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rgl.log
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rgl.log
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0.000 | [RGL] Startup...
0.032 | [RGL] Current video mode : 1920 x 1080
0.032 | [RGL] Going for video mode 1280 x 720 (windowed)
0.032 | [RGL] Using 4xMSAA for antialiasing
0.032 | [RGL] Z-buffer depth: 24 bits
0.032 | [RGL] Trying to set OpenGL context version 3.2 (mask = 0x0, flags = 0x0)
0.250 | [RGL] VSync ON
0.250 | [RGL] Renderer : Intel(R) HD Graphics 620
0.250 | [RGL] Version : 3.2.0 - Build 23.20.16.4973
0.250 | [RGL] Vendor : Intel
0.250 | [RGL] Max HW tex size : 16384
0.250 | [RGL] Max HW cubemap size : 16384
0.250 | [RGL] Fragment texture units : 32
0.250 | [RGL] Vertex texture units : 32
0.266 | [RGL] Simple shader ID = 3
0.281 | [RGL] GUI shader ID = 6
0.281 | [RGL] Color shader ID = 9
0.297 | [RGL] OpenGL init ok, window opened
0.297 | [RGL] Init done, now running
0.297 | [RGL] System init done
1.487 | [RGL] Loaded shader program (shaders/geometry-vert.glsl / shaders/geometry-frag.glsl)
1.491 | [RGL] Game shader 'geometry' loaded
1.505 | [RGL] Loaded shader program (shaders/ssao-vert.glsl / shaders/ssao-frag.glsl)
1.505 | [RGL] Game shader 'ssao' loaded
1.517 | [RGL] Loaded shader program (shaders/blur-vert.glsl / shaders/blur-frag.glsl)
1.517 | [RGL] Game shader 'blur' loaded
1.527 | [RGL] Loaded shader program (shaders/lighting-vert.glsl / shaders/lighting-frag.glsl)
1.527 | [RGL] Game shader 'lighting' loaded
1.527 | [RGL] Loaded shader program (shaders/postprocess-vert.glsl / shaders/postprocess-frag.glsl)
1.527 | [RGL] Game shader 'postprocess' loaded
3.691 | [RGL] Skybox textures loaded (textures/SnowForest)
4.217 | [RGL] Model 'models/nanosuit3.obj' loaded (57174 vertices)
4.217 | [RGL] Model 'models/wall.obj' loaded (36 vertices)
4.347 | Framebuffer is OK
4.420 | Framebuffer is OK
245.686 | [RGL] User main done
245.751 | [RGL] Goodbye!