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Releases: BabylonJS/BabylonReactNative

0.4.0-alpha.40

28 Oct 21:19
48eef47
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0.4.0-alpha.40 Pre-release
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Update Babylon Native to work around issue in Vertex Array cleanup

0.4.0-alpha.39

22 Oct 16:26
b0a9b0a
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0.4.0-alpha.39 Pre-release
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Fix an issue with deleting textures that result in a crash during GC when starting and stopping the engine.

0.4.0-alpha.38

20 Oct 22:08
898fa35
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0.4.0-alpha.38 Pre-release
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  • Update to latest BabylonNative with 5.0.0-alpha.57 to fix circular reference warnings, and integrate command buffer performance improvements.

Note: The command buffer changes are a pretty comprehensive change to the way rendering is performed. If you encounter regressions we recommend falling back to version 0.4.0-alpha.35

0.4.0-alpha.37

12 Oct 17:43
a470e78
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0.4.0-alpha.37 Pre-release
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  • Update to latest version of BabylonNative
  • Update to babylon packages 5.0.0-alpha.50
  • Fix for potential crash when using canvas based text after disposing an EngineView

0.4.0-alpha.36

05 Oct 20:00
a8b11f4
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0.4.0-alpha.36 Pre-release
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  • Updates Babylon Native to the latest to pull in a fix that improves XR rendering performance on iOS by re-using the BGFX command queue.
  • Improves the FPS display by putting a dark translucent background behind it to make it readable when the camera image is light colored.

0.4.0-alpha.35

04 Oct 23:14
fa1d029
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0.4.0-alpha.35 Pre-release
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Improve sampler mode and anisotropy translation to fully fix #256.

0.4.0-alpha.34

30 Sep 21:38
e36ed35
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0.4.0-alpha.34 Pre-release
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  • Fixes an issue where SRGB textures are not cached.

0.4.0-alpha.33

25 Aug 00:51
86bc967
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0.4.0-alpha.33 Pre-release
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  • Implement FontFace polyfill
  • Update to latest Babylon Native version
  • Remove extra clear in XR rendering workaround

0.4.0-alpha.32

18 Aug 21:23
f0c6bf5
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0.4.0-alpha.32 Pre-release
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-Include sRGB buffer support
-Include support for scaling canvas font sizes
-Update Babylon.js Dependency to a minimum of 5.0.0-alpha.37

0.4.0-alpha.31

09 Aug 17:52
b90a56e
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