if(RunHarmony)Bannerlord.Harmony*//#endif//#if(RunButterLib)Bannerlord.ButterLib*//#endif//#if(RunUIExtenderEx)Bannerlord.UIExtenderEx*//#endif//#if(RunMCM)Bannerlord.MBOptionScreen*//#endifNative*SandBoxCore*CustomBattle*Sandbox*StoryMode*$(ModuleId)*_MODULES_", + "workingDirectory": "$(GameFolder)\\bin\\$(GameBinariesFolder)" + }, } } \ No newline at end of file